Rebuff the Wicked

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planar Chaos (PLC) Uncommon

Combos Browse all

Rebuff the Wicked

Instant

Counter target spell that targets a permanent you control.

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Rebuff the Wicked Discussion

Kilrane on Life of the Party

2 weeks ago

K1ngMars fair enough, it's fun to me to run but I can see how having a goofy Labrador isn't as fun as a trained attack dog. I just so happen to have a Teferi's Protection laying around I'll give it a try.

mindness that's a great idea! Thanks for the idea. I'll be happily abusing it in the future. Storm Herd outta no where! What! lol

plasmor99 Hmm, the deck is pretty tight, what do you suggest removing for Mana Tithe and Rebuff the Wicked? I could run Diamond Valley with my MTGO version but it's a bit out of my price range for paper. Thank you for the great suggestions!

eckstona on Don't Touch my Spirits (Turn 5 Win)

2 weeks ago

Gods Willing can replace Rebuff the Wicked for a lower price, slightly better protection, greater flexibility and added scrying

FiveStarRunner on Mono White Angel

1 month ago

@Jmreas Rebuff the Wicked seems nice, but I can’t fit it in. With all the changes the deck feels very different from what I started with. I need to do a LOT more play testing.

Jmreas on Mono White Angel

1 month ago

Maybe a couple of cards.. Kor Firewalker and Rebuff the Wicked

Vasher on Guerrilla Warfare Needs editing

1 month ago

as far as suggestions, Teferi's Protection, Austere Command (as well as other board-wipes), Oblation, Recollect, Regrowth, and Dawn Charm are some of my favorite cards in these colors. I think that Blinding Angel would be a great fit into the theme of this deck. making you opponents skip a combat step?! it's great! especially if they already can't attack you with more than one creature most turns.

Also other ways I've seen this commander built is as a Voltron commander, using green to ramp and white for equipment spells, attaching things like Sword of Feast and Famine or Blade of Selves for heavy commander damage.

as far as protection, don't forget things like Ranger's Guile and Rebuff the Wicked. giving your stuff hexproof is a kind of counterspell essentially. cause it makes your stuff an invalid target. so the spell fizzles.

Also did I mention Teferi's Protection? it's seriously amazing. just... I can't even express to you how much every deck that runs white needs this card.

Regoober on Dino Tribal (please help)

1 month ago

Very Cool Deck. My only worry is draw, but your commander gets around that--Assuming your commander is sticking to the board. Privileged Position, Rebuff the Wicked and Champion's Helm Come to mind. You're already considering Heroic Intervention and Boros Charm--I'd definitely put in the charm (all the modes are great) I really like what you're doing with Reinforcements and Congregation at Dawn! Worldly Tutor fits that bill, too.

Purphoros, God of the Forge may work since you're dropping in creatures a lot and the activated ability helps your wide strategy. If you end up with any more ETB effects Panharmonicon. Oh, and If you want to trigger your commander's ability twice: Strionic Resonator!

I second that Caltrops should be in the deck... Maybe something like Eldrazi Monument so you can go all out on Enrage without dying?

With all those suggestions, I only have one Cut: Sylvan Scrying Seems weak without a Gaia's Cradle or specifically strong land to hunt out. Otherwise, I want to build and play this deck! +1 Indeed!

Final Thought: Any Additional Combat Phase Cards (I'm not going to list them all) but those could really up the ante mid-to-late game.

Happy Hunting, Jurassic Park Ranger!

chadsansing on Kor/Leonin Equipment (Please Help)

2 months ago

Find that HP altered Jitte FTW/trade ;)

In addition to Comeuppance, Settle the Wreckage is helpful, as are some cards to smooth out combat, like Reconnaissance, High Ground, and Serra's Blessing. Flicker cards like Ghostway can give you an out during combat, as well, but will drop your equipment. Mark of Asylum might be good.

Holy Day, Dawn Charm, Riot Control, Encircling Fissure, Harmless Assault, and Pollen Lullaby can nerf combat damage for a turn. Something like Fumigate or Descend upon the Sinful can save you and add some value other wraths don't (like Wrath of God and Day of Judgment).

W does not have a ton of card draw. Maybe Inheritance and Slate of Ancestry? Possible counters include Dawn Charm, Rebuff the Wicked, Inspiration, Mana Tithe and Lapse of Certainty.

Ajani Goldmane and Ajani Steadfast can speed up your damage with counters. Healer of the Pride can net you some life. Brimaz, King of Oreskos, is just over $10, but may be useful here.

You can also slow things down with Ghostly Prison, Rule of Law, and Worship.

Other protection spells and combos exist, but might be too narrow to use here. I do like Solemnity + Phyrexian Unlife + Force Bubble + Greater Auramancy or Karmic Justice.

Loonmoon18 on Kor/Leonin Equipment (Please Help)

2 months ago

Equipoise, Orim's Chant, Light of Day, Abeyance, Crusade, Disenchant, Swords to Plowshares(good for indestructible creatures), Bygone Bishop, Howling Mine, Dawn Charm, Illumination, Mana Tithe, Order of the Sacred Torch, Rebuff the Wicked, Sunlance

any circle of protection to start, not all great but are at least cheap to get.

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