Eidolon of Rhetoric

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx (JOU) Uncommon

Combos Browse all

Eidolon of Rhetoric

Enchantment Creature — Spirit

Each player can't cast more than one spell each turn. 

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Eidolon of Rhetoric Discussion

Bad_Dog on Teysa's Trending Tea Shop

3 days ago

Hey, commenting on here with a list of things you might want to try out.

These aren't meant to all be directly added, more of just things to keep an eye on as you test and stuff. You might want to try to make room for Leonin Squire, because it's really good with LED and Razaketh combo, and Mox Diamond because it's just a powerful card .

Removal

Golden Demise

Fragmentize

Massacre

Collective Brutality - bin raz/boon and hurt your opponent

Thoughtseize - bin razaketh/ boonweaver or a proactive counterspell

Cabal Therapy - sac outlet or same as above

Stax

Ethersworn Canonist and Eidolon of Rhetoric - good against storm and foodchain

Linvala, Keeper of Silence - good against green

Sadistic Hypnotist

Iona, Shield of Emeria - reanimated stax

Void Winnower - more reanimated stax

Card Advantage

Scroll Rack - Combos with Land Tax

Ad Nauseam - If you get the cmc low enough this is an option. Just don't go below 8 life

Combo

Ashnod's Altar - Cheap sac that gets around cursed totem

Leonin Squire - Recurs LED when you're going off with razaketh

Ramp

Lotus Petal - Fast mana

Weathered Wayfarer - fetches your urborg / coffers

Mox Diamond - powerful

Mox Opal - good with 15 + artifacts

Looks sweet dude and I hope it plays well

SynergyBuild on Commanders by Power Level [EDH Tier List]

1 week ago

NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.

Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:


Call to the Grave A slow, grindy, 5 mana variant of Porphyry Nodes .

Erebos, God of the Dead - A card that is indestructible, yet a worse Greed , a card that is too slow for even grindy stax lists in cEDH most of the time. Tutor for Greed is better than this.

Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.

Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.

Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.

Kismet - again kiki-hate, so I wonder if you go against that often. It is a relatively bad card in Stasis lists, which this is not, easy drop

Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.

No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.

Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.

Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.

Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.

Damnation / Wrath of God - Too expensive for a Sweeper, honestly Toxic was all you needed with Humility as well.

Pestilence - 5 mana to get a worse Electrickery , 6 mana to get a worse Pyroclasm , Sweltering Suns without cycling for 7 mana. Just really slow and weak, easy drop.

Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.

Coalition Relic / Worn Powerstone - just slow ramp spells, not bad cards, but Fellwar Stone / Everflowing Chalice comes first.

Infernal Tribute - Cool jank, not useful next to cards like Dark Confidant that is excluded.

Academy Rector - Just no great targets like Pattern of Rebirth in color, great card, just not here.

Grim Tutor / Idyllic Tutor - Just a bit too slow at 3 mana for a tutor. Love them, just gotta leave them. Hard drop.

Land Tax - should run the Geddon/Ravages package or leave this out.

Replenish / Open the Vaults - This deck doesn't run enough ways to sacrifice/ Entomb enchantments to make me want to include the cards.

Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.

Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.

Cabal Coffers - big mana, not worth it outside of ANS.

Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.

Command Beacon - easy drop, weak card.

Deserted Temple - Easy drop, weak card.

Strip Mine - Good card, not here.

Wasteland - Same as Strip Mine but worse.

Temple of Silence - scry is weak when you lose due to not having mana, easy drop

Kor Haven - Easy Drop, never gonna use that ability

Plains x4 - Not great at Fixing

Swamp x6 - Same as Plains


New inclusions (Total drops are at 42)

Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel

Total real cards left to put in: 29

Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector

That would be the deck.

vomitpile on 4-Color Zombie Company

2 weeks ago

Cutting the Prized Amalgams for 4x Death Barons and cutting the Butcher Ghouls to bump the 3x of zombies to 4 seems good to me, you can cut blue in favor of Stony Silence, Knight of Autumn, Assassin's Trophy, Remorseful Cleric, and Eidolon of Rhetoric/Damping Sphere

Holding up counterspells seems like it conflicts with the goal of dropping zombies and it would tax your manabase a lot less since your only maindeck blue card is Prized Amalgam and a vanilla 3/3 that only recurs if you have a Gravecrawler in the yard feels iffy to begin with without ways to mill it quickly, I really like the idea of the deck!

Drcfan on Devotion to White Angels

2 weeks ago

I'm testing following cards atm:

2 Mana Slot: Eight-and-a-Half-Tails, Auriok Champion, Favor of the Mighty (sideboard option against control lol)

3 Mana Slot: Opal-Eye, Konda's Yojimbo, Brimaz, King of Oreskos, Boros Reckoner, Opal Guardian, Descendant of Kiyomaro, Eidolon of Rhetoric, Mangara of Corondor

Others: A second Cavern of Souls for a Human/Angels only deck

SynergyBuild on Commanders by Power Level [EDH Tier List]

3 weeks ago

Aphoticate Jeleva is probably the best pure storm deck, but I am not a fan in tier 1, it is relatively consistent, yes, but I doubt that alone is what is cared about. I just think after playtesting the deck a lot, it falls to a lot of stax really hard, moreso than other combo decks, almost any stax hits it, from Null Rod, Thorn of Amethyst, Sphere of Resistance, Stony Silence, Thalia, Guardian of Thraben, Arcane Laboratory, Vryn Wingmare, Lodestone Golem, Armageddon, Static Orb, Stasis, Winter Orb, Rule of Law, Eidolon of Rhetoric, Notion Thief, Spirit of the Labyrinth, Ethersworn Canonist, Glowrider, Chains of Mephistopheles, Rest in Peace, Grafdigger's Cage, Leyline of the Void, Chalice of the Void, Trinisphere, Oppression, Bottomless Pit, Liliana of the Veil, etc.

Tons of hate hurts storm waay more than other decks, as they try to abuse the game the most, the game's anti-abusers hurt it the most in response.

Darth_Savage on Competitive Solemnity in Selesnya

3 weeks ago

This looks interesting so have a +1, off the top of my head Spirit of the Labyrinth and Eidolon of Rhetoric, could both be tutored for, but they would probably be sideboard fodder. My only concern here is that graveyard hate like Rest in Peace or Leyline of the Void break your combo and such hate is prevelant in modern due to Dredge, Hollow One, Phoenix etc. That could leave you in the state where you can't lose the game but you also can't win, which could be frustrating for both players. Maybe Heliod, God of the Sun or Karametra, God of Harvests as an alternative win with good old damage?

KayneMarco on Zur's Altar of dementia

3 weeks ago

Well, I offered a couple ideas at the top of the thread but at the time you were still trying to thin the deck down to 100. I’ll give you a bunch more ideas now:

  • Rest in Peace + Energy Field or Web of Inertia. I ran this combo for quite awhile in my Zur deck till I discovered the solemnity/glen elendra/kithkin spellduster combos. After that I had to find a different immortality combo so I could have a graveyard. That led me to...
  • Phyrexian Unlife + Solemnity makes it so you can’t die either. Coupled with Necropotence you can pay all your life to put most of your library in your hand in one shot. Speaking of Necropotence...
  • Necropotence + Zur's Weirding is a combo that will lock your opponents down by denying them acces to their libraries. You just pay the life to make them discard every card they draw. The way you get enough life to keep paying the life is Venser's Journal. And opponents can’t force you to discard squat because of Necropotence. You aren’t actually drawing cards.
  • Riptide Chimera + Second Chance: this gives you infinite turns or enough to setup what you want. Just pay your life down to less than 5 with Necropotence to start this combo. Just put second chance’s ability on the stack then return it to your hand with the chimera before it is sacrificed. I have checked with judges on this combo and according to them it does work.
  • Eidolon of Rhetoric or Arcane Laboratory + Riptide Chimera stops your opponents from playing multiple spells per turn but lets you cast as many as you want during your turn. And with your Grand Abolisher opponents wont be able to do anything about it.
  • Eidolon of Rhetoric or Arcane Laboratory + Jace, Unraveler of Secrets: get to Jace’s ult and opponents are screwed the rest of the game.

If you use the Enchanted Evening, Greater Auramancy, Copy Enchantment combo I mentioned at the top of this comment thread then the only thing opponents can do to stop any of the above combos is use board wipes but with Glen Elendra and Solemnity that won’t be possible. Would also be a good idea to run at least 12 counterspells to protect against anything else they might be able to do. Also use a bunch of tutors to grab combo pieces that you are unable to Zur out. Plea for Guidance is a good one since you can grab 2 in one shot. Hope these ideas help you out. Good Luck.

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