|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Dragons of Tarkir (DTK)||Rare|
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Creature — Dragon
Whenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
|Have (17)||Pelli , dizzierabit , corys , rikertchu , Fairseas , ztanos , MattN7498 , teslacoil7992 , geazykagar , mandoso , Schmawl , Pumpkinking913 , GeminiSpartanX , Wolfebladeelite , Ashy , johnsongrantr , Ellyreia|
|Want (11)||AlmondReport , Xue-Kaihua , guacachole , rickmillward , arvindrad92 , 2gherkins , Jeymz , dream_cast , Roxmysox32 , FudoZen , bennybubbles|
Sunscorch Regent Discussion
2 weeks ago
I would definitely add these cards: Phyrexian Processor , Phyrexian Rebirth , Slime Molding (better than it looks since paying 11 mana will give you a 3 mana 10/10 each turn after), Vitu-Ghazi Guildmage (populate mana-sink late game), Parallel Evolution , Illusionist's Bracers (populate twice, for the same price!), Acidic Slime (just an awesome green staple), Sakura-Tribe Elder , Phantom General , Angel of Sanctions (INFINITE REMOVAL EACH TURN!), Beast Within (staple removal in green), Budoka Gardener / Dokai, Weaver of Life (mana acc and lategame big tokens in one)
I would consider these also: Worldspine Wurm , Parallel Lives (awesome, but a bit $$$), Rootborn Defenses (stops a board-wipe and pops), Trostani's Judgment (high cmc, but good value), Overrun (probably wins you the game if you have a few creatures out), Hydra Broodmaster , Austere Command (wipes opponents' boards, but a bit $$$), Elspeth, Sun's Champion , Elspeth Tirel (both Elspeths have great board wipes for token decks), Oblivion Ring , Yavimaya Elder , Ajani Goldmane / Ajani, Caller of the Pride (both have great synergy with big lifegains), Baloth Cage Trap (P.S you can play this and populate as combat trick!), Beast Attack (the flashback makes this a good comeback-card in case of board wipe and you need to get the pop-engine going), Blade Splicer (very powerful early-mid game)
I would 100% cut these cards: Take Heart , Centaur Healer , Healer's Hawk , Parhelion Patrol , Candlelight Vigil , Conviction , Noble Purpose , Flight of Equenauts , Siege Wurm , Bounty of Might (no trample=hard to use)
1 month ago
There are some cards that came with the commander deck that I'm not sure why you aren't using [which I am assuming you have since many of the cards linked show the commander 2017 set symbol]:
Path of Ancestry While this comes into play tapped, so don't a ton of the lands you are using. It still produces any color even if you don't use it on a dragon, you just don't get the scry.
Sol Ring This has a good case as the best card in commander. While it doesn't help cast your commander, it does get Explosive Vegetation or Circuitous Route cast on turn 2. Kodama's Reach and Cultivate would be great includes here as well [both also came with the deck]. Green is played for this kind of ramp.
Sunscorch Regent You wouldn't want these abilities on your commander? Or have it on the battlefield attacking next to it?
Crux of Fate is a one sided board wipe for you.
And that is a pretty wonky mana chart... while not in the pre-con, Exotic Orchard should always produce something you can use. Any of the taplands like Cinder Barrens could become the appropriate guildgate and then you could go for a Maze's End win as a back up in case you find yourself locked out of attacking. Add Crop Rotation to fetch Maze's End and use the Maze to fetch guildgates.
1 month ago
Here might be some cards that can be helpful:
- Lightning Greaves
- Swiftfoot Boots
- Swords to Plowshares
- Path to Exile
- Dawn of Hope
- Enlightened Tutor
- Return to Dust
- Rebuff the Wicked
- Faith's Reward
- Authority of the Consuls
- Serra Ascendant
- Soul's Attendant
- Lapse of Certainty
- Scout's Warning
- Tragic Arrogance
- Blind Obedience
Cards suggested to cut:
- Ajani's Pridemate
- Anafenza, Kin-Tree Spirit
- Atalya, Samite Master
- Banisher Priest
- Gerrard Capashen
- Martyr of Sands
- Paladin of Atonement
- Sunscorch Regent
- Celestial Convergence
- Celestial Mantle
- Cradle of Vitality
- Nimbus Wings
- Ordeal of Heliod
- Angel's Mercy
- Divine Verdict
- Meditation Puzzle
- Renewed Faith
- Safe Passage
- Planar Cleansing
- Chalice of Life Flip
- Venser's Journal
The reasons the card listed above to cut is one of few reasons either they don't do much, better alternatives, or they don't further your game plan enough to make an impact. By meta I meant, the type of decks you are facing as your meta might be filled with more aggro players than if that's the case you might want to add in a Ghostly Prison for example, or if you are facing a lot of reanimation decks than adding in a Relic of Progenitus or Tormod's Crypt can be fairly helpful. Against control players than you might want to consider a lot Silence/Orim's Chant effects.
Aside from that, some non-budget friendly cards are the obvious Mana Crypt, Mana Vault, Teferi's Protection, or Vedalken Orrery. Winding Canyons can also be helpful to flash out Evra or your Felidar Sovereign to sneak in that win.
Hope that helps!
1 month ago
And since he really works well with Ayli in providing life gain + if needed a big creature to sac :)
2 months ago
So with the theme of being aggro/removal, and keeping the deck at a budget I'll try and list some budget alternatives that can be upgrades, off the cards I can think of off the top of my head. I'm also noticing a trend with +1/+1 counters so I'll consider those as well
Arbor Colossus: He's basically an 11 cost 9/9 that removes one single flying creature
Druid of the Cowl: Two drop mana dork that can be replaced by Llanowar Elves or Elvish Mystic. Though Druid of the Cowl has more toughness, playing one of the others turn 1 helps accelerate you better.
Experiment One: Cool one drop that gives himself counters and can regenerate, but the downside is that your deck does run a lot of creatures with similar low power/toughness creatures making this hard to get passed more than 3 counters without the aid of using resources on him.
Kabira Vindicator: Level up is a cool mechanic, but having to spend 4 mana to cast him and then another 6 mana to give your creatures +1/+1 is pretty bad. Glorious Anthem would already give them +1/+1 OR you can always get Gideon, Ally of Zendikar use his -4 ability immediately and have the emblem to have an almost permanent buff to your creatures.
Knight of Cliffhaven: Same reason as Kabira, 5 mana to have a flying 2/3 is pretty meh. and 14 mana total to have a flying, vigilant 4/4 is the worst.
Sunscorch Regent may not have vigilance, but he does have flying, and gets stronger the more spells that cast as well as gaining you life.
Netcaster Spider: Would just replace this with
Longshot Squad, would synergize more with the deck and grants your other creatures +1/+1
Salt Road Patrol: For aggro, this card is too slow and only boost itself.
Sporemound: You don't have any mana accelerators or extra land drop enablers
Oath of Ajani: Would replace with Abzan Ascendancy, one extra mana for the same first ability, but the second ability will have more usage since you don't run any planeswalkers in the deck which makes the oath just a dead card on the field.
Consume the Meek: This kills your commander and most of your creatures
Cards I would consider adding:
Cathars' Crusade: Considered a staple in most creature decks that use +1/+1 counter things
Forgotten Ancient: Allows itself to gain more counters on it while the game continues and can move them to other creatures
Retribution of the Ancients: Great kill enchantment that revolves around +1/+1 counters
Oran-Rief, the Vastwood: Just an all around decent land that gives counters to all your creatures that entered on the same turn.
2 months ago
I recommend Sunscorch Regent. This card is sooooo good.
4 months ago
Holy_Cow! Thank you for the reply! Path to Exile is a card i've looked at for most of my decks, as white is a color i play often, but for 4 copies, it's a bit beyond what i'm willing or able to pay. So, sadly, this also applies to Elesh Norn, Grand Cenobite, who is an absurd card, and would work almost perfectly with this deck, save for the lack of a soldier tag. Sunscorch Regent Isn't something I had considered, but sounds like a viable card worth testing, or at least side-boarding for matches where flying is a challenge for me...v
4 months ago
If you want to go wide then Elesh Norn, Grand Cenobite would be so good but it's ridiculously expensive...
Sunscorch Regent occurrence in decks from the last year
Commander / EDH:
All decks: 0.04%
W/B (Orzhov): 0.13%