|Commander / EDH||Legal|
Printings View all
|Commander (2016 Edition)||Uncommon|
Combos Browse all
Choose one —
- Boros Charm deals 4 damage to target player.
- Permanents you control are indestructible this turn.
- Target creature gains double strike until end of turn.
Price & Acquistion Set Price Alerts
|Have (19)||BlueMageBrandon , REV666 , Swamy , RubyStrings , PTsmitty , sonnet666 , Paradise_Collectibles , rockleemyhero , DrLitebur , BladeMasta220 , DevoidMage , , rakdos24 , , , xpsychovampx , buildingadeck , mazrimtaim , the.beanpole|
Boros Charm Discussion
17 hours ago
xrex479 Thanks for the suggestions, Not of This World would surely lead to some hilarious reactions. That's a card that wasn't on my radar at all, great suggestion. Maybe I should swap it for a board wipe?
Sunhome, Fortress of the Legion is cool too. I just don't know about spending five mana for it since the deck has a lot of equip costs to pay. Rogue's Passage has the exact same issue of course, but its effect is a bit more unique in the deck. Zurgo is somewhat likely to already have double strike.
Second, Bojuka Bog -> Swamp. To try to increase my grave hate in compensation, I switched Nihil Spellbomb for Rakdos Charm since Sunforger & Open the Armory can get it. I also swapped the bad topdeck of Blood-Chin Rager for Diabolic Tutor to get game winners like Tainted Strike or Obliterate. Lastly, I want to try Inquisitor's Flail in place of Fireshrieker since Fireshrieker is redundant with a second double strike source.
23 hours ago
1 day ago
If you're worried about board wipes try playing Boros Charm. It can make your creatures indestructible, get that last bit of damage in, or a 6/5 double strike creatures isn't too shabby either.
3 days ago
I built this deck to be super janky with the ability to maybe pull off a win. Lately its been a serious force. Couple weeks ago I played out a few rocks, slapped down Hero's Blade, followed up with Aurelia for the win. Took out the table. Last FNM i pulled it out and with a LITTLE help (Playing secret partners) my secret partner stopped my "Enemy' from putting me down to 5 life by playing Reality Shift on their commander who had Sword of War and Peace, after making me draw a ton of cards. Next guy in turn order did nothing, followed by the dude that saved me, then my turn. I untapped and did 28 commander damage to my target.
So how it happened... turn 2 Boros Charm. Turn 3 Sunforger. Turn 4 Gilded Lotus then Darksteel Ingot. Turn 5 I opted to play out Gratuitous Violence and Palace Siege, instead of Iona, Shield of Emeria. This was a risky decision because it could have stalled up the game, then again it did paint a giant target on my head. Well, that was when my opponent played out his best attempt to kill me. Played an extra turn card to do it, too. Luckily for me, my secret partner saved my ass with that Reality Shift. On my turn 6 Aurelia was a 7/4, dealing 14 damage each combat. It was great.
3 days ago
I really don't want to run Cryptic Command purely because hitting that triple blue on turn 4 will wreck my life total, if it happens at all. I'm also not really trying to play the straight control plan where Cryptic would shine. My Mana Leak + Remand suite works well enough as a counterspell package since they are easy to cast, Remand cycles itself(and can possibly set up a good Spell Queller), and Mana Leak counters the things that I would prefer they not be allowed to cast again.
On your second point, I'm currently testing Steppe Lynx because I do a lot of fetching and I thought it might be a decent add. Like you suggested, I may cut it. But I haven't actually gotten to test it yet. If I do cut it, I may go for another spell like Boros Charm, but I wouldn't add a Path to Exile Because I already run a playset lmao.
Like I said above, I'm just testing Steppe Lynx for now, it could get cut. But it may not be as ugly duckling as you think, it was a popular pick in old Jeskai Delver decks actually! Either way, it may stay or it might not. Check back in two weeks or so to find out ;)
I like the Wandering Fumarole suggestion, I'm not sure that I would want to cut Bedlam Reveler for it though. I added that card to try and make sure I have enough gas to finish off my opponent in the endgame. That card is still in testing as well, I have not had a chance to play my deck since I added the last set of changes because I spent my weekend at prereleases instead.
On your last points, I actually run Detention Sphere as a 2-of in the sideboard, not sure if you missed that or what, but yeah it has worked out pretty well! I considered adding Supreme Verdict to the sideboard(I refuse to run sweepers in the main of this deck since it interferes with my plan so much) in my last change set but decided against it. I added a 1-of Pyroclasm in the side instead because I've found that when I need a sweeper I need it earlier than turn 4. My spot removal and counter suite takes care of the bigger stuff that Supreme Verdict would take care of normally, so I decided against it. Supreme Verdict also kills my Spell Quellers, which is very bad for my game plan overall, especially if I took care of a potentially game-changing spell with the Spell Queller, like a Blood Moon or something.
Thanks to both of you for checking out my deck and leaving comments! I really appreciate the feedback and discussion :)
3 days ago
I feel like harsh taxes is gonna be a little different to the regular, possibly running Ash Zealot, Eidolon of the Great Revel and Boros Charm to provide a deep threat to the opponents life total, so they can't just 'fight through it' as it were. Ducking into green as well for coco to hit Magus of the Moon seems cute too.
4 days ago
5 days ago
Did you try with Cryptic Command ? I get that Remand is a great tempo card, but Command has the advantage of being a hard counter, and a flexible card. I would also probably cut the Steppe Lynx for a Boros Charm or a Path to Exile.