|Commander / EDH||Legal|
Printings View all
|Born of the Gods (BNG)||Common|
|Duel Decks: Venser vs. Koth (DDI)||Common|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
Exile target artifact or enchantment.
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|Have (10)||ZombieFood , Friedrice24 , ironax , Fiolek , CAPTAINxCOOKIES , sombrevivo , Yawkcorb , nakni , Fairseas , Vasbear1|
Revoke Existence Discussion
6 days ago
3 weeks ago
Why not run the best grave hate, Rest in Peace if you can?
If you have access to white, you can run Fragmentize/Disenchant/Revoke Existence/Wear / Tear over Abrade!
(it allows you to deal with enchantments too, which can be relevont on some bad days, when you come up against boggles, blood moon, control that can go insane with Search for Azcanta Flip... etc.
I would also recomend playing some sort of card filtering or card advantage engine, be it Painful Truths, Survival Cache, or Faithless Looting, since it helps you find the answers you need.
You could also run some manlands, which can be alternative win conditions if your creatures are killed, and can be helpful in some matchups since they have all sorts of useful abilities, like lifegain.
1 month ago
Some spells to consider: Immortal Servitude/Return to the Ranks, Tezzeret's Gambit, Ajani, Caller of the Pride, Oblivion Ring, Hour of Revelation, Fumigate, Ghost Quarter, Scavenger Grounds, Kazandu Blademaster, Hada Freeblade.
2 months ago
Update: really enjoying how this deck plays, I've made some changes and will see how the mana base works after this update. Among them, out went Moltensteel Dragon and in went Temur Battle Rage, as well as:
- 2 x Darksteel Axe -> 2 x Bonesplitter
- 4 x Revoke Existence -> 4 x Disenchant
- 2 x Cartouche of Zeal, Honed Khopesh -> Ghostfire Blade, Cranial Plating, Shuko
- In went 2 x Boros Signet
3 months ago
I think dropping some of the bigger creatures for some 1-drop mana dorks would be worth it. In the same vein, dropping some of the Instant/Enchantments for some removal spells would help, too. Something like Prey Upon, Beast Within, Journey to Nowhere, Oblivion Ring, Celestial Flare, even Reciprocate would go a long way. It would also be a key slot of swapping out of the sideboard for spells like Naturalize, Disenchant, Revoke Existence, Creeping Corrosion, Back to Nature, Ratchet Bomb, etc, etc.
Also, I'd drop 4x of your basic fetches for Blossoming Sands or any other low-cost dual land.
3 months ago
I think you have too many creatures. I'd cut Goldnight Commander for some disruption: Faith's Shield, Gods Willing, Beast Within, Prey Upon, Lignify, Journey to Nowhere, Celestial Flare, etc, etc. There's lots of options, really and some of them could go in the sideboard, too. (like Celestial Flare). You should also fill out the sideboard with spells like: Disenchant/Revoke Existence/Naturalize/Creeping Corrosion, Back to Nature, Pithing Needle, Oblivion Ring, Elixir of Immortality, Ratchet Bomb, Plummet, Contagion Engine, Hour of Revelation, Planar Outburst, etc, etc.
4 months ago
Here's an initial potential cutlist of cards I don't think synergize well with your goal, or have direct better upgrades: Elgaud Shieldmate Essence Warden Phantom Nantuko Phytohydra Fade into Antiquity Mouth / Feed Revoke Existence Lifecrafter's Gift Frozen AEther Primal Rage Lightmine Field Azorius Keyrune Obelisk of Bant Selesnya Keyrune. There are some others I'm not sure on but those will have to be chosen on based on what direction you choose to go with this.
4 months ago
I played Rhys for a while and he is awesome. My deck was mostly green/white token good stuff so you can take or leave my advice. Some thoughts on your deck.
I found having 36 lands helped to really smooth out the mana flow.
If you are looking for some card ideas to consider.
Cryptolith Rite is just spectacular.
Illusionist's Bracers for another token doubling effect.
Trostani, Selesnya's Voice-life gain and token creation.
Blade of Selves has some interesting workings with Rhys. So the tokens created by the blade get exiled; however, the tokens that are copies of the blade of selves tokens do not get exiled. so if you attack with an elf the blade creates 1 copy for each additional opponent. Rhys copies those tokens (these tokens are not attacking)) and the copied tokens that are not attacking do not get exiled.
There is a way to go infinite with elfball but my group generally frowns on deliberate infinites so I don't know it.
i've also been considering the use of Settle the Wreckage as a way to fuel some major ramp by casting it on my own tokens.
Things to remove (always the hardest part)Anointer Priest-she's human, granted she can be turned into a token later but I just don't think its worth it.
Oracle of Nectars-you are not running a lifegain deck. Lifegain is ok if its incidental but i'm not sold on these in the deck.
Kazandu Tuskcaller - its a token generator yes but to get the tokens it just takes a long time. Jade Mage is an elf. granted it only produces 1/1s (and unfortunately not elves) but it is immediately useful and repeatable.
Skyshroud Elf - unfortunately i do not think this one is legal with Rhys as the commander. it has red in its color identity which doesn't go with Rhys.
Good luck. I wish I could tell you some more of the elf token generators but I just don't know enough of them to be helpful. There is a Rhys Elfball deck that has a ton of views on this site that has some really good ideas in it.
PS sorry for the really really long post.