Mobilization

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Tenth Edition (10E) Rare
Onslaught (ONS) Rare

Combos Browse all

Tokens

Mobilization

Enchantment

Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)

(2)(White): Put a 1/1 white Soldier creature token into play.

Mobilization Discussion

CNobre on Lit af (Tuvasa)

2 months ago

Hi RJGiel thanks for the suggestion, I will try it out.

When Dawn of Hope was spoiled I missed that the soldier tokens have lifelink. That makes the card way better as it will trigger its first ability way more often. Other cards on the deck that will also do it are: Courser of Kruphix , Herald of the Pantheon and Scavenging Ooze . Another key factor to run this over Mobilization is the 2CMC instead of the 3CMC slot (which is crowded).

Dropping Mobilization we lose cheaper soldier token generation (3 against 4), soldier tokens with vigilance ( Martial Coup ) and a combo with Mobilization + basic land + Overgrowth + Earthcraft for infinite soldier tokens.

imoutogetyou on "I Will Keep Watch"

3 months ago

So Knight-Captain of Eos , works with Mobilization and flavorfully fits as the sacrifice ability. I was wondering though as it is not directly Gideon related if you would consider Selfless Spirit instead. It is cheaper CMC and the name sells it better. IMO fits better. Love the flavour if I had the money I would build and play this.

RJGiel on Lit af (Tuvasa)

3 months ago

Dawn of Hope Might be strictly better than Mobilization

crabclaw on King of Pain

4 months ago

theplotthinnens - As far as I know, the multiple categories thing just works now. I just re-checked the formatting I used, and it's as you have it:

1x Mobilization (C14) #Anthem #Tokens

And that puts Mobilization in both categories. If you want two words for one category, you'd format that as:

1x City of Brass (5ED) #Land #Self_Flagellate

Thanks for mentioning that, though. For some reason half of my deck was goofed up with an accidental category.

And also, thanks for the suggestons, Sivvi's Valor is a neat one-time thing and could be useful. Jade Monolith works similarly but is of course telegraphed to the rest of the table.

I would probably add in a more symmetrical effect like Angel's Trumpet or Dingus Staff before Jinxed Choker . It does grow on its own which is nice, but I'm not sure how useful it would prove.

Dealing 2-3 damage on an opponent's upkeep isn't a strong use of a card slot, since I find it unlikely that the choker would be passed back to me with Darien on the board.

xaarvaxus on Trostani commander

7 months ago

Some of the token generators that I use in a Tuvasa deck: Sigarda, Heron's Grace, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost [the Dude Ranch], Mobilization. I don't use it in Tuvasa but March of the Multitudes or White Sun's Zenith can produce a ton of tokens out of nowhere [ok, just your opponent's end step, but you get the idea]

You can try upgrading the tokens with Divine Visitation then populate those angel tokens.

Soul Warden can gain insane amounts of life over the course of a game.

Second white deck I've looked at tonight that really needs to include Swords to Plowshares. It exiles for , it flat-out doesn't get better than that.

You should also think about upping your land count to at least 35-36

WhichKing on Trostani, Tokens Voice

7 months ago

Against wraths you have two methods:

  1. Resilient token producers. These are usually enchantment-based or indestructible to get through creature wraths. Mobilization, Heliod, God of the Sun etc. The recently printed Dawn of Hope is great for Trostani.

  2. Burst token production helps you rebuild quickly. Useful when someone plays a universal wipe that takes out all nonland permanents including your enchantment token producers. You already have this covered quite well so I'd focus on the above category.

Lastly, you have very little ways to interfere with your opponents' plans. Most of your cards are aimed at advancing your gameplan. I'd recommend at least 6 instant speed single target removal spells. Path to Exile, Swords to Plowshares, Disenchant, Nature's Claim (great for its low mana cost), Krosan Grip, Beast Within. Part of advancing your game plan is to hinder others after all.

xaarvaxus on Aurelia, the Warleader

7 months ago

Any thought of using Martial Coup instead of Secure the Wastes? You lose instant speed [which may be its allure for you] but you'd get another potential board wipe out of the deal as well as make the tokens into soldiers like the rest of your token makers so you could have them all benefit from an effect such as Mobilization [though not sure that's necessarily the right fit for the deck]. If the creature type doesn't matter for you, did you find White Sun's Zenith too expensive for the effect?

Hope you've had better luck than me with getting a go-wide and a go-tall strategy to work in the same deck.

Jory476 on King of Pain

7 months ago

I have a similar deck, but I haven't been running Reveillark + Karmic Guide in mine.

I would recommend Angel's Trumpet it's a weird card that makes people want to attack, but helps you build a board with Darien out. The strange everyone has vigilance effect can suck though.

Also, it isn't good with soldier tribal cards like Knight-Captain of Eos and Mobilization, but Divine Visitation can be nasty. One damage for a Serra Angel is kinda great.

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Mobilization occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%