Altar's Reap

Legality

Format Legality
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Block Constructed Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Limited Legal
Modern Legal
Highlander Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal
Oathbreaker Legal

Printings View all

Set Rarity
Commander Anthology (CM1) None
Duel Decks: Nissa vs. Ob Nixilis (DDR) Common
Conspiracy: Take the Crown (CN2) Common
Commander 2015 (C15) Common
Battle for Zendikar (BFZ) Common
Conspiracy (CNS) Common
Magic 2014 (M14) Common
Innistrad (ISD) Common

Combos Browse all

Altar's Reap

Instant

As an additional cost to cast Alter's Reap, sacrifice a creature.

Draw two cards.

Browse Alters

Altar's Reap Discussion

Tylord2894 on W/B Teysa Commander

3 days ago

Okay, so after looking at this deck for a while, considering its sideboard, and adding some cards that I use often for similar strategies, I've come up with a list of edits (well, actually three lists).

Before I get to those, I would like to explain what I found. Firstly, I like the idea behind the deck. Token strategies are always a great way to make a casual deck that can scale to be for optimized. I love the afterlife keyword as it lends itself to this optimization really well. But there were several less-than-savory card choices in here. The two biggest issues that I saw are ones that I see a lot (and full into too). The first of these is that many cards have a very high cost-to-value ratio. That is, there were several cards that cost too much (mana) and do too little for it. Elgaud Inquisitor is a fantastic example. While Elgaud Inquisitor is on-theme with their on-death triggered ability, that is all they have going for them. The lifelink isn't super useful, and the CMC is WAY too high. They are only a 2/2 too boot. Second off, theme isn't the same as function. I understand that there is a vorthos element to this deck, but since this deck isn't a full tribal deck, I think it's better to focus on ways to make the good parts of the theme work great.

I saw lots of cards that were life gaining cards ( Pontiff of Blight , Impassioned Orator , Riot Control , etc). This deck can make a lot of tokens which Tesya gives lifelink. You need not worry about life gain card. The strength of your creatures that make tokens when they die is that you can easily recur them in W/B. In the lists below, there are many cards that give added value to dying creature or make killing your creatures more ways to die. Lastly and most importantly, you had ZERO ramp and ALMOST NO card draw. THESE ARE THE TWO MOST FUNDAMENTAL ASSPECTS IN EDH!!! You NEED to have them!!! You can not rely solely on the one land drop and card draw. I've listed several cards that assist the main strategy and draw you cards (things like Dredge and Altar's Reap ). As for ramp, there is almost no good ramp outside of green. That only means that you have to look harder. Mana rocks are a must. I only have three in the lists, but they are absolute must-haves. Next, I put in several cards that give you mana in other ways. Most of them align themselves with the main strategy ( Ashnod's Altar , Soldevi Adnate , and Pawn of Ulamog to name a few). Similarly, I added cards that draw you cards from creatures dying. There is one card that I would like to point out in particular, Erebos . The important part of Erebos is his last ability. You pay and 2 life to draw a card. Life is a resource, and you'll be making plenty of it. Be sure to spend it. There are lots of cards that help you turn life into various things, like Bolas's Citadel (which I almost put in and still think has a place here). I would encourage you to look into them. Lastly, I would remove 6 lands. You have other ramp now and don't want to be flooded all of the time.

Here is the list of cards that I would remove:

I understand that there is a budget to this deck, so I've split my suggestions into two lists. The first is all cards that are cheap and should keep you under budget. The second list of cards is for later edits. If you want to spend more money on this deck, those are the cards that I would recommend buying.

As you're read through these, you might notice that a lot of these came from your sideboard. There are lots of good cards in there.

I hope you enjoy these changes. Just remember that casual decks don't have to be un-optimized.

Gattison on Auratocracy

1 week ago

I would try dropping the 2x Bloodfell Caves in favor of another each of Scoured Barrens and Wind-Scarred Crag . With 50% of your deck being white, you always want or something else. Also, consider losing a Swamp and a mountain in favor of either 2x Secluded Steppe 1x Polluted Mire and 1x Smoldering Crater , because I also think you need some draw.

I feel like a full playset of Impact Tremors should be in this deck, maybe by going down to 3-of on some of your other enchantments. Either that or Hissing Iguanar ... or replace Bogardan Dragonheart and use them both! Which is what I would do. But I love Impact Tremors too much so....

Apostle's Blessing should be in your sideboard, btw.

I know it's not an enchantment, but also consider squeezing in some Altar's Reap s somewhere, because draw.

tompadget on Elenda BW Tokens/Pox

1 month ago

Daedalus19876 Thank you very much for your feedback. The cards you mentioned from my maybes were pretty much the exact ones I've selected so that's very reassuring.

All the other suggestions are great, thank you. I was already swapping Luminarch Ascension for Bitterblossom so good to get your encouragement on that swap. I don't own Vampiric Tutor atm. My current budget substitute is Diabolic Intent which I could use for the same purpose. Any other card draw you could reccomend in place of Damnable Pact ? I just bought a copy of Tymna the Weaver so I guess I can swap in her for Pact. I think Altar's Reap is possibly weak too, but I do sorta like having a surprise instant speed sac effect.

I should have explained but I don't tend to run Toxic Deluge at the moment because there is one guy in our playgroup who always plays big mana big creature green based decks with commmanders including Arixmethes and xenagos. He also runs lots of cards that double creatures power and double +1+1 counters etc so the creatures often end up extremely big so Elenda, the Dusk Rose is often not the biggest creature and Toxic Deluge frustratingly is just not as good as usual against his decks as the amount of life you have to pay is sometimes huge and sometimes even unpayable. It's possible the card is still good enough tho and I should give it more of a try because maybe I've underestimated how I can gain that life back same turn or get to a life total where I can pay. I run Path to Exile over Swords to Plowshares for a similar reason but again I'm open to trying out Swords to Plowshares especially as this friend is moving this month so the meta is going to change.

This decklist is still in quite an experimental stage and The Elderspell is something I have been just trying, partly as an alt wincon with the new Liliana, Dreadhorde General . I agree that it seems loose and I should cut it for one of the ones you highly recommend like Reaper from the Abyss .

I have a copy of Bolas's Citadel and would never have thought of it for this deck so thanks so much for that idea. I'll def try it. I will add back Swiftfoot Boots too but I cut Lightning Greaves because it stops me targeting Elenda, the Dusk Rose with effects like Hatred and Shizo, Death's Storehouse . Do you def think Lightning Greaves is better given that drawback?

Do you think Cabal Conditioning could be worth trying as a late game finisher to tutor? Or does Sadistic Hypnotist fulfil that function well enough?

One new card I was extremely impressed with was God-Eternal Bontu I ended up 1v1 against my friend on a Ruric Thar deck and I was recurring Bontu and he was recurring Ilharg, the Raze-Boar and the card advantage from Bontu in a token deck won out.

Your deck was such a good staring point thank you. Certain synergies like Elspeth, Sun's Champion + Martyr's Cause are just so good!!

Pal00ka on The Pain Train

1 month ago

My immediate thought with utilizing the Bros efficiently was to emphasize artifact creatures (ex. Goblin Replica ) and enchantment creatures (ex. Courser of Kruphix ) so you could always have options on what to sacrifice to answer a problem. You have the creature portion covered completely but I honestly cannot see you wanting to sacrifice any of your enchantments without also hurting yourself.

Most options to make expendable enchantment tokens are not great, like Pharika, God of Affliction , but some like Renowned Weaver could be viable because, again, it gives you options on what you want to sacrifice.

Bros' cost is also kind of expensive so ways to reduce it or generate more mana (you are in ) will allow multiple activations if need be. Heartstone and Thran Turbine come to mind to reduce their cost and Burnished Hart , Wild-Field Scarecrow , Solemn Simulacrum , Skittering Surveyor and Pilgrim's Eye are great early game to fix your mana while late-game you can sacrifice them to either ability.

You mentioned reanimation in the description so some more options are Animate Dead , Dance of the Dead , Phyrexian Delver , Oath of Ghouls , Palace Siege , Entreat the Dead , Feldon of the Third Path , Victimize , and Whisper, Blood Liturgist .

I would also consider other sacrifice options so in case you do not need to activate Bros you can still generate value via sacrificing your tokens or creatures. Altar's Reap and Costly Plunder for card advantage, Sidisi, Undead Vizier to tutor, Priest of Forgotten Gods for multi-value, etc.

You have the protective-footwear covered but I would consider adding Spider Umbra and Kaya's Ghostform so you can protect or sacrifice them if need be. Other personal favorites of mine are Undying Evil and Supernatural Stamina .

Looks nefariously "fun!"

malevolentanus on Undying Burn

1 month ago

-3 Altar's Reap +3 Faithless Looting

While Altar's Reap is fits the theme of the deck and acts as a sac outlet at instant speed I figured it would be more mana efficient to just use Faithless Looting as it's 1 cmc. Additionally I don't have to potentially sacrifice tempo to filter through my deck. Let me know if I'm wrong.

Icbrgr on "When You Fall in a Bottomless Pit..."

2 months ago

it always feels off to brush off/disregard mana acceleration... but currently you dont seem to need it? maybe if you were running a big beautiful sorcery like Rise of the Dark Realms or more 5+ CMC stuff like Dictate of Erebos something then i could see it... but as is i think you would be better off putting in some draw spells/engines. Some budget options i can think of are Phyrexian Arena / Blood Scrivener / Null Profusion or even Night's Whisper / Altar's Reap .

[email protected]_only on Card creation challenge

2 months ago

Mortiphage, Collector of Souls

Legendary Planeswalker - Mortiphage

+2: you may sacrifice a creature. If You sacrificed do, draw two cards. ( Altar's Reap )

0: You may sacrifice a creature. if you do, search your library for a card and put it into your hand, then shuffle your deck ( Diabolic Intent )

-4: you gain an emblem with "whenever a creature you control is put into your graveyard from play, each opponent sacrifices a creature." ( gravepact )

5


reverse it: turn your favorite planeswalker into an enchantment or artifact.

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Altar's Reap occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Black: 0.14%

Golgari: 0.14%