|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Draw cards equal to the greatest power among creatures you control.
You may cast a card with converted mana cost 5 or less from your hand without paying its mana cost.
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Rishkar's Expertise Discussion
4 days ago
The idea is great, and I think this deck could become very competitive with a couple of tweaks. Nice deck Lerijie.
This deck clearly generates lots of mana and you also probably have lots of lands in hand. Walking Ballista is a great mana sink that can deal damage to your opponent.
If you want more suggestions, or want me to playtest your deck, head over to my wall and leave me a comment.
1 week ago
hi your list is very interesting but I feel it's kinda slow to support a 4.15 cmc
land: Nykthos, Shrine to Nyx
I will probably cut some of your win condition and some creature if I were you
1 week ago
Hey there! Big fan of Ramos and I think you have a nice deck in the making! That being said, I’d advice to perhaps not run as many artifacts since they don’t add any counters to Ramos as the game goes on.
I’d also like to suggest a few cards that synergize with Ramos and remain within a nice budget. The first card is Abzan Charm since it acts as a Swiss Army knife, has 3 colors, and can instantly give Ramos 5 counters. The second card is Bring to Light, since it allows to you to search any creature, instant, or sorcery with at most 5 CMC depending on how many colors of mana you have at your disposal, and then just lets you cast that card for free, which potentially can also get Ramos to an immediate 5 counters. Third card is Release to the Wind since it allows to temporarily deal with your opponents’ problem cards, but also allows you to recycle cast effects, such as your Maelstrom Wanderer. Another card would be Rishkar's Expertise since you’ll likely draw many cards and then get to cast a spell with 5 or less CMC for free, which is insane. Last card is Overwhelming Stampede since you’ll double Ramos’ power and significantly boost any other creatures you control, grant them trample, and at least ensure that one player will be knocked out of the game.
If you read this far, I apologize for the giant paragraphs. Regardless of which direction you take your deck, good luck, have fun, and do you dude!
1 week ago
Rishkar's Expertise would be great for card draw since Ramos is bound to have a large power as long as he remains on the field. Plus, you get to cast a spell of CMC 5 or less for free.
1 week ago
Kydele, Chosen of Kruphix, Tatyova, Benthic Druid, Growing Rites of Itlimoc // Itlimoc, Cradle of the Sun, Rishkar's Expertise, Avenger of Zendikar, From Beyond, Hornet Queen, Parallel Lives, Spawnwrithe , Arachnogenesis, Awakening Zone, Cryptolith Rite .
oder halt stark auf meerfok tribal.
Tu den dead eye wieder rein :) und noch etwas (einiges) mehr zum beschleunigen.
2 weeks ago
Kaseto, Orochi Archmage to make your infect creatures unblockable and pump Blight Mamba. Rishkar's Expertise to draw cards from your high power creatures and get a free cmc 5 or less card. Throne of Geth for proliferate and a sac outlet for your artifact infect creatures in case they would die from blockers. Trailblazer's Boots for evasion. High cmc but Increasing Savagery seems good with the +1/+1 counters theme. Prowler's Helm for evasion.
2 weeks ago
Not what you're looking for? You Need draw or ways to exploit Hydra baby. Ashnod's Altar + Ivy Lane Denizen = infinite colorless and creatures ETB (+Hardened Scales or Panharmonicon= Infinite Hydra Or Warstorm Surge which would be better as Impact Tremors will win you the game!) That all seems like a good addition as does Rishkar's Expertise with your curve. You've got a ton of fatties... maybe a Selvala, Heart of the Wilds? Draw and Ramp! (And @ $20, it's not gonna get any cheaper any time soon)
I'm all-in on your use of Enrage as a mechanic! (That'll set you apart from your boring counterparts). Ripjaw Raptor and Silverclad Ferocidons (What's a Ferocidon? sounds angry) are both AWESOME adds to this meta.
Keep fixing and fiddling but keep your goal in mind: Win by... Big plays and Cheat things out with strong ramp to support.
Watch out for Red/Green's Cryptonite: Lack of draw and Board Bounces and Wipes.
2 weeks ago
With your commander card draw isn't something you need too much of as his ability is effectively card draw (not the best but it works). As such I would cut Harmonize, Smuggler's Copter, & Rishkar's Expertise. The last two more then Harmonize as they don't synergies with what a token deck wants. Smuggler's Copter doesn't make tokens or pump the team and Rishkar's Expertise is so expensive and only draws you a few cards... if it draws you more you should just swing out and win. But what do we replace them with? Well use Rhys' ability more and more effectively. What I mean is his 6 mana ability that doubles all your tokens in play we make sure we have some larger tokens and that will give you much the same effect as card draw. Armada Wurm for example gives you a 5/5 with trample or Giant Adephage gives you 7/7 tramples. Hornet Queen gives you 4 1/1's with deathtouch making it hard to attack you. Rampaging Baloths also turns your land draws into 4/4's that you then double. Shamanic Revelation is however a vary good card draw here.
Concordant Crossroads could help a lot with when you have a large board state (just doubled your tokens) to get in with haste... it also works for your opponents so only drop it when you know you can swing out and win.
Gavony Township also is a land that doubles as an anthem
You can also look over my son's Token deck for other ideas.