Winding Canyons


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Winding Canyons


: Add to your mana pool.

, : Until end of turn, you may play creature cards as though they had flash.

Price & Acquistion Set Price Alerts



Have (3) Supremespeed , Vasbear1 , MagnaAura
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Winding Canyons Discussion

FrigidOfficial on Inalla's Tap Studio (EDH Adaptive Combo)

1 week ago

Zidantur, Winding Canyons could be a fun card, and one that would have application in other creature based decks as well. If I can find the money for it, I may pick up a copy. Thanks for the suggestion!

Zidantur on Inalla's Tap Studio (EDH Adaptive Combo)

1 week ago

Do you think that Winding Canyons has any place in this deck? It lets you hold mana up, just in case. It also lets you wait until your control opponent goes shields down to play your combo. It can always just tap for Inalla trigger mana, too.

Kamerot on Om nom Trample

1 week ago

I'm actually looking at finding a slot for Yeva, Nature's Herald , she will give me another combo to grab with Defense of the Heart along with Seedborn Muse. I might have to add a slot in for Winding Canyons as well. Thanks for the suggestion.

GeminiSpartanX on Bruna, Destroyer of the Meta

1 week ago

I really enjoy Bruna as a commander myself. One thing I've learned (and this may be playgroup-dependent) is that Bruna loves counterspells to protect her the turn she comes down. Masters 25 is reprinting Pact of Negation which would be a good pickup for this deck for the turn that Bruna comes down. As for giving her haste, I run Hall of the Bandit Lord and Winding Canyons in my manabase to help with that alongside an Expedition Map to find them, as well as Swiftfoot boots, Lightning Greaves, and Muddle the Mixture to tutor one of those up if needed. Bruna's ability doesn't target, so it gets around the shroud given by the greaves. Feel free to take a look at my list for ideas: Bruna. Win. +1 for Voltron!

chadsansing on Gishath

2 weeks ago

I really like Invocation in this deck and might recommend even more ways to cheat big dinos into play and protect them like...

Ramp would be helpful, including any combination of Farseek, Cultivate, Kodama's Reach, Explosive Vegetation, Tempt with Discovery, Oath of Lieges, Wayward Swordtooth, Sword of the Animist, Mana Echoes, Mirari's Wake, or Zendikar Resurgent. You might want an Overrun effect or two, as well.

Path of Ancestry is probably good here, as well, and maybe Winding Canyons, Shinka, the Bloodsoaked Keep, Slayers' Stronghold, or Hall of the Bandit Lord. In addition to Banner, maybe consider Door of Destinies and Coat of Arms.

Enjoy the deck!

Destrolyer on Godly equipped soldiers

2 weeks ago

Have made some improvements to the deck, first thing first, lands, 27 plains where a little bit to much so I exchanged them for some a little bit more useful lands:

-Reliquary Tower With the new cards Drawing is going up and its always good to have this.

-Inventors' Fair Some Artifact tutoring is always welcomed, specially when you can combo Quietus Spike with Scytheclaw, or easily bring out Explorer's Scope to get those extra basic lands out.

-Nykthos, Shrine to Nyx Since this is a monocolor commander devotion will be high get that extra needed mana for the expensive cards (mana cost talking) out faster.

-Winding Canyons Flash Avacyn, Angel of Hope is always nice, but you could also take advantage of Sun Titan ability right away, apart from other advantages.

-Ancient Den Helps getting the metalcraft ready for Puresteel Paladin, Dispatch and Etched Champion.

-Mistveil Plains Wanna get back those preacious creatures in the graveyard, well, NOW YOU CAN !

JuQ on Need help with my Selvala, Heart of the Wilds deck

2 weeks ago

Untapping Selvala is huge. Maybe you want to consider some of these cards Instill Energy, Nature's Chosen, Quirion Ranger, Scryb Ranger, Seeker of Skybreak, Wirewood Lodge, Umbral Mantle another equipment that enables infinite mana. For late game Patron of the Orochi. It's hard to tell how much untapping is enough, you'll have to playtest it.

Protect Selvala! (and any other creature deserving of it) Heroic Intervention is the best thing ever, Blossoming Defense is also amazing, Sheltering Word with the added value to get a lotta life from your fatties. There are many others, but those are probably the best in my opinion.

You have many lands and your commander is a super mana dork, I think you could cut some down to about 38 without having land problems, otherwise you should consider adding some fastbond effects. The first one comming to my mind for this deck is Wayward Swordtooth, then you always have the options of Exploration, Burgeoning, Budoka Gardener and Oracle of Mul Daya.

Speaking of lands, you will never be color blocked in a mono color deck, so I would go all in in the utility land pack: Reliquary Tower, High Market and Miren, the Moaning Well, Homeward Path, Mystifying Maze, Arch of Orazca... So many options!

Surrak, the Hunt Caller nice power for its mana and gives your guys haste, not many green cards give haste.

Yeva, Nature's Herald now this is a must include in a mono green deck. If you still need more flash Vedalken Orrery and Winding Canyons are amazing cards, but a bit more expensive.

Zendikar Resurgent, Vernal Bloom, Extraplanar Lens, Caged Sun and Gauntlet of Power are all great options for doubling your mana, but the best thing is Mana Reflection because it also affects Selvala, a bit expensive too.

greyninja on Animar & friends!

3 weeks ago

@cliffpaddle thanks for the thoughts! All interesting cards to consider

Gaea's Cradle is an obvious auto-include. I just don't have the guts to go for a $250 card cries in corner. Winding Canyons just came out of my r/g omnath deck so I'll think on it.

Conjurer's Closet and Zendikar Resurgent I've mulled over many times. They're game changers under the right circumstances. Not creatures tho so it's hard. What would you take out?

The rest feel a little slower than I want. They don't build towards the final goal fast enough. Most Animar decks can win with five or less mana sources.

Thanks again; I'm gonna upvote a bunch of your decks! cheers!

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