Open the Graves

Open the Graves

Enchantment

Whenever a nontoken creature you control is put into the graveyard from the battlefield, create a 2/2 black Zombie creature token.

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Set Rarity
Core Set 2019 (M19) Rare

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Tokens

Legality

Format Legality
Historic Legal
Unformat Legal
Casual Legal
Vintage Legal
Limited Legal
Duel Commander Legal
Modern Legal
1v1 Commander Legal
Canadian Highlander Legal
Leviathan Legal
Arena Legal
Pioneer Legal
Block Constructed Legal
2019-10-04 Legal
Oathbreaker Legal
Legacy Legal
Commander / EDH Legal
Highlander Legal
Tiny Leaders Legal

Latest Decks as Commander

Open the Graves Discussion

steeplejack on Vito, drainer of balls ($50)

1 month ago

Nice deck. Maybe Open the Graves, you never know if you may need more fuel. Also, I saw that Strands of Night was in your maybeboard. You might want to put that card in your main deck as it is a great defense card for getting a Minion of Wastes or some other big critter in your graveyard out to block a Blightsteel Colossus or some other threat.

steeplejack on Athreos Apostlypse!

1 month ago

I like the deck. Maybe Open the Graves for powering your Westvale Abbey when you kill all creatures. Maybe another card to consider Elbrus, the Binding Blade  Flipfor a hidden demon effect.

BRG24 on Pioneer Pingers/Sac/Grave interaction

1 month ago

Cool deck. You might want to consider either Zulaport Cutthroat or Bastion of Remembrance as more aggressive payoffs for all your sacrificing, at the moment you seem to be relying almost entirely on Jarad, Golgari Lich Lord and Open the Graves as win cons. I would recommend that you remove some of the cards that don’t directly help your sacrificing game plan like Cultivate and Stab Wound, and replace them with either more cards that will help your main plan or some removal/interaction. Hope that this is helpful for you.

Phostration on Zombie

1 month ago

Call to the Grave to cause opponents to remove creatures continually (plus it gets rid of hexproof and indestructible creatures). Open the Graves would let you gain zombies if any of your own(non token) zombies happen to die. You could also add some normal removal such as Hero's Downfall. Liliana, Dreadhorde General could provide creature gen as well as card draw. Instead of having 4 Rooftop Storm, you could go down to 1 or 2 and add some tutor spells, since if you draw more than one it becomes a redundant card. Rhystic Tutor is cheaper, but Diabolic Intent and Beseech the Queen are slightly better but cost more. God-Eternal Bontu is nice to have especially if you have tokens to sacrifice for card draw.

Sorry I only suggested black cards!

PaulMuadDib on Vito, Thorn of Dusk Rose

1 month ago

You are going to need more than 12 lands. Whenever I build a deck, I always start with 40 lands and then for every 3 pieces of ramp, which for a mono black deck would be a mana rock or swamp doubler or ritual spell like Dark Ritual, I remove a land.
Please retune the deck with 12 non-land mana sources and 36 swamps for starters and you can think of non-swamp lands you want to include later.
My suggestions for those sources are any 12 of the following, depending on your budget:
Sol Ring
Star Compass
Commander's Sphere
Crypt Ghast
Charcoal Diamond
Soldevi Adnate
Songs of the Damned
Worn Powerstone
Dark Ritual
Everflowing Chalice
Ashnod's Altar
Cathodion
Guardian Idol
Hedron Archive
Mind Stone
Magnifying Glass
Millikin
Prismatic Lens
Cabal Coffers <- could replace a swamp
Bubbling Muck
Pristine Talisman <- defiantly want that

After that you've got the commander, which takes up 1 card slot, so that leaves you with 51 cards to choose from.

I see the bare beginnings of either an aristocrats or a reanimator deck. In my opinion you should push more for aristocrats. It can draw you tons of cards and gain you quite a lot of life. There's no harm in keeping some reanimation spells in there though.

You want a good number of sacrifice outlets. I haven't heard of what a hard number should be so I'd shoot for at least 5. Here's a list of some that I remember off hand:
Witch's Cauldron
Vampiric Rites
Ashnod's Altar
Infernal Tribute <- has a funny synergy with Spine of Ish Sah
Gnawing Zombie
Altar of Dementia
Attrition
Blood Bairn
Bloodflow Connoisseur
Bloodsoaked Altar
Bloodthrone Vampire
Carnage Altar
Carrion Feeder
Corpse Blockade
Culling Dais
Dark Privilege
Diamond Valley
Disciple of Griselbrand
Gutless Ghoul
Lampad of Death's Vigil
Mind Slash
Spawning Pit
Phyrexian Plaguelord

For this strategy you'll need recurring creatures or token generators
Ghoulcaller Gisa
Reassembling Skeleton
Endless Cockroaches
Tenacious Dead
Nim Devourer
Bridge from Below
Open the Graves
Sanitarium Skeleton
Gravecrawler

value
Pitiless Plunderer
Bolas's Citadel

Lifegain
Blood Artist is a staple
Plunge into Darkness is something you might want for the pure lifegain of 3 per creature you sacrifice. Not sure that you want to use the "exile a bunch of your deck" too often.
Bontu's Monument
Corrupt
Drain Life
Shadows of the Past

reanimation
Living Death
No Rest for the Wicked
Sepulchral Primordial
Zombify
Rise from the Grave
Victimize
Apprentice Necromancer
Call of the Death-Dweller

spot removal/board wipes
Mutilate
Damnation
Defile
Hero's Downfall
Vona's Hunger

draw
Read the Bones
Sign in Blood
Damnable Pact
Smothering Abomination
Ransack the Lab
Minions' Murmurs
Harvester of Souls

and so forth. I'd look through some already built aristocrats decks to see exactly whether you want to take that strategy.

Oh yeah, for utility lands I'd choose any of the following within your price range:
Leechridden Swamp
Bojuka Bog
Reliquary Tower
Cabal Stronghold
Volrath's Stronghold
Phyrexian Tower
Myriad Landscape
Terrain Generator
Geier Reach Sanitarium

Metroid_Hybrid on Yawgmoth, Gravestorm Autocract

2 months ago

When it comes in the mail, I'm going to replace Endling with Bastion of Remembrance..

Altar of the Brood would function as an alternative/pseudo-9th 'Artist' effect, but I'm still working on trade out for it..

The rest of the 'Undying', 'Catalysts', & 'Artists' aren't going anywhere (including Open the Graves), as they are literally the combo pieces required to make this deck work (read:win)..

MrKillStar on Yawgmoth, Gravestorm Autocract

2 months ago


Sorry, my bad, definetly a good tip :P

When Altar of the Brood being a drop should be definetly good, especially when you can make so many tokens and it triggers upon any permanent etb under your control. Im not sure what to replace tho.. maybe Open the Graves? In my opinion, CMC for that is a bit too much :-/
Also, what about Skullclamp? Most tokens are 1/1, so it would be easier to draw 2 cards.

rangab7 on GRAVE YARD?

3 months ago

Newtoomtg

Replacements.

So what you've made is a deck called an aristocrats deck name after an old deck that used Falkenrath Aristocrat to sacrifice creatures for some benefit like drawing cards. So if you replace your mana intensive cards (meaning they need a lot of mana to use) you can make this faster and more annoying for your opponents.

What I suggest is take some of the things you want to die and replace them with Reassembling Skeletons or Gutterbones and cards like that. Get yourself a repeatable sacrifice outlet Viscera Seer and something that wants things to die like Blood Artist and Zulaport Cutthroat.

Another cool card is Open the Graves which turns small things into bigger token cards.

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