Precinct Captain


Format Legality
Pre-release Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Archenemy: Nicol Bolas (AC2) None
Duel Decks: Elspeth vs Kiora (DDO) Rare
Return to Ravnica (RTR) Rare

Combos Browse all


Precinct Captain

Creature — Human Soldier

First strike

Whenever Precinct Captain deals combat damage to a player, put a 1/1 white Soldier creature token onto the battlefield.

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Recent Decks

Precinct Captain Discussion

HashMasta on Mono White Soldier

1 week ago

Precinct Captain could be good for creature advantage as well as Brimaz, King of Oreskos

Mentor of the Meek for card advantage

Thalia, Heretic Cathar just cause it so good

Honor of the Pure for some extra boost

JoltsOfEnergy on Crovax wants an anthem

2 weeks ago

Not bad. There's definitely a lot of synergy here. Here are some cards you might want to consider: Mother of Runes for protection, Weathered Wayfarer and Solemn Simulacrum for some more land insurance/ramp, Geist-Honored Monk and Angel of Invention are both great token generators on bodies, Path to Exile and Oblation are both decent spot removal. I also very much like Grasp of Fate as it exiles something from each of your opponents. Mind Stone and Hedron Archive are both nice mana rocks that can turn into cards when you need them. Finally, Gideon, Ally of Zendikar has become a lot more affordable since it rotated out and works great with your deck.

Cards I would consider cutting since they are either not that good or too slow for what they do: Court Street Denizen, Frontline Medic, God-Favored General, Intrepid Hero, Precinct Captain, Requiem Angel, Twilight Drover, Call for Unity, Gideon's Intervention, Mobilization, Deploy to the Front.

BahGringo on Vial Sidar, Smasher of Jamuraa

2 months ago

Some cards that work well with Breath of Fury: Goblin Rabblemaster, Spawnwrithe, Hanweir Garrison, Hapatra, Vizier of Poisons, Mardu Ascendancy, and Precinct Captain.

Cards that Grant haste: Fires of Yavimaya, Fervor, Lightning Mauler, Anger, and Hanweir Battlements

Cards that will scare your opponents: Bone Dancer, Throat Slitter, Vraska the Unseen, Mirror Entity, and Quietus Spike

Cards That will Stop Your Opponents: Meekstone, Retribution of the Meek, Crackdown, Noetic Scales, and Solar Tide

Lands to Consider: Kessig Wolf Run, Krosan Verge, Lavaclaw Reaches, and Mistveil Plains (Combos well with Grenzo)

Let me know if your deck is having Specific problems and I'll give you suggestions to fix them. you can also see my sidar and vial here The Meek Shall Inherit the Game

Oloro_Magic on Ranking White Weanies...what would be ...

2 months ago

I wouldn't run Steppe Lynx white weanies doesn't play enough lands to make it worth it.

Some other creatures to consider are Squadron Hawk, Mirran Crusader, Flickerwisp, Blade Splicer, Hanweir Militia Captain  Flip, Thalia, Guardian of Thraben, and Adanto Vanguard.

Alternatively you could take a route more focused on humans and play Champion of the Parish, Thalia's Lieutenant, Precinct Captain, Knight of the White Orchid, Weathered Wayfarer, and Expedition Envoy.

Honestly white weenie goes in two directions; some kind of taxes build or monument (with monument I think Mentor of the Meek and/or Bygone Bishop is a must)

WillowtheCouncil on White Soldier Tribal

2 months ago

Decree of Justice and Gustcloak Harrier aren't legal, mate.

Wake the Reflections is bad, given that your only tokens are 1/1s and it's not repeatable. Drop all three of your Sorceries for 3x Disenchant, which is so much better (instant speed). Artifact and Enchantment recurring are never seen, so the instant speed is almost strictly better.

Put in 4x Honor of the Pure

Drop Ajani's Presence for another Reciprocate.

Drop Anointer Priest for 2x Soul Warden OR Soul's Attendant.

Go down the Loxodon Partisans for another 2 Preeminent Captain.

Go down Seraph of the Masses for another Precinct Captain.

Go down the Veteran Armorsmith and the Victory's Herald for 2x Field Marshal and another Captain of the Watch.

Let's try it like that for now.

LeBeerCat on Small army

2 months ago

That sounds cool. For the soldiers, maybe some Precinct Captain, Legion Loyalist, Sunhome Guildmage, Tajic, Blade of the Legion or Anafenza, Kin-Tree Spirit but she doesn't play well with tokens...

Recover819 on Gideon Planeswalker

3 months ago

I'd go an all white soldier deck with this. Especially if you are just doing casual. I'd also hone down on which Gideons you want to play. It will help with activating them.

I'm kind of a Kytheon guy myself. So I'd run 2-3 of him and work on getting many soldiers on the board as soon as possible.

Precinct Captain

Brimaz, King of Oreskos

Thalia, Heretic Cathar

Honor of the Pure

Mentor of the Meek

Odric, Lunarch Marshal

Thalia's Lieutenant

Xica on Call The Reinforcement!

3 months ago

So lets pick the deck apart in detail:
1# If you don't have removal resistant creatures (like Slippery Bogle) you don't run cards that have "enchant creature" (with exception of enchantments like Rancor that don't go the grave). Because you should not allow your opponent to trade + Fatal Push for your 2 cards, and 2+ mana.
(and 2 cmc cycling cards like Angelic Gift are not much better)

2# Playing very dumb beaters is a bad idea. Especially if they need you to have a large board presence to do ANYTHING at all.
People tend to call these "win more cards" because they won't help you if you are in a bad position, and if you are winning already, what is the point in playing them?
I am talking about Crusader of Odric & Seraph of the Masses.
And even if we disregard the problems described above, when tokens are board wiped thy will self destruct.(since they will have 2-3 damage marked on them until end of turn, and when your tokens leave the battlefield, their toughness will fall below 2/3 - so they will swiftly follow)

3# Seller of Songbirds < Precinct Captain - so you shouldn't play 4 bird traders & 1 captain, but the reverse.

4# Akroan Horse is terrible - it only exists to reference the Trojan horse, for more greekish impression for the set. Artifact creatures are dangerous, to the player who plays them as they are hit by both artifact and creature removal/hate cards.
And the wooden horse is bad even without this fact, its so bad that you wouldn't even want to Harmless Offering it to the opponent, as its simply not worth the time and mana investment.
(it takes time to get to 4 mana in a 19 land deck that lacks filtering)

6# Mausoleum Guard is a worse Promise of Bunrei, the latter is an enchantment (thus very few people have stuff that would exile it unlike the guard which has high chances of meeting Path to Exile. The enchantment is also 1 mana cheaper, and if its played all your creatures will have the effect, so if any 1 of them dies you get the bonus (its much easier to not block a 2/2 tha to not block even a single one from the incoming horde of tokens)

7# Paragon of New Dawns; Phantom General < Honor the Pure, Intangible Virtue, Spear of Heliod & even Glorious Anthem. (honorable mention goes to Archetype of Courage because first strike is awesome if your are defending your life total from a weaker board position)

8# this deck simply doesn't have enough lands to support its (unnecessarily) high mana curve.
You are playing 11 4cmc cards in a deck with 19 lands, and you neither have ramp, nor card filtering to help you get to the necessary mana.
This means that those cards will likely just sit in your hand while you are being beaten to death by Tarmogoyf, Reality Smasher, or even a mono white token deck that runs a proper curve and/or the same effects for cheaper costs.

Giving your board indestructibility is the least of your worries, but you could theoretically accomplish such (or similar things) in modern (of course not with your mana source density):
Selfless Spirit, Frontline Medic, Knight Exemplar, Eldrazi Monument, Avacyn, Angel of Hope (Privileged Position)

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