Celestial Convergence

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Prophecy (PCY) Rare

Combos Browse all

Celestial Convergence

Enchantment

Celestial Convergence enters the battlefield with seven omen counters on it.

At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.

Celestial Convergence Discussion

austintayshus on Orzhov Lifegain

2 days ago

Nice deck! I always love lifegain strategies!

Aetherflux Reservoir is a good wincon for lifegain strats, and I think it'd work pretty well considering you've got a lot of low CMC spells. You might also look into Felidar Sovereign and Celestial Convergence as wincons. And Exquisite Blood is an infinite combo with both your Defiant Bloodlord and Sanguine Bond .

You might also want an Ajani's Pridemate , great in any lifegain deck. And if you want another Soul Warden there's always Soul's Attendant .

Darkshadow327 on The Rebel Alliance | EDH Tribal Series #30

1 week ago

Celestial Convergence and Felidar Sovereign were definitely the ones I was on the fence about.

Thanks for the help Weiss!

hkhssweiss on The Rebel Alliance | EDH Tribal Series #30

1 week ago

Yo Darky!

I'm back! I'll let you know the results of the tournament on the deckwatch page.

As for the cuts here is the 10 cards I would consider.

Those would be the cards I would recommend cutting. I would however also consider adding in cards like Faith's Reward as anti removal tech as well as Smothering Tithe cuz that cards is just good. The ones I am iffy about removing is the rector as well as Avacyn cuz she bae. But those are my thoughts!

Dorotheus on MAKE ANIME REAL

1 month ago

Solemnity is just a really good hate card that shuts off a lot of other decks, like A LOT. It can enable Celestial Convergence immediately but bricks Divine Intervention and Gemstone Mine , but only hitting 2 cards out of your entire deck is still extremely reasonable to just entirely hose some decks.

hkhssweiss on life link

1 month ago

Tonz-O

Here might be some cards that can be helpful:


Cards suggested to cut:


The reasons the card listed above to cut is one of few reasons either they don't do much, better alternatives, or they don't further your game plan enough to make an impact. By meta I meant, the type of decks you are facing as your meta might be filled with more aggro players than if that's the case you might want to add in a Ghostly Prison for example, or if you are facing a lot of reanimation decks than adding in a Relic of Progenitus or Tormod's Crypt can be fairly helpful. Against control players than you might want to consider a lot Silence/Orim's Chant effects.

Aside from that, some non-budget friendly cards are the obvious Mana Crypt, Mana Vault, Teferi's Protection, or Vedalken Orrery. Winding Canyons can also be helpful to flash out Evra or your Felidar Sovereign to sneak in that win.

Hope that helps!

Boza on Does the game remember with ...

4 months ago

Celestial Convergence is a fringe example of LKI on a non-creature permanent. If this is removed from play in response to its upkeep ability triggering, the "Last Known Information" rule will apply, and nothing will happen because the card will have had at least one counter on it.

pokepower116 on

6 months ago

Wow, your list is pretty much beat-for-beat how I would like to run a Trostani deck! So as far as adds go, there aren't any that immediately come to mind aside from maybe Test of Endurance, Oracle of Mul Daya, Swiftfoot Boots, and Lightning Greaves. Especially the last two since you have so many cards that require attacking (Myraid cards, Wingmate Roc, Giant Adephage, Wayfaring Temple, Sun Titan) and cards that require tapping to activate (Trostani, Rhys & Oviya). Not to mention you don't want a massive token just sitting around without protection; swing with it right away AND give it hexproof/shroud!

Cuts, on the other hand, I have a couple of suggestions for. Since your deck (and Trostani decks in general) are much better at going tall than going wide, I'd probably recommend cutting some of the "go-wide" cards. Essence Warden, Soul Warden, and Soul's Attendant are good low drops and good at gaining life but aside from cards like Storm Herd I don't see us gaining a lot of life in this deck from these cards. If they're mostly in here because of the low mana cost I'd recommend the cheap mana dorks like Birds of Paradise, Elvish Mystic and Llanowar Elves instead to help you reach your big cards quicker.

Roar of the Wurm, Wurmcalling, and Slime Molding I'm torn on. They seem a bit too mana intensive for what you're getting but they do scale with the game (aside from Roar of the Wurm).

Voracious Wurm seems kind of "win-more" since you need to have gained a considerable amount of life (probably from playing a big token already) before you want to play it. However it is only 2 mana so it probably wouldn't hurt to keep it in.

Celestial Convergence has always been removed before the last counter is taken off in every game I've played.

Cradle of Vitality is kind of like Voracious Wurm in regards to how you're only getting value from the card if you've already played something big. Could be worth it, but if you have a 10/10 on the board, would a 20/20 help you that much more?

Wingmate Roc doesn't seem like it's impactful enough for the mana cost.

Hopefully some of these help! In short I think since your curve is pretty high you should work on either reducing some of the higher CMC cards (but a lot of those are your win conditions or good token generators, so maybe not) or increasing the amounts of ramp in the deck. Good luck! Digging it so far.

Tappyy on It Takes Tuvasa to Tango

6 months ago

scottrox666: Thanks, I’m trying my best!

Approach of the Second Sun is rough in this deck for two main reasons. The first is that it’s really expensive. While we do run ramp cards, we are not very effective at ramping up in the grand scheme. It is easily castable off of Serra's Sanctum, but if we have a boardstate with 7 Enchantments in play, it’s probably a game winning boardstate anyway.

The same problem comes with using Omniscience. It certainly can win off of it, but if we manage to resolve Omniscience, we can probably win that turn anyway, regardless of having Approach.

But by all means, brew! I am not any authority, and have not played many Commander games! I just like to think about things in theory. There are several fun ways you could include “win the game” cards in a deck like this. A life gain package with cards like Essence Warden and Soul Warden can enable wins off of several cards in Bant, like Felidar Sovereign and Test of Endurance. Even Celestial Convergence can immediately win you the game if you have a Solemnity in play!

Approach is a really cool card though. I’m probably going to brew a Yennet, Cryptic Sovereign deck next, and that will no doubt run Approach!

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Celestial Convergence occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%