|Commander / EDH||Legal|
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Creature — Dwarf Soldier
When Fairgrounds Warden enters the battlefield, exile target creature an opponent controls until Fairgrounds Warden leaves the battlefield.
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Fairgrounds Warden Discussion
1 day ago
Betulas - Yeah, I am still considering the Banishing Light and I think you're right, Pia Nalaar, Thopter Engineer, and Fairgrounds Warden may be the weakest cards in the deck as it stands. More playtesting required.....
2 days ago
Actually thinking about it you could drop Fairgrounds Warden in favour of Banishing Light as then you'd have 13 vehicles for 12 dwarves, but surely you need a ride for Depala, Pilot Exemplar?? This would allow her to drive rather than side-saddle...
2 days ago
Deck looks great. Having played against this recently I like some of the changes you have made.
At a cursory glance it looks like you only have 5x spot removal? I understand that Fairgrounds Warden can play a role in this so perhaps I'm being over critical, however it would be nice to squeeze in a Banishing Light? This would give you much more versatility in the spot removal department. I do like however the 13/13 Dwarves/Vehicles ratio. So perhaps you would have to drop something else?
Let me know what you think...
2 weeks ago
2 weeks ago
One of the Fairgrounds Warden effects or one of the Frost Lynx effects. You have a lot of effects like that already, and if you overload too much, you're drawing dead against the spellslinger decks that run few/hexproof creatures (Glaring Spotlight for that?). Open the Armory seems kinda odd too, as you only have a total of 4 targets in the deck. Fabricate would be more flexible.
4 weeks ago
If you're putting all that strain on your manabase to play four colours, you might as well play the best of those colours. Bounding Krasis and Fairgrounds Warden are fairly weak creatures, which could fairly easily be replaced by more powerful 3-cost creatures in Goblin Rabblemaster and Renegade Rallier.
To complement that, a manabase of the full set of 12 fetchlands + 2 of each battlelands + 1 of each basic lands + 2 or 3 others would be ideal. Right now, the manabase is skewed to support red the most even though it is the least played colour. The manabase I suggested would leave you with enough white and blue sources.
I would also recommend cutting a number of 3 drops and replacing them with 2s.Jace, Vryn's Prodigy Flip, Duskwatch Recruiter Flip, Greenwheel Liberator and Voltaic Brawler are cards I'd look to choose from.
1 month ago
my advice for you is just keep naya colors. I don't know if Cryptolith Rite suits this deck so ill just stick to mana ramps Channeler Initiate and Servant of the Conduit w/o Loam Dryad and add more payoff cards like Aetherwind Basker, Ulamog, the Ceaseless Hunger or something like that for dubious challenge.
again, I will add more blinkers in this deck namely Fairgrounds Warden, Eldrazi Displacer and the new Angel of Sanctions. For card draw, you may consider Ajani Unyielding - it reloads your hand, Rishkar's Expertise - draw x cards and cast Mirrorwing Dragon for free or Chandra, Torch of Defiance - you know what it does to you.
you may take a look on my deck that revolves Dubious Challenge for more help.
SCORE: 9 | 11 COMMENTS | 1649 VIEWS | IN 1 FOLDER
1 month ago
I'd take out Rise from the Tides for another Torrential Gearhulk or just sub in Linvala, the Preserver in mainboard. For the same mana, I feel like those two get you more value overall. Either them or Fumigate, since it accomplishes the same thing as Tides (beat go-wide strategies and buy you time) for less mana.