Boros Charm

Boros Charm

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Choose one Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.

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$2.0 $2.69 $4.16 $21.83 1.98 TIX 0.08 TIX

Boros Charm Discussion

electromancer on Norin Sisters

13 hours ago

I think you forgot to change standard to Modern. Other than that this is a great use of Norin. How come you don't have this?:
+3 Boros Charm
-3 Lightning Helix
Boros charm deals more damage and protects more creatures.

2npii on Win Con is best Con

20 hours ago

Boros Charm - all your stuff survives, or Bearer gets double strike and swings for 20!

jimmijam on WUR Control + Isochron Scepter

1 day ago

Yep, I'll test Boros Charm. Thanks! :)
Can you explain how Research/Development can be utilised please? :)

HoweYouDrewin on WUR Control + Isochron Scepter

1 day ago

Boros Charm wins games and protects from Abrupt Decay, or for a big win con 1 of Research/Development

Serendipitous_Hummingbird on Mill-A-Lot(Help appreciated)

1 day ago

I'd mainboard the surgical extractions/extirpate. They make sure that you can remove anything, not just eldrazi. Often surgically extracting a Boros Charm from burn can greatly damage their attack plan

APPLE01DOJ on The lack of Modern control

1 day ago

Twin is a deck. Comes in Tarmotwin & living End flavor... Have yet to play against a Jeskai version... I imagine the white splash is for Restoration Angel & Path to Exile? Maybe Boros Charm?

RoarMaster on Three-Colored Slivers in Commander?!?

2 days ago

I totally agree with buddy who said your land base was too slow. You can make a perfect 5 color land base for super cheap if you didnt mind such slow land. Drop the guildgates, drop the cycling lands, drop the evolving/terramorphic, add Opal Palace, add Slayers' Stronghold, add Sunhome, Fortress of the Legion. Consider the Vivid Meadow cycle instead of guildgates, theyre not faster, but provide better smoothing.

Replace faiths reward with Boros Charm.

Drop chain reaction for Wrath of God.

Drop Seek the Horizon for Cultivate. Add in Kodama's Reach as well. Possibly for warp world, as its a strange card for your deck, and cultivate/kodamas is perfect for going from three to five mana and a turn 4 gahiji. They are also just some of the most efficient ramp out there.

Drop mayaels aria, you have like no creatures to trigger the first stage, never mind stage two or three. So even with some creature buff, your still at most making a +1 counter each turn at best, not worth the card and mana. Maybe replace it with Shared Animosity to compliment gahiji, or Descendants' Path, if you are Happy with a 1-in-3 trigger chance.

Definitely replace keeper with mirarris wake as buddy above said.

As for slivers, drop Battering Sliver in favor of Horned Sliver, drop reflex sliver for Blur Sliver. Since you are rocking the gahiji and high power low toughness gig, Id suggest running a couple sources of first strike as they go together like peas and carrots. Talon Sliver and Striking Sliver.

While on the topic of first strike, I would consider adding Reconnaissance, it works amazingly well with first/double strike, and gives all your creatures vigilance too. You can untap and remove your guys from combat after they deal first strike damage, thus suffering no counter attack during the regular damage step. Also they can just be untapped after regular damage, giving you vigilence as said before, as an added bonus, never lose an attacking creature in combat either. All winning for 1 mana.

Karns_Pyromancer on Three-Colored Slivers in Commander?!?

2 days ago

Instants: cut Chord of Calling and Naya Charm. Add Boros Charm and Green Sun's Zenith.

Sorceries: cut Seek the Horizons and Hive Stirrings. Add Tempt with Discovery and Chain Lightning.

Artifacts: cut Bonehoard, Lightning Greaves, Worn Powerstone and Chromatic Lantern. Add Celestial Dawn, Runed Stalactite, Commander's Sphere, and Adaptive Automaton.

Land: cut Evolving Wilds, Terramorphic Expanse, and Temple of the False God. Add Essence Sliver and Magma Sliver. For your last spot, I suggest Hunter Sliver, Lymph Sliver, or Ward Sliver.

Color(s) Red White
Cost RW
Converted cost 2
Avg. draft pick 2.45
Avg. cube pick 12.09

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
Gatecrash Uncommon

Combos

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