|Commander / EDH||Legal|
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|Journey into Nyx (JOU)||Uncommon|
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- Does Eidolon of Rhetoric prevent me from casting Salt Road Patrol and activating the outlast ability?
- If Eidolon of Rhetoric enters the battlefield after my opponent has already cast a spell, can they cast another one?
- Does Splicing a card count as casting a spell?
- Enchantment Creatures
- Golos & Rule of Law
Eidolon of Rhetoric
Enchantment Creature — Spirit
Each player can't cast more than one spell each turn.
Eidolon of Rhetoric Discussion
20 hours ago
"play" means "cast as a spell, or put into play as a land". Rule of Law and Eidolon of Rhetoric would both stop you from playing any more than 1 of the cards exiled by Golos, Tireless Pilgrim . and thats if you haven't cast any other spells that turn.
20 hours ago
So it's my understanding that "Play" for Golos, Tireless Pilgrim is interchangeable with casting. (from a previous conversation about another similar card I had). So cards played using his activated ability would get cast triggers such as eldrazi or cascade.
23 hours ago
I've always liked Oloro, Ageless Ascetic -- he was my first general.
I've always thought Path to Exile is way overrated in EDH. Swords to Plowshares , which I see you've included, is better mainly because it doesn't ramp your opponents. In a format filled with people routinely doing mana-intensive things, I think you'll be better off running something like Ashes to Ashes .
Ponder , Preordain and Brainstorm are three REALLY good cards. Like Xerox decks in Vintage, in EDH it is advantageous to replace a part of your mana-base with cantrips. This allows you to dig for lands if you need them, and spells if you don't. Running these three, along with similar cheap card-draw, will allow you to run around thirty-two or so lands. Brainstorm goes from good to great if you have a high number of shuffle effects, from things like the Polluted Delta you're running. Similarly, Sleight of Hand or Serum Visions are good; they should be run only if you're already running the first three and still need more cantrips.
Similar to cantrips, card-positive draw-spells (i.e. Spells that draw more than one card) are also real good. Painful Truths , Fact or Fiction , Thirst for Knowledge , Night's Whisper , Echo of Eons and Windfall are great includes. Windfall and Echo of Eons are especially powerful if you also run Narset, Parter of Veils .
I highly suggest replacing your three-mana rocks with two-mana rocks. Chromatic Lantern , Pristine Talisman and Commander's Sphere are not as good as Talisman of Progress , Talisman of Hierarchy and Talisman of Dominance . Fellwar Stone , Mind Stone and Thought Vessel are also good two-mana rocks; Chrome Mox and Mox Diamond are good, though wildly expensive.
Ashiok, Dream Render is excellent if your format has a lot of fetch lands; it also hoses graveyard decks.
Ancient Tomb is a better Temple of the False God -- if you have access to it, you should run it. 'Enter the battlefield tapped' can be pretty not-good; while cards like Dimir Aqueduct are card advantage in that they produce more mana from the same number of lands, they aren't as good as a standard dual (at least in my opinion). Silent Clearing , City of Brass and Mana Confluence are all better than the Karoo lands. Caves of Koilos , Adarkar Wastes , Underground River , Reflecting Pool , Forbidden Orchard and Exotic Orchard are similar.
I don't think Felidar Sovereign is very good. Typically you cast it during your main phase, and it has to last an entire turn cycle with your life total above 40 (or 38, in Oloro, if you stack your triggers right) before it will win the game. During this time, all of your opponents will be doing all they can to remove it. I think it may be easier to win with a Laboratory Maniac / Jace, Wielder of Mysteries + Demonic Consultation / Doomsday combo. Running Silence can help protect this combo.
Force of Will and Mana Drain are the gold standard in counters, though they'll cost you about the same as a used kidney. Dovin's Veto , Spell Snare , Dispel and Swan Song are all good considerations; if your meta is filled with fat creatures, Exclude can be good, too.
I think you can run either Ghostly Prison or Propaganda -- I don't think both are necessary, especially since you're running Enlightened Tutor already. I advise running Ghostly Prison over Propaganda , as it doesn't die to Pyroblast / Red Elemental Blast .
Since it seems Aetherflux Reservoir is your main win condition, you may want to consider running Fabricate and Whir of Invention as tutors. If you want to go real deep, Transmute Artifact is a good card (though, also, REALLY expensive).
Alright -- I gotta go to bed. Good luck with the deck building!
1 day ago
1 week ago
Came here after seeing your Khobolds version and decided to comment here because of my distaste for infinite combos.
Personally I'd make Marchesa the Queen of taxes and run all the taxing stax pieces and discard effects to make everyone feel the oppression of the crown. Cards like Damping Sphere , Aura of Silence , Thalia, Guardian of Thraben , Vryn Wingmare , and myabe even Rule of Law for flavour. There is also Ethersworn Canonist and Eidolon of Rhetoric as a Rule of Laws with legs that don't get hit by the non-creature taxation. If you can ensure that you will hold monarch then cards like Necrogen Mists , Oppression , and Painful Quandary start to thin your opponents hands.
3 weeks ago
Hey, saw your forum topic asking for help.
Not sure what kind of advice you're looking for because the deck is bad, but you know that already. Consider more hatebears? Increasing the pillowfort/opponent disruption strategies and decreasing everything else? Teeg is a good Commander for hatebears. You already have a few good ones Ouphe and Honor Guard, but consider more? Instead of playing a lot of lackluster creatures play hatebears that can both attack and disrupt your opponent. You can build a hatebear/pillowfort strategy on a budget especially since you already have Ghostly Prison
Cards ($5 or less each) to consider adding:
- Luminarch Ascension : win condition when you have established a pillowfort and have your opponents disrupted. Repeatable source of 4/4 Angels that gets around many hatebears and disruptive enchantments/artifacts.
- Sun Titan : can reanimate lots of different hatebears including Teeg, disruptive enchantments/artifacts or Wasteland/Strip Mine.
- Aven Mindcensor : Teeg doesn't stop low mana cost tutors this does including Fetch lands.
- Thalia, Heretic Cathar
- Leonin Arbiter
- Containment Priest : prevents opponent reanimation.
- Vryn Wingmare
- Windborn Muse
- Hushwing Gryff
- Phyrexian Revoker
- Loxodon Gatekeeper
- Spirit of the Labyrinth
- Eidolon of Rhetoric
- Alms Collector
- Kataki, War's Wage
- Suture Priest : good against opponent token creation, can stop an infinite token combo.
- Remorseful Cleric
- Scavenging Ooze
- Aura of Silence
- Blind Obedience
- Rule of Law
- Authority of the Consuls
- Suppression Field
- Pithing Needle
If interested in these suggestions I offer more advice including potential cuts. Good luck with your deck.
3 weeks ago
Seems not bad. If you're trying to play a control deck, I'd recommend tuning your counter suite. Instead of playing Hostage Taker , play Oblivion Ring . The Wanderer seems like a less good idea because it's really slow for its effect. I'd recommend finding some other hard removal spells ( Mortify , Doom Blade , etc.) and trying to play more Jaces to help with card draw to access your control spells. I would also recommend looking into other dual lands and fetch lands. To top things off, you can play Rule of Law or Eidolon of Rhetoric paired with Knowledge Pool to stalemate the game. If you're looking for alternate win conditions/combos, just let me know.
Eidolon of Rhetoric occurrence in decks from the last year
All decks: 0.01%
Commander / EDH:
All decks: 0.02%