Wear

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Uncommon

Combos Browse all

Wear

Instant

Destroy target artifact.

Fuse (You may cast one or both halves of this card from your hand.)

Wear Discussion

Ashen0ne on Aurelia's War

3 weeks ago

Alright so this is where things get difficult lol. Right now the deck has some semblance of agro and control but its currently being bogged down by things that don’t contribute anything or enough to warrant their spot. I’m going to suggest a lot of cuts and for each one I’ll offer a decent replacement that will not only make all of our lives miserable but also contribute to making the deck far more resilient and difficult to stop. Creatures to cut

Creatures to Add

Noncreature Spells to Cut

Noncreature Spells to Add

Now what these additions will do is smooth out your mana curve and make you come out swinging far more quickly in more consistently. The additions include another outlet to go infinite through Sword of Feast and Famine and Aggravated Assault . They also contain multiple ways to tutor up Helm of the Host and win. Combat Celebrant and Godo, Bandit Warlord each go infinite with helm and Godo will tutor for it himself and place it straight onto the battlefield.

We also tighten up your control package with cheap removal and creatures that limit what you’re opponents can do. I can provide more explanations in person if you like.

Remember these are only suggestions lol But if you try them I think you’ll like how much faster the deck pops off.

litchio on Breya, Combo God

1 month ago

I appreciate your comment, however: Every one of the following combos will win you the game:

Myr Battlesphere + Nim Deathmantle + Time Sieve : infinite turns

Sword of the Meek + Thopter Foundry + Time Sieve + 5 manasources: infinite turns

Aetherflux Reservoir + Sensei's Divining Top + Bolas's Citadel : massive lifegain/damage/draw

and most of the other combos will win the game your next turn (no matter how many opponents are alive)

When building this deck i actually looked at quite a lot of other breya decks and playtested them a lot. So I understand your points and know that cards like Demonic Tutor and Enlightened Tutor are must haves in more competitive lists. I just prefer diversity over consistency and don't want to spent that much money on cards i don't enjoy playing.

I have actually never played against Null Rod and Stony Silence but i agree that I should play more removal and will definitly add a Swords to Plowshares and Wear . I also thought about adding Cyclonic Rift I'm not sure bcs of it's pricetag though.

Do you think those cantrips are worth it in an casual environment? I normally prefer having repeatable draw especially since I dont't have to win by turn 5 or smth.

I like the Talismans and might exchange 3 lands for them.

Thanks for your feedback.

Bchong on Breya, Combo God

1 month ago

Lol this deck looks like an early version of my breya deck. So I am going to comment/make advise from that point of view. I don't know what your meta is like and I don't know if you are trying to be super competitive or not, because it seems to me that this is a competitive casual deck.

The 2 biggest vulnerabilities of this deck are that:

You are unable to effectively kill your opponents quickly, efficiently, and most importantly all at once. Only one or two of your combos can actually kill every opponent the moment it touches the board, namely Nim Deathmantle + KCI or ashnod + Breya. The rest of the combos/wincons are fluff, because you can't seriously expect that the opponents are going to sit there and let you kill them one by one. So instead of having tons of combos, instead substitute for only a couple of combos and fill the void with cards like Demonic Tutor Enlightened Tutor Mystical Tutor and the rest of the space with protection/interaction with your oppenents which leads me to my next point.

You have little to no ability to interact with your opponents. Cards like Null Rod or Stony Silence are hilariously powerful against you. If one of these is on the battlefield, then you literally only have 2 cards in your entire deck to deal with it namely Vandalblast and only for Null Rod the more uncommon of the 2. Also have you ever played a game against anyone with counterspells? it will make you miserable. You need to play cards like Swan Song Wear Swords to Plowshares and any number of other interactive cards should be considered.

Another thing I notice was the fact that you have little to no cheap 1-2cmc cantrips or filtering. Consider: Ponder Preordain Faithless Looting Cathartic Reunion Night's Whisper Artificer's Assistant Riddlesmith Thought Scour Brainstorm . One of the most disgusting things in EDH is amount of crazy good recursion from the graveyard that exists. Consider your graveyard as an extra hand imagine T1: play Goblin Welder ; T2:play a random 1 cmc artifact and Faithless Looting discarding Bolas's Citadel and you win, probably.

Your deck's CMC is also way too high. One of the worst feelings that you can have in a game is watching another person combo off and you have only played a land or 2. Add every Talisman of Indulgence type of mana rock that you can.

It might be good for you to look at more competitive EDH decks and built towards it. There is also a different mindset that those deck have than you have and it will totally confuse you as it did me. If you look at my Breya deck...(its eggs kind of)... it is a little confusing(sorry) and its purpose is to delay opponents who would win uninterupted turns 3/4/5 with spellbombs/other interaction so that I can combo on turns 5/6. Ignore the lack of lands I just happen to be a person who never gets mana screwed.

https://tappedout.net/mtg-decks/trash-becomes-better-together-copy-copy/

JaceFromStateFarm on Get Over Here So I Can Kill You

3 months ago

Deck idea is really sweet, I don't think I've seen one like this before. I'm not quite sure how you generally win the game, are creature beats usually enough? That's very possible, I'd have to see the deck play out.

It seems like your deck is really good against creature based decks, but less good against spell-based combo decks. Depending on your meta, that might be absolutely fine, but if such decks become an issue, Rule of Law , Pyroblast / Red Elemental Blast , and Sadistic Hypnotist are great options. Hypnotist is good regardless, and synergizes really well with your deck. If you end up needing more noncreature removal (since you seem to be able to deal with creatures really well), Wear , Anguished Unmaking , Utter End , and Vindicate are flexible answers.

High Market is a great sac outlet on a land, so it comes at a very low cost. Fleshbag Marauder , Merciless Executioner , and Plaguecrafter could all synergize quite well also as sac outlets that hit everyone except you when you steal something for a turn.

Also, I love that you have a category just called Orzhov with a single drain card in it.

Awesome deck!

nUKe13 on nUKe13 Mardu Pyromancer

3 months ago

itachi45 oh boy... Ravnica Allegiance huh?

Kaya, Orzhov Usurper is the best thing I saw from the set, but even then... meh...

Light Up the Stage seemed like a cool idea, but awful in the beginning and exiled stuff instead of putting it in graveyard where it can be Bedlam Reveler fuel.

Hero of Precinct One May seem like another Young Pyromancer , but makes our 1 cmc Faithless Looting and hand disruption not as effective.

Judith, the Scourge Diva would have been the bomb is it said “token” and not “nontoken” for the burn effect. But alas, it was not to be.

Bedevil , again, looks nice, but since the build really works well on 2-3 lands (4 barely for Hazoret the Fervent ), we don’t want to skip a turn on a 1-1 when we could use more Kolaghan's Command , Wear , or Collective Brutality for more value and 1-2 trades.

Skewer the Critics is hilarious, but again, it requires constant damage, like burn, and Mardu can’t always guarantee that.

Hope this helps! Unfortunately, no good techs. A Facebook group and I have taken out Blood Moon in favor of Path to Exile . It helps against all these super fast creature aggro decks that are storming the meta.

Ashen0ne on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

4 months ago

Daedalus19876 The version I’m running only have a few differences but that’s mainly because I don’t have some of the cards available right now. I’m running Tajic, Legion's Edge in place of recruiter of the guard for now. I will say his ability to save your board on an Avacyn transformation has been helpful at times. Being able to save my mother of tunes or selfless spirit for a later activation has saved me a few times already.

Instead of Elspeth, Knight-Errant I’m running Nahiri, the Harbinger partly because I don’t have that Elspeth yet lol but also because I don’t have another Wheel of Fortune for her right now. The looting has helped and my playgroup never seems overly concerned with her so the few time she I’ve gotten her out the tutor has been helpful as well.

I did slot in a bit more removal as well. Mainly because my meta is creature heavy and various voltron decks are already running around that she has to compete with. Fight to the Death has saved me twice now against a Palladia that still had hexproof. Nice to flash in Avacyn to block and use that to kill that monster while she’s still indestructible lol. Also running Wear and Shatterstorm because against my more competitive opponents there is almost always something problematic to deal with.

Artifacts I’m missing some the equips and zero drop mana rocks like Mana Crypt and Mana Vault . I do have an Umezawa's Jitte on the way so that’ll help. I like Hero's Blade as its auto equip trigger has meant the difference between simply blocking with a flashed in Avacyn and killing their creature and turning the tide completely. Also running Fellwar Stone because there is almost always white or red at the table. And Mox Opal because there’s a lot of artifacts so it’s online more often than not.

Don’t know if any of that will help with ideas per say but I’ll definitely be slotting in those two cards from the new set I mentioned before. Tajic and shatterstorm are currently my choices to swap out but I’m undecided as yet.

TheWarleadersFury on Judgment Day: Avacyn the Purifier EDH | *PRIMER*

4 months ago

And I was also wondering the reasoning behind leaving Wear off the list was.

Esbilon on Boros Angels

5 months ago

Unless you just have the lying around doing nothing, 4 Cavern of Souls is probably too many. Remember, if you get these in your opening hand and need to use removal, you can't because it only produces colorless. I run 2 in my Naya angels deck (shameless plug: Angels of Paradise).

In your sideboard, maybe Invoke the Divine is better than Wear for the extra lifegain.

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Wear occurrence in decks from the last year

Modern:

All decks: 0.0%

Commander / EDH:

All decks: 0.01%