Butcher of Malakir
Creature — Vampire Warrior
Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.
|Want (4)||Dalton223 , Themcman , PinkieCannon , Catzhova|
Printings View all
|Commander Anthology 2018 (CM2)||Rare|
|Commander 2017 (C17)||Rare|
|Commander Anthology (CM1)||None|
|Commander 2015 (C15)||Rare|
|Duel Decks: Zendikar vs. Eldrazi (DDP)||Rare|
|Commander 2014 (C14)||Rare|
|Duel Decks: Sorin vs. Tibalt (DDK)||Rare|
|MTG: Commander (CMD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Butcher of Malakir occurrence in decks from the last year
Commander / EDH:
All decks: 0.1%
Butcher of Malakir Discussion
1 week ago
My theft type of cards are there for a "controlly" way. Since those effects are on creatures i have the abilitiy to threaten the board of my opponents with them.
To River Kelpie: In my games i played this deck this card was one of the best cards. It is hard to remove even on its own because of it's ability. Also the cards you can draw with it is too much to value to cut it. Another reason i think it is quiet good is because it triggers on every player. Midnight Reaper and Nikara, Lair Scavenger are in my mind but i do not love their abilities since they are not a may trigger. What i experienced is that for me it works better when i can control my life. At the moment i think i have enough ways to control it to trigger dethrone everytime i need to. But still those two cards are good cards for this deck. Maybe in the future i reconsider them.
To Dack's Duplicate and the fork effects: I put them in because of the meta i play in. Also i really think those fork effects are a bit underrated in EDH because you often do not see them coming and are good for diffrent situations. I like them more than counterspells because they are more restrictive. For example you will not counter a ramp spell but to copy it when you need the ramp is great. But i fully understand why you will not consider them in your build but for me they worked very well. If you have not already maybe try one or two out if it works for you.
Twilight's Call: I think you are right there. It costs to much and you can lose too much. I think i was to blended by Living Death because that won me the game already. :D That is why i swaped it with more interaction (Swan Song).
Dictate of Erebos and Grave Pact: I considered them at the beginning of the deck but i do not need them really. When i want to clear the board i have other ways and also that is one reason why i put those theft effects in. I look more to Butcher of Malakir because i could protect it more and better than both entchantments. But for seven mana i think it is to high. Maybe as another win con i would put it in.
1 month ago
Hey, consider switching your themes around? Making the token theme the main theme and aristocrats the subtheme?
I suggest this because I think tokens is better overall with this Teysa. Skullclamp is the main reason that tokens are the way to go because it's busted with Teysa and tokens are the easiest fodder for Clamp. When playing aristocrats as the main strategy you really want infinite combos with them. Many combos is how you benefit from the aristocrat strategy. Without many combos making your opponents lose some life is fine, but is not taking enough advantage of aristocrats.
Cards within the budget to consider adding:
- Doomed Traveler: one drop who creates a flying token when it dies is very good with Teysa and recursion.
- Mirror Entity: can pump all tokens and Teysa for big attacks or can be a sac outlet for aristocrat.
- Open the Armory: tutor for Skullclamp or Deathmantle.
- Luminarch Ascension: repeatable 4/4 Angel tokens at instant speed and it activates fast in multiplayer Commander because it looks at each opponents end step. Tokens give you blockers to help to prevent opponents from doing combat damage to you.
- Crested Sunmare: repeatable 5/5 Horses, only have to gain one life on a turn to create a 5/5 Horse, it triggers on your opponents turns if you gain life.
- Dark Prophecy: triggers when tokens die.
- Erebos, Bleak-Hearted: triggers when tokens die.
- Skirsdag High Priest: good with vigilance tokens, turn 1/1 into 5/5 Demon at instant speed.
- Archon of Justice: triggers Teysa to exile two permanents.
- High Market: sac outlet.
Cards to consider cutting:
- 1x Swamp
- 1x Plains
- Burnished Hart
- Syr Konrad, the Grim
- Butcher of Malakir
- Cruel Celebrant
- Harvester of Souls
- Utter End
Good luck with your deck.
1 month ago
Here's some of my thoughts.
2 months ago
Alright, so i have some spare time currently and will try to give you some more advice.
Dead Man's Chest - Funny card, but not really on theme with your deck as far as i can see
Path of Bravery - Does to little imo, but i have never seen it in play, so it may overperform
Skymarcher Aspirant - Even if you have ascent, its only a 2/1 flyer for one mana
Paladin of Atonement - Same reasoning as for Path of Bravery
Bloodcrazed Paladin - The fact that it does not have trample makes it a lot worse than one might think
Queen's Commission - Not a bad card, but one of the weaker ones imo
I think you are running too few sacrifice outlets, especially since you are a vampire tribal and need creatures to die for your commander. You already have Yahenni, Undying Partisan, but there are also Viscera Seer, Ashnod's Altar, Phyrexian Altar, Altar of Dementia, Blood Bairn, Anowon, the Ruin Sage, Gatekeeper of Malakir, Indulgent Aristocrat, Voldaren Pariah Flip and Bloodthrone Vampire (No particular oder, but free sac outlets like Viscera Seer are great!)
I really like your deck idea and think that you already are on a great way. If i were you i would abondon the life gain theme and focus more on being an aristocrat deck since your commander heavily suggest you to do so (and also because it is really powerful), but i guess lifegain is more flavourfull with Vampires :)
Good luck with your deck!
2 months ago
Maybe cut those CMC 7+ creatures? Butcher of Malakir in particular could be cut for Dictate.
Aside from Steel Hellkite you could also add Unstable Obelisk for enchantments & lands
2 months ago
Any reason you don't have Dictate of Erebos? I see you have Grave Pact, its nice to have redundancy on those effects. It is definitely good you have Butcher of Malakir in even though it is a creature, because if it dies it can buff Kresh on the way out. Also, I think its strange to have a Lotus Petal in a Kresh deck, its kind of expensive "ramp" for a deck that doesn't have obvious ways of recurring a thing like that. It makes sense in an artifact deck, but I might replace it with a signet or something for this list in particular. Looks fun! I used to have a Kresh deck, maybe I will rebuild it sometime.
3 months ago
That is a very good question, what to cut. I don't want to micromanage anything but here are cards I feel are "weak" with what you have going (also, keep Dash Hopes if your play group hates it, it must be good ;))
Out (?): Conclave Tribunal
Dictate of Erebos (I know, it's an amazing card, but without creature support it isn't actually doing anything for you. This is a soft cut, it's always going to put a little work in just like Butcher of Malakir)
I LOVE Subversion but is it really putting in enough UMPH for 5 CMC? I really like Righteous Cause but that's just me. Hissing Miasma is pretty cool too, no life gain but it's cheaper and deters attacks.
Consecrate / Consume (hope formatting works here) is a 4 cmc kind of squanky force sacrifice of the most dangerous (most powerful) creature of an opponent. I don't like it. You have a huge removal suite and this seems like a good cut. You have Orzhov, you are the removal king and you can Murder or Return to Dust
Consecrate / Consume is too situational to be useful in your go-to 100
Revival / Revenge is sexy, keep it. But look at what cards actually make it mean something. Serra Avatar Evra, Halcyon Witness Sunbond etc. Play around with it, but in my experience, it is rare for doubling your life total to more impactful than gaining 3 instances of life gain. (but look at Wall of Reverence
Cut Dismember for more "UMPH" (kill conditions) Cut Make a Stand for more "UMPH" (kill conditions) Cut Nightmare's Thirst It is too situational for you. We can find better removal. Find room for more "UMPH" (kill conditions) Cut Rootborn Defenses we're going to add some creatures who love life gain after this section
OK, stick with me on this one: Liliana, Dreadhorde General draws cards for dead creatures, right? But... you don't have creatures (really) in your deck... Not saying cut her, but she would and will be happier in a sacrifice black deck (Maybe a Sheoldred, Whispering One deck, I think you could do it). If you need to make cuts I'm saying she isn't doing much for you here but letting you draw sometimes.
We're not abusing Athreos, God of Passage but he's too awesome to cut. If he isn't pulling his weight in this deck you can ship me the card, I'll give you my address. ;)
Mentioned Butcher of Malakir before: awesome card as deterrence but it shines when you have a lot of token to sacrifice for value. not an immediate cut, but if you include Sheoldred, Whispering One and Dictate of Erebos you might want want to add some sacrifice/recursion to capitalize. Making your sacrifices give you advantage and hurt your enemies is the coolest thing black can do.
Cut Piper of the Swarm replace with Vampire Cutthroat or Vampire Nighthawk or Call to the Feast or really anything. Piper isn't helping your mechanics. Replace with Sunscorch Regent because that guy beefs up fast and hard.
Dusk is a great wipe and the dual nature of the card gives utility.
This is your call. I'd recommend Sunscorch Regent as a win-con.
Rebuff the Wicked is a fantastic counterspell, works with you control aspect. If it were me I'd add more card draw and Approach of the Second Sun and aim for that. Easier win con than Revel in Riches in my experience (have mardu deck based on treasure, removal and alternate win cons and Approach of the Second Sun is much easier and more reliable than Revel in Riches.
I don't know what else to say. You make your own Kambal deck. Just know you need some "UMPH" to take down your opponents beyond some life gain and drain. I love the build, but you need to 'seal the deal' as it were.