Enlistment Officer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Apocalypse (APC) Uncommon

Combos Browse all

Enlistment Officer

Creature — Human Soldier

First strike

When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library.

Enlistment Officer Discussion

Gadianten on Odric, lunarch marshal/EDH

2 years ago

I like the general beat down premise of the deck although I feel some of the soldier choices are sub optimal such as Abzan Skycaptain. I am guessing by the number of more recently released soldiers that your collection is fairly new and that you are working with what you have. With that in mind I have compiled some categories for soldiers you may wish to consider in the future for roles in the deck.

General Combat value soldiers: Aerial Responder, Bastion Protector, Fabled Hero, Fencing Ace, Gustcloak Savior, Kazandu Blademaster, Odric, Master Tactician. Bastion Protector is HIGHLY advised if you can as it makes your creature board indestructible with your commander out in combat. I would also recommend in general using creatures that are inexpensive and provide two or more useful keywords, although double strike is powerful enough to warrant use by itself I feel.

Token generators: Darien, King of Kjeldor, Brimaz, King of Oreskos, Lieutenants of the Guard, Patrol Signaler, Precinct Captain. Soldiers tend to die pretty quickly with the eldritch abominations that frequent commander and especially when board wipes abound so I would recommend increasing the solider token generation of the deck to ensure a capable offense. Darien has recently been changed to a solider and so could fit the deck pretty well.

Utility: Catapult Master, Catapult Squad, Aegis of the Gods, Intrepid Hero, Kalemne's Captain. Flexibility can be pretty useful for survival in commander and I feel these offer some flexibility without impacting the raw offensive capabilities of the deck much.

Hate Effects: Loxodon Gatekeeper, Thalia, Guardian of Thraben, Thalia, Heretic Cathar. Although not necessary there are a few tax and hate effects in solider tribal if you ever wanted to branch out in that direction but I feel its better to go all in or not at all with hate effects, however these are some of those options.

Anthem/Discount: Daru Warchief, Field Marshal. I don't think the field marshal is probably worth it but I would recommend the Warchief as its a discount AND anthem effect in one for a reason cost.

Card advantage: Enlistment Officer, Mentor of the Meek, Palace Sentinels, Preeminent Captain, Ranger of Eos, Recruiter of the Guard, Relic Seeker. Card advantage will make or break you in commander while I think all these are worthy inclusions I can not state strongly enough how much you need Mentor of the Meek, with Elspeth he is pay three mana draw three cards and most solider cards will trigger his ability. Monarch will also net you a card at the end of your turn and with your solider army the odds of you getting hit for combat damage and losing monarch are fairly slim and easy to get back if you do.

Life Gain: Soldier of the Pantheon. I personally think your life gain should be left to equipment with life link since if your deck is doing its job its going to be most people hiding behind creatures from you, but here is a tribal life gain creature.

Equipment Choices: Basilisk Collar, Chariot of Victory, Batterskull, Lightning GreavesThese were some equipment I thought might fit the deck well and tried to aim for equipment that would add two or more keywords, Lightning Greaves are worth adding for the haste and free equip cost in my opinion.

Enchantments: Dictate of Heliod, Cathars' Crusade. I would not advise going for the heroic mechanic with auras as the deck seems to have difficulty with card advantage currently and you are setting your self up for two for one losses to removal, with that in mind I recommend these solid anthem effects.

Card draw: Mind's Eye, Staff of Nin, Skullclamp. You will find card draw to be quite tricky in white so I have compiled a few non creature draw engines for you to consider, I recommend adding all of them as you can never really have enough card draw, just ask a blue player.

In the future I would recommend adding 5-8 enchant/artifact destruction spells, especially artifacts, as creature strategies can be easily disrupted or fall victim to combos and your deck has almost no ways to stop such things currently. Look forward to seeing how this evolves in the future.

BaleFire_Liege on The Crusade

2 years ago

If you're going for a Crusade themed deck, look at Crusade. You have 2 defenders which buff other defenders, I would sub them out for a good captian and a tactitian. You can't be a proper Crusader without a pledge, a Righteous Cause and a king or two to follow. You'll also want to make sure your troops are mobilzed and bring the cavalry along and if you're in an overseas campaign don't forget to Launch the Fleet. If the campaign draws long you'll need an Enlistment Officer, lots of outposts, but don't forget the Militia's Pride or you may never find the victory you hold dear. And no matter what campaign, Elspeth has been there to lead the troops: Elspeth Tirel, Elspeth, Knight-Errant, Elspeth, Sun's Champion. Lastly, you'll want a Field Marshal to handle your tactics and maneuvers

hardhitta71194 on

2 years ago

Nope, I've had the Aerial Responder since the beginning. Unless you mean new as in the card just came out, it's a Kaladesh card. His lifelink with all the +1's floating around really help when the game stretches out! He's the white Vampire Nighthawk! Same everything but replace deathtouch with vigilance.

The brass herald is cool, but not a soldier, and his cost is a little high. My only cards above 4 are Captain of the Watch, Captain's Call, and my Elspeth, and she's more for flavor since I only draw her 1 outta 20 games! Lol

I like the Enlistment Officer though. Refilling my hand would be great.

I've actually been playing with an extra Aerial Responder and Precinct Captain because I haven't coughed up the $ for the Field Marshal yet. $6 a piece! Idk if I ever will. The deck is working fine without him. Would like another 2 or 3 drop instead of him.

The7thBobba on

2 years ago

This is looking better and better, dude! The aerial responders are new, right? I've been thinking: you might get a lot of value out of Enlistment Officer or Brass Herald. They could restock your hand, and the herald can supply +'s. Have a great one

Slyme369 on Mono-White Soldier Combo/Tokens

2 years ago

I had considered Coat of Arms but the price did not quite work for this deck since I was trying to make it on a budget. If I did a non-budget version of this deck it would be much more likely to make the cut. Thalia's Lieutenant is decent, but not all of my soldiers are human, and she basically does the same thing as Champion of the Parish. Enlistment Officer is not modern legal, otherwise he would be a great addition for card advantage.

The7thBobba on Mono-White Soldier Combo/Tokens

2 years ago

Cool and smooth deck, dude. Might I interest you in Coat of Arms? Thalia's Lieutenant might be good for you, also Enlistment Officer. Have an awesome day.

The7thBobba on Army of the Golden Sun

3 years ago

Hey there. Deck's looking pretty swell. I'd suggest Captain of the Watch for buffing and more soldiers, an Knight-Captain of Eos for lovely damage prevention and even more soldiers. The first captain might be a bit expensive, but you've got a got deal of cost reducers, so that shouldn't be a problem. Also, Enlistment Officer might work for you, and Archetype of Courage does wonders for your entire army. Hope these will be helpful. Have an awesome day.

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