Seraph of the Sword

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare

Combos Browse all

Seraph of the Sword

Creature — Angel

Flying

Prevent all combat damage that would be dealt to Seraph of the Sword.

Seraph of the Sword Discussion

Tylord2894 on W/B Teysa Commander

5 months ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

Kogarashi on Weathered Bodyguards, Seraph of the ...

7 months ago

Both Weathered Bodyguards and Pariah use replacement effects to redirect damage. Since you control both permanents, and both replacement effects modify the same thing (roughly; Weathered Bodyguards only affects unblocked damage, while Pariah will be able to affect trample damage too), you would be the affected player and choose which replacement effect to apply. Any leftover replacement effects that can't apply have no effect.

So you can choose to send that 10 unblocked damage to either Weathered Bodyguards or Seraph of the Sword , as you see fit.

If your opponent attacks with something with trample, though, and you do block it but some damage still gets through, you wouldn't be able to send that to Weathered Bodyguards and would have to send it at your Seraph of the Sword .

bj_bancroft on Weathered Bodyguards, Seraph of the ...

7 months ago

If I have Weathered Bodyguards and Seraph of the Sword enchanted with Pariah in play and I let through 10 combat damage, do both creatures get dealt 10 damage, do I get to choose which is dealt the damage, or does something else happen?

Myfriendjoel on Najeela's Boros Alliance - [EDH]

8 months ago

I would consider replacing Seraph of the Sword with Tajic, Blade of the Legion . It works better with repeated combat phases in my opinion and has the similar effect of being difficult to remove.

Apollo_Paladin on Budget Bant Angels

10 months ago

Only suggesting this really because I just helped a friend build a pretty sweet White/Green combo deck, and Seraph of the Sword with Pariah is an awfully neat and powerful effect (albeit a bit high, but not altogether un-manageable, on mana cost). I'm not sure what you'd drop, or even if it'd work well for you given your other card picks, but it's also within the realm of a "budget buy" to pick some up if you decide to go that route. Tossing you an upvote either way sir, take from it what you will.

DespairFaction on Aurelia RW Angel Reanimator

1 year ago

I have 2 Aurelia decks also. This one and I switch between equipments voltron, and the all creature build ...so really i just need to build a 3rd one but some people may think thats excessive. This one is great for games that go a little longer, would avoid it for faster metas though.

Gisela, the Broken Blade was in here for a while, but im still tweaking the list a bit. Id like to get the angel count back up a little bit, it seems to have dropped off for more removal and ramp. The truth is theres just so many angels that I want to run its tough to get them all in. In a perfect world there would be room to add Gisela, the Broken Blade, Firemane Avenger, Seraph of the Sword, Linvala, Keeper of Silence, Angel of Finality, and Angel of the Dire Hour. I have been giving some thought to Brisela though, would love to get that going. Ive got 3 or 4 cards I want to cut, so we'll see what kinds of things I can get into those slots. Another thing to think about also, is focusing on life gain with things like Dawn of Hope, Angelic Accord etc. That would definitely be a reason to use Gisela.

RoseGhoul on Angels Revised

1 year ago

@lagotripha Thanks so much for the advice! I really appreciate the comment. Porphyry Nodes seems like a card I might look into, haven't seen it around before so I'll consider it. Usually I don't have too much of an issue with creature damage as long as I have Seraph of the Sword out, but who knows what hand/situation I'll be in. I've only played the deck against aggro so far in cardboard, and based on what I've seen Ghostly Prison would be great to stop/make it harder to play those Bolts. I've won against a few aggro but that was mostly thanks to their bad luck. Honor does seem like something I could easily replace, Lyra could be that buff asset for bulking up. I've been thinking about replacing Moonsilver Spear as well, as cool as it is with the theme of the deck it is a really mana-hungry card from playing.

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