Entrapment Maneuver


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare

Combos Browse all


Entrapment Maneuver


Target player sacrifices an attacking creature. You create X 1/1 white Soldier creature tokens, where X is that creature's toughness.

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Recent Decks

Entrapment Maneuver Discussion

carpecanum on Queen of the Lollipop Guild

1 month ago

Entrapment Maneuver is good for token creation on your opponents turn and good defense.

I have a lot of fun with Flaming Sword and Fire Whip on deathtouch commanders.

SufferFromEDHD on Asmira, The Avengers Rejected Her

1 month ago

Noticing a removal/token theme in your list maybe Entrapment Maneuver?

Glare of Subdual is great with tokens.

ThallionDarkshine on Yavimaya Resurgence

3 months ago

I think you need to cut back a bit on token producers, and add some more removal. I don't think Artifact Mutation or Aura Mutation are worth it, since they are greatly lacking in versatility. If there's even one moment when you need to remove a powerful artifact/enchantment and have the wrong one in hand, you'll regret running them. Sundering Growth, while producing much fewer tokens on average, fills a similar role but is easier to cast and hits both permanent types. Krosan Grip is just a great removal spell that hits lots of problematic artifacts/enchantments. Like the mutations, Entrapment Maneuver may seem like a removal spell with upside, there are lots of relevant creatures that won't be attacking that need to die. Swords to Plowshares and Path to Exile are some of the best removal spells in the format, there's no reason you should pass on them.

logic1147 on Ayli

4 months ago

Yeah you are definitely right. I do need to upgrade my tutors. When my wallet will allow it, Im gojng to upgrade. I need to buy 2 copies of Vampiric and Demonic Tutor (my other deck is Meren). I pulled Solemnity and the monuments like you said and I think it worked out well. I didnt see their replacements but the cards are definitely not needed. Solemnity was there because Infect is big in my meta. The monuments were unnecessary because Im not casting too many creatures and the mana ability doesnt help spells. However, Gideon's Intervention shut a Voltron deck down and forced my one opponent to attack the other with his commander. It definitely saved my butt. If anything, I think I will pull Nevermore but Im going to do some more play testing. I just cant see myself removing Bitterblossom. I wish I saw that card, especially once Ayli goes live and can start removing permanents. As for combat tricks, I was thinking of Odric, Lunarch Marshal or Entrapment Maneuver.

manioo8 on "Did you just attack me?" spot removal tribal

4 months ago

No Mercy and Teysa, Envoy of Ghosts can easily be removed from the board, I'd rather play more instants. I've thought about Rout, maybe I should put it in for it's flash ability. I'll put Cyclonic Rift in some time, and I really want to put in Comeuppance, Mirror Strike and Entrapment Maneuver to try them out

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