Recruit the Worthy
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)
Create a 1/1 white Soldier creature token.
Printings View all
|Modern Horizons (MH1)||Common|
Combos Browse all
|Commander / EDH||Legal|
Recruit the Worthy Discussion
1 month ago
Ah, tokens! Initiate the throng, then fulminate as such.
I have many suggestions.
Now, typically I am an advocate for running fewer lands in decks, however, this deck has an excruciatingly low amount of card draw. Either make way for lands or add a half-dozen cantrips.
You have many anthems, some of which are quite lacking in my opinion. Syr Alin, the Lion's Claw, Kongming, "Sleeping Dragon", Selesnya Guildmage, Oakhame Ranger, Ahn-Crop Champion, Cultivator of Blades, Valor in Akros, Spear of Heliod, and Dragon Throne of Tarkir are all quite mana-hungry and little impact. They depend on a board state to work, and without one they verge on useless. I would like to call out Call for Unity in particular as being incredibly slow and capricious.
Avoid Fate is interesting, but it doesn't do a lot. Many of the cards in here are restrictive depending on board state, thus I would cut this.
For what I would include, Rootborn Defenses defends the board, Druids' Repository adds far too much mana, Aura Shards and Aura Mutation shatter and batter, Hour of Reckoning kills many things, Increasing Devotion allows for rebounding eftsoons wrath, Master of the Wild Hunt is one I particularly enjoy, Sprout Swarm is difficult to interact with, Sigarda, Heron's Grace has early and late-game potential, and Devout Invocation creates tokens abound. Triumph of the Hordes can just wipe out an entire table.
This deck has almost no card draw. Mentor of the Meek, Skullclamp, and Huatli, Radiant Champion can draw many, many cards. When you get to it, Sylvan Library is fantastic. Harmonize, Slate of Ancestry, Shamanic Revelation, Collective Unconscious are ways to refill in preparation of a board wipe.
Beast Whisperer is just good value.
I would recommend far more ramp. Llanowar Elves, Avacyn's Pilgrim, Fyndhorn Elves, Elvish Mystic, and/or Birds of Paradise. Incredibly quick if you get them out turn one, and oft set you far ahead enough that it doesn't matter when you get wrathed.
That shall be all from me. If you so wish, I have two swarm decks that you could reference for honing your build, each of which have tested well for the years I have had them.
May fortune betide you, and the tokens your enemies. Farewell!
3 months ago
Obviously, not all of those belong in the same deck.
3 months ago
So white is a pretty under-powered color in both modern and pioneer and I want to build a deck focusing on white cards for either of those formats, likely modern, and would like card and/or strategy suggestions.
Here's a list of cards I'm thinking about to get started, I just really don't know how to fit them together: Porphyry Nodes , Flagstones of Trokair , Recruit the Worthy , Sky Hussar , Squadron Hawk , Battle Screech , Legion's Landing Flip, Gift of Estates , Restore Balance , Generous Gift
Edit: I know the meta decks for white (D&T, Soul Sisters, Martyr Proc) and want to find a new W or Wx deck that uses weird mechanics and synergies specific to white in a semi-competitive way.
7 months ago
7 months ago
The reason I play Recruit the Worthy as opposed to Kuldotha Rebirth is that Recruit the Worthy is instant speed, so we can hold it up in our opponents end step as opposed to having to sacrifice an astrolabe at sorcery speed. also, we will more consistently have Recruit the Worthy on end step than Kuldotha Rebirth , because of buyback.
8 months ago
I really like your idea, +1 from me! In my opinion the only flaw is that the win condition is a little bit weak/very slow. Why not relying more on Recruit the Worthy , maybe switching it with Kuldotha Rebirth ? You could sacrifice some of your artifacts (maybe adding some lands or Chromatic Star s)(you can then take them back with the stream) , playing 3 1/1 instead of 1, making it 3 times quicker. Also because you don't really need that buyback in my opinion, given the fact that you can rely on Stream of Thought to take back the rebirth from your graveyard. Anyway, really a fun deck to play!