Make a Stand


Format Legality
Pre-release Legal
Noble Legal
Hero Legal
Tiny Leaders Legal
Heirloom Legal
Canadian Highlander Legal
Vintage Legal
Frontier Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Magic Duels Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Core Set 2019 (M19) Uncommon
Oath of the Gatewatch (OGW) Uncommon

Combos Browse all

Make a Stand


Creatures you control get +1/+0 and become indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

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Recent Decks

Make a Stand Discussion

Murphy77 on White Cats (M19 Standard)

2 days ago

I rather like the deck as a straight-forward agro deck. I would look to have Adorned Pouncer, Cast Out and Make a Stand in the sideboard (with maybe 1 or 2 Settle the Wreckage)

Obial on Baneslayer

4 days ago

iRidetheTvan I feel the same way abogut Llanowar Elves and I am still very much playtesting this deck. Currently, I think they'll stay and Fountain will be out for FNM. A couple more forests and Hashep Oasis will also boost my green mana protection spells instead of Sheltering Light and Make a Stand. My problem with the way this current set-up is that they (the Elves) have almost no use since all my creatures and spells are white and the splashed green is almost exclusively for Shalai's ability (Shanna's there too). Since I'm running very few green mana sources, the Elves won't be coming out turn one/two which kind of defeats their purpose. Once Blossoming Defense and Heroic Intervention are gone, I won't have much need at all for green mana sources. But then again, we don't know what the next Ravnica set is going to bring which could very well change this deck.

Thanks for the feedback, it's much appreciated!

CardTyrant on Dino King

2 weeks ago

I really like the deck. Dinosaurs are by far my top fave tribe. Zacama was someone I thought about making my commander, but I just never did.

Ask for spells; some good enrage enablers are Pyrohemia, Raging Regisaur, and Raging Swordtooth. Some other spells would be Desert Sandstorm, Fiery Confluence, Hurly-Burly, Rain of Embers, Rain of Blades, Shake the Foundations, Seismic Shudder, Volcanic Spray, or Tremor.

If you want to have a lot of fun with enrage, give your creatures indestructable and go to town. Vivien Reid, Dauntless Escort, Elspeth, Knight-Errant, Gideon's Phalanx, Make a Stand, Rootborn Defenses, Avacyn, Angel of Hope, Boros Charm, Heroic Intervention, and Soul of New Phyrexia.

Some other good dinosaurs you might want to think about running are Runic Armasaur and Gigantosaurus from M19. Territorial Allosaurus is okay if you are having issues with getting on the field.

I personally have a Gishath deck: Ixalan Park (#1 Gishath Commander) V.2.0

I didn't go the full blown enrage mode, but I might give that a try. Hope my suggestions helped.

Kingdomsteel on G/W Company

1 month ago

Use Archangel of Thune together with your Spike Feeder for infinite life and +1/+1 counters on all of your creatures.

Some removal would be nice. I'd advise Path to Exile, Swords to Plowshares or even Nature's Claim in your sideboard.

Some protection wouls also be nice. I'd advise Make a Stand or just Feat of Resistance

Spirits on Arahbo, Xenagos... for Cats EDH

2 months ago

Hey TzickyT no worries, the community is here to help each other out!

Remember the Fallen would be great if you're building a Hunting Grounds / The Mending of Dominaria / Satyr Wayfinder / Mulch / Crucible of Worlds type deck (and others). At CMC3 it's pretty good, it returns a creature and an artifact, so it turns 1 card into 2 cards, just need a way to get the cards in the graveyard. Eternal Witness would be awesome in this build too. CMC3 is a bit slow for my strategy, and because it returns to the hand, and it's a sorcery, I wouldn't run it. If it was Instant, probably. Or if it was CMC2. If it slows me down a turn, it's not good for this build, have to fast infect and punch through (in this particular build).

It's funny I don't run any board-wipe in my build, this one is good because most cats can dodge it (before eminence). For CMC3 its very good. It's going to miss a bunch of creatures you really want to get rid of though, that something like Wrath of God will, could be a dead draw against certain commanders (tokens notably). It depends on your build, I don't see a Arahbo, Roar of the World in your public decks, but in my build, I use evasion (Sword of Feast and Famine, Sword of Fire and Ice, Trample, Doublestrike) to overcome blockers, I don't need to clear the board. I thought about Divine Reckoning as well, but I really dislike situational cards that may miss the real target. I'd probably also want protection, like Faith's Reward and abuse that infinitely, or Make a Stand / Rootborn Defenses / Teferi's Protection that type of effect to go along with it. I'm even contemplating taking out more protection / control to get more tutor, like Eldritch Evolution into the deck.

Blackblade Reforged with it's Equip 7 is too much. In my build, I'm not equipping Legendary creatures, Lost Leonin, Skyhunter Skirmisher, Adorned Pouncer etc. And rarely cast Arahbo, Roar of the World. There are some cool Legendary cats to equip, like Mirri, Weatherlight Duelist but I don't have enough Legendary to make it viable. It really needs Sigarda's Aid / Hammer of Nazahn / Puresteel Paladin / Balan, Wandering Knight / Stonehewer Giant / Stoneforge Mystic / Balan, Wandering Knight along with land enablers Cultivate / Kodama's Reach / Oreskos Explorer / Sword of the Animist / Nissa's Pilgrimage / Burnished Hart / Traverse the Outlands / Crucible of Worlds / Etc. A slight modification to this build could make it very effective. Because it doesn't have Trample, Haste, Lifelink, Draw, or Infect built in, it's not a priority. I'd still much rather have a Grafted Exoskeleton or a Steelshaper's Gift (or the likes) to Tutor my Grafted Exoskeleton, than draw a Blackblade Reforged. You'll also notice i've removed duplicate effects like I have Loxodon Warhammer but no Behemoth Sledge because they do the same things. I'd just rather tutor the better one Loxodon Warhammer in this case, than have 2 cards that do the same thing. Just my way of playing, I like consistency over force. I could see this with some nice Legendary creatures and enablers working out very well though, especially with Doublestrike/Trample mechanics. Imagine casting Berserk on a cat wielding this sword!! I do like this type of mechanic, and with you can overload the heck out of it, Lashwrithe is one of my favorites, nice too cause it's a living weapon. Would also be good on a Commander that does Commander damage as a strategy (Arahbo, Roar of the World doesn't do Commander damage)

All these are viable if properly supported in the deck. Like you wouldn't play a Prowling Serpopard in a Retribution of the Meek build, and Kemba, Kha Regent would be in a Blackblade Reforged build, as examples.

They all are too much protection, or potentially too slow / high CMC for me. I'm still testing whenever I can, deck is still not functionally perfect yet, but I do consistently pull my Lost Leonin + Eminence + Doublestrike enabler though, which is the goal! Much of the reason I don't play Lightning Greaves because I need to abuse the Eminence trigger.

shogun1332 on Official missing/incorrect card/token thread

2 months ago

I can't seem to find the card Make a Stand in the Deck Builder or in the Cards list for Oath of the Gatewatch. I am able to add it manually to my deck list and it shows up, but the card finder will not pull it up

JuQ on Warrior at heart

3 months ago

You definitely need more card draw Elemental Bond, Mouth / Feed, Skullclamp, Deathreap Ritual and Culling Dais would be my card engines of choice. With eight of them in the deck you should be able to have one most of the time.

Fervent Charge is a card I love but I never get to find a good deck to include, this could be that one. super nice specially with your Aggravated Assault.

I would remove Titanic Ultimatum in favor of Beastmaster Ascension. The ultimatum is really espectacular and the lifelink is amazing, but the static +5/+5 for just three mana is insane.

Some protection against board wipes to chose among Heroic Intervention, Boros Charm, Make a Stand, Ready / Willing, Eerie Interlude.

Utility on warriors: Banewhip Punisher, Den Protector, Hidden Dragonslayer Elvish Skysweeper, Viridian Zealot, Manic Vandal, Qasali Slingers, Hammerheim Deadeye.

CWSchub on There's Strength In Numbers!!!

4 months ago

Hey there!

Remember to try to have exactly 60 cards. I see this is a tribal deck made of humans. Try to find a specific objective to attain (such as creating as many tokens as possible and then swinging for tons of damage), or a specific card that you can build around + have alternative winning conditions. Remember tribal decks are vulnerable to board wipes such as Wrath of God. I don't really want to tell you what to do because part of the fun is discovering for yourself what might be better for your deck and establishing your own unique way of winning. Find other decks that work similar to this one (with high scores) and see what adjustments you can make.

Firstly, you have too many creatures. White excels in control and late-game. Oblivion Ring Path to Exile are just two of many great examples that will help you establish control. You also need to prevent boardwipes Selfless Spirit or Make a Stand should help out. Secondly, focus your strategy. You're putting lifegain win-conditions in a non lifegain deck. If you want to gain some life, play something related to your deck Heron's Grace Champion although green would help. If you want protection Sigarda, Heron's Grace. If you want trample Overwhelming Stampede or flying Angelic Overseer

This time you've inspired me, I'll create a new Human's deck. I'll keep you posted

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