Cradle of Vitality

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Rare
Shards of Alara (ALA) Rare

Combos Browse all

Cradle of Vitality

Enchantment

Whenever you gain life, you may pay (1)(White). If you do, put a +1/+1 counter on target creature for each 1 life you gained.

Price & Acquistion Set Price Alerts

C13

ALA

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Cradle of Vitality Discussion

Nahkajumala on white/green

1 day ago

Interesting idea here, but I would perhaps remove the Pathrazer of Ulamog , Artisan of Kozilek, and some of the high mana creatures, since they don't really have any good purpose for this deck with their high mana cost... Not sure if you get to play them that often, and also you have few/alot cards that get use from the amount of cards/creatures in ur graveyard, So I would probably add more low mana green creatures with "tap for mana" abilities for example Avacyn's Pilgrim, Elvish Mystic there are ALOT elf 1mana cards with "tap for mana". If you build this deck more around Elves, then Priest of Titania / Joraga Treespeaker would be smart, which would also make u get those higher mana creatures on table and faster. Also Cradle of Vitality would be handy with the "gain life" cards you have, for example the Goldenglow Moth, theres a card which is kinda similiar to it --> Pride Guardian and a fun card to throw on it, After it/ or some of your creature blocks an high stat attacker... is to throw this Righteousness or Smite or some cards that make it undestroyable, I noticed that you probably want to keep this as Budget'ish deck so I suggested few cheap cards. Also would probably remove Oran-Rief Survivalist since you only have those 2 as "Ally". I would focus on building around something you have alot, for example those "gain life" cards, getting more cards that give alot value from gaining life. Since you're playing only against Black/White flying deck/or a blue mill deck, I would build this deck to counter those better, think on what card types ur weak against to, and/or try to counter those with something, Sorry for bad english,( oh and change the deck format to casual, since you dont have Standard legal cards) I hope I could help somehow :D, lemme know if you got anything more to ask about! Otherwise GL with the deck! And wreck dat guys decks

TearsInRain23 on I Will Never Die [[EDH]]

1 week ago

@Despite_Myself: Your feedback is appreciated. Chandra's Ignition is already in the deck, but I will consider side boarding Temur Battle Rage for 1v1 matches with friends. Arguel's Blood Fast though I think you miss the point of the cards inclusion. It is a better for of Greedthat utilizes the extra life as a no penalty cost much like my commander and cards like Toxic Deluge, Necropotence, Erebos, God of the Dead, and Dark Confidant.

Also Serene Steward is a nice recommendation, my only worry is it is too easy to remove unlike Cradle of Vitality.

ISBPathfinder on Gisela, Embracing the Broken

2 weeks ago

Hey, I play Gisela myself. I dont know if you ever build / played / still play this list but given I have been playing Gisela for like a year now and you are probably the closest list I have seen to my own I thought I would give some feedback.

Magus of the Tabernacle - It has pros and cons when comparing vs Moat effects but one big advantage is that they have to pay usually before they can do other things. The advantage is it often ties up a lot of their mana making it hard to make big plays to follow it up. Sometimes Moat effects disappear before combat and leave them in better positions.

Crested Sunmare - Given our commander has lifegain built in its a nice swarm of solid creatures.

Angelic Accord - more token creation. Our commander hits the magic number on their own giving us angels every turn we keep it.

Cradle of Vitality - every turn you can double in size.

I primarily post to MTGSalvation but I liked some of the things you were doing as I went in a similar direction.

landofMordor on THAT Player

2 weeks ago

LOL this thread made me laugh -- MagicalHacker is on point, as is Argy.

I have a couple I've been ruminating on for awhile now:

The Tammy's Timmy: Has no mythics in his/her binder because they're all crammed into their The Ur-Dragon deck along with every legendary Dragon. This includes Aetherworks Marvel, Sphinx of the Steel Wind, and Eldrazi...but don't worry, they run Arcane Adaptation too. When they lose, they complain that Naturalize shouldn't beat Mindslaver because it's a common. Tends to think that "card advantage" is a function of power and toughness, not hand size.

The Johnny's Jenny: Disparages any deck with a budget over $50. Announces upon losing that "if I didn't have my priorities straight, I'd buy Serum Visions too and then I'd crush you through superior deck-building". However, when they do pull off a Near-Death Experience, they'll remind you about it for the rest of the year. Tends to equate deck budget to moral superiority.

The Spike's Spike: Seems to have forgotten that Magic cards are sold in "game" stores. Will ask you to step away from the table if you try to advise your partner during his/her first draft, then proceed to bait/obfuscate your partner into attacking into an Escaped Null that they didn't know about. (True story.) Is willing to play against noobs and little kids in order to win.

I think we all tend to have a little too much of those psychographics at some times. And of course, in balance, none of those types are negative. I tend to be a Johnny's Johnny at my worst moments. At my best, though, I am:

The Casual's Casual: Only wants to play a tight, fun game. Is completely unwilling to win just because their opponent is manascrewed -- instead, will tell them to "go get a Plains" instead of draw a card. Is also known to correct one's opponent if they miss a trigger or target Karador, Ghost Chieftain with Doom Blade, with the firm belief that nobody should lose due to misplays. Plays Boros commanders and group-hug to help everyone have a good time. Plays draw-go control only to protect everyone else from the Spike's Spike. When they notice that you can sacrifice Serra Avatar to Ayli, Eternal Pilgrim during combat and activate Cradle of Vitality to put 40 +1/+1 counters on an attacking 0/1 Goat token for the win, they will alert you.

Funkydiscogod on Kamigawa Kitsune

4 weeks ago

That's true for Sunbond, but Cradle of Vitality is not an aura--it won't be removed.

Funkydiscogod on Kamigawa Kitsune

1 month ago

Cradle of Vitality would be insane here.

Sunbond, too.

Also, Well of Lost Dreams.

Mint0055 on Kambal's Conquistadors

1 month ago

I love me some life gain. The key to a good lifegain deck is weaponizing life gain. You already have the amazing Aetherflux Reservoir which made all life gain decks 10 times better, but some budget options that you could throw in: Ajani's Pridemate, Bloodbond Vampire and Wall of Limbs are all creatures that get big fast. Also a couple of my personal favorites for life gain: Cradle of Vitality and the slightly weaker Sunbond can get ridiculous. I also really like Ayli, Eternal Pilgrim for removal and is much cheaper than Karlov of the Ghost Council. Plenty of other budget options out there just check out some other life gain decklists. Great deck so far!

wisegreenbean on Licia Lifegain

2 months ago

Bad cards: Cradle of Vitality, Rakdos, Lord of Riots, Sangromancer, Scholar of Athreos, probably Vampire Nighthawk, Phyrexian Rebirth cuz you have many better sweeps, Terminate cuz you're bloated for removal and it isn't versatile enough, No Mercy cuz you already have removal that works BEFORE the damage is done, Spiteful Visions

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