Raise the Alarm

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy: Take the Crown (CN2) Common
Eternal Masters (EMA) Common
Modern Masters 2015 Edition (MM2) Common
Duel Decks: Elspeth vs. Kiora (DDO) Common
Magic 2015 (M15) Common
Modern Event Deck (MD1) Common
Duel Decks: Elspeth vs. Tezzeret (DDF) Common
Mirrodin (MRD) Common

Combos Browse all

Tokens

Raise the Alarm

Instant

Put two 1/1 white Soldier creature tokens onto the battlefield.

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CN2

EMA

MM2

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Raise the Alarm Discussion

garruk3 on Revamped mono white

1 week ago

I think that you put this deck under the wrong format: it should be modern instead of standard, because none of these cards (except the lands, of course) are standard legal. Raise the Alarm might be good for this deck, and combos really nicely with Mobilization. Running Day of Judgment and Wrath of God might be a little risky, as your deck seems to mostly rely on using creatures to win the game. Mirran Crusader is a really good card that shuts down green and black, and even if you are facing other colors than that, having a 2/2 double strike it always nice. If you need (and only if you need) more removal (even though you seem to have a good amount), Banishing Light is always an option. I would not run 4 Wall of Omens in my opinion, as this is a more aggressive deck, but it's your deck. +1 to you.

Kjartan on Boros Red White Aggro

3 weeks ago

Lightning Bolt should obviously be included.

Other than that, try looking into some token makers like Raise the Alarm, Gather the Townsfolk, or even Goblin Rabblemaster if it's not too expensive, and some Battlecry would be great as well. Honored Crop-Captain, and Signal Pest would be my immidiate suggestions.

hungry000 on Selesnya token aggro memes

4 weeks ago

? Wooded Bastion can make WW, so as long as you have one other white source it should allow you to cast Spectral Procession turn 3. For example if you had a Forest, Wooded Bastion, and a Plains you would be able to cast it despite the fact that you played a non-white land before turn 3. (Use forest to pay for Wooded Bastion, make WW, tap plains for W and then you have WWW)

Triplicate Spirits isn't too slow if you use it right. Its power lies in how you can cast it on a turn where you usually wouldn't be able to cast more spells. For example, if you played Spectral Procession t2 with a mana dork then played Raise the Alarm (or another spell that can make at least 2 tokens) t3, you'd have 6 creatures so you could play it for free on the same turn, a total of (at least) 5 tokens that turn for a 2 mana investment. Then turn 4 you could Overrun (or even just Intangible Virtue) for more than lethal. Ideally you'd want to cast it on the same turn you make a bunch of tokens, so you'd be tapping ones that are summoning sick. That said, you still shouldn't play too many copies since it's dead without any creatures on board, 2-3 is best.

I don't really have a particular opinion on Gideon and Nissa, besides the fact that they're good in tokens decks. If you prefer to play them, go for it. I'd play more Nissa than Gideon just because she costs less, though the GG in here mana cost might make Gideon a better choice. Probably in place of Midnight Haunting.

Skinken on The Horde

1 month ago

I would suggest adding some sort of token engine. While planeswalkers are great, they are very expensive mana-wise, and a similar effect can be achieved at a much lower risk and cost:

Legion's Landing, Bitterblossom or even Hidden Stockpile could do the trick. They help you grind without running out of gas.

Removal is great but I think you might be overdoing it. Remember that you should focus removal on the threats that are going to kill you the fastest. It might be tempting to remove Tarmagoyf, but it might not be necesary. If you really like killing stuff, consider Start. It costs more than Raise the Alarm but it essentially draws you a card.

hungry000 on The Horde

1 month ago

To add on to the previous statement, Zealous Persecution is also a nasty combat trick, it often results in favorable trades. You definitely need the fourth Spectral Procession as it is a super strong card, and 4 Raise the Alarm is also something you should have. You may also want to consider Legion's Landing  Flip. Sorin, Solemn Visitor is just better than Sorin, Grim Nemesis in tokens decks.

I get that you're new to magic, but Vraska's Contempt really isn't that great of a card in modern. 4 mana is far too slow for a spot removal spell, and the two life you gain from it is almost irrelevant. In your tokens deck, it's honestly worse than Zealous Persecution. I'm not saying that it's a bad card, but there are just better ones you can play.

Anyways, the 4 Push and 4 Path are generally going to be enough removal-wise. Tokens is a pretty proactive deck, so most of your cards should make either tokens or buff them. Tokens is also very good at grinding people down. It has trouble against combo and burn, so you should focus on those matchups in your sb. Timely Reinforcements is one of the best sideboard cards for tokens, sometimes even good enough for the main deck. Against combo, you need discard such as Inquisition of Kozilek and Thoughtseize, which I don't see in your sideboard or main deck (most tokens decks play discard in the main). Btw, there's no point in playing Elesh Norn without Unburial Rites. It's too slow.

Clawed6 on We're Going to Need A LOT More Tokens

2 months ago

Upvoted!

I feel like Thraben Inspector is not producing creature tokens so is not on theme, and that Scion Summoner can be improved upon. My suggestions are: 4 Raise the Alarm or 4 Gather the Townsfolk, and then 3 Intangible Virtue for a pump effect.

SynergyBuild on

2 months ago

I feel like you would build a mono-white token deck with Raise the Alarm, Doomed Traveler, Gather the Townsfolk, and Memnites just to swing for lethal, and before damage is dealt Settle the Wreckage yourself and cast out an Emrakul, the Aeons Torn

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