Hallowed Spiritkeeper


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all


Hallowed Spiritkeeper

Creature — Avatar


When Hallowed Spiritkeeper dies, put X 1/1 white Spirit creature tokens with flying onto the battlefield, where X is the number of creature cards in your graveyard.

Hallowed Spiritkeeper Discussion

Monomanamaniac on Stacking triggers with gift of ...

3 months ago

Lol, thanks. The problem is that teysa karlov warps the game in a very small way. It sometimes creates situations that the game was not originally designed for. I'm not explicitly trying to bend the rules to my whem, just tried to detect if there were some way to exploit this death trigger... Sadly there is not. Doesn't make me sad, I honestly hadn't even thought about it until I started trying to see if there was a way around the athreos trigger with gift of immortality, which works and that's great. The deck that is using these cards likes to see things die and likes to be the one killing them, I am constantly striving to understand how all the cards work together.

I've never tried to say that combo worked in a game, the original line of play that lead to this was having Hallowed Spiritkeeper Gift of Immortality and Teysa Karlov in play and not wanting my spiritkeeper to go to my hand when I saced it to whatever sac engine I was using at the time.

Alas, I am satisfied with the conclusion. Gift gets 2 triggers but 1 is countered by state based actions.

Monomanamaniac on Teysa`s Death Party

4 months ago

You need a skullclamp, plain and simple. It's SO much card draw advantage of you play with it once you'll never play with anything else. It's by far the best card for this deck. Hallowed Spiritkeeper is very decent, it nets al lot of tokens. I also have a teysa deck, it's good to see that she's a popular commander. Open the Graves is a fairly decent card too.

KibaAlpha on Teysa Karlov’s Double D's

5 months ago


It is a lot of creatures but not as much sac fodder as one may think when you take away everything that isn’t.

For that reason I’ve opted for fodder with benefits over creatures such as Hallowed Spiritkeeper which can create but is also restrictive in its situational uses.

ClockworkSwordfish on Teysa Karlov’s Double D's

5 months ago

40 creatures is a lot! In a deck based around sacrificing, that means you'll end up with plenty in the graveyard. Because of that, I think this would be the perfect home for Hallowed Spiritkeeper . Why settle for Afterlife giving you one or two tokens when the Spiritkeeper can net you an entire army in one go?

Life_autonomous on Trigger Warning with Teysa Karlov

5 months ago

Thanks for the input! I actually have Hangarback Walker , Phyrexian Altar , Requiem Angel , Hallowed Spiritkeeper , and Dark Prophecy sitting aside. I definitely see a need for more stuff to chop. I will look at Pitiless Plunderer .

hullos on Trigger Warning with Teysa Karlov

5 months ago

I recommend a few cards, Pitiless Plunderer can help you combo or just ramp fast. your deck could also use some more tokens to sacrifice as you lack a lot of creatures that are good if they die. speaking of which Hangarback Walker could really help out with the quite a few needing things to die and this guy makes plenty. Phyrexian Altar also can help get you cast your deck and is a great sac outlet. Requiem Angel allows for a lot for combos with infinite sacs. Hallowed Spiritkeeper more things to die. Dark Prophecy is good but can kill you or mill yourself out so be careful but is great otherwise.

Tylord2894 on W/B Teysa Commander

5 months ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

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Hallowed Spiritkeeper occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

WB (Orzhov): 0.53%