Treasury Thrull


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Commander 2015 (C15) Rare
Gatecrash (GTC) Rare
Promo Set (000) Rare

Combos Browse all

Treasury Thrull

Creature — Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

Treasury Thrull Discussion

dbpunk on Best cards to be added ...

4 weeks ago

Any of the Seal of Doom and Seal of Removal are great, especially if you run them with Silent Sentinel or Treasury Thrull

diamond_diesel on Thin Air

1 month ago

What's Treasury Thrull in there for? I don't think the enchantments are worth having him take up a 6 spot.

Better yet, try a Segovian Angel ? How awesome to drop in a 1 mana angel of a Kaalia trigger.

Life_autonomous on Trigger Warning with Teysa Karlov

2 months ago

canderson107 I like what you've got going on. I would like to try out using Sun Titan and Ravos, Soultender in my build. I chose Grand Abolisher over Tithe Taker just because it completely disallows opponents to mess with you during your turn. Tithe taker has the benefit of giving you tokens when it dies, but it looks like you've got plenty of other token spawns. But that's just coming from my experience with my meta. Yours might look completely different. If you are looking to cut a card, Treasury Thrull catches my attention. While the effect is good, it costs 6 mana, and I feel like you already have a lot of better recursion in there. All in all I really like the build! It takes a different direction than my own. I left out the Reveillark and Karmic Guide combo because I am building a Teysa, Orzhov Scion deck that will be using it, and i have a handful of lethal combos in this one.

Tylord2894 on W/B Teysa Commander

2 months ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

idiot_taco on

5 months ago

Sunblast Angel is a situational card I like quite a lot. Treasury Thrull is quite high on mana and I might consider cutting it. As for the win condition thing, it's not really a win condition for me to have Torment of Hailfire but it's quite good. I mostly like to just put a touch of Avacynn with Shroud/Hexproof + other creatures so I can have a good board that's hard to kill while maintaining Merciless Executioner , Fleshbag Marauder and the Plaguecrafter I will add to my deck. Also, as I am quite new, I would like to ask what you mean by ETB and LTB effects? Not sure what those are.

I've been considering Dictate of Erebos and may simply add it.

As of yet, that sounds like a cut for Treasury Thrull, all 3 Myr and adding 4 lands, most likely will add 1 Plains and 4 Swamps.

Forgot to say, I also removed High Priest of Penance as it was there for basically no reason. That one will add a Plains as well.

SirHerpaderp on

5 months ago

idiot_taco you're welcome! :) I would cut the myrs in the first place since they have summoning sickness and are vulnerable to removal. Furthermore cards like Treasury Thrull or Sunblast Angel seem a bit situational. In the first place i would try to figure out how you would like to win apart from Torment of Hailfire (I can't tell for sure atm). With Ahtreos i would try a strategy that goes with strong etb- or ltb-effects and maybe pair it with aristocrats like Blood Artist to support the lifeloss from your commander.

Also Dictate of Erebos might be a good addition if you run edict effects like merciless executioner. You could enhance this path with Plaguecrafter as well :) Hope this helps a bit!

Noire_Samhain on Enchantment Recursion

5 months ago

Treasury Thrull can return enchantments (as well as creatures and artifacts) to the hand by attacking. One per attack though, of course.

Noire_Samhain on Kambal Life Gain

6 months ago

Some cards I definitely recommend if you can get your hands on them:

Debt to the Deathless is an excellent win condition. Keep yourself alive to gather a good amount of mana, then blast everybody with it. And if everyone doesn't die? Combine it with your Aetherflux reservoir and blast those who are left. Also, Pontiff of Blight gives every creature Extort, so a simple cheap spell can be paid extra to make a major life loss and gain impact.

I'd definitely recommend cards that can also spend your life- you're going to have a ton of it, why not use it? Underworld Connections makes a land of yours a source of card draw. Vona, Butcher of Magan lets you kill creatures with it. Bloodtracker gets stronger with life payments, and draws you cards if/when he dies. Final Payment can go the aristocrat route by having you sacrifice a creature, but in this case, why not pay that measly 5 life? Aetherflux is a nice win condition, but want to make sure no one who survives it can take advantage of you paying 50 life with any flying creatures, skulkers, or otherwise evasive cards? Use Font of Agonies . You get fifty blood counters with one payment, and can kill off up to 12 creatures with its effects.

Also, its mana expensive but Treasury Thrull can get you creatures and enchantments back.

I'd recommend more of the dual lands to. Commander is often more casual, so any of the ones that come in tapped are just fine.

I hope you do well and have fun your first game! Black/White is my favorite color combination, though I prefer the aristocrats route, so it makes me excited to see new players choose it for their first deck.

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Treasury Thrull occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%