|Commander / EDH||Legal|
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|Promo Set (000)||Rare|
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Kicker *(You may pay an additional as you play this spell.) *
Target player can't cast spells this turn.
If the kicker cost was paid, creatures can't attack this turn.
Orim's Chant Discussion
4 hours ago
Maybe Isochron Scepter could be useful. You have 17 instants to imprint, including the fun options ( Abeyance , Orim's Chant and Silence ). Imprinting a bounce spell like Cloudshift enables you to use Mangara every turn for .
2 weeks ago
@ToolmasterOfBrainerd, You were probably thinking of Orim's Chant . Orim's Chant seems better against combo decks whereas Mandate of Peace seems better against decks that prefer to win on the combat step. Mandate of Peace is probably better at protecting your own combo, but Orim's Chant doesn’t have a timing restriction which is also important to consider.
2 months ago
Alrighty, so I had a look at the list a here are a few things I picked up (also, I'm working under the assumption of infinite budget for now):
You're running very heavy on removal, probably more than you need to be. I would personally lose Vindicate , Beast Within and Anguished Unmaking . On the flipside, the new Force of Vigor looks really good and can help get rid of Rest in Peace effects. UYou also have cards like Silence , Orim's Chant , Veil of Summer and Imp's Mischief which can be used to protect your combo. There's also Grand Abolisher , however I like Silence a bit better.
As for card advantage, some cards you could consider are: Mentor of the Meek to trigger on your dorks/saprolings, Summoner's Pact which can get Hulk/Saffi, Runic Armasaur which is meta dependent but can be very good, Tymna the Weaver who again is meta dependent but can turn your dorks/saprolings into cards and Painful Truths which is better than Phyrexian Arena since it gives you the cards immediately.
I'm not sure I like the Lesser Masticore combo. I feel like it's a very specific line that doesn't do much outside of it. and outside of combo, Disciple of the Vault and Melira, Sylvok Outcast are effectively dead cards.
Those would be my thoughts for now at least. I hope this gives you a few ideas.
2 months ago
2 months ago
I'm not a 100% sure I understand and like the changes. Yes I understand that you want to go back to the more aikido way, but I really have the feeling you tuned down the powerlevel of the deck. I'm looking a bit at my list as well and I am making some changes too.
I did remove the Helm of Obedience combo as well, for me it was unfun and a lot of people experience it in the same way in my meta. Yes it is a finisher, but I don't think it's in the way of the deck. That kinda brings me to my next point, by removing so many wincons Dark Depths for example, also thing's like Insurrection seems like a wincon as well. In my opinion there is no problem with stalling the game and extending it (that's what this deck does) but we do need ways to close it, especially by using our opponents power. Right now I have the feeling this build will just stall and then stall some more.
Also maybe a Academy Rector ? Makes you go for your important enchantments and people are reluctant to attack you most of the time.
If it is worth anything, this is how I run it now. It's not in the most aikido way possible, but I try to keep the spirit alive. I kinda fell in love with playing a deck and calling it Mardu Control. Especially newer players go "wow, can red do that?" when I play a red counterspell or a copy spell.
I am really glad that you are updating the deck a bit more often. Please don't take my feedback in the wrong way. Your previous decklist resulted for me in one of the most fun decks I've played in my entire magic career (since legion). It took some while before I got used to it how to play it, but it is so awesome because it is so different. Maybe that's also the reason why I really want to give you this feedback and hopefully help improving (even if it is a little bit) your decklist.
So thank you for updating again and hopefully you have a bit more spare time in your personal life that you give us a bit more often a update of how the deck is being played :)
Commander / EDH
SCORE: 3 | 168 VIEWS | IN 1 FOLDER
4 months ago
Orim's Chant classic isochron scepter piece. Glarecaster not only fogs but also redirects the damage back at another target. As far as I know, it will redirect all instances of simultaneous combat damage. This is a brilliant hidden gem.
4 months ago
Worldgorger Dragon combos with Animate Dead + Dance of the Dead for infinite ETB effects which combos with Impact Tremors , Dragon Tempest , and Scourge of Valkas . It can be "flashed in" with Quicksilver Amulet in order to protect yourself from an Obliterate effect.
I can see how it would seem unimportant in the grand scheme of my generals general focus but i didn't wanna just pilot the same basic Kaalia deck that everyone else makes with nothing but fatties. That being said; I can see how Silence and Orim's Chant can be considered unnecessary, in all honesty I only opted for those since in these colors i don't have access to counter spells. I have no issues removing said cards as well and the wonky lose the game cards like Glorious End + Chance for Glory and the support card Sundial of the Infinite .
I had previously tested Strionic Resonator and it works for the first maybe the second attack but then you run out of Targets to cheat. That's why it wasn't included in the original deck list.
5 months ago
Orim's Chant occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%