Divine Visitation

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Mythic Rare

Combos Browse all

Tokens

Divine Visitation

Enchantment

If one or more creature tokens would be created under your control, that many 4/4 white Angel creature tokens with flying and vigilance are created instead.

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Divine Visitation Discussion

swaretappedout on Her Highness Queen Marchesa

2 hours ago

I love this Commander, very flavourful.

Some nice land tutor creatures that are recurrable with Alesha, Who Smiles at Death are: Oreskos Explorer, Knight of the White Orchid

For some life-gain token synergy maybe Dawn of Hope which has the benefit of drawing you cards and the Life-link soldiers are not to be underestimated.I think without a way to double the counters on Assemble the Legion and it being a 5 drop, its a trap card for this deck. Divine Visitation would be pretty awesome with Queen Marchesa's ability or any other token makers.

Entomb is already in your deck and you could immediately grab a Serra Ascendant with it early on and recur it and its also recurrable with Alesha. Another great card for recursion once you wittle down an opponent is Athreos, God of Passage because if someone is sitting at low life totals, they may just give you back your creatures when they die, and if they are sitting at 2 life, they HAVE to give it back since you cannot pay life you don't have in Magic.

Some weird cards that break white's color pie that might be handy are Dawn Charm because of its awesome utility and fog ability, and Lapse of Certainty to protect your win condition.

Rogue's Passage is of course an all-star in an Aggro deck too so might be worth a slot.

jakethewhale007 on Markov Vampires

1 day ago

Cool deck! I thought I'd take a glance at your deck since you were kind enough to upvote mine. I love vampires too, and my Edgar Markov deck has gone through about a million different variations haha. I'll throw out a couple suggestions. I tried to keep my suggestions cheap, since you said you are on a budget.

Radiant Destiny: This card seems like it would be a better version of Intangible Virtue. It can buff all your vampires, not just the tokens, and give your whole board vigilance. It should be easy enough to trigger ascend, since you will have a bunch of free vampire tokens to get to 10 permanents in play.

Dark Prophecy: The triple black casting cost can be tricky when building a tri-color mana base on a budget, but this will trigger on your token deaths as well. For that reason, I think it could replace Midnight Reaper, since the reaper doesn't draw for your token deaths. It can be a bit risky with a large board, but it would ensure you will never run out of cards in hand again. Plus, it is pretty cheap!

Divine Visitation: This might be a fun option for you to consider. It would turn Edgar's eminence ability into providing a flying angel on every vampire cast! It doesn't fit with the vampire tribal theme, but it would be a fun card.

As far as card draw goes, I think you should strongly consider Night's Whisper, Sign in Blood, Painful Truths, and Read the Bones. Bloodtracker is also a good option to consider, and also turns Edgar's +1/+1 counters he gives into card draw. You might also consider Dusk / Dawn, Fell the Mighty, and Citywide Bust as boardwipes. These tend to let smaller creatures live, and many of your vampires (especially the tokens) would be small enough to survive the boardwipe. Dusk / Dawn could also function as card draw if you are desperate, since you can cast it from your grave to return a bunch of vampires to your hand.

Smalls2004 on Selesnya Tokens

2 days ago

Welcome to Magic! Hope your stay is long and enjoyable! As far as deckbuilding goes, you've got some room for improvement. One of the first things to learn about is the mana curve. Generally speaking, you want to have a curve that peaks around 2-3 mana. Your curve is more inverted, with your 5 drops being the place with the most stuff. This is less of a problem in Selesnya tokens since many of your 4 and 5 drops have convoke, meaning you can play them earlier than normal by tapping your existing creatures for the casting cost. That being said, Divine Visitation and Trostani Discordant cannot be brought out early, which means you've got 7 cards at the end of your curve that require 5 mana.

I would drop some number of the Divine Visitation for more early game cards like Adanto Vanguard or Thorn Lieutenant. They'll give you more creatures in the early game that can help bring your bigger stuff out and won't feel so bad to be holding in an opening hand. Also, if you're only going to run 22 lands, you need to bring Flower / Flourish to the table. This card is effectively another land in the early game, and a finisher in the late game.

Hope this helps! You can check my Selesnya deck out here if you would like more suggestions. It's more of a midrange build but might help!

vadesatana on Rhys the Redeemed: The Token-ing...

3 days ago

Out goes Day of Judgment in comes Divine Visitation. I just want to give Divine a chance and see how it does. Even though some of my tokens are beefier then a 4/4, the flying and vigilance really comes into play. I think overall this will add some new fun to the deck, not change its power level. Losing Day of Judgement is not a big loss as there are plenty of spot and board removal in the deck.

DrunkManSquakin666 on Buried Alive

4 days ago

I'd swap out Mortify for Anguished Unmaking for better coverage.It'll not just exile in stead of destroy, but it'll hit anything except for lands. I might suggest trying to slip a Vindicate into there for extra spot removal if possible.

Some toys you might also wanna try playing with are Anointed Procession and Divine Visitation, given the heavy token theme. =3

Looking good, though.

WhichKing on Angel Tribal

1 week ago

You may want to consider changing your commander to Sigarda, Host of Herons as your angel force consists almost solely of white angels. Changing to Sigarda lets you focus more on your tribe instead of getting diluted by goodstuff cards in other colours. It also opens up the plan B of going voltron with an annoyingly resilient and difficult-to-remove commander.

Green offers you ramp and lets you have mana dorks and amazing token-producers (more on this later) to fill your early game and gum up the group as your angels dominate the skies. Doubling Season lets you get instant ultimates on powerful planeswalkers like Elspeth, Sun's Champion and Elspeth, Knight-Errant. With Divine Visitation, your token producers suddenly give you armies of angels.

WhichKing on Power to the Polis!

1 week ago

Worship looks like it'd be a great inclusion in the late-game! Also since you have Divine Visitation I feel like its a waste not to include Decree of Justice. Martial Coup would also be a great wrath effect. Just my 2c since I suspect that this list may have some trouble closing out games. I think that Approach of the Second Sun may even have a place given that your deck has so much draw.

TheAmazingSteve on Looking for some upgrades.

1 week ago

Darien:

Memorial to Glory - A useful utility land that can late-game produce some soldiers.

Militia Bugler - Some pretty solid card selection that puts a soldier out on the board, and there is a decent amount of targets.

Dawn of Hope - Can draw you cards with some of the life gain synergies as well as be a soldier creating mana sink.

Benalish Marshal - An anthem on a stick.

Endless Atlas - Card draw in white.

Divine Visitation - Now all of your Darien tokens are 4/4 angels!

Neheb:

Doublecast - Much weaker than other copy spells as it cannot copy opposing spells, but if you are looking for more copy spells.

Jaya's Immolating Inferno - Another big burn spell, maybe cut Fireball?

Fury Storm - Another copy spell, can be better than others. Up to preference.

Endless Atlas - Card draw in red.

Oros:

Sower of Discord - Doubles up all of the group slug.

Varchild, Betrayer of Kjeldor - Encourages opponents to attack each other.

Truefire Captain - Another Boros Reckoner.

Kemba:

Endless Atlas - Card draw in white.

I don't have much for Ulrich or Skullbriar.

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