Intangible Virtue

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Uncommon
Eternal Masters Uncommon
Conspiracy Uncommon
Modern Event Deck Uncommon
Innistrad Uncommon

Combos Browse all

Intangible Virtue

Enchantment

Creature tokens you control get +1/+1 and have vigilance.

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Intangible Virtue Discussion

xadash on Splicer Populate (Tribal Golems)

13 hours ago

I really like the idea of the deck, but I think a slight problem is that, since the curve of the deck is pretty high, with the majority of the spells beginning at 3-4 mana and especially the two 7-drops, I think that running more land and replacing the Maul Splicers with whatever 2 Bant lands you have, especially if you have Seaside Citadel because you're not going to have any turn one plays, and getting all 3 colors in one land is significantly better than having faster lands. Also, some other cards I would consider running are Intangible Virtue, Metallic Mimic, maybe 1 or 2 Parallel Lives, and maybe if you want to replace your Maul Splicers with different bombs, something like Overwhelming Stampede. I hope any of these ideas help you if you want to build this deck! :D

riversow on Trostani,

1 day ago

Thanks JLCENTRAL! I think Intangible Virtue is going to be a good addition. :D

jimmynitos on Alesha, Horde Leader

1 day ago

NyanNijet, I cut both for budget reasons, Lightning Strike and Swords to Plowshares take the slots. Goblin Grenade is already in maybeboard and I'll consider adding Collateral Damage and Impact Tremors as well.

I don't have money for Thalia right now and am uncertain about Intangible Virtue, the format is too fast for it, I believe. Anyway, thanks for the feedback!

NyanNijet on Alesha, Horde Leader

1 day ago

some cards to consider:

Lightning Bolt Path to Exile

Collateral Damage(since you have plenty of tokens to throw around) or Goblin Grenade since its pretty goblin heavy.

maybe Thalia, Guardian of Thraben for some hate

Impact Tremors since you have a lot of little dudes coming in quickly.Intangible Virtue for all those tokens

TheDuggernaught on Intangible Tokens

2 days ago

There are far better planeswalkers to use than the ones you are using. As you said, real games do not go on for as long as your play tests. Your opponent is looking to win as fast as possible. Now, tokens can certainly play a bit like a control deck as you have chump blockers for days. But it is not a control deck, and holding out until turn 6 or 7 to play Elspeth, Sun's Champion, and Ajani Unyielding is just not good enough. I really like Elspeth, but she is just a bit too slow. If you are in a decent position where you can play her turn 6 or 7, you are likely going to win anyways and she becomes win-more. Ajani is just very meh. As such, I would cut Elspeth, Ajani, and Call the Gatewatch.

Next, the creatures you have are also all very meh. Wayfaring Temple only populates if you do combat damage to a player with it and is otherwise just a big fat beater that does not get anything out of Intangible Virtue. Oviya Pashiri, Sage Lifecrafter just takes too much mana investment to be worth it; and Midnight Guard is cute, but does not really have super good interactions with the rest of the deck -- spare the cute but super janky Presence of Gond combo. As such, I would cut all of those.

Enchantments, I would cut Banishing Light, and Presence of Gond. There are more efficient ways to remove pesky permanents than Banishing Light, and if we are taking out Midnight Guard, the Presence of Gond does not do anything.

Last, Secure the Wastes is awesome. But it is overkill having 4 of them. Two is plenty and I would personally only run 1. But if you take it down to 2, that leaves you with 19 empty slots. I would up the lands to 22 (13 slots), add 4 Voice of Resurgence (9 slots), 2 Gideon, Ally of Zendikar (7 slots), 2x Nissa, Voice of Zendikar (5 slots), 3x Sram's Expertise (2 slots), 1 Advent of the Wurm, and 1 Midnight Haunting. Ideally, you would splash black a bit for the best tokens spell: Lingering Souls. But I know you probably want to keep a fairly low budget, and fetch lands and shock lands to support 3 colors is not cheap.

Applesauce_Magician on Test G/W Token Deck

3 days ago

A great card for you would be Nomads' Assembly, it gets double casted and makes your board disgustingly huge. I would also take a peek at Echoing Courage which would trigger for all of your tokens (only of one type though). Intangible Virtue would also allow you to get extra aggressive.

tschiller on Blinking splicers

4 days ago

ty for the input. cutted 2 Wing Splicer (can't let go of the evasion mechanic), 3 Intangible Virtue and one Venser, the Sojourner. Added 4 Path to Exile and 4 Cloudshift (went down to 2 Momentary Blink).

tschiller on Blinking splicers

4 days ago

Hi Magnivore, thx for you input. Switched in Wall of Omens for Kraken Hatchling and Remand for Mana Leak. Intangible Virtue is in there so I can work around Sensor Splicer and Master Splicer for much less mana, think I'll stick with it atm. I was considering Path to Exile also, but just sold my last playset to a friend of mine :o Would it be reasonable to switch them in for Serum Visions?

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