Demon of Dark Schemes

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Mythic Rare

Combos Browse all

Demon of Dark Schemes

Creature — Demon

When Demon of Dark Schemes enters the battlefield, all other creatures get -2/-2 until the end of turn.

Whenever another creature dies, get E (an energy counter).

, Pay EEEE: Put target creature card from a graveyard onto the battlefiend under your control tapped.

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Demon of Dark Schemes Discussion

DrukenReaps on Best Reanimation Targets

3 days ago

Some of the other things I've had in various decks of mine that could work: Demon of Dark Schemes, Archfiend of Despair, Necroplasm, and Dire Fleet Ravager.

gdm1989 on Toshiro's Murder

1 week ago

With a alot of deaths I suggest running Demon of Dark Schemes, Nightmare Incursion, and maybe Price of Fame they are all budget cards

Rzepkanut on Natural affinity combos

1 month ago

I love Demon of Dark Schemes but i guess it would nuke your lands too... you would get a lot of energy though.

rasck on Budget Lazav, Dimir Mastermind - EDH / Commander

2 months ago

Really nice deck tech - Thanks!
I would consider swapping Lazav, Dimir Mastermind with The Scarab God (came out after this deck tech) as the commander for this deck. Why? Because I think this deck needs more evasion and focus on Lazav, Dimir Mastermind as a Voltron. But the deck tech as is, is spot on for a control build with The Scarab God . You focus on getting cards into the graveyard which is also perfect for The Scarab God and he don't need the evasion. Kill him and he gets back to the hand. Your ETB creatures does not get double effect from Lazav, Dimir Mastermind they do with The Scarab God and Wight of Precinct Six will just get more fun when The Scarab God calls him back as a +4/+4 zombie
The zombie effects from cards like Necromantic Selection, Rise from the Grave, Grave Betrayal, Lim-Dul the Necromancer, Overseer of the Damned fit very well into the The Scarab God theme.
A few budget suggestions:
- Ancient Excavation
- Demon of Dark Schemes
- Fleet Swallower

I'm brewing on a on not so budget deck - with the awful name: It's alive! It's alive!. I have more focus on steal and clone effects than milling, because I feel more in control with that style :-)

Btw. a really evil combo is tapping Jace's Archivist and then flashing in Notion Thief >:)

Force_of_Willb on Ob Nixilis Landfall

3 months ago

Top recommendations: Burnished Hart, sad robot-Solemn Simulacrum, and Liliana's Contract due to the number of demons your are running.

Undiscovered Paradise/Ghost Town - are ways to ensure land drops each turn

Other Ways to search for lands: Liliana's Shade, Armillary Sphere, Journeyer's Kite/Thaumatic Compass  Flip, Pilgrim's Eye, Surveyor's Scope, Thawing Glaciers, Field of Ruin

Keeping the demon subtheme I would suggest: Ammit Eternal, Baleful Ammit, Archfiend of Despair, Demon of Catastrophes, Demon of Dark Schemes, Demon of Wailing Agonies, Harvester of Souls, Nefarox, Overlord of Grixis, Reiver Demon

Demonlord Belzenlok/Kothophed, Soul Hoarder/Razaketh, the Foulblooded (these three + griselbrand hold liliana's contract very flavorful)

I would remove: Buried Alive (don't see strong graveyard recursion), Temporal Extortion/Dash Hopes (bc if its that important to your opponents they will pay the life), Grinning Demon/Minion of Leshrac (no upside), Gloom/Infernal Reckoning(unless this is a meta choice but its too situational), Sanguine Bond (do you gain that much life to be relevant?), Death's Approach (for hard removal) and Without Weakness

elgosu1337 on Let's do the land warp AGAIN

3 months ago

If you're running Vaevictis as a commander, I would recommend cutting down on the instants and sorceries so that you get more out of Vaevictis's trigger. There are some pretty good permanents that can provide the removal anyway, like Terastodon, Bane of Progress, Pernicious Deed, Duplicant, Noxious Gearhulk, Butcher of Malakir, Gruul Ragebeast, Demon of Dark Schemes, Massacre Wurm. Aid from the Cowl is also very helpful to put more permanents into play. Protean Hulk and Razaketh, the Foulblooded can help you find missing pieces. Aggravated Assault can give infinite attacks if you have enough mana, especially if you have Savage Ventmaw, Bear Umbra, or Neheb, the Eternal, or if your lands are animated by Nature's Revolt or Liege of the Tangle.

For the lands aspect of the deck, you could add Ramunap Excavator for more recursion, Ulvenwald Hydra to find lands, and Storm Cauldron for more land plays and to disrupt opponents. Stone-Seeder Hierophant could be good to untap your lands as well.

You can check out my Vaevictis deck and my Windgrace deck for some ideas.

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