Felidar Sovereign

Felidar Sovereign

Creature — Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Rare
Battle for Zendikar (BFZ) Rare
Zendikar (ZEN) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
2019-10-04 Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Felidar Sovereign occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Latest Decks as Commander

Felidar Sovereign Discussion

Hi_diddly_ho_neighbor on Why don't we see more ...

2 weeks ago

He used to see a lot of play. Hellkite Tyrant and Insurrection were the big red finishers early on in EDH. However, the format has evolved since and both spells are pretty slow and easy to see coming. Like mentioned above, the Tyrant is pretty solid in decks which can quickly capitalize on the dragon's ability (i.e. Feldon of the Third Path/Purphoros, Bronze-Blooded decks) or synergizes well with the deck's strategy (i.e. Artifact/Dragon decks). Outside of that though, it's an expensive card (both CMC and $$) that won't provide any immediate value and it will immediately draw all the hate from the rest of the table.

Analogous cards to me are Felidar Sovereign and Black Market. Both are very strong cards that can win you games, but each have a high CMC and require a delay before you can truly benefit from their abilities, all while drawing the ire of the table.

sygg66 on Everything is black and white with you

4 weeks ago

Hey man, your Friendly Neighbourhood Deckbuilder here. as you requested ill be helping you with your lifegain deck today. some cards i would remove and reasons as to why.

Accursed Witch  Flip -for what she does (which is meh at best) she costs too much mana. too slow. Night Market Lookout bad card Opaline Unicorn way better mana rocks out there Xathrid Gorgon slow for what it wants to do. much better cards in these colours with the same cmc. Paradise Mantle dont really need it Final Reward way too expensive for what it does Pharika's Cure really weak for a hard 2B Tribute to Hunger giving your opponent a choice is most times bad. token decks exist. Unholy Hunger 5 cmc to kill one creature and a requirement to hit the incidental life gain? oof. Fate Forgotten my recommendations will render obsolete Fated Retribution better replacement recommended Visara the Dreadful Seer's Lantern meh Elbrus, the Binding Blade  Flip Shimmering Grotto you can stand to cut a land of two Swamp see above Vampire Envoy can do better Desecration Demon its fine but not necessary Reya Dawnbringer lets face it, great ability, but with 9 mana i hope youre doing more than waiting until your next turn for a big play... with 9 mana you wanna try to win games.

here is what i have for you my friend

Heliod's Intervention one of the better cards in white recently, this deck loves the options here. Felidar Sovereign win con Merciless Eviction probably the best boardwipe these colours can ask for Fumigate amazing wrath Suture Priest great at any point in the game Utter End fantastic removal at a fair cost Talisman of Hierarchy decent rock Gray Merchant of Asphodel life gain synonymous Erebos, God of the Dead too good not to run Vona, Butcher of Magan so much better than visara K'rrik, Son of Yawgmoth best black card next to his dad Athreos, God of Passage incredibly good to keep wearing out your opponents. much better costed than reya Torment of Hailfire good game. Bolas's Citadel so beyond powerful when your life could be 300... Tainted Sigil very impressive when partnered with a big life drain spell (...if you havent already won) Bloodchief Ascension a game winner if not dealt with Test of Endurance win con Black Market gotta pump those x spells up!! Beacon of Immortality very cheeky with tainted remedy. dont use against me dawg.

Omnes_Spiritus on Lifegain for the Win

1 month ago

My first suggestion would be to add Arcane Signet. You will have a use for it in essentially every EDH deck, like Sol Ring.

In terms of competitive play Heliod, Sun-Crowned + Walking Ballista is considered the strongest life-gain combo (its a bit on the expensive side though). As seen here https://tappedout.net/mtg-decks/im-walking-on-sunshine/ For your win condition Vizkopa Guildmage can situationally be cheaper than Sanguine Bond.

While there isn't much combat in competitive EDH, the 2 creatures that stick out to me are Serra Ascendant and Tymna the Weaver. Building on their styles of life-gain Serra Ascendant could easily be parred with Divinity of Pride, Resplendent Angel and Felidar Sovereign. Tymna the Weaver is an incredibly oppressive draw engine that synergizes with token-esk strategies. In modern, there is a fringe deck generally referred to as Soul Sisters that uses Soul Warden and Soul's Attendant in conjunction with small creatures to generate life gain triggers. With this, you can draw cards with Mentor of the Meek, Skullclamp, Dawn of Hope and Alhammarret's Archive. Other notable synergies include: Ajani's Pridemate, Angel of Vitality and Archangel of Thune.

Other fun stuff: Extort, Spirit Link + Lifesteal, Blood Artist/Zulaport Cutthroat/Cruel Celebrant, Sorin, Vengeful Bloodlord and Kambal, Consul of Allocation.

Here are some recourses I use to build decks:

https://scryfall.com/advanced

https://edhrec.com/themes/lifegain

https://www.mtggoldfish.com/articles/budget-magic-94-15-tix-modern-stake-sisters

sad_2980 on Lifegain for the Win

1 month ago

KorandAngels Felidar Sovereign and Test of Endurance are in the list. I'll add Evra, Halcyon Witness to the maybe board and try to find some room.

KorandAngels on Lifegain for the Win

1 month ago

Why did my card name not work? [Felidar Sovereign] Felidar Sovereign [Evra, halcyon witness] [Test of Endurance]

taofuerza on Equenauts

1 month ago

I am trending away from global enchantments in favor of repeated life gain or creature generation in this batch of edits. I made sweeping edits in several categories:

  • Lands

Swapped out 8 Plains for Cryptic Caves, Desert of the True, Encroaching Wastes, Idyllic Grange, Karn's Bastion, Labyrinth of Skophos, Radiant Fountain and Secluded Steppe.

  • Defensive Auras

Upgraded Pious Interdiction to Recumbent Bliss (which would potentially provide many instances of life gain instead of 1) and dropped Bonds of Faith in favor of Gossamer Chains.

  • Offensive Auras

Upgraded Chosen by Heliod to Soaring Hope, Hope Against Hope to Spirit Mantle, Indomitable Will to Gift of Immortality and Ordeal of Heliod to Sunbond.

  • Sorceries

Upgraded from Blessed Reversal to Aetherflux Reservoir, Plea for Guidance to Silent Sentinel and added Pegasus Stampede for more ETB creature triggers.

  • Vanilla Creatures

Swapped out generic flyers (Armored Pegasus, Concordia Pegasus, Loyal Pegasus, Mistral Charger, Stormfront Pegasus, Wingsteed Rider) for ones with more ability or utility (Pegasus Charger, Plated Pegasus, Eiganjo Free-Riders).

  • Relevance

Bigger is not necessarily better so I opted to swap out Serra Avatar for Danitha Capashen, Paragon.

  • Defense and Removal

I swapped out Elspeth Conquers Death and Ghostly Prison in favor of Sacred Mesa and Monastery Mentor and Giant Killer for Frontline Medic.

  • Boost

I also replaced 3 boost effects (Commander's Insignia, Dictate of Heliod, Honor of the Pure) with 3 alternate win conditions (Test of Endurance, Felidar Sovereign, Archon of Redemption).

  • Life Gain

Replaced 3 less efficient or reliable life gain sources (Soldier of the Pantheon, Righteous Cause, Honden of Cleansing Fire) with better ones (Soul's Attendant, Auriok Champion, Pious Evangel / Wayward Disciple, Linden, the Steadfast Queen, Answered Prayers).

dingusdingo on "fair" win conditions in casual ...

1 month ago

To make fun casual decks

  • Win from combat or damage
  • Include winning cards that give time to your opponents, like Felidar Sovereign which gives them a full rotation to deal with the card.
  • Winning on turn 10 or later

To make higher power decks

  • Establish board presence and squeeze opponents out then combat damage
  • Include combo cards that can win immediately
  • Threaten oppressive board state or winning combo around turn 6 or 7

To make competitive decks

  • Create a toxic lockout board state if you wish to win via combat damage
  • Include efficient two card combos, preferably with protection available
  • Aim to lock the board or land winning combo on turn 3 or 4.

The greatest metric is on what turn you can reliably win with your deck. These are also helpful because they tell you by what turn your deck should have interaction available for an opponent's combo

As far as cards like Contamination, its just like Armageddon or Blood Moon or Wrath of God. Wipes and permanent lock out type cards DO exist and will see play. You can take reasonable steps to improve your deck while mitigating the impact of these cards by diversifying permanent types. The full suite of Talismans and Signets is inexpensive to purchase, and provides protection against land hate while also accelerating and color fixing, I would run these in a 3 color casual deck even without an opponent having a Contamination. You can also diversify into creature based mana like the Elves.

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