|Commander / EDH||Legal|
Printings View all
Combos Browse all
Choose one Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.
Price & Acquistion Set Price Alerts
|Have (20)||rockleemyhero , TheAlmostHero , maiden77 , VampireArm , RubyStrings , DrLitebur , Gemeye , sonnet666 , pskinn01 , Luiscencias , tclaw12 , avrgeboy123 , Galdelonian , Murrack , Lifa , Dadaman11 , fieryblue21 , Sparky41 , MTGMashini , ddoggy|
|Want (2)||Crivaro , Viaggro|
Boros Charm Discussion
4 hours ago
1 day ago
Hey there! I pilot a somewhat competitive Kaalia aggro list if you're interested in taking a look.
What's your budget and level of competition? Having that information handy could better produce the feedback you desire. For now I'll offer recommendations based on my experiences and playstyle, which consists of getting Kaalia on the field and exploiting her ASAP.
(Quick Note on your Akroma's Memorial and Obliterate Combo - It doesn't work. Protection doesn't save creatures from non-targeting destroy effects. Protection protects agains DEBT, or Damage, Enchanting/Equipping, Blocking, or Targeting.)
That said, Mass Land Destruction is a viable strategy for locking a game with kaalia on the board. Armageddon, Ravages of War, Impending Disaster, or even hate such as Blood Moon or Winter Orb could help you get an edge.
On the same note, there are some more "targeted wraths" you could run, particularly Austere Command. Kaalia and her lot are all 4 CMC+, so you could blow up small stuff while keeping your own. Still, you can pair any wrath with the (cheap) Boros Charm's Indestructable mode. I'd take a look into some cheaper or more flexible wraths, too. Wrath of God, Catastrophe, Akroma's Vengeance, Merciless Eviction, Fell the Mighty (play before swinging with Kaalia) and the like.
Consider the 2 CMC mana rocks over the 3 CMC Keyrunes, Banner, and Monument. A Turn 1 Sol Ring into a Orzhov Signet, Rakdos Signet, Boros Signet, Fellwar Stone, Coldsteel Heart, or Talisman of Indulgence can mean a quicker start. If budget or level of competition justifies it, consider going deeper with Chrome Mox, Mox Diamond, or Mana Crypt, which all enable a T2 Kaalia with the right hand.
Kothophed, Soul Hoarder's effect isn't a may ability. Most infinite combos have the potential to kill you out right. If you want safer card-draw on a stick, consider Bloodgift Demon or Harvester of Souls.
Speaking of card draw, I think you could benefit from a few cheaper sources. Loreseeker's Stone and Sorin, Grim Nemesis, while reusable, cost a bit of mana. Better options may be Necropotence, which was recently reprinted in EMA while, and Phyrexian Arena which will be even cheaper with CN2 coming later tonight. I particularly like ho well both enchantments can be sought and played after a Spell Mastery-enbaled Dark Petition. Also, that Read the Bones on your maybeboard and the cheap Painful Truths could also be a nice boost, should they find a spot. Additionally, Dragon Mage can refill you entire hand and is highly Kaalia playable.
Your creature selection is missing a couple of the "flagship" Kaalia playables. If budget is an issue you can disregard these suggestions, but consider acquiring Avacyn, Angel of Hope, Balefire Dragon, Aurelia, the Warleader, and the like. As for creatures to cut, I'd advocate for Deathbringer Regent (caditional, must be cast) and Stormwing Dragon (expensive, minimal impact).
There's a couple other points to make but I don't like delving too deep without a good idea of what you're going for. There's a fine line behind suggesting improvements and crushing the soul of a deck. If you have any questions about what I do an do not run, take a glace at my list. Consider upvoting it if any of this was helpful to you. I'd appreciate it!
1 day ago
Cotrolling should be done, by somethings that prevent the opponents from attacking me (Ghostly Prison, Teysa, Envoy of Ghosts) and let them dicard all their cards.
The small creatures with i.E. Shadow are for regaining the throne (become the Monarch again).
1 day ago
Daedalus19876 My meta is a pain, that's for sure. Grand Arbiter Augustin IV is the reason I changed over to Jor Kadeen, the Prevailer. Though it was/is tough decision, one I am not entirely sure was a good idea..
I like Waves of Aggression's Retrace ability, It would definitely be good late-game.
Sigarda's Aid will find it's home here for sure!
Thanks for commenting and for the suggestions!
1 day ago
Your meta sounds awful, to be honest, lol.
Also, you have two copies of Hellkite Tyrant in the deck. Deleting one will open up a slot to add something else :) I've always been a fan of Waves of Aggression to give you something to do in the late-game when you draw a land (and to combo beautifully with Land Tax and Sword of Feast and Famine and Weathered Wayfarer). I'd also almost always rather have Boros Charm than Wild Ricochet (too unreliable and situational), but I guess it depends on meta. And finally, no love for Sigarda's Aid? I hope this helps!
Also, more generally, you might want to take a peek at my Judgment Day: Avacyn the Purifier EDH list: it's got lots of cool toys for Boros aggro. Comments and suggestions and +1s appreciated ;) and thanks for your +1 on my Adriana deck!
2 days ago
I think you should replace your jeskai charms with more Boros Charms, since they do practically the same things for less.
2 days ago
I would replace one of your looting cards with Conqueror's Pledge and Caged Sun with Coat of Arms. Also, keep in mind that burn-type spells (excluding Boros Charm and Blasphemous Act) aren't as good as straight up removal (e.g. Swords to Plowshares) in EDH. I would also add Crescendo of War, just to help long games move faster.
2 days ago
Assault Strobe is a bit of a non-bo with Kaalia. She only counts as attacking once, no matter how many strike phases she hits through, and the fact that the Strobe is Sorcery speed makes it so that you can't get a target on your flashed in Angel/Demon/Dragon during the combat step.
If you like the double-strike effect, and want even more versatility to go along with it, I'd recommend Boros Charm. Even though the dome burn for 4 is less viable in EDH, it can give the same double-strike effect, but at Instant speed, and also has the upside of giving your squad Indestructible in a pinch if you need to use that mode.
Sword of Feast and Famine is great in general, with black and green being fairly prominent colors in EDH, and the ability to untap all your lands when you deal combat damage can help you hard-cast more of your large threats while still being aggressive. Also, if you put Aggravated Assault in as well, you can have infinite combat phases, as long as you can get in for damage with the equipped creature each phase.
Orzhov Signet just to complete your cycle of three. You already have Boros and Rakdos in there; adding the third Signet just increases your odds of drawing one early.
+ These two exile effects are upgrades from some of your Instant speed targeted removal. They get around Indestructible, and because they're both targeting non-land permanents, and not just creatures, they can hit Gods before their devotion turns on and makes them creatures.
Iroas, God of Victory Speaking of Gods, Iroas doesn't have to be turned on as a creature to be amazing for your deck. He gives all your creatures Menace, which makes blocking a Kaalia deck a nightmare, and fogs all incoming damage to your attackers. I view him as a 4 mana Indestructible enchantment that has potential to become a 7/4 beater.
Hope this helps!