Raise the Alarm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Eternal Masters (EMA) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Magic 2015 (M15) Common
Modern Event Deck (MD1) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Mirrodin (MRD) Common

Combos Browse all

Tokens

Raise the Alarm

Instant

Put two 1/1 white Soldier creature tokens onto the battlefield.

Price & Acquistion Set Price Alerts

CN2

EMA

MM2

Ebay

Raise the Alarm Discussion

wallisface on Selesnya army

22 hours ago

I actually like the looks of this a lot!

What i’d remove:

Mending Touch & Trollhide - they don’t help a whole lot, token creatures are good because they’re throwaway, i don’t think you should bother protecting em, just make more.

Fog - you’re better off with a second copy of rootborn defences, for value-gain.

Peregrination - you shouldn’t need ramp, especially ramp this slow.

Phytoburst - it looks like your game plan is to win through numbers alone so keep to your guns. Buff-tricks’ll just slow you down.

Wake the Reflections - better off just having a token spell imo.

What you should consider instead of those cards I said you should ditch? I’d think some mix of the following:

Lingering Souls, Spectral Procession, Raise the Alarm, Intangible Virtue, March of the Multitudes. These options provide you with more width, give you evasive flyers, and should help put on pressure for your opponent while you start spamming your 5/5 hordes

zombiewarfare on In the Sky

3 days ago

I know Sphere of Safety is potentially a bigger barrier with all of the enchantments you run, but the fact that Ghostly Prison comes down much earlier and is better without other enchantments on the field seems very relevant. Ajani Goldmane seems like he could be an absolute house in this deck as maybe a 2 of in place of Felidar Sovereign. Secure the Wastes or good old Raise the Alarm could be nice siebaord cards against aggro strategies and work with your token theme as well as having excellent synergy with Ajani's Welcome. Mana Tithe could be hilarious sideboard tech game two when opponents board in enchantment hate. Mirran Crusader and Kor Firewalker are strong sideboard options as well.

APPLE01DOJ on G/w tokens modern

2 weeks ago

I think you're missing the value behind it.

It's a Potentially free 4/4 body that pumps your team.

EOT T2, Raise the Alarm. T3, Untap play Spectral Procession, then convoke Venerated Loxodon. That's 14 power on board and 6 bodies for 5 mana broken up.

Squirrelbacon on G/w tokens modern

2 weeks ago

I really do think that History of Benalia should see modern play. That card is quite silly and in theory I could see it replacing (or at least being split with) Bitterblossom.

Monastery Mentor is also one of my favorite cards ever, so of course I'll recommend my guy. The problem with both is those are that they are 3-drops. Playing 3 of each plus 3-4 Spectral Procession is a super dense 3 spot.

A lot of the other white token cards just aren't very good... Raise the Alarm feels terribad most of the time. Gather the Townsfolk is just a worse RtA. If in tokens you get full value off of Timely Reinforcements you're doing it wrong.

Lingering Souls really makes the entire token archetype. Without Lingering Souls, you lack on the value aspect and then the next best path to go is Young Pyromancer. I think it's doable to do , but splashing is I think necessary. Even if it's just for Lingering Souls.

lagotripha on Here's the Best Army I Could Give Yah

3 weeks ago

Dryad Militant in the side? Helps those storm and snapcaster matchups some. Kor Firewalker is nice for burn. Hanweir Militia Captain  Flip is nearly a flat upgrade to Crusader of Odric. Thalia, Guardian of Thraben is a modern staple in creature lists, and should need no explanation. With a more midrange list I would run Militia Bugler or Legion Conquistador, as the card advantage is significant in the midrange mirror-match.

I feel like I'd either want to cut a little lower to the ground or build 'purer' midrange.

Kytheon, Hero of Akros  Flip, Isamaru, Hound of Konda and Bushi Tenderfoot with Mox Amber seems playable, and suitably low to the ground.

My other thought would be to pack in card advantage and token creation while threatening Anafenza, Kin-Tree Spirit with Kitchen Finks/.

Leonin Warleader might work well in a W(g) 'go wide' Gavony Township strategy, and access to Loxodon Smiter is nice. Hero of Bladehold is similarly cute. Sigil Captain/Hardened Scales tokens might also be interesting as a tokens list.

Speaking of tokens, consistant token generation is great, but there is also Raise the Alarm and Timely Reinforcements out there.

Militia Bugler/Thraben Inspector/Ghostway might be nice. There are some decent soldier etbs out there.

Cereal_Killer on Elesh's Angels

4 weeks ago

So, basically, you need to survive till you can cast an angel or Elesh Norn, Grand Cenobite. And that's why you have added Ixalan's Binding, Luminous Bonds and Pacifism, right? In my opinion there is a better choice than the last two cards: Path to Exile.

Then, why don't you add more Cavern of Souls so you can find them easily? Same thing for Avacyn's Pilgrim and Birds of Paradise, since they help you having mana and you could also use them as blockers (are you scare and opponent would kill them? Well, better them than the angels. Or just use Sakura-Tribe Elder). If you want to spend money on it also Noble Hierarch could be a suggestion

You have Anointed Procession and Doubling Season. Could be an idea to add some token generator (Raise the Alarm, Timely Reinforcements) or some planeswalkers (Elspeth, Knight-Errant, Elspeth Tirel, Elspeth, Sun's Champion) to protect yourself for the first turns or make a big army in late game?

And, in my opinion, you could add Windswept Heath removing some basic lands. Fetches are always a good idea for me

Last thing, I understand Serum Powder is a really good card cause it lets you take a mulligan drawing 7 cards instead of 6, but I'm not sure about it's utility in the deck

Immortalrock on Mono White Controlish

2 months ago

I just realized that Isochron Scepter works with Raise the Alarm and can make a ton of tokens! Great idea!

Skinken on Mono White Controlish

2 months ago

Yea, 17 lands is pretty low, didn't really notice that before.

I'd cut a few Land Taxes. It's not always amazing, and you never wanna see more than one in a game. It's not essential to the gameplan, so running 3 is way too excessive imo. 1 is fine though.

You are currently running 9 anthems. Is that too many? Never actually played tokens myself, so I have no clue. Maybe simply cutting the last Crusade could work out.

Also, have you considered running an Isochron Scepter? It could win some games due to sheer lockdown. If you want additional support for it, remove Gather the Townsfolk and add Raise the Alarm for a very strong value engine in the lategame.

Also consider more good removal, at least in the sideboard. Path to Exile or Condemn for a budget option adds more light removal. Oblivion Ring or Council's Judgment can really safe you against some creatures. Emrakul and Marit Lage in particular, but counsil's also deals with True-Name Nemesis, which is nice.

I would prolly cut like this:

-1x Crusade, -2x Land Tax, -2x Gather the Townsfolk, -1x Spectral Procession,

+1x Plains, +2x Mana Tithe, +2x Raise the Alarm, +1x Isochron Scepter

You can change less or more, depending on what you want. After all, you are the one playing the deck ;)

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