|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
|Tenth Edition (10E)||Rare|
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Soldier creatures have vigilance. (Attacking doesn't cause them to tap.)
(2)(White): Put a 1/1 white Soldier creature token into play.
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4 days ago
feyn_do_alduin: I agree! This deck can be very, very aggressive (and terrifying to play against). I've hit people for 36 damage on T3 before - there's a reason that, while this isn't my most competitive deck, it's certainly my most feared at my LGS.
TzickyT: Yeah, I'm afraid that's a classic problem with voltron decks. If you don't have a creature to suit up, your equipment sits around being sad. You could try Haunted Plate Mail or something, or something like Mobilization (which I think is better than Heliod) if you have problems with this a lot.
Gearlyons: Honestly? I've considered it before, and played it for a while. It's not currently in the list because I find it slightly situational, but I could definitely see the case for its inclusion :) What would you cut for it?
4 weeks ago
white - Mobilization
to name a few
1 month ago
Hey if you don't mind I have some questions and suggestions for you. I love soldiers and have a deck of them as well! So I think this deck would see a lot of help from both Gideon, Ally of Zendikar and Elspeth, Sun's Champion. Gideon can ult immediately and Elspeth makes a bunch of tokens. Other cards that would work here are spot removal cards like Journey to Nowhere and Disenchant, Path to Exile,Oblivion Ring, Unified Strike I think they do more than Argentum Armor because it takes so long to get use out of it. And maybe a Wrath of God or the like as well. Some other creatures that would work well if interested are Elite Vanguard, Preeminent Captain, Precinct Captain, Mentor of the Meek, Veteran Swordsmith, and Veteran Armorsmith I do think that since you only have five equipments as well that Auriok Steelshaper seems underwhelming here. Anointed Procession and Mobilization are also great here as well. The main questions I have are, is budget an issue at all and what is your meta like and also how is the deck performing? Because knowing that could change the above quite drastically. What do you think?
3 months ago
When playing this deck I tend to run for Humility, focusing my strategy around it. As it stands I noticed a tendency to cast creatures that end up being useless. To avoid this I might very well reduce my creatures to a somewhat bare minimum and add more non-creature spells. Some of them being token producers, getting more creatures for the same amount of mana.
An update will be done before next weekend.
4 months ago
RubyOrzhov - The deck didn't start out to expensive, but its been one I play and tweak the most over the past couple of years. Looking at it now yikes, lol. Snow-Covered Plains are important for Sunstone, but you can ditch Scrying Sheets if you're trying to knock down the budget. Kor Haven can slot in for the Maze of Ith for a couple of bucks cheaper, and it taps for mana (or more straight up removal like Condemn works too!). Glacial Chasm is a new edition, but before then it was just a plains and I was still running a Selfless Squire as another fog. Serra's Sanctum is completely non-essential. I'm not even running enough enchantments to get as much value from it as I'd like.
Land Tax and Tithe can be Gift of Estates and Oreskos Explorer. Temporary Truce is from Portal so it costs a few bucks because of that, but for much less you can run Truce, which is the instant version of it. Or just slot back in the Mentor of the Meek I took out. Angel of Finality can be Stonecloaker. In the general theme, you can run Mobilization and Knight-Captain of Eos for a nice repeatable fog as well. This works well if you've got out a way to protect the Captain.
Academy Rector and Crucible of Worlds are the two expensive cards I put the closest to be needed, but you can work around that too. Just the way EDH works there's still cards I've NEVER drawn in the deck, so I can't say any one is completely needed unless its the actual wincon. Plea for Guidance is your budget Idyllic Tutor or Rector. And White has enough ways to find land (including Eternal Dragon) that CoW is just something nice to have if you can run it.
Thanks for the comment, I hadn't really taken the time to think about a more budget friendly version of this lately!
4 months ago
I there. I'd keep Crystal Chimes for a. redundancy and b. Sun Titan. Although Replenish is far better, it is only 1 in 99. And can't be re-used. The Chimes can with your build. I'd play both. I'd easily take out Bastion Protector since although great, it doesn't seem to have great synergy in this deck (now if we were talking about cards that allow you to gain permanent control of your opponent's creatures -cof-Helm of Possession + tokes-cof- that'd be a different story).
If you still feel like a big spender, Serra's Sanctum is for you. ;) Swap for any basic land.
Why aren't you running Idyllic Tutor? I'd remove Skybind. A bit underwhelming with the low amount of non-enchantment permanents you have that have etb effects.
Why Anointed Procession? You don't play a token deck. Yes, yes, you have some cards that generate tokens... What? 5 cards? How often will it get you any significant amount of tokens? If you were to add Mobilization and/or Sacred Mesa... I know you want to maximize the token production from your commander, but is that slot really worth it?I might remove it and add Blind Extortion instead. It adds consistency to Authority of the Consuls.
You don't seem to be forcing players to draw cards either. It might be a meta thing, granted. But I'd remove Underworld Dreams and Fate Unraveler. Eidolon of Rhetoric would go great with your Rule of Law. Spirit of the Labyrinth would be great too, adding a bit more to the anti-drawing effect. True, you're not hurting your opponent's, but you're not letting them draw too much nor capitalize from their possible massive draws.
Shielded by Faith is fun, no doubt. But wouldn't Lightning Greaves be better? To me shroud's better than indestructible...
I think that's it for now.
4 months ago
You're welcome. Have you considered Ancient Den and the red one (something's furnace - at work and gatherer is blocked, oddly enough)? More artifacts with 0 impact on the gameplay (in the way that there's no drawback) that might help you out with Metalcraft.
I'd add True Conviction. It does have a Boros feeling to it. Have you thought of less creatures and more token creating options? Like Mobilization for example? You get small creatures that get pumped by the equipments you're running.
There's also Tajic, Blade of the Legion... You could run it and equip it with Worldslayer for fun and giggles. More so if you run more indestructible creatures. Like Konda, Lord of Eiganjo. Which brings me to the next 2 suggestions: Eiganjo Castle and Kor Haven..
Enough for now. :D
4 months ago
I was looking into some other cards for you. Anafenza, Kin-Tree Spirit is a soldier and bolsters a creature, so that's nice. Benalish Commander has suspend and gives you tokens for each counter you take off. Brimaz, King of Oreskos is a 3/4 for 1WW that creates Cat Soldiers when attacking or blocking. You could also run Decree of Justice for the cycle effect. Knight-Captain of Eos can help you fog the battlefield. Militia's Pride adds tokens whenever your non-token creatures attack. Mobilization is a simple Soldier Generator. Precinct Captain is a 2/2 for WW with First Strike and creates tokens when they damage opponents. Rise of the Hobgoblins is a two cost enchantment where you can trigger an X cost for that many RW goblin SOLDIERS, which works with your theme, as well as paying RorW for your RW creatures to get First Strike. Twilight Drover could possibly help you out when loosing tokens, by making MORE tokens, though Flying Spirits.
Legion Loyalist is a 1 drop that will bolster your troops with First Strike, Trample, and your creatures can't be blocked by tokens if 2 or more creatures attack with it.
Feldon of the Third Path could help you with ETB effects if you have creatures in graveyard. Flamerush Rider can also help out doubling creatures that are attacking that also put tokens into play when they ETB.
All in all, I think that you could cut into some enchantments and artifacts some more to add more token generation and creatures, as what your deck really wants to do, as well as dropping your mana curve a bit more.