Treasury Thrull

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2015 Rare
Gatecrash Rare
Promo Set Rare

Combos Browse all

Treasury Thrull

Creature — Thrull

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever Treasury Thrull attacks, you may return target artifact, creature, or enchantment card from your graveyard to your hand.

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Treasury Thrull Discussion

WrathofCod on Ascend the Starfield

1 month ago

@ SIES_Abzan Sorry I haven't got back to you sooner! It has been a long week for me, so I hope it's fine that I am responding a little bit later than I would have liked :) Before I get into cuts, I do want to go over a few more cards which should definitely be considered. This will probably make my list of cards to cut longer, but I definitely forgot some cards you should add to your deck!

Add-Ins:

Felidar Sovereign - I didn't realize you were running a lifegain sub-theme, but since you are, this card is almost a must. It can win games out of nowhere and gives you a way to win that doesn't involve combat. Test of Endurance - Same as above except the life threshold is 50, rather than Felidar Sovereign's 40 life. Austere Command - While it is a little expensive (both in mana cost and real-world money), Austere Command provides a board wipe that is always relevant and incredibly versatile in its uses! Aura of Silence - Amazing artifact/enchantment hate that is also an enchantment itself. This card has won me so many games in my own decks! Sphere of Safety - Discourages your opponents from attacking you and scales incredibly well with all the enchantments you are running. Ghostly Prison - A cheaper, but ultimately less effective Sphere of Safety; still worth consideration though! Rest in Peace - A piece of graveyard hate that can be incredible depending on your meta and the amount of black decks that see play. Exploration - Absolutely amazing enchantment that helps you ramp and makes for a great turn 1 or 2 play! Ajani, Mentor of Heroes - A great planeswalker who synergizes with both your lifegain and voltron gameplans! However, it might be a little outside of your budget. Winds of Rath - Another synergistic board wipe that protects your creatures while killing those of your opponents! Unflinching Courage - Great aura that provides lifelink and trample, two very relevant abilities for your deck!

Cuts:

Humbler of Mortals - Too expensive for the effect he provides :( Plus, you should try to lower the number of creatures you have in favor of more enchantments. Fate Unraveler - Doesn't synergize with what your deck is trying to do and will most likely aggravate your opponents, rather than win you games. Brain Maggot - An underwhelming creature, which frankly sucks in commander as it doesn't scale well in multiplayer. Dictate of Erebos - Your deck isn't trying to sacrifice creatures in order to abuse effects like this, so I would just get rid of it in order to make room for a more synergistic enchantment card. Treasury Thrull - I feel like it is just too slow and expensive to be good for a deck like this. Benefaction of Rhonas - A pretty bad draw/tutor card if you ask me. I would replace it with either Abzan Charm, Idyllic Tutor or Sterling Grove!

That's all I have for now, contact me if you have any more questions! Good luck!

Russ1981 on That's a nice deck you have, mind if I borrow it?

1 month ago

I decided to add Boseiju, Who Shelters All and Netherborn Phalanx to my deck, and I'm also considering replacing Treasury Thrull with Sun Titan to get my more important things on the field easier. It's not only a much bigger body but it's also a little less mana intensive.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 month ago

CHANGELOG 15/5/17

Wedge/Shard additions based on our discussion yesterday:

Cuts:

Colorless:

Gold:

White:

Blue:

Green:

Note: Nothing has been cut yet. Do you agree with them? If not, please let me know which :)

/N

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 month ago

CHANGELOG 02/05/17

Misc.

Orzhov

LeaPlath on Oros, The War of Life

2 months ago

Might just be me, but Serra Ascendant I find makes you a target and isn't a fun card to play against.

I don't like Sunforger with only 8 targets. I would up the counter of cards it can fetch, Vindicate can become Utter End for example (is hitting lands an issue?).

And I don't think Aid is that great, with how many targets it has/the theme of the deck. I would argue, swords aren't so hot in EDH and don't need to be in every deck, and you've got a cool theme here that you could tune and work on without them, which would free up like 5-6 slots.

If you want to do the draining thing, Firemane Angel is a fun, flavourful card that gains a bit of life. Searing Meditation grinds it into damage which hopefully you can turn into more life. Cliffhaven Vampire is always fun, but I think you need more incidental life gain. Treasury Thrull seems an odd card to be lacking given all your other, much weaker extort. Pontiff of Blight is also a sure in.

Knights of the Black Rose is a bad card, but it does open up a lot more interesting political play. If your meta is durdly play it to encourage attacks a lot more.

I also feel you are a bit light on draw. Either I would include draw engines, such as Well of Lost Dreams and Necropotence, or just more draw spells like Ancient Craving.

Oak_Guy on Athreos God of the Orzhov

2 months ago

Scoured Barrens is a must include, even if you just replace Salt Flats. Also, how about Radiant Fountain or Kabira Crossroads? Your land count is kind of low, I would add Kor Cartographer and/or Liliana's Shade. Recur them early and often with Athroes, Phyrexian Reclamation, Ravos, Soultender, etc. For further land triggers I started to run Ruin Ghost, bounce those life gain lands. Don't forget to tap them before you bounce them.

If you want little dorks, Deathgreeter and Soul Warden are in my Karlov of the Ghost Council deck.

How about Karlov himself, or Treasury Thrull ? I have gotten huge value from both.

If you average game is 3+ opponents, Shattered Angel is great value.

And get Thought Vessel or Library of Leng and ditch Spellbook, very little value from that card.

Ceondoc on Marchesa's Monarch Mayhem

4 months ago

If you are going for an enchanment-based deck, you might put Necropotence, Dark Prophecy, Epiphany Storm, Erebos, God of the Dead, Gravestorm, Greed, and Infernal Tribute into your deck for card draw when you have Solitary Confinement out. I think that you should definitely put Blood Moon, Skull of Orm, and Nevermore in your deck. Blood Moon shuts down any Multi color decks' dual lands, Skull brings your enchantments back, and Nevermore stops the opposing commander from being played. If you do put Blood Moon in, make sure to include more swamps and plains than dual lands. If you want more ways that bring your enchantments back, you might put Mine Excavation, Silent Sentinel, and Treasury Thrull. You might not want Starfield of Nyx, just in case of boardwipes that kill creatures. Hope I helped!

golgariizzet on Teysa Is Kinda Sexy, Right?

4 months ago

cool i like it yeah the only thing i see is adding Mox Opal, Mox Pearl, Chrome Mox,Mox Jet and Mana Crypt to speed things up in your early game but if you don't compete they are not necessary and quite expensive. Blade of Selves that could really help you hitting more then one player at a time or getting extra effects out of creatures with etb effects, if you equipped this on Elesh Norn, Grand Cenobite for example in 4 player game that is 4 Elesh Norns sure you don't keep them because of the legendary rule and u still keep the original and probably just board whipped everyone and you are untouched.Sculpting Steel would benefit this deck as well Beacon of Unrest could be a nice addition as well and since you are white, black Treasury Thrull is fantastic. other poss.Etched Champion, Armory Automaton and Whispersilk Cloak.

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