Winding Canyons

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Weatherlight (WTH) Rare

Combos Browse all

Winding Canyons

Land

: Add to your mana pool.

, : Until end of turn, you may play creature cards as though they had flash.

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Winding Canyons Discussion

gonz0pl on The Fateshifter | **PRIMER**

2 days ago

First of all, thank you for your Primer, it’s been a great help! Very inspirational piece of deck tech!

I’ve recreated most of the deck with some minor changes.

I’ve cut out Utter End in favour of Sorin, Grim Nemesis as a redundant effect in Aminatou + Kaya + Guardian + Panharmonicon/Oath of Teferi combo. He also provides extra draws, something the deck struggles with, in my opinion.

I reduced Islands to three, adding Halimar Depths. Having hardly any Turn 1 plays, I think it’s worth keeping a slightly riskier hand and re-arranging the top to hit the missing land. If you have a fetchland in hand, you can t2 reshuffle easily. I also found it helpful when I was running out of gas.

I decided to include Eldrazi Displacer instead of Ixidron, so also had to tweak manabase a bit. Swapping Concealed Courtyard and Darkslick Shores for Caves of Koilos and Underground River respectively brought the deck to a satisfying number of colourless sources. Displacer does not disappoint! I was able to pull of Felidar Guardian + Gonti, Lord of Luxury tonight, without Aminatou, the Fateshifter and Panharmonicon or Oath of Teferi. Instead, I had a Peregrine Drake and five lands, including Winding Canyons and Reliquary Tower. Took a while to explain to the table it’s a win lol!

I do not own an Imperial Seal so decided to go more flickery way and added Brago, King Eternal. The deck isn’t that much value oriented though, so I will probably add Rune-Scarred Demon instead as I found myself struggling to find answers at times.

Also swapped Angel of Despair for a cheaper disruption creature – Reflector Mage. More likely to get cast with Winding Canyons. I know it only hits creatures, but I didn’t find myself in the need to heavily disrupt non-creature strategies just yet.

Perplexing Chimera is still on my list. I like how you can get it back with Aminatou’s -1, but opponents will slow roll their spells in order to get rid of it or will simply wipe the board. Considering putting Draining Whelk as it’s a more reactive disruption that I can later flicker with Eldrazi Displacer or bounce back with Venser.

Insidious Dreams is proving to be disappointing as oftentimes I don’t have enough acceptable cards to pitch to it. Might go with Personal Tutor or Mystical Teachings instead. The first one if I can afford to slow roll Entreat the Dead or can use Aminatou’s +1 to put Time Warp in my hand, provided Archaeomancer or Salvager of Secrets is on the field already. The second can be good to fetch Venser, Shaper Savant, a counterspell or any other instant tutor effect. Flashback can prove useful too.

Thanks for sharing your deck with us, hopefully you’ll find my playtesting experience useful, too!

ERoss8 on Generic Simic Deck #5238

1 week ago

I agree that Cryptoplasm isn’t the greatest, and Brainstorm could possibly go. I like cantrips like that in non-green decks to find lands early and gas late, but green has much better options in terms of ramp.

I feel like blue/green has better ways to draw cards than Mind's Eye. However, I don’t feel that you should cut all your card draw, so I’d suggest swapping it with the Consecrated Sphinx that’s currently in the maybe board.

Stormtide Leviathan is just a huge dude that costs too much for its effect. Personally it’s a reasonable cut, as it warps your combat as well as your opponents and doesn’t do much else.

Also consider cutting a basic for Winding Canyons. It’s a bit pricey, but the effect is worth it for this deck.

Hope this helps!

Homelessguy on What is your biggest mtg ...

2 weeks ago

Winding Canyons was a card I put in my first EDH deck.

And for whatever reason I read this a pay 2 tap I can put a creature into play anytime I can play an instant.

which I used to constantly play eldrazis and my friends did not catch me doing this until a good five, six games. games that I won.

So Not only was I cheating,I did it multiple times.

Kogarashi on Omnath, Locus of Mana EDH ...

2 weeks ago

Omnath himself isn't "storing" your mana, he just has an ability that prevents green mana from emptying from your mana pool when steps and phases end, so when he leaves the battlefield for whatever reason, you have until the end of the current step or phase to spend your mana before your mana pool empties as normal. You will still get priority at least once after he leaves the battlefield before the current step or phase ends, so you would be able to use your Winding Canyons or Yeva, Nature's Herald to recast him at instant-speed before your mana pool empties (and if he dies on your main phase, you could recast him as normal before the phase ends), assuming you have enough mana for the "commander tax."

Serokin on Omnath, Locus of Mana EDH ...

2 weeks ago

I run the Commander Omnath, Locus of Mana. My question concerns his death, at what step am I aloud to put him in the Command Zone after be assigned lethal damage? Am I able to respond after he goes to the Command Zone before the end of that phase or step? This is all due to his ability to store mana and cards that can allow him to be flashed out such as Winding Canyons, and Yeva, Nature's Herald.

Reshaper on Sultai Combo (WECIC)

1 month ago

Flash of Insight is instant speed and doesn't cost 3 life, and has (basically) the same flashback cost as Deep Analysis so you can use it in response to any targeted removal of lab man, its a really clutch card for me.

I didn't see Beast Within or Reality Shift in your list, i never thought about putting banana ball combo into Sidisi.

For me I would rather see Hermit druid first, flash/ hulk second, and food chain last. They all lead to milling the deck for a dread return, but food chain allows an opponent the most interaction to stop us. Winding Canyons Alchemist's Refuge removes half of the available interaction, but still leaves us open to instant speed removal of food chain while a creature is on the stack. Then if something goes terribly wrong ill go for the lab man win through either Flash of insight, or hapless researcher.

Matrixxx999 on Larger than Life: Rhonas the Indomitable

1 month ago

Actualy, Winding Canyons is a very good suggestion! On the other hand, I am concerned that this land is colorless, and there are already a lot of lands in the deck that give a colorless mana. In any case, I really like the capability to give all my creatures flash for mana, without cutting any nonland slot. I need to think now what to cut for testing this land.

Thanks a lot!

smiffdemon on Larger than Life: Rhonas the Indomitable

1 month ago

So, I was looking around at some cards and I was wondering if you'd ever considered Winding Canyons as an option for this deck? It can easily just be slotted in for a forest and will essentially just give you Yeva, Nature's Herald without taking up a creature slot.

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