Soul Warden

Soul Warden

Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Common
Arena Cards (ARENA) Common
Modern Masters 2017 Edition (MM3) Common
Modern Event Deck (MD1) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Exodus (EXO) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Historic Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Soul Warden occurrence in decks from the last year


All decks: 0.08%

Commander / EDH:

All decks: 0.03%

White: 0.4%

WB (Orzhov): 0.73%

Soul Warden Discussion

Captain_Crowbar on Darien, King of Combo

6 days ago

Hey man, love the deck! I`m currently building a Darien deck myself and had completely overlooked Blasting Station, I'm definitely making room for that one!

As soon as I saw that card I started to look for other artifacts that deal damage to you and I found a pretty crazy one: Angel's Trumpet. As long as you have one of the Soul Warden family members in play, you're pretty much only gonna benefit like crazy from this card, and as a bonus it will also affect your opponents, curious on your thoughts about it. :D

Epicurus on Humans, Humans, and more HUMANS!

1 week ago

These two commanders are amongst my favorite cards of the set, if only for flavor purposes. There's a lot of good suggestions so far, so I won't bog you down with a long list. However, I have a few ideas...

  • Champion of the Parish, because you potentially have a lot of humans entering and re-entering the battlefield

  • Blackblade Reforged, because you have enough legendary creatures to take advantage of its lower equip cost

  • Soul Warden, who was at some point changed to Human Cleric in Oracle text.

  • Student of Warfare if only to help bring down the mana curve


Clashboy15 on Friendly Vegan

2 weeks ago

You need 4 Soul Warden and Heliod, Sun-Crowned. Adding Walking Ballista as an alternative win con + combo with heliod is also probably a good idea.

xacto14 on Rhys the Redeemed

3 weeks ago

Soul's Attendant = Archangel Soul Warden = Bulwark Giant Divine Visitation = Conifer Strider Imperious Perfect = Healer's Hawk Trostani, Selesnya's Voice = Nyxborn Colossus Elvish Archdruid = Seraph of the Suns Secure the Wastes = Skyspear Cavalry Beast Within = Abundant Growth Skullclamp = Khalni Heart Expedition Ajani's Pridemate = Meditation Puzzle Essence Warden = Feed the Clan

Blobby_Bobby on Kambal - First Approach to Commander

4 weeks ago

I know you're working with what you have, but a casual view of the deck doesn't seem to have much "umph". What is the life gain doing for you outside of keeping you alive? Commander damage makes pure life total a resource, so things like Vona, Butcher of Magan kick ass.

You have things like Dictate of Erebos and Conclave Tribunal which are awesome cards, but you have a very light creature presence (13 total) with no sac mechanic (for dictate) so it seems like an under-utilization of the cards. Who is going to help Conclave when you just have your commander out?

Same concept for Rootborn Defenses and Make a Stand Obviously great cards, but they provide a 1-turn protection for a mass of creatures you're not going to have. Long-lasting protection like Indestructibility or Swiftfoot Boots or Whispersilk Cloak will give you more staying power and force opponents to use their removal on your artifacts/enchantments rather than your combo pieces. Again, I know you're limited, but some instants are no match for something that requires another player to spend their hard earned mana and cards on your permanents.

I love, believe me, the mass life loss from opponents. I have two decks that do that same thing and they are damn near my favorites. But with commander people are going to be sniping your pieces way too often. Draining 4 damage per turn rules, but it needs to be backed up by some beef or a nasty combo. The Control helps, and again I get your constraints, but it seems like this deck will only sometimes work on late turns. Orzhov is my favorite combo and there is so much potential with Kambal, Consul of Allocation Are there cards that can get you benefit for his gain and drain? Sunbond isn't expensive and can do a little voltron or help protect a few creatures to make them big beaters with the constant little life gains.

You have Sheoldred, Whispering One, maybe do something jacked up basing things on tutoring her out and throwing things into your graveyard for benefit? She's a monster that cannot be ignored.

With white, and I haven't checked prices lately, the Soul Sisters (Soul's Attendant Soul Warden) are really great Orzhov adds for life gain.

Lone Rider  Flip is also a great budget add for you.

Well of Lost Dreams costs money, but with the theme of continuous life gain is an amazing addition for card draw. I guess I'm looking at the deck and not seeing what the win conditions are beyond "I gain life, they lose life" which is way cool but the rate seems too slow for the format. When commanders can cap you with 21 damage even if you have 200 life it means you need to Go for the Throat or make a real good wall for yourself (Teysa, Envoy of Ghosts?)

Essentially I see a ton of cool removal, a few pieces of life gain/drain and I find myself wondering "where's the teeth?" "How does Kambal say 'it is done'" Lots of life, for sure, but what do you do when a Zurgo Helmsmasher comes in with Rogue's Passage on turn 6? You know? I'm not talking cEDH ,just want to see the best Kambal there is because he rules. Your removal package is killer, great way to remove threats against you, but I feel like there comes a point where when you're just spending mana to take away what others spent mana on, you need an end-game. Overwhelming Splendor is a great way to capitalize on this "wait-them-out" removal strategy, but you can only cast it on one opponent, and what if it gets blasted? with more players, commander is full of win-con-killers so you need to make a deck able to adapt and twist with the removal, or be faster than removal can stop you. Approach of the Second Sun would be fantastic with the heal-and-stall aspect you have going

MAESTROJRmtg on $100 Budget Winota Aggro

1 month ago

I'm surprised that Soul Warden isn't being run. To tie in with CynicalCzech, if Soul Warden is on the field, you can get lots of life gain. Also, it has a great synergy with Darien, King of Kjeldor.

BotaNickill on Historic Decks. Whats the Deal?

1 month ago

Anyone know why the Historic Decks Tag doesn't seem to work? Lyra Dawnbringer, Resplendent Angel, Soul Warden, Serra Ascendant?? Not Historic legal? Yes they Are! WTF?

BotaNickill on Historic Fight Club

1 month ago

Anyone know why the historic filter doesn't seem to work? Lyra Dawnbringer, Resplendent Angel, Soul Warden, Serra Ascendant?? WTF?

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