Ranger of Eos
Creature — Human Soldier
When Ranger of Eos enters the battlefield, you may search your library for up to two creature cards with converted mana cost 1 or less, reveal them, and put them into your hand. If you do, shuffle your library.
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Ranger of Eos Discussion
7 hours ago
WhisperingBlade, I took your comments into consideration and decided that at lot of them made a lot of sense; I worked some ideas in without increasing the budget by too much (it helps that my dad sold me a Ranger of Eos and Path to Exile for 5 bucks lol). If you have any other thoughts, please let me know!
1 day ago
This looks really good with the budget you've allotted to yourself! I play humans in modern as well (although I definitely didn't budget mine because I have no willpower), so I have a few suggestions for you. I understand that you want to keep the deck at around $100, so feel free to disregard any cards you may consider expensive. I'm going to mention them though in case you ever have the chance to trade up to them or you just want to save up towards them.
Kor Firewalker is the card to play instead of Lantern Scout against aggro and burn. Just about any aggressive deck you see will play red, and this can really seal the deal. If you like Ranger of Eos (a card I'll mention in a few moments), Burrenton Forge-Tender can also be good because it is tutorable, and can protect your team against red damage based wipes or trade with burn spells.
Mirran Crusader is really good sideboard tech for $2. Playing this against Jund is really solid.
Ranger of Eos is a solid way to recover on the board against wipes. I personally prefer this to Make a Stand in the sideboard because you don't need to constantly be holding up mana, you can just play it afterwards fetching two Champion of the Parish and get right back on track. The MM3 version is super cheap now compared to what the original was.
Brave the Elements is absolutely insane, and I personally believe it is an auto-include in any white weenie build. Allowing your guys to dodge removal, damage based wipes, or just become unblockable by a color is super great for 1. It also gives you outs when your opponent has built up a large boardstate that you don't have much hope of getting through.
Path to Exile is a bit more expensive, so maybe this would be something you could work towards. The new version is about $6 each right now, which is pretty solid for arguably the best removal spell in modern. Having removal will really help you to interact with other decks and remove blockers, so I'd seriously consider this if you can.
Thraben Inspector is no slouch. You should consider this card as a 3-4 of if you have trouble with midrange or control in your meta. The extra draw also helps your to get to your sideboard cards a little faster, and helps you to have ample gas to go into longer games. One other thing to note is it helps you so that you get less blown out by mass damage effects like Zealous Persecution and if pumped Pyroclasm/Kozilek's Return that will occasionally come in against you games 2 and 3.
Precinct Captain is pretty good and could either replace Hanweir Militia Captain Flips or Consul's Lieutenants. The reason this might be a bit better is because it is a bit better against targeted removal assuming it can get a hit in. I wouldn't say it is strictly better than the above mentioned cards I think you could replace with it, but if you find that you struggle against that sort of thing, I'd look into him. Helps that he is less than $.50 each.
If there is anything else I can help you with let me know! I'd love to talk in further detail or answer any questions you might have. Good luck with the brew!
3 days ago
3 days ago
It's not so much as it's necessary to splash white, it's more of that it doesnt cost much to do so. You can still have the deck function fine without the white splash. It just gives you acess to cards like Lingering Souls and Ranger of Eos which are nice in certain match ups.
I'd look into ways to deal with enchantments yes. Leyline of Sanctity (shuts down your discard) and Blood Moon are the two most problematic. (i've seen some decks run Worship but that isn't as common.
Your discard will help take it out of their hand, but if they topdeck it and play it immediately, you could be in trouble.
Here are some options:
Abrupt Decay hits blood moon and is good against creatures as well but can't hit the other enchantments i mentioned
Destructive Revelry: I'd consider this one the most out of what i've listed
Maelstrom Pulse: Effective but a 3 mana sorcery is pretty slow
Nature's Claim: hit's what you need it to for cheap. The life gain sucks but the card is the most mana efficient
keep in mind if you do have an instant speed answer to moon, you can tap your mana for the right colors while the moon is on the stack, let it resolve, then cast the removal for it as soon as you get priority
Also one more thing i forgot to add earlier, i'd have 2 Spellskites in the board
4 days ago
Pretty unfocused. If I were you, I would cut Attendant for 4 Grand Abolishers. I'd also add 1 more Thalia's Lieutenant, as well as 1 to 2 Imposing Sovereign in the place of your Precinct Captains. Increasing Devotion is waaaaay too much mana for what it does. Replace it with Brave the Elements. Replace Rebuke with Path to Exile. Cut two Ranger of Eos and replace with a one- or two-drop, something like Student of Warfare that's a more reliable mana sink. Also, maybe a couple of Mana Tithe and some Wrath of God in the board.
1 week ago
Nice take on sisters
cards worth considering:
1 week ago
Nice build! I love the card advantage accrued via Inspector and Confidant.
The two creatures that stand out to me as candidates for being pared down are Grim Lavamancer and Student of Warfare. While I'm a big fan of both, Lavamancer isn't usually great in multiples, especially in a creature deck. You can say the same for Student, with the added complication of him growing off white mana only in a three-color deck.
I'd drop Student to a one-of, and Lavamancer to a one- or two-of. With the open slots, perhaps consider Ranger of Eos for yet more card advantage while tutoring up those two (or whoever else you need).
Contra the comment above, I wouldn't run Brave the Elements--too many non-white creatures. Instead, consider a card like Return to the Ranks to repopulate your board, should a sweeper evade your Charms.
+1, and good luck to you.
1 week ago
@SavageGaul Thanks for the kind comments I'm actually fairly new to magic but how many of the Return to the Ranks would you recommend? I'm thinking around 2, more than that might get cloggy. I'm a little worried about running lightning Mauler because I'd be afraid wouldn't draw into enough one drops to pair him with on turn 3 to get the full benefit of the double haste.
I noticed the Inspiring Vantage was a four of in your deck do they work well for you? Would you recommend subbing anything in my land base for them?
I also have gotten recommendations for Ranger of Eos but most games for me are over around turn 3 so I'm unsure if it would be worth investing in since I rarely make it to late game.
I didn't know about Kor Firewalker until I saw it on your sideboard and I LOVE it. How many would you recommend running on a sideboard? It's sided for against burn I assume?
A few other cards I liked in your deck but not sure if they would fit in: Lightning Berserker (this seems like a straight up win condition with enough red), Thraben Inspector (I was considering Mentor of the Meek but I like this a lot) and Alesha, Who Smiles at Death (This just seems like a super troll card oh no you killed my 1/2 drop nah he's fine.)
I also liked your deck a lot since it was just a horde of creatures that your opponent can't really get rid of I might have to experiment with that.