|Commander / EDH||Legal|
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|Duel Decks: Zendikar vs Eldrazi||Rare|
|Duel Decks: Sorin vs. Tibalt||Rare|
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Butcher of Malakir
Creature — Vampire Warrior
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
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Butcher of Malakir Discussion
8 hours ago
Here are some additions I'm looking to make:
Infernal Tribute: how can I not? Sac a permanent to draw a card, for just 2 mana? I like it. I'll have plenty of stuff around to sac, all the while boosting the exp counters on Meren. She'll love it. Claws of Gix could do some similar work, too, gaining life. The last few times I've played, I've been mana flooded, so using those lands for draw or life gain could be a bonus.
Savra, Queen of the Golgari: I'll be sacrificing stuff left and right, and paying 2 life to get an added bonus on something I'm already likely getting one LTB effect from is great value in black. And having the chance to gain a bit of life if its a green creature is nice, too. That, and she can join the other legends that are already in the deck. Seems wrong not to invite her to the party.
Butcher of Malakir: Grave Pact on a stick, that Meren can bring back from the dead. Seems like a no-brainer. And if I can get one of my sacrifices to equal 3 creatures for each other player at the table, I think that will improve my chances of winning. Or becoming a target...ah, whatever.
Thoughts? Suggestions on what to switch out? I am thinking of pulling Thran Quarry for Infernal Tribute, as I've been horribly mana flooded the last few times I've played. Sacrificing the land I don't need for card draw will help a lot. I could probably lose some of the other sac-fatties I'm running for the others. Please, any help is appreciated.
1 day ago
It brakes your budget but Mikaeus, the Unhallowed is extremely powerful for this kind of deck and the majority of the other cards can be pennies like Triskelion and Tatterkite. You could also do Melira, Sylvok Outcast which has some really cool things you can do though I think is perhaps too limited. These sorts of decks tend to be combo and go infinite so keep that in mind. I would recommend G/W/B as I think that gives the best mix of persist and undying. It also gives Grave Pact, Dictate of Erebos, Butcher of Malakir, Savra, Queen of the Golgari, and Aura Shards. Sadly I don't know of any redundancies for aura shards but maybe that is for the best. Ghave, Guru of Spores gives access to everything I've talked about and removes and adds +1/+1 counters very easily. I pulled my version apart and deleted it but it was a very fun deck. Nothing stayed dead.
4 days ago
I love all those cards, my hardest thing right now is what to take out for each card I add. Butcher of Malakir is great but I already am running a lot of higher curve guys
4 days ago
A very cool deck! Have you considered putting in Ashnod's Altar ,Grave Pact, and Butcher of Malakir?? The altar for a GREAT sacrifice outlet plus mana ramp and the Butcher and pact to capitalize on the sacrifice outlets.
6 days ago
Mortiferus_Rosa, there was never a solid commitment to going the route of tokens. Never a plan that required them from the start...just a manifestation of certain strategies that came together as such.
Very rarely does this deck win off of total Commander damage kills or attacking until life is at zero. The majority of the time, my wins come out of locking up the entire board through sac and attrition. So initially, tokens ended up being good blocking fodder until strategies manifested...then tokens became a more efficient way to get that Experience Count up faster...then finally, certain components of the deck used tokens crazy-efficiently.
I suppose it started with Awakening Zone, which I will always find to be an auto-include in any Commander deck running Green. The exponential mana / chump blockers are a no-brainer, especially when it comes to increasing Commander cast costs.
Finally, it all came together with additions such as Butcher of Malakir, Grave Pact, Dictate of Erebos, etc...to completely lock out multi-player scenarios. This has been the usual way in which games are ending with this deck.
That's not to say that I only sac tokens and forego getting quality card creatures into the 'yard that I can bring back with their ETB's using Meren, but it gives me options.
Hope that gives you a good window into the mentality of the deck's construction thus far. The deck's gone through roughly 8-mos of metamorphosis...heavy in the beginning and certainly slowed recently as its been pretty well-tuned by the conversations here with the community.
1 week ago
Shriekmaw has powerful synergy with Meren and her ability; repeatedly cast it for its evoke cost to gain experience, then return to hand with Meren until you have five experience counters, with a slew of dead creatures in its wake.
Butcher of Malakir annihilates opponents' boards with all of the sacrificing and recurring you're doing.
Spore Frog is a recurrable Fog effect that buys you several turns and experience counters in the early game.
1 week ago
Skullbriar is a Voltron style build that is much more effective in a 1v1 scenario.
Savra is a little harder depending on what way you build the deck, tho it will be sac+creature focused. but she has no obvious goal which is good and bad in it's own right.
The same is said for mazirek, tho he boosts your creatures and has has a clear goal. if you use things like Butcher of Malakir/dictate of erebos with Fleshbag Marauder or Merciless Executioner you start gaining real value a making a relatively strong army fast. throw in a From Beyond maybe some Corpsejack Menace with some creatures that come in with a friend. the deck is very possible on a budget. then you swap the underpreformers for strong stuff later.
Also because it's something I don't see much of Decimator of the Provinces is a cheaper alternative to Craterhoof. Good for the time being and the emerge helps make your creatures a little stronger as it comes in. Round 75$ is a pretty easy thing to do with mazirek if you ask me. Just gotta be willing to do some digging and getting creative.