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Choose one — Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
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MCY988 I am not going to include Boros Charm because it costs $2.50 each. Also can you explain the importance of Aurelia, the Warleader and Assemble the Legion ? They have high mana costs and to my understanding, Boros is supposed to defeat them early game, not late game.
The Favored Hoplite is still in this deck because it has the ability to come out on turn 1, then turn 2 you can put a Madcap Skills on it for 5 damage directly. Or if they have 2 creatures and choose to block, it's likely those 2 creatures won't have more than a combined 5 toughness so early. Plus the prevent all damage that would be dealt to it is a big bonus later on when you decide to pump him up more. with Boros Charm and Titan's Strength .
I just wish he was a 2/1 instead of a 1/2. That would likely constitute making him a rare, however.
I found out that the Favored Hoplite is one of the best cards to play in a deck like this. I know you want to play Fabled Hero or Hero of Iroas but i found out that at the time you can put your first enchantment on on of them they might as well be dead already thanks to black removal or blue bounce/removal. while at the same time you can already have turned that hoplite in some crazy strong creature that has to be blocked by 2 or more, shooting down other creatures with an Ordeal of Purphoros whilst having mana open to protect him with a Boros Charm or Gods Willing .
I also agree that I don't find Blind Obedience particularly useful here.
If you're going to run white, I'd consider Banishing Light in either the sideboard or mainboard.
I would expect Oracle of Bones to be a 3/1 with haste almost every time, so if you're going to play him, make sure to play some spells that your opponent will really not like, or don't bother.
If you plan on letting the game go long, you could try Rakdos's Return .
I really like Mizzium Mortars in a deck like this, if just for the overload effect.
Isochron Scepter Needs more targets than only 8 possibilities. I would suggest running some burn spells and such. Lightning Bolt is amazing of course, another good option is Boros Charm , indestructible creatures at instant speed, deal 4 damage, or give a a creature double strike every turn is so mean, but so awesome.
I've created to very different themes involving Isochron Scepter , one with a lot of stall and one with a lot of hate and control. The two links to them are down below.
I am not trying to promote the decks, I just really don't feel like typing out every suggestion.
It is a very powerful card, but REQUIRES an instant CMC <3 in your hand simultaneously, that is the downside which, for the right deck, is no problem. Currently, this is the wrong deck for it.
Very nice deck (+1)
Why not Boros Charm ? Spark Trooper likes double strike ;D
|Avg. draft pick||3.51|
|Avg. cube pick||11.79|
|Commander / EDH||Legal|