|Commander / EDH||Legal|
Printings View all
|Journey into Nyx (JOU)||Uncommon|
Combos Browse all
Eidolon of Rhetoric
Enchantment Creature — Spirit
Each player can't cast more than one spell each turn.
Price & Acquistion Set Price Alerts
Eidolon of Rhetoric Discussion
1 day ago
Thank you very Much!I ended up getting rid of Ajani's Mantra and Staff of the Wild Magus and replacing it with 2 Nyx-Fleece Ram. I also have 3 Ajani's Pridemate and 3 Blossoming Sands. Felidar Sovereign was originally used with Ajani, Mentor of Heroes, but I ended up getting rid of both of them and added Elspeth Tirel For the removal and also the really good life gain.I added a single of Soul Warden and Soul's Attendant, also a single Blessed Alliance and Lone Rider Flip.
My new Sideboard (9)
I also followed xaerusblade and hopefully my mana curve is slightly better and maybe I could get more tips in that regard.
(I haven't changed the decklist in Tappedout so here is the stats)
1 day ago
Long ass advice incoming:
[ [ island ] ]
(If you remove the spaces inbetween the brackets) > Island
1x Adventuring Gear 1x Ajani Goldmane 1x Ajani's Chosen 2x Ajani's Mantra, 1x Ajani's Pridemate 1x Ajani, Mentor of Heroes 1x Arctic Nishoba 1x Behemoth Sledge 1x Call of the Conclave 2x Emeria Angel 1x Felidar Sovereign 14x Forest 1x Gather the Townsfolk 2x Grazing Gladehart 1x Grove of the Guardian 1x Guardians' Pledge 1x Increasing Savagery 1x Jedit Ojanen of Efrava 1x Kemba, Kha Regent 1x Oath of Gideon 16x Plains 2x Precinct Captain 2x Pride Sovereign 1x Primal Bellow 2x Regal Caracal 1x Retreat to Emeria 1x Selesnya Charm 1x Staff of the Wild Magus 1x Terra Stomper1x Blossoming Sands
Just a hint if you come looking for help in the future :)
The first thing I would like to add is that you are playing way too much land. In a 60 card deck with a steap mana curve, you probably only want 24-25 lands. Now your deck is currently 64. That's not too bad, but if you could shave it down to 60 that'll be doing yourslef a sall favor. (Consistancy is just lovely.)
Secondly, I can spot a few cards that I either find too bad to play, imo, or doesn't really fit your strategy too well.
Ajani's Chosen The card is perfectly reasoable as is right now, if not a little too clonky, but if you decide to take my advice on the Mantra's it's probably not playable afterwards.
Felidar Sovereign Awesome as it is, seems like a very unlikely wincondition for you. If you ever get to a point where it would win you the game, you are probably already winnning.
You have a couple more cards, that I'm a bit unhappy with, but are reasonable for the moment being.
Thirdly if you want to play a slower deck, you have to be able to interact.
If you can't answer the things your opponent does from time to time, you are going to lose to a lot of combo decks.
Fourthly: Here are some cards I hink you should look into, priced around the 1$ mark, or less. (If you want that lifegain theme to stick)
Qasali Pridemage Realy powerful card, that happens to be a cat, and can sometimes "interact" with opposing gameplans.
More Ajani's Pridemate - It's a great finisher, if you have some lifegain.
Condemn - Cheap creature removal.
More Blossoming Sands, fixing mana gaining life.
Blessed Alliance - Everthing goo in this world.
Eidolon of Rhetoric - put this in your sideboard, you wont regret it.
You are more than welcome to ask me for advice if you need an experienced player for something :) and good luck.
6 days ago
Wow! Thank you for all the responses. I am making my way through the decks mentioned and seeing a lot of good stuff.
TheDevicer It sounds to me like there are a few things that could help. First up, if your opponents feel like they have to team up to win they may need to look at what their decks are lacking. Usually when this happens it boils down to speed, budget, or subpar pet picks.
Speed: Prossh, Lord of the Food Chain created this problem in my group. The deck was too fast for any of us to deal with so I began to craft my Tactical Beauty to be able to inhibit or at least slow this and other fast paced combo decks. Your table's game doesn't need to go faster, but your opponent's need to understand they can control the pace of play if they understand what tools they have available and how to correctly disrupt decks that are blatantly faster.
Budget: This can be rough to work through but discussion forums like this are great at finding budget solutions to problems. Usually the budget options are just more narrow or cost 1 more mana. Thanks to cards like Manglehorn and Eidolon of Rhetoric though budget lists are becoming more and more viable. Also remind people that putting value into their cEDH deck instead of their binder or random box is a great way to ensure your collection gains value over time due to staples always steadily increasing.
Subpar Picks: This is often the hardest point to get across. Often times what the deck needs is not what the player wants. I wanted to run Kiki-Jiki, Mirror Breaker + Zealous Conscripts in Marath Says No but that isn't what the deck needs. I needed to focus on disruptions and low cmc high value plays to make up for not drawing very many cards and often destroying all lands. Over time players become so attached to their pet cards and combos they don't even consider that they might be holding the deck back. Crowd sourced feedback is the best way to get around this. My group will often times have one player sit out and work on their deck while the rest play. This keeps the others playing but creates an environment that the builder can be asking for feedback in real time as the deck is being crafted. Someone should always play devil's advocate but make it clear that they are only challenging the idea to ensure it holds up to scrutiny not just disagreeing because of opinion.
I hope that helps work through that situation.
1 week ago
Oh Eidolon of Rhetoric by far needs to be here on this list.
1 week ago
How about Eidolon of Rhetoric?
1 week ago
Added in that under the Card Categories tab, thanks for the catch
I tend to go heavy on single target removal, mostly because I always like to have the ability to remove 1 threat, over the entire board. This deck runs a good amount of both removal. Even in multiplayer, single target is always useful. I may remove some in the long run though, but so far I dont encounter issues with the removal flood.
Eidolon of Rhetoric - I have considered it, but itll tend to slow me down too much. Its T/CMC ratio is also a bit of a letdown.
Vizier of the Menagerie - Ooh! Thats something worth considering! Though I dont like its T/CMC ratio, hot dog is it powerful.
Grim Contest: Its very flavourful though..Ill think about replacing it with Mortify, I might just remove it as removal and replace it entirely
Bar the Door: No. Just no. Bar the Door is a game winner. I also dont think I lack card draw, Ill have to see about that.
Winding Canyons: Good idea
Land hasnt really been an issue, with all the ramp in the deck, 32 lands are enough. Though I dont really like Pontiff as in this deck hes basically a more expensive Kami of Old Stone (Since Extort really isnt that helpful here).
Cathar's Shield - Vigilance enabler and is free to cast, quite good, no?
Really is a fun deck to use. People I use it against seem to hate it though. I'm gonna add some quotes from players to the description
1 week ago
stumbled upon your deck after I was busy sorting my own version of Doran. I like what I see so far and having a primer is always helpful, especially for the newer players.
A few suggestions/questions:
The double cards in the deck categories are somewhat confusing. First time I saw I counted 107 cards, then I was like; hey double cards in categories are present. I would make a note about it in your primer.
In my meta we play lots of multiplayer. Do you feel that the single target removal is very helpful? I stopped using the mayority of them in my Doran build, because it did not only serve me.
Did you consider Eidolon of Rhetoric ?
And what about Vizier of the Menagerie ?
A great looking deck nevertheless. You got my vote!
Check my profile if you are interested in what I did.
1 week ago
Ok, thanks again for the help! I will remove Knotvine Paladin for Conqueror's Flail. I had a question as well. I was wondering if you though it would be worth it to remove more of the "Bant Good Stuff" as I call it to put in more hate to protect Rafiq?
So doing something like this: