Strength of Arms
Target creature gets +2/+2 until end of turn. If you control an Equipment, put a 1/1 white Human Soldier creature token onto the battlefield.
Printings View all
|Shadows over Innistrad (SOI)||Common|
Combos Browse all
|Commander / EDH||Legal|
Strength of Arms Discussion
2 months ago
There are a bunch of cool low cmc humans/soldiers that make for fun games. Older synergies like Preeminent Captain/Ballyrush Banneret/Cenn's Tactician/Veteran's Armaments exist, cards like Akroan Crusader/Hero of the Nyxborn enable token/buff strategies with target spells, Ancestral Blade Strength of Arms and Auriok Steelshaper enable equipment synergy, Boros Keyrune is cute tribal ramp, recent Standard has a bunch of soldier tokens kicking around, from Forbidden Friendship to Garrison Cat to Haazda Marshal, older formats have cards that have fallen out of favour like Goblin Trenches while newer sets have cards that didn't see play like Memorial to Glory, there are infinite combos out there with Patrol Signaler, Timely Reinforcements/Even the Odds/Martial Coup is a thing.
Humans/soldiers is amazing because it is incredibly flexible in casual play. You can play a singleton deck, still have a deck that feels great to play, while the people facing you don't know whether you built a Haazda Marshal/Breath of Fury combo list ,a Haze of Rage go wide, Cauldron Haze midrange or Gather the Townsfolk brinksmanship/control.
Don't worry too hard about what exactly goes into the list, just worry about the curve being about right and filling it with fun cards. Things like Palace Sentinels/Throne Warden can be amazing fun despite being unsuitable for competitive play.
4 months ago
1 year ago
i think Open the Armory , Steelshaper's Gift , Magnetic Theft could help. being able to abuse sunforger and helps. could also add a Darksteel Mutation so open the armory could get you some removal for problematic commanders.
I was not a fan of Balduvian Rage since you have to attack.
1 year ago
Looks like fun! I assume you're operating on a budget?
Consider some cheap dual lands like Blossoming Sands or Selesnya Guildgate to help make sure you have the colors you need when you need them. A step up from those without spending too much money would be Sunpetal Grove , Canopy Vista , and/or Fortified Village . If you wanted to go nuts you could look at Windswept Heath , Temple Garden , and Cavern of Souls .
Maybe look into Blossoming Defense or Heroic Intervention to replace Woodcutter's Grit , Strength of Arms , and/or Cloudshift .
The front side of Mayor of Avabruck Flip buffs your dudes, and the back side provides you with more bodies when you need them. Champion of the Parish is of course nuts in a deck like this, but it is a little expensive.
There's plenty of other changes you could make to make the deck stronger, but that's where I would start. Whatever you decide to do, good luck and have fun!
1 year ago
I think there are a couple of different directions to go with this deck. The main ones I've come across in my brewing are:
I wrote a bit of a explanation of the inclusions in my brew if you're interested.
Here are some cool things I found:
2 years ago
Though I have a whole "deck" of my favorites:
SCORE: 7 | 41 COMMENTS | 1828 VIEWS | IN 3 FOLDERS
Deco_y and Gleeock,
I'm with y'all on Gift of Orzhova and Commander's Authority ... they're not my favorites but they're way up there.
Thalia's in Strength of Arms ... is that maybe what you meant?
2 years ago
I've been trying to break Zada, Hedron Grinder since she was first spoiled. Same with Mirrorwing Dragon. And though I've seen and played a bunch of REALLY fun brews, I've yet to see one that's competitive.
That's where I'm hoping y'all can help: Please share your ideas and brews!
To get us started ...
Here's a list of all the ...
SCORE: 1 | 544 VIEWS | IN 4 FOLDERS
Here are the known playable archetypes:
- Blink: Abuse Blink effects (Essence Flux, especially) and ETB Creatures
- Clues/Artifacts: Investigate effects (Confront the Unknown, especially) and Artifacts-matter cards
- Counters: +1/+1 Counter effects and Counters-matter cards (multiple cards ... IMO this is the strongest archetype so far)
- Energy: Energy counters and Energy-matters cards
- Prowess: Prowess made better with Zada/Mirrorwing
- Tokens: Token-maker effects ( Silverfur Partisan , especially ... though Strength of Arms may actually be better)
- Something else entirely?
With both Zada and Mirrorwing rotating out of Standard in September, we don't have much time. Thanks in advance for your help!
3 years ago