Felidar Sovereign


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Limited Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battle for Zendikar (BFZ) Rare
Zendikar (ZEN) Mythic Rare
Promo Set (000) Rare

Combos Browse all

Felidar Sovereign

Creature — Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

Price & Acquistion Set Price Alerts




Recent Decks

Felidar Sovereign Discussion

evkede on Shalai's Potent Plenty

19 hours ago

Thanks for the input, wisegreenbean. I removed most of those before reading your comment, but those that are still in the list will stay for now. Felidar Sovereign will likely be cut, but it is a reasonable body with lifelink, and can occasionally win the game.

Sunscorch Regent is a card that I think you're underestimating. It can get enormous, and gains a little bit of life. That said, I made this list in about 40 minutes this morning, so I am still very much testing cards in and out.

The Aura/Equipment package: Heliod's Pilgrim does only get auras, and while the package might be too cute, the versatility is definitely worth testing before I make a final decision. Open the Armory can get me Swiftfoot Boots, Skullclamp, or Behemoth Sledge, and feels much more strong a consideration for it.

Hydra Broodmaster is a test card solely because of Shalai's hexproof giving. Depending on whether she tends to be killed off or not, it may or may not make the cut. The strongest consideration is that Like WG does in edh, overextending into a wipe can easily lose this deck the game, and having a way to add to my board meaningfully without playing out more cards from hand is worth considering.

wisegreenbean on Shalai's Potent Plenty

20 hours ago

I reckon average CMC probably needs to come down overall. You have almost no ramp in the deck, afterall, only like 5 cards. 21 at >5 CMC seems pretty whack, especially when your commander is a mana sink. Farhaven Elf and Wood Elves seems reasonable value with your creature synergies.

Felidar Sovereign seems not synergistic. Low life gain opportunities.

Reya Dawnbringer is clunk town, particularly with lots of other ways to reanimate/prevent creatures dying.

Hydra Broodmaster will probably be a 2 turn process. That's usually a 7/7 for 6, followed up by 3 3/3s if it lives. 19 power for 13 mana isn't really an exceptional rate on mana efficiency, and it offers so little utility.

Yosei, the Morning Star seems ambitious with your fairly small reanimator suite.

Sunscorch Regent seems a bit like a do-nothing fatty.

The Great Aurora feels pretty bad when you really aren't a dedicated token deck.

Angelic Arbiter is a giant awkward fatty that ALSO gives your opponent choices. Don't love it.

The 'aura package' might be too cute. I think you already are working in a lot of different directions there, between trying to be a counters deck, and a hatebears deck, and a tokens deck. Open the Armory and Heliod's Pilgrim are not exceptional. This makes Lignify pretty bad too.

You have a variety of field sweeps despite being a creature deck. I don't think this is wrong, but given the effort you've put into 'indestructible synergy', the sweeps that bypass indestructible seem problematic for you. Note, this still leaves you with 5 sweeps after Hallowed Burial and Descend upon the Sinful are cut.

Joker207755 on I Love Pussy...Cats!

21 hours ago

Felidar Sovereign would have a good home in here no more then 2 I would think because of all the gain. What is the plan with life gain and you need a Path to Exile to removal and 2 of them would no you good

DRmagic2017 on All this pussy

22 hours ago

Hello! Nice attempt. But could you tell more about your strategy please? Cats tribal? Life gain? Well in any case you need something to protect your creatures. Brave the Elements is the first card on my mind. I also advice you to think about removal. Path to Exile: cheap, fast and Modern legal. And yes, if you plan to build a life-gain deck you should definitely look at Felidar Sovereign - he might be your WinCon.

carpecanum on G/W Cats/LL

1 week ago

Yes to ramp spells. Much harder to destroy lands than artifacts or enchantments and commander games are long enough to see everything destroyed. Bring your land total up to around 35 with 5 - 10 ramp/ mana rocks. Cats are mostly cheap to cast so you don't need to go crazy with the mana.

I'd choose about half your present cards except creatures to make room for forests and plains. You could lose a few of the least remarkable creatures but I like creature heavy decks.

Felidar Sovereign and Chameleon Colossus would fit and Changeling Titan is big and gives you a left over cat if he gets killed.

Melchezedek on Ajani's Angel

1 week ago

One of the things you might look at is the use of some NON-Basic Land cards that are B/W and when tapped you gain 1 Life, like Crypt of the Eternals. In addition other Non-Basic Land cards that are W/(U/G/R) and B/(U/G/R) like Cinder Barrens and Clifftop Retreat also open up the possibility of expanding your deck to include multi-colored cards or in this case Red cards if desired.

Also you might consider adding Regal Bloodlord to your deck to work in concert with Ajani's Pridemate and Diamond Mare. These are also aided by Crypt of the Eternals as discussed above. Also if you decide replace some the Basic Land cards with Non-Basic Land cards, take a look at Sunscorched Desert for possible inclusion.

I also have thought of building a LifeGain deck built around Felidar Sovereign for Modern. +40 life is a hard number to get, but building the deck would be fun, irrespective of its playability.

These suggestions may not be exactly what you're looking for, but I hope I've given you some food for thought.

DrukenReaps on Divine Decree

1 week ago

Hellvetti_The_Lord_of_Riots Felidar Sovereign does the same as Test of Endurance so you could swap them if you want the enchant version more or I've really been considering dropping Debtors' Knell from the deck. It is just too late in the game for a deck that doesn't really care about returning creatures very much.

The archfiend would be awesome in the deck too I just haven't gotten around to picking any up. I want one for this and my Dungeon Of The Occult. Not too sure what would come out for him though. Maybe Wound Reflection, how much of this effect is actually needed in one deck? More likely something else would come out though.

Zarathoustra on Got A Life Bro?

3 weeks ago

This deck looks good, my burn deck would definitly struggle against it. Only thing I can say is about your mana curve, 20 lands and no tools to get more mana can be complicated. If your win condition is Felidar Sovereign+Beacon of Immortality, you'll have to find the ressources. +1 anyways.

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