Raise the Alarm


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Eternal Masters (EMA) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Magic 2015 (M15) Common
Modern Event Deck (MD1) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Mirrodin (MRD) Common

Combos Browse all


Raise the Alarm


Look at the top five cards of your library, then put them back in any order.

Price & Acquistion Set Price Alerts





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Raise the Alarm Discussion

6ixer on Budget Token/Mill Decks?

1 week ago

Midnight Haunting, Spectral Procession, Raise the Alarm, Gather the Townsfolk. All examples of white token makers, how ever they are used in competitive decks, and yet they re still cheap ($$).

TheBloopKing on White Pauper EDH

2 weeks ago

Phalanx Leader is an awesome go-wide strategist. Having a high creature count is how I've found to abuse him.

Raise the Alarm, Sworn Companions, Queen's Commission, Call the Cavalry, Spectral Reserves, and Triplicate Spirits

These are some of the token cards that I run in my PEDH.

SkulduggeryP on Card creation challenge

2 weeks ago



Destroy target land that entered the battlefield this turn.

Create a card that synergies with noncreature spells that make tokens like Raise the Alarm or Advent of the Wurm.

FUL on Righteous Soldiers

3 weeks ago

If i counted well you're missing 3 cards. I can suggest you Raise the Alarm

Scion_of_Darkness on Reaper King and the Scared Little Crows

1 month ago

You have a couple unique opportunities here.

Coalition Victory!

Color conditions can be met by Reaper King alone, or Scuttlemutt in a pinch.

For the Land condition, use Nylea's Presence on your Darksteel Citadel. It's cheap and its a cantrip as well. That also enables Landwalk abilities if you play it on your opponent, but that's a thought for a different day. If you were to have at least 1 of each basic land in your deck outside of what you need, than you could also play Wild-Field Scarecrow or something simple like Cultivate.

If you really wanted to be a dickhole, use Arcane Adaptation and play token generating spells like Raise the Alarm or Dragon Fodder which basically means pay , make two 2/2 "Scarecrow" tokens (remember the lord effect from the King) and blow up 2 permanents.

ZendikariWol on I sold my soul to the devil...

1 month ago

Oh? Then if you want to make it a life deck, I'd encourage you to take a look at Karlov of the Pings. It's a life gain deck of mine, has a lot of great stuff. However it should be noted that to truly break Krav's ability there should be some token producers too.

Benevolent Offering can win you some friends on the table. Brimaz, King of Oreskos is a powerhouse. Captain's Claws can be equipped to Regna. Cenn's Enlistment can get rid of garbage lands. Doomed Traveler is a generally great card. Entreat the Angels is awesome. Ghoulcaller Gisa is oddly both a sac outlet AND token producer. Hero of Bladehold is a legend. Hidden Stockpile is honestly pretty good. Hoofprints of the Stag and Krav work great together. Hunted Witness is a slightly worse Doomed Traveler, Icatian Crier is a great way to pitch lands. Legion's Landing  Flip is a nice one-drop and a permanent source in the late game. Leonin Warleader is nice. Lingering Souls is a classic. Militia's Pride, along with all these other cards, makes me wonder if attack-based tokens is a viable modern strategy. Mobilization is great if the game gets stagnant. Monastery Mentor is soooo good. Necromancer's Covenant is insane against aristocrats. Ogre Slumlord is a great rattlesnake and honestly the freaking best. Ophiomancer isn't quite as good, but still nice. Patrol Signaler- again with the attackers! Pawn of Ulamog could also be a great mana source, in the same vein as Sifter of Skulls. Promise of Bunrei seems really good. Quest for the Gravelord is a good thicc boi. Raise the Alarm is actually pretty underrated. Regal Bloodlord is great here. Sacred Mesa is great, and very repeatable. Smothering Abomination would be devastating here. Sengir Autocrat is 4 sac targets. Skirsdag High Priest can make some thicc bois. Sorin, Lord of Innistrad and Sorin, Grim Nemesis are both perfect for this deck. Twilight Drover is also freaking amazing. Wingmate Roc is, once again, practically designed to be played here!

kamarupa on Token Up

1 month ago

I think you're trying to do too much and that's slowing the deck down and making it inconsistent. For example, you have 4xEssence Warden and 4xLlanowar Elves - neither is enough to consistently appear in your hand or even each game. In the Soul Sisters archetype, decks run a total of 8x Life-gain creatures, which makes it consistent to see at least one or two in almost every game. In my decks, I consider 6x of any effect the minimum to see that effect occur once a game. In reading your description, I read you saying, "put some of [this creature], some of [that creature], and some of [this other creature] into play, and then do a bunch of other stuff with that stuff. In writing, the plan makes complete sense, but in practice, you'll find you can't have that many cards in your hand, and you only get 1 new card a turn. That means instead of "some," realistically, the best you can hope for is "one." And the odds of you getting 1xEssence Warden, 1xLlanowar Elves and 1xGifted Aetherborn in your opening hand just isn't very high. You'd be lucky to get just 1x of any one of those in your opening hand. Since Modern is a fairly fast format, you want to be hitting a hard-to-stop wincon by T5-T7 consistently. I play tested this deck here about 5 times or so and never got a single one of those spells by T8. Yikes! So my advice to you is to think about what you really want to do and focus on just doing that one thing - IE, Ramp into big creatures - cut tokens and lifegain and add 4xArbor Elf and 4xUtopia Sprawl, or Lifegain - cut ramp and tokens and focus on low CMC lifegain spells like Soul Warden and Chalice of Life  Flip, or Tokens - cut lifegain and ramp and focus on low CMC token spells like Doomed Traveler and Raise the Alarm. I realize some of those above examples don't fit your color theme - I'm just trying to give examples off the top of my head of cards that fit the theme and have a low CMC. Of course, there are ways of bringing in other, useful elements - ramp, lifegain, and tokens are all useful - but only when they have strong synergy with the rest of the deck. For example, if you're running 8x 1CMC life-dorks, say 4xSoul Warden and 4xEssence Warden, then getting double triggers by casting Raise the Alarm makes that good synergy. But if you don't get a Warden down because you're not running enough, then you're left with two stand alone tokens that aren't going to get you very far. I'd like to give you more specific advice about what cards to swap in/out, but right now I'm not really sure what you want to do. The best I can say is to pick one or two of the bigger wincon creatures you really like and cut everything else that's more than 3CMC. Then use that space to add in duplicates, draw-card, scry effects, or tutors to make the utility pieces like Essence Warden or Llanowar Elves hit consistently. You can do searches on Wizards of the Coast site or TCGplayer.com for cards with specific words like "token" or add {g} to your mana pool, etc, and cap the search to creatures under 2 CMC. Or you can look at other decks here that incorporate an effect you're going for to find other spells that fit your theme.

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