Launch the Fleet


Format Legality
Noble Legal
Hero Legal
Heirloom Legal
Vintage Legal
Modern Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Journey into Nyx Rare

Combos Browse all


Launch the Fleet


Strive - Launch the fleet costs 1 more to cast for each target beyond the first.

Until end of turn, any number of target creatures each gain "Whenever this creature attacks, put a 1/1 white Soldier creature token onto the battlefield tapped and attacking."

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Launch the Fleet Discussion

apzombie on Soldier Fun

2 weeks ago

Replace Lightning Strike with Lightning Bolt.

Since Anger of the Gods is likely to screw your board over, as well as your opponents, I might consider replacing with something like Elspeth, Sun's Champion, Raise the Alarm, Launch the Fleet, or even Obelisk of Urd would be a nice addition, utilizing it's convoke in order to cast it.

Epochalyptik on Soldier-life gain token deck

2 weeks ago

Launch the Fleet and Militia's Pride also support token strategies. Combined with tribal buffs, they can be very dangerous.

AmazingGrace15 on Iroas, God of Tokens

3 weeks ago

Looks good so far. Something I would suggest right off the bat is adding enchantment removal, because you have some artifact removal but I didn't see any enchantment removal. I recommend Return to Dust or something similar.

Also, you have a lot of creatures but not a lot of them make tokens. You may want to look into cards such as Martial Coup, Nomads' Assembly, Decree of Justice, Launch the Fleet, etc.

Some cards that don't seem to fit with the theme are Mikaeus, the Lunarch, Hellrider, Figure of Destiny, and Luminarch Ascension. The cards are good, but they don't seem to fit with your deck. For example, Luminarch Ascension is good but if you're playing an aggro deck with no protection (that is, you aren't running Ghostly Prison, Crawlspace, or Norn's Annex) then chances are people are going to get grumpy at you and swing unapologetically, resulting in you losing life. Also, Stoneforge Mystic is a great card, but you're only running 4 equipment, so is it really worth it to have her in there?

Overall, my biggest suggestions would be to add at least one enchantment removal, at least one board wipe (Wrath of God or something), more token generators, and more card draw. Card draw and ramp are the hardest things to find in boros. You've done a good job putting in some ramp like Sol Ring, Boros Signet, and Thought Vessel. I would even suggest Land Tax, if you have the money for it. Some other things for card draw would be Mind's Eye or Mask of Memory (which would also help with Stoneforge). I recommend putting in Enlightened Tutor or Idyllic Tutor--they will help you immensely when trying to control your board!

The last thing I'll say is I notice you only have 67 cards in your main board, which I'm assuming means you're leaving 33 spots open for land. In boros, that is way too low. you'll definitely need at least 36.

Keep up the good work. Let me know if you have any questions.

jkommander on Selesnya Massive Conclave

4 weeks ago

Launch the Fleet could be a good add

Kyln on White Human Soldier

2 months ago

I found some cool things when trying to find human solders. Brave the Elements could save your creatures from some hate, or a free blocking turn. you could also use Cloudshift to flicker Captain of the Watch or Ranger of Eos for extra triggers.

Humans: Increasing Devotion and Gather the Townsfolk

Solders: Raise the Alarm, Timely Reinforcements, Launch the Fleet, Even the Odds, and Martial Coup

Snypas on Alesha, Who Smiles at Death (tokens + combo)

2 months ago

Tokens is not a main plan, it's just there is such a good synergy with Cathars' Crusade and Panharmonicon. This is one win condition. I don't think Launch the Fleet would work as it is sorcery speed and only puts tokens. Token generators in this deck include either quite strong ETB effects or Assemble the Legion, which increases in value with each trigger.

StephanRR on Myth Mortals

2 months ago

Thanks, those are some nice additions.I will definitly try out Path to Exile, Honor of the Pure and Godsend

I use Launch the Fleet to trigger heroic on my creatures. Wont i lose a good trigger for heroic when i replace it for Spectral Procession?

I will put Mentor of the Meek on my sideboard, and see wich card i will replace for them.

I will think about the artifact, its nice too.


PickleNutz on Myth Mortals

2 months ago

Mentor of the Meek would actually benefit you in this deck since the bulk of your creatures would fit into its triggered ability. It would also give you the chance to draw cards, and that is one of the most important tools to have at your disposal in a game based mostly on chance. Launch the Fleet could be easily replaced by Spectral Procession also. For three white mama you can have three 1/1 fliers as opposed to having to attack with three creatures, paying three mana, and creating three non-fliers. Banishing Light and the cards that are similar, are all good, but Path to Exile has no stipulations to it. Path to Exile has a negative effect, giving an opponent mana, but exiling a creature for one mana as an instant makes up for the negative effect. Honor of the Pure could replace Hall of Triumph since the majority of your creature spells are white to begin with. It's a cheaper card to cast as well. Godsend may be fun to try out in this deck as well. Since this is your first deck, you probably don't want to change too much of its focus, rather than just improve on it as time goes. So, that's really the only additives I have for you.

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