|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Uncommon|
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Eidolon of Rhetoric
Enchantment Creature — Spirit
Each player can't cast more than one spell each turn.
Eidolon of Rhetoric Discussion
17 hours ago
I want to maybe include Smothering Tithe , Rule of Law , Eidolon of Rhetoric , Final Fortune , Linvala, Keeper of Silence , Silence and some way to bring the kiki-bell ringer combo back from the yard. Theres gotta be something better than Karmic Guide .
1 week ago
Boros is a pain to brew lol, too much shit to cram in ;-;
Creature (and other) tappers
Nice Big Colored Manarocks
Fuck counters and shit
Rest in Peace combo
1 week ago
need to maybe fit in Ethersworn Canonist , Spirit of the Labyrinth , Trinisphere , Voltaic Key , Eidolon of Rhetoric , The Tabernacle at Pendrell Vale , Blind Obedience , Rest in Peace , Winds of Change , Chandra, Torch of Defiance , Torpor Orb , Kataki, War's Wage , Uba Mask , Smothering Tithe .
dingusdingo on Flex
1 week ago
A very thoughtful reply!
Even if you would rather be winning, I would still suggest slotting Mouth of Ronom . Having that extra flexibility can rarely hurt, the cost for running it is so extremely low. Lets you wipe out hatebears that might be causing you a problem too Ethersworn Canonist Spirit of the Labyrinth Eidolon of Rhetoric (All three see play in stax lists, among other bears).
Have you run into many rule of law effects? And how do they interact with your deck? Rule of Law Arcane Laboratory Eidolon of Rhetoric . These seem more painful for your build than tax effects (barring tax landing on turn 1).
3 weeks ago
A lot of these are in the $10 range but might as well suggest em' anyways.
Don't forget also that Birthing Pod is still legal in that format and gives you a less weak to Force of Will alternative to EE that also works as an engine if the rest of your deck is derpy green creatures. The drawback being your payoff would have to be in the 8 cmc range which isn't the worst considering that includes Griselbrand , Craterhoof Behemoth , Tidespout Tyrant , Archetype of Endurance , Ashen Rider and Platinum Emperion (literally all the same payoffs as the format's primary reanimation deck -elesh norn).
Chancellor of the Tangle is a green mana source that pitches to Allosaurus Rider and can even be a payoff in a pinch and Chancellor of the Annex gives you a potential to go off turn 1 with the pregame trigger for backup and also can be a payoff sometimes.
Insist cantrips, pitches to rider and can even punish opponents who plan to "counter the payoff not the mana source".
I might add more suggestions if I think about them.
3 weeks ago
Hey SSK, nice to see you're now playing Commander :)
Several really good cards here, but I think you're going to have trouble getting enough experience counters fast enough for Spirits created by Daxos to matter. Daxos is a slow Commander, to increase the speed of getting exp. counters consider some low mana cost enchantments that can return themselves back to your hand to be cast again with either an ability or when they go to the graveyard.
Budget cards ($4 or less each) to consider adding:
- Caves of Koilos
- Shambling Vent
- Smothering Tithe : amazing ramp for white in multiplayer Commander.
- Flickering Ward : protection for Daxos and bounce it back to your hand; one of the best ways to get exp. counters.
- Gossamer Chains : bounce it for no mana cost to prevent a creature from doing damage to you. Like Ward it's only two mana to get repeatable exp. counters.
- Fallen Ideal
- Conviction : three mana for repeatable exp. counters.
- Open the Armory : search for Ward, Connections or any other aura.
- Heliod's Pilgrim : same as Armory.
- Angelic Renewal
- Eidolon of Rhetoric : when you have experience counters you don't have to play a lot of spells because you have a repeatable source of creatures from Daxos this makes cards that allow players to only play one spell a turn quite good.
- Rule of Law
- Day of Judgment
- Sun Titan : repeatable reanimation of 3 or less CMC enchantments, combos with Renewal. His high mana cost is worth it.
Cards to consider cutting:
- Kabira Crossroads
- Orzhov Guidgate
- Deadly Tempest
- Spear of Heliod
- Intangible Virtue
- Necromancer's Covenant
- Marshal's Anthem
- Dictate of Heliod
- Celestial Archon
- Teysa, Envoy of Ghosts
- Archetype of Finality
- Orzhov Cluestone
- Stasis Snare
Most of these are high mana cost cards. I don't think you need all these anthem effects for tokens since the main source of tokens comes from Daxos and those tokens should already be big with high power/toughness.
Good luck with your deck.
1 month ago
Big fan of Werewolves and have also looked at Eidolon of Rhetoric with the same thing in mind and I really like what you've done here. Just a couple things... - Seeing as it's not that budgeted, why didn't you include Arlinn Kord Flip? I mean, she's a Werewolf planeswalker, that's pretty neat. - There's more Wolf or Werewolf cards that you might have missed that have some pretty hefty effects you might want to consider; Silverfur Partisan , Spirit of the Hunt and Ulrich's Kindred (I imagine this would be incredibly useful to use up mana as well because you don't want to cast too many spells). Would consider some of these over some less-synergy creatures. - Furthermore, I know it's a Werewolf deck but focusing on some Wolf tokens as well is especially useful even more so since they also get majority of the same buffs. Some that I found are: Wren's Run Packmaster , Kessig Cagebreakers , Raised by Wolves (One of my personal favourites :P), Wolfcaller's Howl , Feed the Pack and Master of the Wild Hunt (would be especially good since it won't even put your Werewolves at risk). Just remember it is your deck so you don't have to take any of my feedback at all but I do like what you've done. Happy brewing and good luck sleeving and de-sleeving all those Werewolves!
1 month ago
Hey! Welcome to the world of deck building!! I hope you enjoy your stay. For a first attempt at deckbuilding I will say this is quite impressive, you have avoided the primary mistake I see a lot which is over saturating on 1-of's. In making my suggestions I am going to assume that you are trying to stick to a budget.
First off, do you have an idea of what format you are going to be playing? Is it just casual? I ask because bar Counterspell this deck is modern legal.
The first major upgrade I can see is replacing the Orbs of Warding with Thunderstaff which is just cheaper and easier to cast on curve, and likely 2 at that cutting a land, in fact I would go down to 23 lands, 30 is going to result in quite a bit of flooding. To make up for the hexproof lost you can play a 1 of Witchbane Orb .
Moving on to creatures (with the cut lands we would have 4 extra slots still) I would cut the Blazing Archon for a Silent Arbiter ; I know the effect is slightly different however the body on Arbiter makes it effective and easier to cast, plus you don't really need to be swinging with multiple Angels a turn in the late game to win. I would also cut the 4 Suture Priest as they don't add too much to the deck, and make some space for enchantments and more prison like creatures, Burrenton Forge-Tender , Eidolon of Rhetoric , and Kami of False Hope all come to mind as options.
The counters I don't see as necessary, sure they are fine but I would prioritize removal over anything, so ideally Path to Exile , but cards like Declaration in Stone , Oblivion Ring , and Journey to Nowhere make solid replacements.
On to the enchantments themselves, I would cut one Privileged Position (thats 5 free slots), two seems a bit much considering it doesn't do a ton. With the blank slots I would up both Ghostly Prison and Sphere of Safety to 4 each as they truly are your best cards. With the 3 remaining slots I would consider a couple of 1-of's as alternate win-cons such as Sigil of the Empty Throne and Starfield of Nyx . With the last slot Runed Halo (which has fallen all the way to $4 from $30) is a card I would consider as it can answer that one big problem you cant stop.
Another consideration you may want to undertake is dropping the blue and instead adding green, Satyr Enchanter would function well here, providing you with an engine for the long game. Another consideration could be Overwhelming Splendor which admittedly is just funny.
The mana base is fine, although it could use an upgrade, for budget reasons I assume fetch lands are out of the equation, however a couple utility lands cannot hurt such as Memorial to Genius , Kabira Crossroads , and 4 Ghost Quarter .
I wish you the best of luck! If you need any help or clarification just tag me in a comment.
Eidolon of Rhetoric occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.02%