Exile target artifact or enchantment.
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Revoke Existence Discussion
20 hours ago
Assuming 4x of each spell:
A very strong Soldiers tribal here. Maybe check out my soldiers concept Colonialists?
I think Fiendslayer Paladin is probably mostly sideboard creature, albeit a good one. maybe 1x Mainboard.
1 day ago
First of all thanks for your feedback, your comment is much appreciated!
You gave my allot of interesting thought to consider about, especially Volcanic Offering and Ghostly Prison are great cards i might add. And after checking your deck, Protector of the Crown and Purity might also be interesting additions to consider as well, but I'm unsure how well my mana curve would flow adding 2 more 6 mana creatures to it.
Actually I don't think Malignus ever had trouble getting through an opponents defense for me thus far. With the amount of wipes, trample and battlefield control I run he always has been able to bring allot of bang for his buck.
I agree the Isochron Scepter has better use with blue and I won't miss it whenever i play a game without it, however I consider this card a mini-game to this deck where whenever i find it, it's a fun extra feature to my game. Deflecting Palm, Ride Down and Temur Battle Rage have been solid win conditions to this deck since the beginning and also Swords to Plowshares or Condemn are great imprints for the scepter. That Disenchant made it to this deck might be the poorer choice over Return to Dust or even Revoke Existence. But it's an extra imprint option and it helps my curve better. I have yet to decide if I should keep it however.
Browbeat is a bit tricky yes, also since it's this deck's only card advantage. But I've tried Emeria Shepherd and it's just too expensive. I always end up with better options to play. Urza's Incubator is in the same spot however. While this card greatly benefits me to get Gisela on the field asap, it can even work against me in the long run as angels are a popular theme to play and over the development of this deck fewer and fewer angels stay. But i also haven't updated this deck since the Amonkhet so far. Oketra's Monument might replace the incubator and Bloodlust Inciter, Onward / Victory or Pyramid of the Pantheon seem kinda interesting.
Lastly I used to run Inferno Titan in this deck, but when i saw the Assembled Alphas i fell in love with that card and decided to retire the titan for the alphas. I can't say I've had any regrets thus far.
2 days ago
Hoo boy... List time!
CreaturesYou have a lot of high impact creatures that, without a doubt can take the game on their own, but I see that you have no late game big creature removal. I would suggest taking out the high cmc cards like Angelic Skirmisher and Aurelia, the Warleader and replace them with Figure of Destiny or Dragonmaster Outcast. I would also suggest taking out Gisela, Blade of Goldnight, and replacing it with a better one: Gisela, the Broken Blade because the broken blade is much cheaper, has first strike, and lifelink. If you are going to run that, I would also suggest Bruna, the Fading Light because, you know, meld. The purpose of aggro decks, which you labeled this as, is to overwhelm opponents early before you run out of gas, so you need lower cmc creatures, haste preferred. Goblin Guide is a perfect example.
ManabaseAlthough aggro decks aren't as mana demanding as control decks, they still need more dual lands. I would suggest taking out Boros Garrison and replacing it with Sacred Foundry. Shock lands are great because of the potential mana advantage that you can get with this card. Manlands are also great, and I think that Looming Spires would be a perfect fit in this deck. A few mountains and plains are great, but fetchlands are better.
Wincons:Your deck does have many cards that take the game, but I think that it needs a sold wincon. Most decks have 2 parts to it, the wincon, and the supporting cards. If you are running blue, your wincon might be Thing in the Ice Flip and you supporting cards may be bounce and counter sells. If you are going to run Gisela and Bruna, their melded versions can quite easily win you the game. I think that for a wincon, Transcendent Master would be a great add to your deck. Lightning Bolt is a great card and so is Path to Exile. Deflecting Palm can also be a great instant if you use it properly.
SuggestionsI think that overall, you should use cheaper cmc creatures, and maybe some planeswalkers like Ajani Vengeant and more enchantments. I see that you are lacking in sideboards, so for a start, I would suggest putting in Revoke Existence and Leyline of Sanctity.
ps. take out Kalemne, Disciple of Iroas. once you play with her, you'll feel her underwhelmingnessess
Sorry if I sound condescending but I just needed to get these points across. Good deck tho +1
2 weeks ago
2 weeks ago
Tappedout doesn't like it when i suggest too many cards at once but here are the rest of the suggestions.
2 weeks ago
I agree with what enpc is saying. I think it's a decent start but it doesn't seem to have a clear focus. Oloro is a very powerful commander and it helps to build around his life gain abilities.
When you want to build around a theme like life gain it helps to look at your enablers (cards that help do the theme like Congregate) and payoff cards (cards that reward you for doing that that theme like Felidar Sovereign). At the moment you have a lot of enablers, but not much in the way of payoff. If you can, Id look into more payoff cards such that your deck can reward you for gaining life more reliably. (Some other good payoff cards in my opinion are Ajani's Pridemate, Archangel of Thune, Serra Ascendant, Felidar Sovereign, Angelic Accord, Well of Lost Dreams, Sanguine Bond, Vizkopa Guildmage, Karlov of the Ghost Council)
Next there are a few categories of cards that are must-haves in edh. As i list them, i'll explain why they are important.
Card draw: EDH games tend to go on a lot longer than other formats. This means that you will soon run out gas in hand and be reliant on topdecks. This is where card advantage comes in. Cards that allow you to draw more than 1 card are good ways to restock your hand. as was mentioned in the last comment Phyrexian Arena is a good one but you'd want more than just that.
Board wipes: Sometimes the game gets out of hand and you just need a reset button to take care of the scary things your opponents are doing. I usually like around 3 in my decks. Wrath of God, Crux of Fate,Merciless Eviction and many others get the job done.
Creature removal: In almost every edh game you play, your opponents are going to cast creatures you need to get off the board, and fast and without having to nuke the board. you have a few ways of doing this but could stand to up this number.
Noncreature removal: Artifacts and Enchantments are also pretty common and its important to have answers. you currently have no ways to deal with these. If you throw in cards like Revoke Existence or Disenchant i can almost guarantee you that there will be targets but Mortify, Vindicate, Utter End and Grasp of Fate can hit other card types as well.
Mana ramp: You have a lot of expensive cards in your deck and it's important to get the mana to actually cast them. Sol ring is one of the best but Gilded Lotus, Thran Dynamo, Hedron Archive, etc. are also nice to help you power these higher cmc cards out.
Possible cuts, lastly there are a few cards that I think your deck would be better off without if you just removed them from the deck entirely. I'm not saying there arent other cards i'd remove to make room fr the types of cards i suggested, but these are the ones that i would take out first.
Gosta Dirk: for 7 mana he doesnt do enough for the deck to warrant a slot
Archangel's Light: This costs way too much mana, the shuffling of your graveyard can oftentimes be bad for you, and it does nothing other than gain life (yes you have synergies with life gain but this is way to inefficient).
Traumatize: Unless you're in a dedicated mill deck that is designed to win by getting rid of your opponents library, ignore cards like this as it doesnt help you advance the board or provide card advantage. Against a graveyard based deck you are significantly helping them. If you did target yourself with this, you don't have enough graveyard interactions to benefit from it.
3 weeks ago
Love the deck, here's an upvote. And instead of Disenchant in your sideboard, consider Revoke Existence (assuming it's not to save one of your own artifact/enchantment). There's also Forsake the Worldly if you like the instant speed, but might as well consider Utter End or Angelic Purge, maybe Vindicate. Hope this helps makes your deck stronger, keep up the good work.
1 month ago
Brimaz fits better in curve as you already run 3x 4-drop walkers. Then to more thin the overcrowded 3 drop slot, I'd replace 2x Spectral Procession and one Raise the Alarm for 3x Zealous Persecution. And replace all Kataki, War's Wages with Revoke Existence or Disenchant for broader usage against threats.