Pyreheart Wolf

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dark Ascension (DKA) Uncommon

Combos Browse all

Pyreheart Wolf

Creature — Wolf

Whenever Pyreheart Wolf attacks, creatures you control gain menace until end of turn.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

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Pyreheart Wolf Discussion

Chillswil on Raging Wolves of Bork valley Tribal

1 month ago

ZendikariWol Thank you :D,I went soul searching for the perfect name for the deck and I think I found it.

Magichemist will probably switch out Pyreheart Wolf from sideboard with Hermit of the Natterknolls  Flip. Thanks for the suggestion :D.

TheCrimsonKing101 on The Hordes of Keld

1 month ago

Mana dumps that come to mind: Ant Queen, Hydras like Hydra Broodmaster, Kamahl, Fist of Krosa, Moonveil Dragon, Commune with Lava, Wurmcalling ,Sprout Swarm

Other potential adds: Champion of Lambholt, Dragon Mage (You should be able to dump your hand with all the mana), Fierce Empath (to grab hellkite charger), Pyreheart Wolf, Vigor, Disrupt Decorum , Dolmen Gate, Growing Rites of Itlimoc , Arachnogenesis, Artifact Mutation

Safe attacking. Sometimes you want to attack, but they got too much stuffs Winds of Qal Sisma, Soul of New Phyrexia//Stonehoof Chieftain

"Out of combat" wincons. Assuming you can go infinite with Aggravated Assault there is still a chance they have they can block you and not die. So add some of those safe attacking cards plus creatures like Hellrider

pummelhuff on One By One We All Fall Down

1 month ago

My recommendations are probably not the best, but i tried to suggest cards which are cheap, because it looks like, you try not to waste.

I'd suggest a little bit more variety on the land base. Opal Palace, Sunhome, Fortress of the Legion or Flamekin Village should be pretty decent in Zurgo - even if the village does not do much for zurgo himself. Have you ever had issues with the mana base?

Not quite sure what Insidious Dreams does in your deck. I can remember i wanted to play it together with Moonlight Bargain but it was a very different deck. What is the main purpose of the dreams?

Rhet-Crop Spearmaster < Porcelain Legionnaire - some cards like the spearmaster seem like a filler card to me.Pyreheart Wolf does not seem too strong but he is in my opinion a very underated card in aggressive decks.

Additional cards which come to my mind: In the Web of War or even Hazoret's Favor - both have a similiar effect or some aggressive token generators like Tilonalli's Summoner

DarkStarStorm on Lie, Steal, Cheat, and SURVIVE!

2 months ago

Last_Laugh Oooh! I've NEVER seen Aura Thief before! Thanks for adding a new cards to my repertoire of color wheel breakers. I'll give Metallic Mimic a try, probably in place of Pyreheart Wolf.

Lonebones on Werewolf EDH

3 months ago

I'm building a similar deck but I'm gonna try Tireless Tracker with Sage of Ancient Lore  Flip so basicly I'm gonna shoot for card advantage

As you said before you really don't need all these creatures, but from my own experience I understand it can be kind of tough to find noncreature spells.

Another thought regarding your deck is that all the werewolf buffs also work on wolf's so you might consider Pyreheart Wolf and Silverfur Partisan

Other suggestions would be more ramp(was said before) and I think Garruk's Horde would be sweet.

Faded on RG wolves 2.0

4 months ago

Nice deck, I am also partial to werewolf's. Couple of suggestions:

wolfs: Pyreheart Wolf, Wolfir Silverheart, Young Wolf

ramp: Druids' Repository

draw: Triumph of Ferocity

Not sure you need 42 lands when you your highest CMC is 6, you could easily scale back by 3-5. Elvish Piper and Quicksilver Amulet feel clunky for the same reason, unless you are using them to pop out creatures on your opponents turn.

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