Gleam of Battle


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragon's Maze (DGM) Uncommon

Combos Browse all

Gleam of Battle


Whenever a creature you control attacks, put a +1/+1 counter on it.

Gleam of Battle Discussion

Aclaus on Just attack

2 months ago
  1. Path of Bravery seems like a dead card most the game, since attacking always will leave you open, i suggest Brave the Sands to fill the void and keep ur wall up while also attacking

  2. Gleam of Battle for Lightmine Field -a 6 cost enchant should really do more then this, u want it to really effect the board. this enchant does that!. i will warn you when considering this one, it screws you over bad if someone keeps killing your commander, but hes pretty hard to remove..

  3. Hyena Umbra for Legion's Initiative , if your lookin for a little buff for ur junior guys this card here will help all of them! and its second ability i believe will save your men from a boardwipe, or u other combat tricks like block then sac it and they will return while still blocking trampless creatures!

  4. Bonds of Faith if this is for removal i would suggest Swords to Plowshares or Pacifism or Oblivion Ring

  5. Brawler's Plate for Loxodon Warhammer - just a better equipment in my opinion

  6. in my last post about land i missed Sacred Foundry which is expensive but was just reprinted and will only go up in price. very excellent upgrade.

Ashen0ne on Aurelia's War

2 months ago

Alright so this is where things get difficult lol. Right now the deck has some semblance of agro and control but its currently being bogged down by things that don’t contribute anything or enough to warrant their spot. I’m going to suggest a lot of cuts and for each one I’ll offer a decent replacement that will not only make all of our lives miserable but also contribute to making the deck far more resilient and difficult to stop. Creatures to cut

Creatures to Add

Noncreature Spells to Cut

Noncreature Spells to Add

Now what these additions will do is smooth out your mana curve and make you come out swinging far more quickly in more consistently. The additions include another outlet to go infinite through Sword of Feast and Famine and Aggravated Assault . They also contain multiple ways to tutor up Helm of the Host and win. Combat Celebrant and Godo, Bandit Warlord each go infinite with helm and Godo will tutor for it himself and place it straight onto the battlefield.

We also tighten up your control package with cheap removal and creatures that limit what you’re opponents can do. I can provide more explanations in person if you like.

Remember these are only suggestions lol But if you try them I think you’ll like how much faster the deck pops off.

xaarvaxus on Angelic Fury

5 months ago

I've got an Aurelia deck that I've run for quite a while now and I've found her to be a commander that really likes that big ramp suite. I'd try to find room for Boros Signet , Worn Powerstone , Hedron Archive [Boros can also always use the card draw], Thran Dynamo and Smothering Tithe .

Gleam of Battle is a card that I've always wanted to have work but its kind of expensive for what it does. It usually hurt to have to take a turn off to cast it and I can't really say that it ever helped me win a game. The times that it did get to accumulate a decent number of tokens were times I would have been steamrolling people without it anyway.

Harkus959 on Tajic, Legion's Edge

7 months ago

So, I've got several of those damage board wipes, but a lot of my Boros colours cards revolve around tokens. What would you guys suggest swapping out to capitalize on board wipes as field-clearers to set up for a token swarm protected by Tajic, Legion's Edge as opposed to the current setup with damage multipliers as a win-con?

I'm imagining that if I have blaze commando out, a burn-wipe followed by cleaver riot can be a game win, especially if there are anthems, Aurelia, the Warleader, or Gleam of Battle.

Bababad on Baby's First Brew

11 months ago

drop Explorer's Scope and Herald's Horn for Sword of the Animist

drop Revitalize and maybe Entreat the Angels since it isn't super reliable to miracle unless you control your topdeck.

Serra's Blessing can be Angelic Field Marshal or Brave the Sands or dropped completely

Gleam of Battle is a little too expensive for what it does imo.

Indomitable Archangel doesn't seem on theme, usually used in decks to protect wombo artifice pieces

abbaen on Angel tribal

1 year ago

I would reduce the average CMC of your deck by removing some of the big angels at the top of your curve. Also adding additional mana ramp to make sure you can play all your angels.

Deck Theme Questions: 1. Another big question is what is the theme that you're going for -- right now it is just tribal angels. I would add an additional subtheme like equipment or taxes to slow down to your opponent.

Remove: - Radiant, Archangel - Akroma, Angel of Fury - Akroma, Angel of Wrath - Guardian of the Gateless - Soltari Guerrillas - Victory's Herald - Huatli, Warrior Poet - Gleam of Battle

I would add more card draw and ramp for consistency, plus perhaps some equipment to buff up your angels: Add: - Vanquisher's Banner - Open the Armory - Sword of the Animist - Lightning Greaves - Swiftfoot Boots - Hedron Archive - Commander's Sphere - Mind's Eye - Emeria Shepherd - Loxodon Warhammer - Blackblade Reforged - True Conviction

XayideGoddess on 1st Ever Commander deck that Probably Sucks

1 year ago

While it is expensive to cast (6CMC) Gleam of Battle could go well here it buffs your whole board every attack i would also consider putting either an Anger or a Hammer of Purphoros to give you more haste flexibility also you could look into some of the bestow creatures that way you have flexibility with more creatures or creature buffs depending on what you need at any given time other than that not every deck can have all the answers and it gets hard when your meta turns more into an arms race instead of a how can we have fun time

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