Adaptive Automaton

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
2012 Core Set (M12) Rare

Combos Browse all

Adaptive Automaton

Artifact Creature — Construct

As Adaptive Automaton enters the battlefield, choose a creature type.

Adaptive Automaton is the chosen type in addition to its other types.

Other creatures you control of the chosen type get +1/+1.

Price & Acquistion Set Price Alerts

M12

Ebay

Recent Decks

Load more

Adaptive Automaton Discussion

Quinnagin27 on

4 days ago

if your worried about flying put in Gravity Well and another good add would be Adaptive Automaton even though it only gives them +1/+1 it is still a good lord to have

DRmagic2017 on Vorthos Johnny Mono Black Vampires

6 days ago

Hi! Vanquisher's Banner is a nice choice for card advantage in any tribal deck. I would also replace Walking Ballista with Adaptive Automaton or Metallic Mimic.

Randomsome1 on Dino-RAWR

1 week ago

Too many lands. Cut it down to 40 at most, 38 at the least,. Growing Rites of Itlimoc  Flip and Rampaging Ferocidon are counter intuitive. you lost one life per creature to go wide, plus you creatures are huge so going wide will take a while.Kindred Summons has the same problem. Its really good, but only if you successfully go wide and not get board wiped. I recommend replacing it with Zendikar Resurgent. It doubles mana, gives you card draw, and keeps you in budget.

14 Ramp is a good number. Take out Hierophant's Chalice for Kodama's Reach. Hitting your land drops is just as important as ramping. try to keep most of your ramp under 4 CMC so you can reliably ramp early.

Ixalli's Diviner is too inconsistent. If you wiff the land drop, giving +1/+1 to a 0/3 is pretty useless.

This deck can do the Into the Wilds, Herald's Horn mini game that is in my Dragon deck. you don't need it, but keep it in mind.

Flying is great, but Haste is so much better. Even better than that is both: Fleetfeather Sandals. Swiftfoot Boots and Lightning Greaves are staple equipment in EDH. But, if you want to keep a flavor, Dinos don't wear equipment

Blinding Fog is ok. The fog effect is negligible. The mass Hexproof is good, but the are very rare occasions that there is mass targeting, so hexproof for a turn isn't great. It's a little pricey, but you might like Steely Resolve. It might backfire because it gives shroud so you can't target your creatures either, but keep it in mind.

You might like Descendants' Path over Sunbird's Invocation. It's not as consistent, but you can get it out much earlier. The draw back is that you might run through all your gas quick and screw yourself over in the long run, but you might also just run through everything.

Adaptive Automaton is nice, but not needed. Your creatures are already huge, so Anthems are kind of win more; you don't really need them. Small +1/+1 is nice if the card give you something else like Vanquisher's Banner. you already have that and Rite of Passage which can get ridiculous with the Enrage engine.

If you want to grow your enrage engine, AEther Flash might be an ok include. It can kill some of your creatures, but it can slow your opponent down a little if they are running a lot of small creatures

I'm sure you have something in mind for Emergent Growth but I don't know what.

If you take out what I suggested and not add anything you will be at 102 cards with 40 lands, or 100 with 38 lands.

metaa on Monkey See, Monkey Do

1 week ago

maybe splash red for Kird Ape and Simian Spirit Guide, this also opens you up to Lightning Bolt which is always great. Also Giant Growth is great when a monkey finds its way through your enemies defense. Next Obelisk of Urd and Coat of Arms are great finishers. Finally Adaptive Automaton and Metallic Mimic are must haves for any strange tribal deck.

PS. Eldrazi Monument for indestructible flying monkeys

evilclown5609 on Modern Cats?

1 week ago

I respect the amount of work Pride Sovereign puts in when i play him, you should at the very least have him as a 1 of token maker.
your playing a bad tribe without Collected Company, this is a mistake.
your creatures scream "i'm aggro" but your spells and planeswalkers say "i'm control". choose one.
consider Sacred Cat for a life gaining you can play twice.
consider Seht's Tiger to have a chance against storm.
PUMP Metallic Mimic/Adaptive Automaton
Cali's Cats
here's the deck i run. its not done and i'm currently buying for it. good luck.

alexbaylis20 on King of the Harvest

2 weeks ago

There is also Conjurer's Closet to help abuse Reaper King's ability and Adaptive Automaton as another scarecrow lord. all in all though love the deck :D +1

Snap157 on Modern Casual Sphinx Tribal

3 weeks ago

For tribal support, its better to have less of the crap cards and more generic tribal cards like Metallic Mimic, Adaptive Automaton and Door of Destinies, naming sphinx every time

Hybrow on WE'RE GONNA BUILD A WALL (Oloro Wall Tribal)

3 weeks ago

I love tribal, that's pretty much all I will play. I know its tough to stray from the theme, but I would add a Rhystic Study as card draw will probably be an issue. Or if life is really no problem, Necropotence.

As well, Patriarch's Bidding. You run the risk of someone playing Dragon tribal bringing back all of theirs too, but it would be nice after a board wipe.

Replace Murder with Unmake.. Same mana cost, but exile instead of destroy. My group tends to play a lot of indestructible, so just find it better.

And if you want to stay on Theme, you could also consider Changelings like Cairn Wanderer or Changeling Hero, as they would count as walls without Defender. Or the artifact anthem creatures like Brass Herald, Adaptive Automaton, or even Metallic Mimic if you are made of money :)

Love the idea of a wall deck, good luck with it.

Load more