|Commander / EDH||Legal|
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Celestial Convergence enters the battlefield with seven omen counters on it.
At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
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Celestial Convergence Discussion
3 days ago
Wow I am behind on comments!
Deck updated everyone! Check it out!
thrane Hi! Thank you! I have considered all of those! Shielded by Faith will be tested out soon, the rest I don't like. Sunbird's Invocation in particular I find interesting but am hesitant to try it. It costs a lot mana-wise for inconsistent results. I covered Sunbond in the primer: "This deck isn't really all that into attacking or going tall, and the two-for-one potential makes me nervous." Thanks for the comment!
Furiosto thanks for the commant! I went over him in the primer: "The "you win the game if you have X life" cards: Felidar Sovereign, Test of Endurance, Celestial Convergence and cards like them are boring ways to win. I've played with them, and every time they are played they either do nothing, warp the game in an unfun way, and/or actually work, winning me the game in the most anti-climatic way possible. I want to win the game. I don't want one of my cards to do it for me."
Rabid_Wombat Hi! I don't run enough colored spells to make them all that helpful. With so many artifacts and spells like Lightning Helix that they don't help, I feel I'm better served by a Coldsteel Heart and the like. Thanks!
3 months ago
I do have Test of Endurance and Propaganda in the Deck. I originally also had Ghostly Prison and Sphere of Safety but decided on more removal instead of 3 of basically the same card. Celestial Convergence looks interesting but seems very slow and I worry about its staying power.
3 months ago
3 months ago
Maybe you can consider Huatli, Radiant Champion as well?
Seance is a really nice way to recover from boardwipes (and to abuse ETB triggers, but mostly recover from boardwipes), since an opponent's gonna cast one sooner or later against a tokens deck.
Panharmonicon is a really nice way to abuse Trostani's lifegain ability.
3 months ago
Seance is a great way to recover from any sweeper, and believe me, if you're running Trostani as a commander, someone's bound to cast one sooner or later. You just need to copy the token produced by Seance so that it won't go away. It also can abuse cards like Craterhoof Behemoth
6 months ago
7 months ago
Aetherflux Reservoir serves as another nice wincon. If you want to put in the money, you also can toss in Exquisite Blood + Sanguine Bond for a nice "piss-off-your-friends-wincon". Celestial Convergence and Test of Endurance work as well.
If I were building Oloro, I would definitely put in some more pillowfort cards, because, face it, you're bound to get attacked sooner or later. Aurification, No Mercy, Koskun Falls, Windborn Muse, Propaganda, and maybe Sphere of Safety are all really good here.
I also would suggest more sweepers like Cyclonic Rift, Cataclysm, Mutilate, Tragic Arrogance, etc. to account for cards like Avacyn, Angel of Hope. But what do I know, maybe no one in your playgroup runs her.
I am literally typing this right before class, so this, unfortunately, is all I can say for now. Hope my suggestions (or giant wall of text, whatever you want to call it) helped, and good luck with the deck.
7 months ago
Some suggestions on what to remove, stat!
Creatures (6) :
Bloodbond Vampire (too slow)
Copper Myr (any elf, Llanowar Elves for example, can do the same job, for cheaper)
Cryptbreaker (barely useful in here)
Defiant Bloodlord (way too costly for the sanguine bond effect)
Gold Myr (try Avacyn's Pilgrim instead)
Leaden Myr (see the other Myrs...)
Instants (2) :
Doom Blade (black is a common color played in commander)
Safe Passage (most of the time, it'll sit in your hand)
Artifacts (0) :
Nothing to remove here. Joy!
Sorceries (1) :
Diabolic Tutor (too slow for a tutor, most of the time)
Enchantments (5) :
Angelic Accord (Seems good, but it takes up something better in your curve)
Cradle of Vitality (If only you didn't have to pay mana for the effect...)
Arrest, Pacifism, One Thousand Lashes (Take removals to replace those pseudo-removals)
Planeswalkers (0) :
Unless they are so bad (I'm looking at you, Tibalt, the Fiend-Blooded, never remove planeswalkers!
Total removed for the first cut : 14 cards.
Now! Options to consider in a lifegain build :
Exquisite Blood, Celestial Convergence, Test of Endurance, Beacon of Immortality, Tainted Remedy, Celestial Mantle, Erebos, God of the Dead, Aetherflux Reservoir, Well of Lost Dreams, Pristine Talisman...
Some removals :
Hope this helps!