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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Pioneer | Legal |
Planechase | Legal |
Premodern | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
kamarupa on White Therefore Superior
1 year ago
I'd move Sundering Growth the sideboard and cut Renewed Faith. If you want/"need?" lifegain, then Soul's Attendant/Soul Warden seem like the obvious choices.
Increase the number of lands to 23, including Castle Ardenvale and possibly Hall of Heliod's Generosity.
I think you need more token spells for Slate of Ancestry to be worthwhile. Tezzeret's Gambit is among the best draw-card spells you can get in mono-white. Unless you want to spend the big bucks on Esper Sentinel.
Anointed Procession seems like a good fit, though even pricier than the Sentinel.
9-lives on
2 years ago
How about instead of Renewed Faith you add Chaplain's Blessing? Much cheaper MV, and almost as good. Also, Chaplain's Blessing gives just enough life to trigger Resplendent Angel. I would also get rid of Emeria's Call Flip as it's mana prohibitive, and replace it with Angelic Accord; Angelic Accord is useful with Chaplain's Blessing and Bishop of Wings. When you use Angelic Accord, then trigger it with Chaplain's Blessing, And, Righteous Valkyrie is another with Angelic Accord, considering that the token's toughness is 4, and even with Bishop of Wings it adds 4 more life, which makes for triggering Resplendent Angel. Also, I would definitely exchange Lyra Dawnbringer with Shalai, Voice of Plenty. The latter protects with hexproof, which is great against many types of threats, especially counter/burn decks. I would also get rid of Starnheim Unleashed with Starnheim Aspirant.
Mtg_Mega_Nerds on Licia Bank of life
2 years ago
Interesting Idea. Add Exquisite Blood to infinite ping opponents with Sanguine Bond or Vito, Thorn of the Dusk Rose . I would add Fountain of Renewal , Nyx-Fleece Ram and or Ajani's Mantra to gain life each turn. You don't need to ramp if you include Chaplain's Blessing , Renewed Faith or even Tavern Swindler . These can make Licia cost only .
trocroi on angel of destiny
2 years ago
I really like this theme, I have a similar one called Angel cleric lifegain from which I’m drawing suggestions.
The way I see it your win-condition is “gain lots of life and then attack with Angel of Destiny ”. So you need to gain lots of life.
I would go 4-of Righteous Valkyrie and Speaker of the Heavens , and add 4-of Bishop of Wings as another method to gain life when angels enter the battlefield. Then, I’d consider some cards for gaining life. Revitalize and Renewed Faith are both good, but I really love Rest for the Weary because you can easily turn on your Speaker on turn 2 and then start pumping out angels.
Other cards to consider include Resplendent Angel to add another angel each turn, Boon Reflection or Rhox Faithmender to double lifegain, or perhaps even Entreat the Angels as an alternative win-con that will also net you life if you have one of the many “gain life with angels” out on the battlefield.
desmondwrite on
3 years ago
Replaced Mystic Monastery with Raugrin Triome .
Replaced Spell Snip with Drannith Stinger .
Replaced Zenith Flare with Footfall Crater .
Replaced Renewed Faith with Go for Blood .
Replaced Censor with Shredded Sails .
TriusMalarky on
3 years ago
As I see from your forum post, you've realized that Angels needs ramp, and badly.
I'm going to go over a couple card suggestions, and then I'll cover what I think the deck needs to become solid.
First, lands -- you're mono white. You can run some fancy lands.
Castle Ardenvale is absurd here. It's literally a Plains but better. Run the playset, unless you can't fit it into the budget.
Field of Ruin -- 1-2 copies. You choose. You will need some, just because lots of players are running Castles, and it helps against them.
Angel of Vitality. You need smaller angels, and this thing fits the bill perfectly. It does everything you want. I'd probably cut Oketra's Monument and Queen's Commission for a playset of these.
Now, to make this deck good, you want it focused. That means two things -- you want every card to work towards one goal, and you want a really good curve. You've got a solid start here, but you need some changes.
First, you should almost always be running 6-8 turn one plays, and removal doesn't count. Not that you have Path in Pioneer, though. You really only run 3, and Chaplain's Blessing sucks. You should run the playset of Fountain of Renewal and a playset of Prism Ring. Both of those will help stack lifegain. Lose the Blessings, they're too weak.
You should run the playset of Revitalize. Also, Renewed Faith. I like Bishop of Wings here, it'll trigger a lot of lifegain. get the 4th.
If you add 4 Angel of Vitality, and fix your curve, this would be a legitimately scary deck to face up against. Not necessarily tier 1, but it'll be a significant threat.
rdean14 on Card creation challenge
3 years ago
In making my Sygg, Tollfolk and Governor-Goddess Ephara Decks, I became very interested in turn-related effects, and that inspire this card, as well as Klothys, God of Destiny, who switches the way usually work, whereas most Gruul cards use green's might to accomplish red's free spirit, She uses Red's fury to express nature's law which green cares about.
Based on (Gerðr)[https://en.wikipedia.org/wiki/Ger%C3%B0r] in Kaldheim.
Khyrteh, Goddess of Polar Winter
Legendary Snow Creature - God
Protection from instants
You may cast Khyrteh, Goddess of Polar Winter
Whenever a player casts a spell at a time they couldn't cast a sorcery, that player loses 5 life.
At the beginning of your endstep, if you cast no spells this turn, search your library for a card, then shuffle your library and put that card on top of it and you gain 5 life.
2/10
This deck would use Eidolon of Rhetoric, Rule of Law, Curse of Exhaustion, Ethersworn Canonist, Oppression, Uba Mask, Tainted AEther, Desolation, Angelic Arbiter, Nullstone Gargoyle, and Painful Quandary effects to force my opponents to make difficult decisions. Bloodchief Ascension, Strionic Resonator, etc. would also give you more advantage from this ability.
Tax effects, like Thorn of Amethyst, Sphere of Resistance, Trinisphere, Lodestone Golem, Trinisphere, Nether Void, Glowrider, Thalia, Guardian of Thraben, Aura of Silence, Spelltithe Enforcer, Chancellor of the Annex and Feroz's Ban
Decree of Pain, Decree of Justice, Astral Drift, Death Pulse, Dirge of Dread, Eternal Dragon, Gempalm Avenger, Gempalm Polluter, Renewed Faith, Stir the Sands, Sunfire Balm and Abandoned Sarcophagus & Archfiend of Ifnir, also Oketra's Attendant, Undead Gladiator, Bloodsoaked Champion, Dread Wanderer, Nether Spirit, Nether Traitor, Reassembling Skeleton, Bloodghast, Angel of Sanctions,Anointer Priest, Sacred Cat, Dark Depths, Thespian's Stage, Shambling Vent, etc. to avoid 'casting' spells.
grand arbiter synergizes well... yeah...
I'm a stax player who got into the deck because of Death and Taxes, especially Mother of Runes, Thalia, Guardian of Thraben (Her printing got me into standard/formal play), Gaddock Teeg, and Iona, Shield of Emeria.
I really just made a card I wish existed...
I'd like to see another Kaldheim God!
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