Hero of Bladehold

Hero of Bladehold

Creature — Human Knight

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)

Whenever Hero of Bladehold attacks, put two 1/1 white soldier creature tokens onto the battlefield tapped and attacking.

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Want (3) Cactusman , shaneblay , kingcraig

Printings View all

Set Rarity
Mirrodin Besieged (MBS) Mythic Rare
Mirrodin Besieged: Mirran (MBM) Mythic Rare
Promo Set (000) Mythic Rare

Combos Browse all

Tokens

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Hero of Bladehold occurrence in decks from the last year

Latest Decks as Commander

Hero of Bladehold Discussion

EleshNornsFs on Sword of Body and Mind …

3 days ago

If you want the protection, use Giver of Runes and Mother of Runes, and if you want the tokens, try Hero of Bladehold or Brimaz, King of Oreskos.

DadHumanPraetor on Annika's Syr Gwyn, Hero of Ashvale EDH

1 week ago

Came here to snipe some equipments, figure I will mention Vanquisher's Banner and Adaptive Automaton and Darksteel Plate while I'm on your page. You probably already know the cards, but I think theyre worth a nod. This is a solid list I figured Id see a lot of swords but youre using a couple cards I havent seen in other lists. I put Hero of Bladehold in every white deck that attacks, she happens to be a Knight so I will probably slot her somewhere in my build.

TriusMalarky on Help with jank modern slaughterhouse

2 weeks ago

Hero of Bladehold effects if you go on the Heartless path.

Illness in the Ranks is better if you want Krenko's Command effects.

Blade Splicer with heartless.

Cruel Celebrant

Bastion of Remembrance. Ministrant of Obligation Myr Retriever x4 because if you draw 2 you go infinite with Heartless.

Pestilent Haze. Impact Tremors

Azeworai on Primal Tactics

3 weeks ago

Alright, it's rhino time.

There are quite a few things I would recommend here.

First off, fourteen taplands!? Come on. Ghired deserves better than that! I'd either run more basics for the sake of your ramp or upgrade the nonbasics.

Part One - Things that cost too much to cast and/or don't do much:

  1. Helm of the Host is cute, but nine mana. Perhaps just a Nature's Lore?

  2. Ghired's Belligerence, however befitting, is quite possibly just worse than Ezuri's Predation.

  3. Hate Mirage follows suit. March of the Multitudes is lovely, though.

  4. Each deck needs graveyard hate! You cut that inutile Full Flowering and you add that Night Soil! (Imagine a joyous voice.)

Part Two - Just for any deck:

  1. So. Removal. Something beyond four would be nice. More instant speed as well. Swords to Plowshares, Path to Exile, Aura Mutation, Artifact Mutation, and Generous Gift are all bromidic and potent.

  2. Can your deck generate green and red mana? Then play Decimate. Do it. It has literally never felt dead. It murders four things at the cost of one card. It is a bloody wrath. Furthermore, if you take from everybody you are less likely to be targeted. I once hit a Dimir Aqueduct, Conjurer's Closet, Phyrexian Arena, and Elesh Norn. Fifteen mana gone in an instant.

  3. Peering upon the curve, add more ramp. Nature's Lore, Into the North (add snow basics), Cryptolith Rite, Three Visits, Druids' Repository, Nature's Will, and any mana dork.

  4. Intrinsically, Darksteel Ingot should just be Cultivate. It is currently cheap and it replaces itself.

  5. Once Upon a Time is a card I run in any green deck. It's great all the time.

  6. Hero of Bladehold has come to murder everyone. She does her job.

  7. Purphoros has come to murder everyone. He always does his job.

  8. Given how few basics you run, Field of the Dead is a splendid inclusion. It's far better than it reads, and it reads of dint.

That's it! Farewell! CRUSH EVERYONE!

I have my own token deck here if you care to see it.

KingOfWhales on Aurelia's Assault

1 month ago

I would specifically- take out: Herald of Faith (Not very good. Body is barely ok, 2 life is not that much) Puresteel Paladin (You don't have enough equipment for it to be good) Tajic, Blade of the Legion (It doesn't have any evasion, and a conditional 7/7 is not good) Defy Death (This effect is not good enough for 5 mana. There is a 4 mana version but it's still not very good) Sephara, Sky's Blade (While you do have a lot of fliers, you don't have enough to get the reduced cost frequently)

A lot of your Planeswalkers don't really contribute to your plan of attacking a ton, I would drop some of them.

Mentor is not a very good keyword for commander, a single +1/+1 counter on each attack is not very good, I would recommend taking out the creatures

You do have too many board wipes. You specifically don't want the board to be wiped because you rely on creatures a ton. There might be some synergy with all of your ways to give indestructible.

To help you build the deck, I would organize it with custom tags. Sort all of your cards into one of the following categories:

() Lands

() Removal

() Draw/Card advantage (Etali goes in this, for example)

() Ramp

() Goodstuff (general good cards, like Archangel Avacyn  Flip and Akroma, Angel of Fury. These cards are good, but do not contribute to the general deck theme or synergise with multiple attack steps)

() Synergy (cards that do things when you attack. I would only file cards that give you a permanent advantage when they attack, like Firemane Avenger Sun Titan or Hero of Bladehold, but not Odric, Lunarch Marshal)

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