Revoke Existence

Legality

Format Legality
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Hero Legal
Magic Duels Legal
1v1 Commander Legal
Canadian Highlander Legal
MTGO Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Heirloom Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Born of the Gods (BNG) Common
Duel Decks: Venser vs. Koth (DDI) Common
Scars of Mirrodin (SOM) Common

Combos Browse all

Revoke Existence

Sorcery

Exile target artifact or enchantment.

Revoke Existence Discussion

epydemic2020 on Human Martyrs

1 week ago

Instead of Revoke Existence check out the instant speed versions Nature's Chant or Disenchant

Silverdrake on Tempered Steel

2 weeks ago

Maybe consider replacing the Ixalan's Bindings and Prison Realms with some more inexpensive (mana wise) removal like Condemn or Blessed Alliance . I agree with Xerxez that you should up your count on plating and vault skirge. Also consider Springleaf Drum - it allows you to cast your tempered steel a lot easier and even might allow you to dip a few cards into other colors between it and glimmervoid.

Sideboard is vastly dependent on what you're playing against, so for this I'll assume your friends are playing a wide variety of current meta decks. Graveyard decks are huge right now, so you'll want some yard hate like Rest in Peace or Relic of Progenitus . 5c humans is still big, and they're definitely faster than you. Whipflare is a great way to sweep their legs out from under them in the early turns so you can overwhelm them. It can also come in against a number of other decks that you just can't beat in a race (like goblins or elves, for example). Some inexpensive artifact removal like Wear or Ancient Grudge can also be invaluable. Revoke Existence is another option if you're determined to stay mono-white. Tron is still big because it's Tron so of course it's big. That same cheap artifact removal is great for sniping their maps before they can activate them, or even eating a wurmcoil as a makeshift removal spell. You also have Damping Sphere , which is just hilarious if you can land it against them. Also works nicely against storm and to a lesser extent Phoenix. Company combo shouldn't be too hard for you since you can already snipe their pieces with Walking Ballista, but you could try Ghirapur AEther Grid if you're having trouble with the matchup. Against burn I guess you just cry? Whipflare has some potential in that matchup but not much... Something like Revitalize , potentially? You don't have a lot of good options there. And for the mirror match just bring in that same artifact removal I mentioned before.

Whatever you decide to do, good luck and have fun!

kamarupa on UW spirits

4 weeks ago

Metallic Mimic , Anafenza, Kin-Tree Spirit , & Grateful Apparition seem to pair up well with each other. Tezzeret's Gambit fits with them as well. Venser, the Sojourner seems like a possible fit, too, though his CMC isn't ideal. I'm guessing you'd get more mileage out of Dovin, Grand Arbiter . Unclaimed Territory or Ancient Ziggurat seem like possible land additions.

Sideboard ideas: Blessed Alliance , Nevermore , Revoke Existence (super against stuff like Hangarback Walker , etc) Ratchet Bomb , Pithing Needle , Elixir of Immortality , Shalai, Voice of Plenty and Teyo, the Shieldmage are cheaper than Leyline of Sanctity , Celestial Purge

Ashen0ne on Aurelia's War

1 month ago

Alright so this is where things get difficult lol. Right now the deck has some semblance of agro and control but its currently being bogged down by things that don’t contribute anything or enough to warrant their spot. I’m going to suggest a lot of cuts and for each one I’ll offer a decent replacement that will not only make all of our lives miserable but also contribute to making the deck far more resilient and difficult to stop. Creatures to cut

Creatures to Add

Noncreature Spells to Cut

Noncreature Spells to Add

Now what these additions will do is smooth out your mana curve and make you come out swinging far more quickly in more consistently. The additions include another outlet to go infinite through Sword of Feast and Famine and Aggravated Assault . They also contain multiple ways to tutor up Helm of the Host and win. Combat Celebrant and Godo, Bandit Warlord each go infinite with helm and Godo will tutor for it himself and place it straight onto the battlefield.

We also tighten up your control package with cheap removal and creatures that limit what you’re opponents can do. I can provide more explanations in person if you like.

Remember these are only suggestions lol But if you try them I think you’ll like how much faster the deck pops off.

kamarupa on Paper Tiger

2 months ago

How to deal with Ratchet Bomb or other boardwipes - that's a big issue. While Brave the Elements does great against targeted removal, something that will prevent global effects will be much more difficult in mono-white. Mana Tithe comes to mind, but isn't particularly reliable. Something like Blood Artist seems like it could be good. If you decide to splash black, Priest of Forgotten Gods might add a second dimension to this otherwise straightforward build. Of course, splashing blue for Negate , etc would work, too. and with green, you'd of course gain access to Heroic Intervention .

It's probably a good idea to have a solid one drop spell to get things rolling on T1, but I have doubts about Champion of the Parish in that slot. Doomed Traveler seems like a better fit, and Soul's Attendant or Soul Warden are sure-bets.

In terms of non-token creatures, Thalia's Lieutenant might also be worth considering, but only to pump any tokens you have in play. At 2CMC, I think it would be competing for mana with your 2-drop token spells. That said, the 4x pumps Intangible Virtue provide won't be reliable. Honor of the Pure , while offering less value in many ways than both Virtue and Lieutenant, is still probably better than the Lieutenant here.

Probably needs at least 2x more lands, if not 4x more to reliably get the mana to cast Elspeth, Sun's Champion . Otherwise, it will likely be a dead card most games. I also suggest reducing Elspeth to 1-2x.

Spells to consider: Impact Tremors , Anointed Procession , Mentor of the Meek

If you splash red for Impact Tremors, Chained to the Rocks might be worth considering.

I'd drop 1x Disenchant for 1x Oblivion Ring , or add at least 3x Oblivion Ring s to the sideboard. I also suggest adding Pithing Needle , Elixir of Immortality , Revoke Existence , Teyo, the Shieldmage , and Nevermore to the sideboard.

kamarupa on Mono-White Control

2 months ago

Nevermore would be useful. I suggest also adding a few Revoke Existence and/or Disenchant to the sideboard. Look for "Pillow Fort" decks for other ideas.

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Revoke Existence occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%