|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Common|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Revised Edition (3ED)||Uncommon|
|Revised Foreign Black Border (3EDFBB)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Return target creature card from your graveyard to the battlefield.
1 month ago
is among the better options if you want to play something to fulfill the conditions as it crosses out 2 card types, and all 5 colors of permananets. (And if you use reanimation to put it onto the field you get 1 more card type (mostly instant and sorcery), and you can get 1 more if you use a different crd type to place it into the yard.
Renimating it gives you:
- all 5 colors
- enchantment and creature on the field
- if you reanimate it with stuff like Resurrection you will have sorcery
- lands are pretty much guaranteed to be present.
Thus you will "only" need 2 more card types. Instants are easy to get into the yard.
And there are cards like Liliana, the Last Hope , and some artifacts that would also help with this plan.
The only real problem is that its worse than a simple old fashioned soulflayer deck.
Or you could maybe run this as an alternate win condition in an enchantment prison deck that plays Genju of the Realms as it will likely feature tutors to get all the relevant effects.
The only real "problem" is getting all the relevant card types onto the field or the yard - however enchantment prison gives you enough tim to get there, and there are plenty of card that support encantments.
4 months ago
Hey, if you're playing 1v1 Commander then that changes things when you only have to worry about one opponent. Burn then becomes more effective, but 30 starting life total is still a lot. Swords to Plowshares is also good in 1v1 Commander; in fact it's good in all decks playing white, the main reason it's a staple card in Commander. Depending on how much 1v1 you're playing my advice is to design your deck for multiplayer Commander and then come up with a plan to take out certain cards that are better in multiplayer Commander then in 1v1 for when you play 1v1 Commander matches.
Unburial Rites is a better card then both Zombify and Resurrection . It costs one more mana to cast, but flashback is powerful because it gives you another chance to cast the card to reanimate another creature. Getting two uses for one card is very good in Commander.
Another way to look at this is Karmic Guide , who's five mana and an Angel meaning Kaalia can potentially get him. His reanimation ability is an ETB ability which is good with flicker. Because of flicker Guide can be a repeatable source of reanimation, the exact same effect of Zombify/Resurrection. The difference is Guide is a one card that can potentially do the reanimation effect many times, that's better than having to include many other reanimation spells that you can only cast once, getting only one use out of them.
4 months ago
5 months ago
We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.
This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.
This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.
Both of these cards allow you to draw a card when a creature enters play.
These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .
Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .
Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.
Adding Board Wipes:
Adding a tutor or two:
Finale of Devastation is flavorful and rewards you for going big on mana.
Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc Flip, and gradually upgrading over time.
What else to cut / Replace
I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.
I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.
5 months ago
i'm noticing some problems that you have with too little recursion and too little in the ways of protecting her from targeted removal. cards like Faith's Reward , Second Sunrise , Resurrection and False Defeat are really good to make sure your creatures come back when you get blown up after you summon your god emperor angel. you also are mono white so the problem with that is your card draw is very limited to really get going. take a look at cards like Mind's Eye , Scroll Rack + Land Tax . it's a great way to draw 3 a turn for one mana. Staff of Nin is a good passive draw for you every turn and you should absolutely look at putting The Immortal Sun in your deck. card is nuts and fucks on planeswalkers at the same time which only really affects one card in your deck. other cards that will help with your voltron strategy are various cards like Steelshaper's Gift , Open the Vaults , Stonehewer Giant and Stoneforge Mystic . various equipments that are really good for what you wanna do are things like Champion's Helm , Darksteel Plate , Whispersilk Cloak , any of the sword of cards (just gonna put a link to all the sword of cards of your choice all but body and mind are sweet https://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5Bsword%5D+%5Bof%5D+%5Band%5D), Batterskull , Sword of Vengeance Hammer of Nazahn . certain creatures that are just good stuff that you should think about are Selfless Squire , Thalia, Heretic Cathar , Karmic Guide , Reveillark , Linvala, Keeper of Silence also look at putting in Nahiri, the Lithomancer for a good planeswalker for equipment
cards i'm seeing that are just meh: Aegis Angel , Resolute Archangel , Banisher Priest , Fiend Hunter , Herald of the Host (doesn't really do anything to make your commander the one shot machine you want), Deathless Angel , Oracle's Vault (becomes to easily blown up right after you put all the work into making it work), Emancipation Angel , Divine Visitation (i get why you have it there for the 1/1 spirits you make, but it's not worth it), Requiem Angel .
other then that you just trim the fat of cards that don't help make brisela your one shot machine you're looking for. hope this helped!
7 months ago
I updated the list with some of the suggested cards and cards from newer sets. Will toss in a Resurrection when I get one in paper :)
9 months ago
For pauper specifically, there are a lot of cards in the pool, so deckbuilding is a treasure trove in the format and the meta is constantly evolving.
There are several things I can think of - Combo decks (most combo decks in pauper require 4+ cards to combo off), building around a certain card (for example, Tortured Existance is a great value engine and there are a myriad of ways to build a deck with it), incorporating a certain thematic.
For example: The recent masters set, as all do, shifted Resurrection to common. Choose any card that was shifted to common in Ultimate masters and make a deck around it.
10 months ago
Props for not going easy mode with Edgar Markov .
As for suggestions, the best thing I think you could do to improve this deck is to make it more explosive. The way to do that would be to add free sacrifice outlets, along with creatures that provide you multiple bodies.
For sac outlets, Viscera Seer , Indulgent Aristocrat , Bloodthrone Vampire , Bloodflow Connoisseur , Cartel Aristocrat , Blood Bairn , Vish Kal, Blood Arbiter , Vampire Aristocrat , and Yahenni, Undying Partisan are good vampire options. Sadistic Hypnotist , Dimir House Guard , Spawning Pit , Hidden Stockpile , Mind Slash are also good. What's important is that you can go off all at once. You want to sac a bunch of creatures to grow Elenda and sac her the same turn.
The other challenge you'll want to keep in mind is that Elenda, the Dusk Rose must go to your graveyard to get the trigger. That means If you want to recast her, you'll have to reanimate her or exile her from your graveyard. Bojuka Bog , Relic of Progenitus , Angel of Finality , God-Pharaoh's Gift (and Gate to the Afterlife !), Skeletal Scrying , Rescue from the Underworld , Necromancer's Covenant , Cremate , Seance , Planar Void , Goryo's Vengeance , Postmortem Lunge , Purgatory . Despoiler of Souls , Mistmoon Griffin , Purify the Grave , Offalsnout , Coffin Purge , Drudge Spell , Cryptwailing , Treacherous Vampire , and Consecrate / Consume , Angelic Renewal , Karmic Guide , Reveillark (the prior two being an infinite loop combo), Dread Return , Nim Deathmantle (there are combos with it and Ashnod's Altar , which you also want), Palace Siege , Bloodline Necromancer , Profane Command , Unburial Rites , Faith's Reward , Ever After , Ajani, Adversary of Tyrants , Hell's Caretaker . Apprentice Necromancer , Wake the Dead , Second Sunrise , Infernal Offering , Corpse Dance , Zombify , Resurrection , No Rest for the Wicked , and Footsteps of the Goryo , are all good options.
The final piece of the puzzle is making your sacrifices devastating. Dictate of Erebos , Butcher of Malakir , Grave Pact , Black Market , Harvester of Souls , Midnight Reaper , Grim Haruspex , Zulaport Cutthroat , Open the Graves , Blade of the Bloodchief , Ogre Slumlord , Athreos, God of Passage , and Dark Prophecy will help with that.
Resurrection occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%