Lapse of Certainty
Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.
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Lapse of Certainty Discussion
3 weeks ago
The lack of Lost Leonin in this deck is painful! It's a T3 kill with Ajani, Caller of the Pride, Duelist's Heritage or Berserk, Turn 2 even with Mana Crypt, Chrome Mox, or Mox Diamond and the right land drops.
Speaking of land drops, if you're going 1v1 competitive, you have GOT to drop all of your lands that enter tapped. Cathedral of War, Path of Ancestry , and Temple of Plenty are going to be doing more harm than good preventing you from getting your 1-drops out!
I'm not a big fan of the swords in Arahbo outside of Sword of Fire and Ice. The others give your creature protection from green or white, preventing eminence from working properly. Same thing with Lightning Greaves, since Shroud means NO player can target the creature, not even yourself.
For 1v1 competitive, I feel your curve is much too high. You're not going to be able to cast cards like Nacatl War-Pride in time if your opponents can assemble their game winning combos and strategies by Turn 4 or 5. Personally speaking, I think Elspeth, Knight-Errant is the best of your 4 CMC+ drops, and I'm not sure if the others are worth including in 1v1. If you want another 4 drop, consider Triumph of the Hordes, which can knock out a player in one turn with a double striker like Skyhunter Skirmisher or Adorned Pouncer.
You could also use some better card draw and card selection. Tutors like Enlightened Tutor and Eladamri's Call should be might tempting here. For draw, Smuggler's Copter gives you great selection while getting some easy pokes in.
Your deck also has almost no instant speed removal outside of Swords to Plowshares. Get a Beast Within in there as an emergency combo shut off, or other interaction cards like Silence or Lapse of Certainty.
1 month ago
1 month ago
Like the direction your deck is going but I do have some suggestions for the counter spells you are running. I think you should definitely be running Forbid and Lapse of Certainty. I think when you can afford it most certainly work in Liliana of the Veil.
1 month ago
Lapse of Certainty is another counter spell you could throw in.
2 months ago
I currently run a Sunforger package in a 4 colour blood deck and have found Swords to Plowshares, Path to Exile and Chaos Warp to be enough value by themselves (there are a few red/green cards too but you can't run them).
Fire Covenant is also a good choice depending on your meta.
Secret tech though is Lapse of Certainty.
2 months ago
Classics in Mardu include:
Removal like Crackling Doom, Chaos Warp, Oblation, Swords to Plowshares, Path to Exile, Return to Dust, Wear / Tear, Utter End, Anguished Unmaking, Mortify, Unmake, Terminate, Pyroblast, Red Elemental Blast.
2 months ago
I very much like your mana base, though I think it wouldn't be remiss of you to add a few more utility lands in the mix. In particular, Rogue's Passage can allow you to guarantee damage gets through, especially since you aren't running many sources of evasion. Blighted Woodland taps for mana and can ramp you later for the long game, while Hashep Oasis and Shefet Dunes are cheap and can pump your creatures.
Going back to evasion, your deck doesn't have a whole lot of it. Many Arahbo decks are running Rancor, but I feel too few of them are also running Gryff's Boon. It works surprisingly similar to Rancor, albeit it's a little bit more expensive. Still, given that it has built-in recursion means that you can consistently keep your cats in the air. If you end up adding more equipment, Prowler's Helm and Trailblazer's Boots practically guarantee your creatures will become unblockable.
If you want to stick to strictly creatures, on the more expensive side we have Pride of Lions that can damage your opponent regardless of trample/blockers. Very neat!
For 1v1, you can get a very quick kill in with Lost Leonin... with Infect plus Arahbo's eminence trigger, that's a 2 turn clock on one creature! The best part is that it curves very well with Ajani, Caller of the Pride for a turn 3 kill. If you'd like more ways to curve into a T3 kill in this deck with Lost Leonin, Duelist's Heritage and Silverblade Paladin both enable double strike for 3 mana.
The last bit of advice I have is in regards to cards in your deck like Thalia, Heretic Cathar. Personally, I think you should go big or go home on the stax types of effects. Just by themselves, they are mostly minor inconveniences. It is much more effective when you can combine Thalia with multiple effects that tap and lock down your opponent. At the very least, consider cards like Silence and Lapse of Certainty to throw your opponent off. Rule of Law for is fun option that also happens to have Leonin on it... flavor points!
2 months ago
I like many of your cards and others, not so much. Ill start with the good part.
Shivan Harvest: Awesome, gonna have to include that in my own deck. I keep forgetting this card exists.
Mardu Ascendancy: Yes and no. The first part of the enchantment is decent for an aggro deck, but the second part will be mostly useless. Your biggest enemy will be wraths, not combat. If you're running Edgar, you will probably have the most creatures.
Obzedat's Aid: A great card.
Lapse of Certainty: It always helps to be a little tricky. A spell like this will never go unused if you draw it during a game.
Bitterblossom: An excellent card for Edgar. I'd run it myself if I had one.
Now for the bad:
Quag Vampires: I would swap those guys with a
Shadow Alley Denizen, who gives more utility.
Vedalken Orrery: Why? You'll not generate a large amount of mana with this deck and your sorcery count is also low. Not worth the slot in this deck.
Ghostly Prison: You're gonna have a buttload of creatures, so it's just better to block with those, instead of a 3 cmc enchantment that you could replace with Vindicate, Shared Animosity, or a Boros Charm to protect yourself from wraths, which will make you cry. Also, you could fetch that last card with your sunforger, so there's that.No Stromkirk Captain? You just HAVE to run this guy, no way around that.
Ranger of Eos: Your one drops are not that impactful to warrant him being here.
Lastly, as suggestion, I would run Phyrexian Reclamation. You could return a vampire to your hand, cast it again, and activate Edgar's eminence in a recurring fashion.
Hope this helped!