Raise the Alarm


Put two 1/1 white Soldier creature tokens onto the battlefield.

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Raise the Alarm Discussion

blackhawk22 on Selesnya Modern Tokens

17 hours ago

So modern is a faster format than standard is with wins as early as turn 3. A lot of decks averaging out to a turn 4 win. So the enchantments seem a little slow in my book. Birds of Paradise is better than Sylvan Caryatid. It can let you turn 2 Nissa, Voice of Zendikar and turn 3 Gideon, Ally of Zendikar, both o which make tokens right away. Spectral Procession makes fliers. fliers are basically unblockable in modern. Lingering Souls more fliers. Run 1 Overgrown Tomb and you can hit its flashback. Raise the Alarm is 2 drop instant that makes 2 1/1's. Path to Exile because every deck needs removal. Avacyn's Pilgrim more early ramp. Gavony Township makes all your tokens more threatening. Windbrisk Heights some card advantage. A one of Westvale Abbey  Flip to put yourself over the top. maybe a 1 of Craterhoof Behemoth for end game.Selesnya Charm is a decent tool box card. Elspeth, Knight-Errant looks super annoying.Beckon Apparition graveyard removal for a flier. Chord of Calling to find an end game creature. Sword of Body and Mind make a 1/1 flier a 3/3 that does things.

ZackBinks on

4 days ago

Are 4 Birds really central to the game plan, or could you replace them with Raise the Alarm? It would make Champion get huge pretty quickly

hardhitta71194 on White Soldiers

4 days ago

I like Guardians' Pledge over Glorious Charge. But that's a personal choice I guess. I would defiantly run 4x Precinct Captain, he is super useful.

Raise the Alarm is excellent.

Other suggestions:
Veteran Swordsmith
Field Marshal
Aerial Responder

djpickering on Chorus of the Damned

1 week ago

I've actually come first with this deck twice at local modern tournaments. I've never really had a problem with early game tokens; i'd rather play a Bitterblossom or Intangible Virtue turn two as opposed to a Raise the Alarm. In the case of lands, 23 is perfectly fine. I may have 7 four drops but the mana curve stops at four

AndWelcomeToTheJam on Swarm and Conquer V 2.0

1 week ago

Hello! It's been a while since I've made a comment on this page, but Kaladesh block gave me some really good ideas I'd like to share here. I've been looking at ways to enhance my BW Tokens deck's topdeck manipulation, and Aether Revolt seems to have the answer in Hidden Stockpile, in my opinion. I've been experimenting with 2 copies, and I believe it really works wonders. The activated ability is great when I don't need lands or hand disruption anymore, it's a decent response to some boardwipes, and it fully replaces itself on my turn. I also run 2 copies (for now) of Smuggler's Copter, one Sram's Expertise, and no Bitterblossom or Raise the Alarm. The nice thing about these new cards is that they don't fall to Ugin, the Spirit Dragon's -X, so it makes the Tron matchup ever so slightly less unbearable! I'd like to know what you think!

xDELCO on Plain to See

1 week ago

You are closer to Soldier deck than HuuumansConsider those:

Preeminent Captain - works fine with Thalia's Lieutenant(+soldier)

Precinct Captain - works fine with Soldiers - free creatures are ok :)

Sunlance - if you need removals for sideboard

Fragmentize - if you need removals for sideboard

Raise the Alarm for buffing Champion, Thalia and Hanweir. 1 mana for 1 creature - it is ok ;)

You can have problems with manadraw about 4-5 turn (or while manascrewed)

Mentor of the Meek - an option (+soldier)

Mask of Memory or Skeleton Key

Mask gives you better filter and has 1 mana equip but Skulk is fine with 1/1 tokens (cant touch those!) - played it.

Check if you need any after playtesting it. Blue control and black/red removals are everywhere so card draw is always good to stay in shape:<

TeamSDBags on BOROS THROAT-PUNCH! (Turn 4 Kill)

1 week ago


The reason why Raise the Alarm is not played is because the tokens it produces are not actually humans, they are just soldier tokens. Believe me you are not the first one to make that mistake.

xDELCO on Surprise...there's an Emie

1 week ago

ofc if you know they play Needle you will take Disenchant.

I didnt notice Lingering Souls. This is ok.

Sword of the meek and Thopters are your alternative way but i dont feel it.

You cant playtest with something like Ornithopters or Raise the Alarms and put more removal instead of Sword/Foundry.

I just dont feel like it would hit the battlefield. You need any creature fast and 4x polymorphs. Creature-lands like Blinkmoth Nexus, Inkmoth Nexus, Mishra's Factory, Mutavault can help

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