Butcher of Malakir
Creature — Vampire Warrior
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|Have (5)||Mortiferus_Rosa , sonnet666 , IcyLightning , orzhov_is_relatively_okay819 , metalmagic|
|Want (9)||RedRenegade , KimmyBoy , Ooiyyy , spaceyjdjames , ZeroEntropy , Sentlit , keltuzade , UnitedWeStand , Oliviridian|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2017 (C17)||Rare|
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Rare|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Rare|
|Commander 2014 (C14)||Rare|
|Duel Decks: Sorin vs. Tibalt (DDK)||Rare|
|MTG: Commander (CMD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Butcher of Malakir occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
WB (Orzhov): 0.55%
Butcher of Malakir Discussion
3 days ago
My suggestions using only cards in your maybeboard.
That's 1 more out than in so you should be down to 99.
Ugrades using cards not in maybeboard.
These three cards together with Jarad allow you to sac a 5 power creature to deal 40 damage. Activate Jarac(sac creature is a cost)+Bracers double = 10 to each opponent. Archfiend and Reflection trigger, first deals 10, second 20 for 40 total damage.
Underrealm Lich + Gitrog = draw almost entire deck, since they trigger off each other.
Underrealm Lich will prevent you from decking as it replaces the card draw.
4 days ago
Thanks KibaAlpha as always.
Pitiless Plunderer I am going to keep for now, I feel it is an extremely powerful value engine in this deck that can power up a Reassembling Skeleton, for example, with multiple recursions without going infinite.
I agree with you on Revel in Riches but I like the idea of having an alternate wincon in the deck in case someone goes out of control with lifegain or something similar.
Butcher of Malakir I almost cut last round of edits but decided to leave him in since my local meta is really creature heavy right now, he will get cut when I see it shifting.
Also agree with Sadistic Hypnotist, he will draw alot of hate and is one of my worst sac outlets being at sorcery speed only. I'm hoping to trigger his ability a few times before taking him out of deck.
Only point I disagree with is the Deathgreeter vs Solemn Simulacrum recommendation. I don't see the value of Deathgreeter, there are already at least 6 other cards that trigger lifegain on death (aristocrats), and Solemn Simulacrum provides so much value, especially with Teysa Karlov on the board. Recur him with Mimic Vat or Nim Deathmantle for aggressive ramping.
5 days ago
Looking pretty solid. What few things I would change.
I would remove, Pitiless Plunderer not really needed with Black Market. Revel in Riches I like but I find that if you can't cast it at flash speed on the end step prior to your turn odds of it sticking around are slim to none. Butcher of Malakir I find just to high cmc when you have Dictate of Erebos and Grave Pact already. Vindicate sorcery speed not a fan of due to this type of deck requiring instant speed removal. I like the Sadistic Hypnotist and hope you can make him work. It's too slow and high target in my playgroup sadly or he'd be in my build. The last thing I'd do is drop Solemn Simulacrum for Deathgreeter.
3 weeks ago
Revel in Riches , Pitiless Plunderer and Brass's Bounty are great cards that give you lots of things to sacrifice. So does Pawn of Ulamog . And From Beyond . And Mycoloth . They're all great. If you've got some cash to burn then Dictate of Erebos and Grave Pact will win you games. Butcher of Malakir is a good budget choice that is still great. Springbloom Druid and Harrow are ramp cards that also sacrifice. Terramorphic Expanse , Jund Panorama , and Blighted Woodland are more lands you can sacrifice. I love adding Rogue's Passage to decks where my commander gets really big. If you get that 21 damage in, you can kill someone with commander damage really easily with how big Korvold gets. Smothering Abomination can help you get a lot draw. Font of Fertility is a budget version of Wayfarer's Bauble , but both are still good ramp and sac effects.
3 weeks ago
I Added the following cards to my version of this... also still a wip. Might be decent suggestions for you tho.
Dictate of Erebos God-Eternal Bontu Butcher of Malakir Journey to Eternity Flip Skithiryx, the Blight Dragon Sol Ring Kresh the Bloodbraided Brass's Bounty Dragonlair Spider Sheoldred, Whispering One Vorinclex, Voice of Hunger
1 month ago
Ok, now I'm off my phone and on my computer, and this goes a bit easier. There are a lot of budget cards that are solid for Meren. Caustic Caterpillar and Viridian Zealot are great self-sacrificing utility. Spore Frog can really lock down a table. Cards like Fleshbag Marauder , Plaguecrafter , and Shriekmaw are all good removal spells that help put counters on Meren. Butcher of Malakir is budget Grave Pact you can run.
Now, that all said, I'm not sure how exactly you want to win with the deck, but Aristocrats tend to be budget, and you can run several of them to bleed the table dry that way doing what Meren wants to do; have critters die. Blood Artist , Zulaport Cutthroat , Poison-Tip Archer , Syr Konrad, the Grim , Jarad, Golgari Lich Lord are all good budget options for this strategy. But there are other directions you could go; it's up to you. What do you want your deck to do?
I hope this has helped out a little more.
1 month ago
for a Aggro deck, this deck seems to have a very high cmc average. personally I would load it up with 1 drops and 2 drops and keep a few bombs (read: lords) in the deck that pump your vampire army. my edgar deck, found here: Edgar Markov, Lord of Clan Markov is 2.49 cmc average, which is very low. I do like your inclution of Athreos however is brilliant, I think I'll add him to mine as well, since he's only 3 cmc. Legion Lieutenant is a cheap and great vampire lord to include. creatures I suggest removing: Vampire Nocturnus 3 black mana is very demanding for a 3 color deck, especialy if it only buffs your creatures some of the time. Olivia Voldaren this creature is a magnet for removal and costs a lot of mana investment to be worth it. Captivating Vampire is just better and cheaper. Butcher of Malakir and Anowan, the Ruin Sage are very good if not dealkth with, but like Olivia, they are very frowned upon and you will be targeted hard when you play them, which is why I opt not to do it. instead I play small creatures then just create a huge army very quickly. you will also want a way to givve your creatures haste, like Hammer of Purphoros and Anger . if you don't have a way to put it into the graveyard just keep attacking with it until they are forced to kill it. Coat of Arms is very bad. if any of your opponents are playing trial, it buffs their creatures too, instead consider things like Shared Animosity and for protection and evasion, consider adding Eldrazi Monument which makes all your creatures indestructible and gain flying. if you really want planes walkers, I would add Sorin Markov instead of the sorin you have now for his -3 ability. when you cast him, -3 him right away putting your most dangerous opponent to 10 life right away. it also gives them another target besides you to focus on, if they don't deal with him, you +2 him again on your next turn and then the turn after that someone else is on 10 life. I hope this helps a bit or gives you some suggestions. have a look at my deck linked above if you like. I will be adding some of your things to my deck now, like Athreos.
1 month ago
I think you should go all-the-way on a certain strategy rather than play a miss-mash of "okay" cards in various fronts. For example, you play mana dorks such as Gilded Goose and Deathrite Shaman , however u also run a few mana-rocks and land-ramp cards. I would play all the mana dorks I can to maximize the chance of getting a mana dork on my opening hand (aka for consistency). The whole point of early mana ramp is to get these ramp cards early on to speed your tempo on the game. If I see Gilded Goose turn 8, that would be much worse than casting the card turn 1. The same logic applies to land-ramp cards and mana-rocks.
You run a lot of premium cards, but this is counterbalanced by the fact that you also run a lot of "suboptimal" cards. For example, you run good lands that come untapped, but also run a lot of bad lands that come tapped. This would ruin the whole purpose of having lands like Woodland Cemetery that come untapped. The reason that untapped lands are good is that you get to speed the pace of your game. If you run a lot of tapped lands along with the untapped lands, you lose your speed and therefore lose the purpose of running these lands in the first place. This is also true for other card types. You run Dictate of Erebos but also run Butcher of Malakir over better cards like gravepact.
I think there are better options for some of your card choices. For example, Painful Truths draws you an extra card over Read the Bones . There are ALOT of good reanimtor spells in black yet you chose to run Blood for Bones .
I think your deck also lacks focus. What are you trying to do with your deck? It seems to me that you are running a lot of "generally good" cards, which is perfect for midrange, but running "good-stuffs" is good because it grants you flexibility: an ability to adapt to any situation. Your flexibility greatly decreases by you running very specific cards like Endless Ranks of the Dead and Scapeshift . If you want to play a zombie strategy, go all the way with other cards. If you want to play land-matters, focus on that. Just choose one.
Just a couple of cents from a stranger.