Creature — Human Cleric
Whenever another creature enters the battlefield, you gain 1 life.
|Have (3)||metalmagic , pskinn01 ,|
|Want (6)||hoodedgamepwner , blakejohn , jpv , DotheNald , matty266 , Etinifni|
Printings View all
|Modern Masters 2017 Edition (MM3)||Common|
|Modern Event Deck (MD1)||Common|
|2010 Core Set (M10)||Common|
|Tenth Edition (10E)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Soul Warden occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.03%
WB (Orzhov): 0.73%
Soul Warden Discussion
3 hours ago
looks great. A few to think about Teferi's Protection Grand Abolisher Sun Titan Angel's Feather Staff of the Sun Magus Austere Command Suture Priest Soul's Attendant Soul Warden Smothering Tithe Wrath of God Approach of the Second Sun Endless Horizons
6 hours ago
- 1.) Do not require any other triggers other than entering the battlefield
- 2.) Immediately return the creature to the battlefield
- 2.1) They don't want until a condition is met,
- 2.2) Or until the beginning of the next end step
If you are fortunate enough to have both out together, you can put an infinite loop on, which can be fed into things such as (in 5c) Soul Warden, Kapsho Kitefins, Orc Sureshot< Impact Tremors, Champion of Lambholt.
Also, Aura Shards, Boltwing Marauder, Bronzebeak Moa, Corpse Knight (Wincon), Decoction Module (Aethersquall Ancient), and honestly just a bunch more. You can also use Aetherflux Reservoir to auto-cannon everyone with Soul Warden and similar life gaining cards.
Also, if you use Clone creatures, you can expand how many creatures you have available to you. Have the Clone enter as a copy of either of the two aforementioned creatures and it works just as good. This also gives you access to a ton of draw via Dire Undercurrents.
1 day ago
If you are running Felidar Soverign than you will also want to run Test of Endurance. Aetherflux Resivoir is a great card that can gain you a ton and help shoot down opponents. Check out all of the Ajani planswalker cards if you can afford them but especially Ajani, Strength of the Pride. Ajani's Welcome, Auriok Champion, Daxos, Blessed by the Sun, Healer of the Pride, Impassioned Orator, and Pious Evangel Flip can all be extra copies of Soul Warden. You have a lot of untapped potential in the landbase (pun intended) and it wouldn't hurt to replace some of those Plains with other cards that you can get extra value from. Drifting Meadow, Desert of the True, and Secluded Steppe can all replace themselves for a card if you draw them late game. Myriad Landscape can help ramp you, and Rogue's Passage is a great way of getting extra damage through. Idyllic Grange can get you one extra counter, Castle Ardenvale and Westvale Abbey Flip can both pump out creatures if you lacking some, and lastly Buried Ruin and Emeria, The Sky Ruin can get back cards from the graveyard. The deck looks fun to play and functions pretty well. Let me know if you want to suggest more cards, these were just a few off the top of my head!
5 days ago
Hey, since your deck is low budget consider adding more cards to take advantage of your best card? Your best card is Tymna :)
You have the right idea with wanting to add Kunoros and Kambal. Kunoros because of menace evasion, lifelink and it's a hatebear. Kambal because he can be a repeatable source of life gain. With Tymna you want more creatures who have evasion so they can more easily do combat damage.
White has many good budget flying creatures. Hatebears who fly and can also disrupt your opponents are good in multiplayer Commander: Aven Mindcensor, Kinjalli's Sunwing, Hushbringer, Tomik, Distinguished Advokist, Archon of Absolution. Flying creatures who can create flying tokens: Emeria Angel, Archon of Sun's Grace can be repeatable sources of flying creatures. You also want more repeatable sources of life gain to safely keep triggering Tymna: Soul Warden, Soul's Attendant, Wingmate Roc, Answered Prayers.
Cards that create flying tokens are nice to go wide which helps to attack more than one opponent. Spirit Bonds and Sacred Mesa can be repeatable source of flying tokens. Lingering Souls, Spectral Procession, Battle Screech, Midnight Haunting create flying tokens. Entreat the Angels can create a lot of 4/4 Angels. With more creatures with flying then you can play Sephara, Sky's Blade who has a powerful effect for flying creatures, has lifelink and other flying creatures reduce her casting cost.
Other budget cards ($1-$2 or less each) to consider adding:
- Lands: Command Tower, Tainted Field, Esper Panorama, Terramorphic Expanse, Ash Barrens, Orzhov Basilica
- Ramp: Talisman of Hierarchy, Dark Ritual, Heraldic Banner
- Fliers: Remorseful Cleric, Healer's Hawk, Vampire Nighthawk, Aerial Responder
- Tutors: Diabolic Tutor
- Removal: Swords to Plowshares, Kaya's Guile, Mortify
- Removal: Heliod's Intervention, Cleansing Nova
I offer more advice including what cards to cut. Would you like more advice?
Good luck with your deck.
2 weeks ago
I've been challenged by my friends to build a green deck. One thing you need to know about me to understand my struggle is, in 20 years of playing mtg I'VE NEVER PLAYED GREEN ONCE.
So I went on EDHREC and checked all the general with green in their color identity and I narrowed it down to a big 8 cards. I need help understanding them better and to know if my strategies are viable for them or if there's a better one I could use instead.
Yisan, the Wanderer Bard Basically using my deck as a toolbox with a bunch of ETB and taping/untaping shenanigans with a small stax engine from artifacts
Gargos, Vicious Watcher Tribal hydras.
Rosheen Meanderer Tribal hydras and other X cards (not sure which one is better for tribal hydras between her and Gargos).
Siona, Captain of the Pyleas: Shielded by Faith + Siona, Captain of the Pyleas to create Infinite tokens then use them with Altar of Dementia to mill everyone to death or having Aetherflux Reservoir and any Soul Warden ability to gun down everyone.
6 Animar, Soul of Elements Eldrazi tribal. Also thinking about Protein Flash.
7.Yasova Dragonclaw Stealing stuff + pod effects or other sacrifices effect to kill the stuff I stole.
8.The First Sliver Sliver tribal (yeah I know you didn't see that coming, what a shock).
Let me know what you guys think might about these generals and if my strategies are viable and which one would be better.
budget isn't an issue and power level is semi-competitive (not casual but the decks won't be tuned to the most powerful versions).
1 month ago
I will be playing new Heliod in my modern Martyr Proc deck. I already have Walking Ballista for spot removal and to shoot over my opponents’ creatures if needed. You can do the same with it in Pioneer, just with less consistency, as Martyr Proc has better tutors for both.
In Pioneer I think it can do just fine. The cards available to play a Soul Sister build are pretty bad, in comparison to the actual Soul's Attendant and Soul Warden version. I would probably run it in a GW ramp build for Pioneer. Heliod comes out on turn 2, followed by a turn 3 2/2 Walking Ballista , and a turn 4 win. The combo is open to removal at this point, so you may want to wait even later game to keep response mana open. Then you’re looking to play a game of attrition early on with value creatures like Loxodon Smiter , Fleecemane Lion , Steel Leaf Champion , etc.
I would also play the combo in any UWx control shell. Too bad Fae of Wishes is unable to grab either piece from the sideboard.
1 month ago
Cards you don't have:
Cards we do:
1 month ago
Also Twinblade Paladin could be good. (i don't have any experience playing this kind of deck, although i can still see ways to improve it.)
I would also consider taking out Ajani's Aid , and Ajani, Valiant Protector , and replacing it with something like Squadron Hawk . Squadron Hawk will get you out more creatures to trigger Soul Warden to pump Ajani's Pridemate if you decide to add Soul Warden or Soul's Attendant .