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Choose one Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
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Boros Charm Discussion
3 days ago
Casey4321: Sure. Aegis Angel is a good card for budget decks. Here, though, there are other ways to shield Kalemne from harm. Darksteel Plate and Boros Charm give her indestructible. Bastion Protector buffs her and grants her indestructible. Also, if she gets expensive, either go the stompy route or use Command Beacon to get her back to your hand.
In an optimal list, Aegis Angel does not fare so well. The reason being is because she herself can be destroyed, and she takes up a slot where more powerful options exist. Protector is cheaper by half (literally), and does the same thing but better. But, again, if budget were a concern, I'd definitely use the Angel.
3 days ago
Boros Charm is All-star
5 days ago
Cards like Dash Hopes have to be read a certain way for them to reveal their power. Take some command spell. Make it two mana and it says target opponent loses 5 like or counter target spell. Obviously giving choice to your opponent is less than ideal but two mana hard counters are a godsend and Boros Charm is a highly played two mana 4 damage spell. Your opponent gets to choose between 'too good for modern Counterspell' or 'amazing burn spell'. Granted scenarios form to make an option more desirable but deck building can also be crafted around it with a lot of burn. Giving your opponent a choice is not bad. We'd always rather be making the choice but sometimes, the sword really is double edged.
5 days ago
But I have absolutely no idea what cards to pick from. My last concept contained creatures very scarcely.
Here are some cards that I planned to put in.
Creatures:Stoneforge MysticStone Haven OutfitterTidehollow ScullerPuresteel PaladinBrass Squire (for instant-speed equipping)Kor DuelistHellkite TyrantIroas's ChampionBoros SwiftbladeHearthfire HobgoblinBoros Reckoner
support/fetch:Boros CharmLightning BoltTerminatePath to ExileDeclaration in StoneLightning HelixWarleader's HelixGhirapur AEther Grid (playing red, and has artifacts. Why not?)Steelshaper's GiftOpen the ArmoryEnlightened TutorSigarda's Aid
6 days ago
Try running Sunforger. It can be an awesome utility card, gets most of your instant speed removal, or a Boros Charm to make your permanents indestructible, or even an Enlightened Tutor for end of turn.
There is some good removal spells you could add too, namely Crackling Doom (gets around indestructible creatures), Orim's Thunder and Return to Dust (great artifact/enchantment removal, unless they aren't a problem in your meta).
1 week ago
You could really use Iroas, God of Victory.
Boros Charm could also be nice as it can give your creatures indestructible for a turn.
Hammer of Purphoros will give your creatures haste and allow you to put out more creatures with any extra lands you may have as you are running cheap creatures. Plus it's another artifact.
You could also use more artifacts.Sol Ring, Boros Signet, and any artifacts that beef your creatures like Loxodon Warhammer and Chariot of Victory. You could also look into Assemble the Legion to help you swing wide.
I'll give your list another look later as I'm at work right now and hopefully give you some more suggestions and maybe some cut suggestions.
1 week ago
Panharmonicon - Because more triggers.
Eerie Interlude - Because more triggers.
Firemantle Mage - Because nobody likes blockers.
Beastcaller Savant - Makes stuff happen faster.
Mina and Denn, Wildborn - Ramps and good stuff happens.
Zulaport Cutthroat - Anti-Wipe, because wipes are your worst enemy in allies.
Deadeye Navigator - Because triggers on demand. And can re-soulbond itself easily.
Kor Entanglers - Because nobody likes blockers.
Umara Raptor - Flying and gets big fast.
Brago, King Eternal - ALL THE TRIGGERS.
Drana's Emissary - Drainin' dem lives.
Akoum Battlesinger - Damage.
Malakir Soothsayer - Card advantage is good.
Graypelt Hunter - Gets big quick.
Oran-Rief Survivalist - Gets big quick.
Clone - More of whatever trigger you like most.
Birds of Paradise - 5 colours, should be in for ramp and fixing.
Sun Titan - Get stuff back.
Angel of Renewal - Gain a lot of life.
Join the Ranks - Easy triggers.
Cyclonic Rift - Should be in 99.999999999999999999999999999999999999999999999999999999999999999999999999999999999999(you get the idea)% of blue EDH decks.
Boros Charm - More anti-wipe tech.
Displace - Easy triggers.
Enlightened Tutor - Find stuff.
Anguished Unmaking - Very good removal, and lore is awesome too! Always a bonus.
Rite of Replication - More triggers.
Bring to Light - Finds stuff.
Kodama's Reach - First, add some basics...
Farseek - Fixing.
Demonic Tutor - Finds stuff.
Sylvan Scrying - Finds land stuffs.
Gaea's Cradle - RAMP.
Harsh Mercy - Good against non-tribal decks.
Living Death - Even more anti-wipe tech.
Conjurer's Closet - Triggers.
Urza's Incubator - Nobody likes paying full price.
Stoneforge Masterwork - Stuff = Big.
Coat of Arms = All Stuff = Big.
Cryptic Gateway - Cheat stuff in.
Obelisk of Urd - Big anthem.
Cryptolith Rite - We need more mana birds.
Descendants' Path - Cheat stuff in.
Aura Shards - Destroy stuff.
Flameshadow Conjuring - More triggers.
Zendikar Resurgent - Ramp and card advantage.
Mirari's Wake - Ramp and Anthem.
Prismatic Omen - Fixing.
Steely Resolve - No removal.
Tamiyo, Field Researcher - Card advantage, lockdown and stupidity.
Jace, Unraveler of Secrets - Card advantage, board control, and annoyingness.
Command Tower - WHY ISN'T THIS IN HERE?!
Reflecting Pool - Fixing.
Vivid Cycle - Fixing.
Ancient Ziggurat - Fixing.
1 week ago
Your commander is very dependent on spells that target it, so consider running Brute Force, + , Dynacharge, Boros Charm, + . However, it's also dependent on having a lot of creatures around to receive the pump effect from Anax and Cymede, so try things like Commander's Authority, Raise the Alarm, and Servo Exhibition.