Boros Charm

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Commander 2013 Uncommon
Gatecrash Uncommon

Combos Browse all

Boros Charm

Instant

Choose one Boros Charm deals 4 damage to target player; or permanents you control are indestructible this turn; or target creature gains double strike until end of turn.

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Boros Charm Discussion

lagotripha on Snow Swans

4 hours ago

Cut the blue and odds/ends to stabilise the snow manabase and run some Scrying Sheets. You could run something like Boros Charm, Intimidation Bolt, or Aurelia's Fury in its place.

AlexRuzhyo on Angels and Demons and Dragons! Oh My!

1 day ago

Hey there! I pilot a somewhat competitive Kaalia aggro list if you're interested in taking a look.

What's your budget and level of competition? Having that information handy could better produce the feedback you desire. For now I'll offer recommendations based on my experiences and playstyle, which consists of getting Kaalia on the field and exploiting her ASAP.

(Quick Note on your Akroma's Memorial and Obliterate Combo - It doesn't work. Protection doesn't save creatures from non-targeting destroy effects. Protection protects agains DEBT, or Damage, Enchanting/Equipping, Blocking, or Targeting.)

There's a couple other points to make but I don't like delving too deep without a good idea of what you're going for. There's a fine line behind suggesting improvements and crushing the soul of a deck. If you have any questions about what I do an do not run, take a glace at my list. Consider upvoting it if any of this was helpful to you. I'd appreciate it!

AnneLivley on Control & Land Destruction

1 day ago

Cotrolling should be done, by somethings that prevent the opponents from attacking me (Ghostly Prison, Teysa, Envoy of Ghosts) and let them dicard all their cards.

The final plan is to destroy all lands or even all permanents (Armageddon and Jokulhaups) of my opponents by saving mine (Avacyn, Angel of Hope, Soul of New Phyrexia and Boros Charm).

The small creatures with i.E. Shadow are for regaining the throne (become the Monarch again).

LoveinTheory on Jor Kadeen, Master of Metal

1 day ago

Daedalus19876 My meta is a pain, that's for sure. Grand Arbiter Augustin IV is the reason I changed over to Jor Kadeen, the Prevailer. Though it was/is tough decision, one I am not entirely sure was a good idea..

I like Waves of Aggression's Retrace ability, It would definitely be good late-game.

I also agree with you in regards to Boros Charm > Wild Ricochet. Wild Ricochet has potential, however it always seems to be dead in my hand. I'll definitely put it in my Sideboard.

Sigarda's Aid will find it's home here for sure!

Thanks for commenting and for the suggestions!

Daedalus19876 on Jor Kadeen, Master of Metal

1 day ago

Your meta sounds awful, to be honest, lol.

Also, you have two copies of Hellkite Tyrant in the deck. Deleting one will open up a slot to add something else :) I've always been a fan of Waves of Aggression to give you something to do in the late-game when you draw a land (and to combo beautifully with Land Tax and Sword of Feast and Famine and Weathered Wayfarer). I'd also almost always rather have Boros Charm than Wild Ricochet (too unreliable and situational), but I guess it depends on meta. And finally, no love for Sigarda's Aid? I hope this helps!

Also, more generally, you might want to take a peek at my Judgment Day: Avacyn the Purifier EDH list: it's got lots of cool toys for Boros aggro. Comments and suggestions and +1s appreciated ;) and thanks for your +1 on my Adriana deck!

primtj17 on USA! Control!

2 days ago

I think you should replace your jeskai charms with more Boros Charms, since they do practically the same things for less.

LostenVortimer on Soldiers

2 days ago

I would replace one of your looting cards with Conqueror's Pledge and Caged Sun with Coat of Arms. Also, keep in mind that burn-type spells (excluding Boros Charm and Blasphemous Act) aren't as good as straight up removal (e.g. Swords to Plowshares) in EDH. I would also add Crescendo of War, just to help long games move faster.

Museless on Wings Against the Dark Sky

2 days ago

Assault Strobe is a bit of a non-bo with Kaalia. She only counts as attacking once, no matter how many strike phases she hits through, and the fact that the Strobe is Sorcery speed makes it so that you can't get a target on your flashed in Angel/Demon/Dragon during the combat step.

If you like the double-strike effect, and want even more versatility to go along with it, I'd recommend Boros Charm. Even though the dome burn for 4 is less viable in EDH, it can give the same double-strike effect, but at Instant speed, and also has the upside of giving your squad Indestructible in a pinch if you need to use that mode.

Other suggestions:

Aggravated Assault is World at War on an Enchantment; can be difficult to remove at times, and if it does draw targeted hate, it pulls it away from other effects you benefit more from.

True Conviction is a better Rage Reflection, since it also grants Lifelink.

Sword of Feast and Famine is great in general, with black and green being fairly prominent colors in EDH, and the ability to untap all your lands when you deal combat damage can help you hard-cast more of your large threats while still being aggressive. Also, if you put Aggravated Assault in as well, you can have infinite combat phases, as long as you can get in for damage with the equipped creature each phase.

Orzhov Signet just to complete your cycle of three. You already have Boros and Rakdos in there; adding the third Signet just increases your odds of drawing one early.

Anguished Unmaking + Utter End These two exile effects are upgrades from some of your Instant speed targeted removal. They get around Indestructible, and because they're both targeting non-land permanents, and not just creatures, they can hit Gods before their devotion turns on and makes them creatures.

Iroas, God of Victory Speaking of Gods, Iroas doesn't have to be turned on as a creature to be amazing for your deck. He gives all your creatures Menace, which makes blocking a Kaalia deck a nightmare, and fogs all incoming damage to your attackers. I view him as a 4 mana Indestructible enchantment that has potential to become a 7/4 beater.

Hope this helps!

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