Lapse of Certainty
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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Lapse of Certainty Discussion
1 week ago
I'm actually in the process of doing some tuning now. I've swapped out a lot of the pillow fort type elements for more control and things with a bit more bite.
Lately our meta has been fairly slow and the deck has done pretty well overall. I found that a lot of the attack deterrents like Windborn Muse and Norn's Annex weren't really doing much for me in practice and deeper in the game they were basically dead cards.
If there were more token decks in our playgroup and less board wipes/mass bounce played they would be a lot better. Same situation with Crawlspace.
I did find in the last version that I was wanting for some more aggression in the later game. From a political point of view I probably wouldn't play Iona, Shield of Emeria or Catastrophe in the early game but later on they would be very helpful.
When I first built the deck I had left out stuff like that but now that I've played more I would definitely prefer the cards be in my hand and decide whether to use them in the moment.
I'm interested to see how these latest changes work out. My hope is that the control elements will be useful in more situations but we'll see!
1 week ago
1 month ago
I'm not an expert on mana base construction, but isn't 32 lands and 15 mana rocks an extreme ratio? I know the general rule is "2 rocks = 1 land" so your total is still 39.5 "lands", but still, 47 cardslots are dedicated to mana production, meaning you will draw less gas. I think so many rocks also forces you to resort to some that are worse than simply lands. Having a rock instead of a land only ramps you if you are already hitting all your land drops, and 32 lands probably won't do that for very long. Once you empty your hand of land, drawing a rock actually slows down your mana compared to a land, and rocks are easier to destroy; Cyclonic Rift and Vandalblast hitting 1/3 of your mana sources really hurts, for example. The trio of diamond rocks are most cuttable; Coldsteel Heart is better. Gratuitous Violence and Phage the Untouchable are hardest to cast, so if your mana isn't consistent enough I think they must be the first suspects.
There are 13 board wipes, is it possible for that number to go down? I notice there are very few sources of direct card draw, so maybe the least good wipes can make room for that. Outpost Siege should always be on Khans, so Phyrexian Arena would serve better.
Open the Armory is a voltron staple, but this list has only 7 targets for it. Battle Mastery is a good one, and Loxodon Warhammer can replicate the function of Homicidal Seclusion. Tenza, Godo's Maul is super efficient. You can also add a negative aura so Open the Armory can function as removal. Replacing Banishing Light with Arrest for instance.
How has Lapse of Certainty been? Holding up 3 mana for a worse Cancel seems unexciting even if you are exploiting your opponents' color pie expectations, though I do like Not of This World and Rebuff the Wicked since it's much easier to hold up 0/1 mana, and Not of This World even counters abilities!
Nephalia Academy is a curious choice to me, I suppose discard is common in your meta?
1 month ago
VineFynn you don't have enough land. Even a mono coloured deck (normally red) with a low mana curve, nothing over , runs a minimum of 18 lands. You need at least 23-25 probably 4 of them should be Seaside Citadel, if you want to stay 3 colour.
Next issue is you only have 12 creatures and it takes 4 to flip Hanweir Militia Captain Flip, you either need more creatures or cheap token producing spells. A good drop is Champion of the Parish. Another consideration is using creatures to provide your stalling, either deathtouch or creature with abilities like Archangel of Tithes.
In modern you don't need to splash blue for counter spells; Mana Tithe, Lapse of Certainty and Dawn Charm all provide that trick, in the case of the charm a couple of other options too. If I'm honest I'd remove all the ramping spells and switch the deck to be a one with a bit more focus.
Hope this helps.
2 months ago
Let's do this! I love Boros voltron.
Suggest this additional add to the Sunforger package Lapse of Certainty no one EVER expects the Boros Counterspell.
2 months ago
So i've playtested this a lot. (i really love this as a concept. It's like instant reanimator, but more consistent damage, rather than tap trigger trigger you die.) I have a few things i think you should put some thought into.
first, this deck can be slow. That's ok, but you have no way of stalling; not even any removal.
next, I found that Brass Squire, Metallurgeon, and Steelshaper's Gift could end up being dead draws very frequently. I think you can lose Steelshaper's Gift entirely since 8 cards of your deck constitute that win condition anyway. Brass Squire is trickier since he can accelerate your win condition, he's not something i'd want you to cut. Instead, i think you should run 2 or 3 of him rather than 4. Metallurgeon is in a weird spot too. Both he and Welding Jar do the same thing in your deck. I think going from 6 of that effect to 4 would be excellent; whether thats 4 jars or 4 urgeons, or 2 of each. Doing this will give you space for the much needed removal in your deck.
As for removal/a way to stall; you will potentially be opening 6 card slots for your deck. I dont know how casual friendly you want to keep this. if you wanna go hardcore, Path to Exile (though id wait for mm17 to release before you spend money on them). alternatively, you're also in the right colors for Lightning Bolt. If you want to go really budget, there is Oblivion Ring, Condemn, Sunlance (should really play bolt over that one), Journey to Nowhere, or a personal favorite of mine, Oust.
If you would rather go the stall route, the first card that comes to mind is Ghostly Prison. This is a hose, however, so im not sure how keen your friends would be on it. alternatively, Wall of Omens is amazing, and would actually benefit your deck as a cantrip to draw into your combo pieces more quickly. if you'd like a funnier budget option (though i cant believe this card is actually as cheap as it is), Boros Reckoner was once a $20 staple in boros aggro decks. he's lost his pricetag but is still just as awesome.
anyway, let me know your thoughts on this proposal
3 months ago
Grenzo, Havoc Raiser is basically in a testing spot. It is OK, and will likely be rotated out. It is interesting in that it can be like a backward Pillow Fort card, or punish cards that use topdeck manipulation, including my own Lapse of Certainty, making it a hard counter. In play, it has been less than stellar, and I am realizing that I would rather have a harder control card, a better Pillow Fort or Rattlesnake card, or a stronger wincon. It was fun to explore the steal archetype with this card, but it is becoming more obvious that it is not in line with the deck as much as I want. I will probably try to find another wincon that is also a control or Rattlesnake card to replace it. Maybe I will try Exsanguinate finally.
3 months ago
@xSKINCOLLECTORx -- thanks for the suggestions :)