Demon of Dark Schemes

Legality

Format Legality
Standard Legal
Frontier Legal
Modern Legal
Commander / EDH Legal
Vintage Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Kaladesh Mythic Rare

Combos Browse all

Demon of Dark Schemes

Creature — Demon

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until the end of turn.

Whenever another creature dies, get E (an energy counter).

, Pay EEEE: Put target creature card from a graveyard onto the battlefiend under your control tapped.

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Demon of Dark Schemes Discussion

PeeBee on Black is the new Black

2 days ago

Hey, I like the deck and have been running my own mono black control deck in standard for quite a few months now.

1). I think you should add Gifted Aetherborn, hes such a great card and any deck that can cast him should run him. The curve of Fatal Push -> Gifted Aetherborn -> Liliana, the Last Hope is super strong.

2). Harsh Scrutiny is a card i like to run as an additional 1 drop, its good early game and later game the one mana scry doesnt hurt much.

3). I wouldnt run x2 Cruel Finality, as you only have Collective Brutality to discard it early game, and if you draw the second, you will be waiting a long time to cast it.

4). I love Drana, Liberator of Malakir but I feel you need more creatures in your deck to make her more useful. I would swap her for a more impactful creature/spell.

5). I really wanted to play Demon of Dark Schemes in my deck, however i felt like the ability would never be used, and with me being a control deck, by turn 6/7/8 my opponent shouldnt have many/any creatures on the board so his wipe may hit nothing. However if you want to keep the creature, i would suggest swapping Succumb to Temptation with Live Fast. You downgrade to a sorcery speed draw spell, but do benefit from gaining extra energy meaning the demon should get an activation.

The above is only personal preference but I am happy to give more of my opinion if required.

DarkEclipse18 on Shadowborn Fuckery

1 week ago

So I get that this is casual, but i feel like these few cards help with the Demon theme as well as Sac outlets for the Blood Artist Triggers

Ravenous Demon  Flip, Demon of Dark Schemes, Demon of Death's Gate, Harvester of Souls, Lord of the Pit, Westvale Abbey

What to remove is kind of up for debate, maybe jsut add them as a Sideboard and switch them up to keep it fresh?

FlyMuf on Hi "Phil Swift" here with the all new RB removal

1 week ago

Dropping a Demon of Dark Schemes and a Yahenni, Undying Partisan could be a good way to go. You could also drop Never, as this deck is filled with instant speed removal, and the sorcery speed may slow you down.

RowdyMagic18 on Hi "Phil Swift" here with the all new RB removal

1 week ago

FlyMuf, Thanks for the upvote and comment!

How I missed Kalitas, Traitor of Ghet while I was building this deck I have no idea!

I will definitely put it in the deck, but I'm not sure what to take out! My idea is maybe:

Add+ 2-3 Kalitas

Drop: either 2x Demon of Dark Schemes, or

1-2 Demon of Dark Schemes as well as either a Glorybringer or a Yahenni, Undying Partisan.

What would you take out?

JFShoemaker on Gonti, Lord of Acquisitions

2 weeks ago

Changes:

Cut Black Sun's Zenith

Cut Beacon of Unrest

Add Demon of Dark Schemes

Add Necromancy

Necromancy slips in over Beacon since it is cheaper, instant speed, and it falling off can actually be advantageous to get more Gonti triggers.

Demon of Dark Schemes feels like an easy choice over BSZ. The deck is designed so that many times you can go to -4/-4 or higher in a single turn from him, and have repeatability. I would run him even if he didn't have the Reanimation ability. Icing on the cake.

Tsaan_de_Malice on Demons of the Forest

2 weeks ago

I really like seeing decks on here that people have thought "Y'know i just wanna try that" instead of their take on tournament placing decks. So mad props to you mate!

This deck follows a similar vein to one that I used to run so heres a couple of my suggestions:

I like how you are adding demons for creature or card advantage, double down on that! I would drop both Reaper from the Abyss for either two more Indulgent Tormentor or a pair of Bloodgift Demon. Why Bloodgift? Because its another card with a draw effect but can also be used to deal a critical 1 damage to the opponent. Plus if someone uses Sever the Bloodline on your Tormentor then Bloodgift wont die as well :)

Elves and other token decks make big showings in most casual or non-competition modern gamedays. Sideboarding a Demon of Dark Schemes or 2 could make all the difference against those decks if you can play him before 2 or 3 lords pump on the little guys.

Vraska the Unseen always looks like a fun planeswalker to run, but unless you can keep her alive AND hit with the token she is just a good defense as your opponent spends a turn killing her. Playing big stompy creatures means you arent likely to have too many little blockers to save her life so I would have to say drop her and add Garruk Wildspeaker. This Garruk can untap lands, notably the ones enchanted with Weirding Wood or a Golgari Rot Farm. He also gives you a chance to trample some big damage at your opponent.

If you do decide to keep Vraska the Unseen in this deck then i would suggest adding a Rogue's Passage as an inabler for her tokens. Adding it mainboard means that you can also let a few cheeky demons through.

Griselbrand is a powerful demon. Not neccessary or particularly powerful in this deck, but if your opponent knows your playing it then they will at least be trying to take it out. So its up to you about its use as a bluff/powerhouse. I personally wouldnt play him though.

However Lord of the Void is a BEAST if he goes well. I would add one to sideboard to play if your opponent is also playing a slow deck.

Both Ob Nixilis, the Fallen and Ob Nixilis, Unshackled deserve play in your deck, fallen most of all. The more lands you get the more he hurts! And Unshackled is a good sideboard card against particularly tutor-y decks.

As far as the rest of the support goes you have put heaps of thought into the balance! Its real nice! I would switch Explosive Vegetation for Harrow personally, as I have an attachment to the card and also because it means you can follow it with a Farseek or Sakura-Tribe Elder. It ends up being slightly faster than Explosive vegetation in this sense, but maybe you dont like the waste, and thats reasonable. Also seeing as you arent playing any dual lands (by the way if you get a chance, play some dual lands) Farseek is worse than Rampant Growth. So definitly switch them :)

I LOVE Fungal Sprouting. It just so fun to be playing a stompy creature deck and suddenly have a spawn fest. But because this deck is a little slower, Fog might be more valuable as it can save your life earlier.

Black kill spells are the center of all my real life decks so looking at them in conjuction In Garruk's Wake, Doom Blade and Putrefy are worth less than they are individually.

What do i mean by that? Well Both Doom Blade and Putrefy are good at what they do for sure! But In Garruk's Wake is just too slow for modern, as by turn 3 or 4 you will need to clear your opponents board. However it does kill creatures. so i would break In Garruk's Wake into two parts, the board wipe Damnation (or equivalent) and the planeswalker slaying Hero's Downfall. You could use Ruinous Path for its awaken bonus but i think its too slow at sorcery speed. With that, Doom Blade has its downside as you noted about not hitting black creatures; Ta-Da! Hero's Downfall hits them :)

SO my suggestion are

Sideboard- +2 Demon of Dark Schemes- +1 Lord of the Void- +2 Ob Nixilis, Unshackled- +2 Ob Nixilis, the Fallen- +3 Fungal Sprouting (Why lose a fun card?)

I realise this a lot of text, but I didnt just want to throw card names at you, i wanted to let you know why I would suggest things. This ends up being nothing like what i play but all my suggestions are based on what i saw you thinking about, and my practices as a Black dominant player. Hope i helped or gave you ideas :)

goodolegearhulk on Sultai Marvel

2 weeks ago

I agree man, at our local FNM half the population plays marvel, and none of them play black! Spinning 6 energy and pulling out a Demon of Dark Schemes early game is devastating, plus there's a chance to get all 6 energy back by having him and Aetherworks Marvel on the battlefield. I'm still messing around with the sideboard, but yea Lost Legacy and Dispossess are a must in the current format. Thanks for commenting!

Chewy5150 on Welcome to MY nightmare

2 weeks ago

I can't see a reason to run Aether Hub unless you're running cards like Glint-Sleeve Siphoner or Demon of Dark Schemes. Live Fast gets you wasted energy as well. Why not Succumb to Temptation as it's instant speed vs sorcery.

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