Rebuff the Wicked

Rebuff the Wicked

Instant

Counter target spell that targets a permanent you control.

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Printings View all

Set Rarity
Planar Chaos (PLC) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Rebuff the Wicked occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rebuff the Wicked Discussion

DadHumanPraetor on List of EDH counterspells

6 days ago

Rebuff the Wicked is my favorite counterspell of all frickin time because noone ever expects it lol.

NinjaBunny01 on The Immortal King: The Fable of Oloro [cEDH]

1 month ago

Thanks! It has been in the works for a while. I like the idea of Rebuff the Wicked, Grand Abolisher was in my "sideboard" as a potential swap for awhile. There are just so many 2 drop white hate bears that it was kind of pushed out. Would be great as a flavor card for sure.

DadHumanPraetor on The Immortal King: The Fable of Oloro [cEDH]

1 month ago

+1, I would hate to play against this deck with anything casual, but man it looks soooo fun to pilot. Grand Abolisher and Rebuff the Wicked both have great flavor for this kind of build, they both kind of say "your peasant threats amuse me" lol

loricatuslupus on Can't touch this (Mono White Lifegain)

1 month ago

So you've chosen mono-white, traditionally seen as a weaker colour in EDH thanks to a lack of ramp and draw. But not does it gain life, and you can work with that! First up, some creatures that care about lifegain (if you're not going full stax you'll need decent bodies to block and close out the game if your win-cons get removed): Ajani's Pridemate; Angel of Vitality; Archangel of Thune; Gideon's Company; Heliod, Sun-Crowned; Serene Steward; Serra Ascendant; Serra Avatar or Twinblade Paladin are all decent at this while Avacyn, Angel of Hope and Sun Titan are staples for a reason. I'm not convinced by the Runes, they're cool but a completely dead draw if your opponents aren't playing that colour. Other options might be Ajani's Welcome, Authority of the Consuls, Blind Obedience, Crackdown; Cradle of Vitality, Dawn of Hope; Path of Bravery; Smothering Tithe and Sunbond. The Reservoir is one of your best ways to win, so being able to search it up with Enlightened Tutor or the more budget Inventors' Fair and Tamiyo's Journal would be good. Other cards that might be good inclusions would be a wrath or two; Tithe/Land Tax; Debt of Loyalty; Lapse of Certainty; Selfless Squire; Rebuff the Wicked; Voidstone Gargoyle; Generous Gift; Emeria Shepherd; Exile and maybe some of the many Ajanis, Elspeths or Gideons. Finally, I reckon that 35 lands may even be a few too many, especially as most of them are basics. Might be worth cutting down to 30 and looking for some utility in cyclers/Emeria, The Sky Ruin/Detection Tower/Evolving Wilds etc. Could probably trade Path of Ancestry away too - it doesn't do much for you but is actually quite valuable!

Brutal_B on Hop in! We're going for a ride!

1 month ago

Well you got the black tutors of course: Demonic Tutor, Diabolic Tutor Vampiric Tutor, Grim Tutor, Cruel Tutor.

You can use cards like Fabricate, Whir of Invention, Tezzeret the Seeker to search for an artifact (like a vehicle).

As far as counters go, I don't play many and when I do it's to protect my stuff. You can never go wrong with Counterspell. I like Rebuff the Wicked, Disallow, Cancel, Dissipate, Unwind,Countersquall, Absorb. That new Fierce Guardianship is pretty cool.

XaiLo on Spy Cat (with Primer!)

1 month ago

I noticed you don't run Savannah. Is that a budget call or a strategic one? Also not running Survival of the Fittest. Is that because of budget?

How is your early ramp? Most competitive decks run things like Wild Growth, Utopia Sprawl, Carpet of Flowers, other 1 cmc dorks etc, rather than Skyshround Claim, Cultivate, etc. (Three Visits is another nonbudget card that I think is better than Cultivate in a competitive combo deck. There's also Arcane Signet, Talisman of Unity, Fellwar Stone, Mana Crypt, etc)

Would it be possible to shave off some combo lines, focus on only the best ones, and free up more slots for ramp and maybe removal/interaction like Nature's Claim or Veil of Summer or Rebuff the Wicked.

I totally get why this deck doesnt run hate bears like most competitive GW decks would. But on the other hand, I worry about it not having enough removal for OPPONENTS' hate pieces which could stifle the combo.

SufferFromEDHD on Akroma, Angel of Wrath.

1 month ago

Might not be competitive but it's a fun white good stuff list.

Rebuff the Wicked, Endless Atlas, Dust Bowl, Flagstones of Trokair might be worth a spot.

Sun Titan great synergy with peacekeeper.

KayneMarco on Rhys the Redeemed

1 month ago

These are the cards I would add:

  • Glare of Subdual: with how many creatures your deck will be producing you’ll have all you need to shut down your opponents attack phases.
  • Trostani, Selesnya's Voice: every creature that comes into play on your side equals life gain for you.
  • Doubling Season: obvious reason
  • Archetype of Courage: combined with your Ohran Frostfang is instant death to all creatures that block yours and yours never even take damage.
  • Land Tax: with the low amount of mana sources you have this could you from being mana screwed in the early to mid game.

The cards I would take out to make room for them if you use them all are:

  • Cathars' Crusade: reason being on this one is it is extremely difficult to keep track of the amount of counters because of the crazy amount of creatures you have. I’ve seen it happen in a Ghave deck. Person spent about a half hr sorting out all the counters in one turn. You could keep all your tokens as 1/1s and have more than enough to swing wide and one shot the table.
  • Emmara, Soul of the Accord: between the high cmc and the fact that if some of your creatures die because of damage you’ll be replacing them anyways is the reason I’ld take her out.
  • Mana Tithe: not exactly the most useful counterspell. If you must have a counterspell I’ll suggest Rebuff the Wicked. Far superior to the tithe.
  • Throne of the God-Pharaoh: no special reason really
  • Collective Unconscious: looks to me like you have quite a bit of card draw even without this one.
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