Soul Warden

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Modern Event Deck (MD1) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Exodus (EXO) Common

Combos Browse all

Soul Warden

Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

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Soul Warden Discussion

RazortoothMtg on Need Help Taking Out 13 ...

12 hours ago

I would cut 13 Plains.

Nah Jk

As for actual cuts, Belbe's Portal just never impressed me as opposed to actual ramp cards. However, it does allow for flash and a small mana reduction, so I might be wrong.

Staff of the Sun Magus just doesn't do enough. You'll be gaining excessive amounts of life anyway, so a 3-mana artifact that lets you gain 1-2 life a turn is pretty much pointless.

Chastise and Reverse Damage seem to expensive mana wise for what they do, unless your meta is heavy on people who attack with a single massive creature that doesn't have hexproof for some reason.

Moonlit Wake also seems like too little effect. If you really want that effect, Ashes of the Abhorrent is strictly better in Angels outside of Reya Dawnbringer, which you aren't even playing

Soldier of the Pantheon seems low effect. Even if your opponents are playing heavy multicolor cards, I doubt it gains more life than just a Soul Warden effect (which I also don't suggest playing)

Oketra's Monument, Scroll of Avacyn, and Sun Droplet also seem too low effect to be worth a card slot. Sun Droplet is only good if you want a lot of whenever you gain life triggers, like in Karlov of the Ghost Council. Oketra's Monument is a bad Pearl Medallion, and I don't think the warrior tokens are too important in your deck. And Scroll of Avacyn is just pretty bad.

That's what I saw to cut. I, too, am building Lyra Dawnbringer (I pulled a foil at prerelease!), do you think you could help me with cuts?


Lyra Angel Tribal Prototype

Commander / EDH* RazortoothMtg

1 VIEW | IN 1 FOLDER


chadsansing on Living Dead

1 week ago

What about Athreos, God of Passage as a commander with Kambal in the main?

A few Soul Warden or Zulaport Cutthroat effects would also make a card like Karlov of the Ghost Council awesome here.

Have fun brewing!

Suns_Champion on Darien . . . [[Insert Clever Title Here]]

1 week ago

Some self damaging lands will be useful! City of Brass, Grand Coliseum, Tarnished Citadel, Nomad Stadium. These will give you tekens just for tapping for mana, better than free!

You'll then want the soul sisters to counteract the damage with lifegain! Every token you get gains you a life, so you end up even on life and now have tokens! Soul's Attendant, Soul Warden, Suture Priest, and maybe Anointer Priest!

Cathars' Crusade will be really good!

Mentor of the Meek is great draw! Oblation is too; you can just hit one of your tokens for cards!

You'll absolutely want Rootborn Defenses and Eldrazi Monument to protect your army.

Steelshaper Apprentice, Steelshaper's Gift, Stonehewer Giant, Taj-Nar Swordsmith, Enlightened Tutor, and Open the Armory can all get your equipment.

Also, crazy combo idea: Blasting Station + Soul's Attendant + Darien, King of Kjeldor + Altar of the Brood = mill win.

Hope some of this helps!

cncfan on Life?

2 weeks ago

Angel's Feather allows for an easy ETB life gain, even if it is only 1 per spell, it can help. Another artifact is Pristine Talisman which can be used for [colorless] mana and continuous life gain. One of the ultimate cards for EDH lifegain would be Venser's Journal as then you do not have to worry about overfilling your hand and can help you out if you have a slower deck. Another potential card is Suture Priest which does the same as Soul Warden but with the added benefit of damaging opponents (which can help you win). Blood Tithe can be useful in larger games along with Death Grasp and Debt to the Deathless. Since you have the potential for large sums of creatures on the field you could throw in Campaign of Vengeance which could boost you pretty well. Congregate can allow for a giant boost in life. Angelic Accord can be a potential win condition type thing where you can get a constant flow of angels (until they destroy the enchantment) but this could quickly become a threat to your opponents.

I would also suggest some mana rocks like Sol Ring and Astral Cornucopia since you have 35 land and you will want to get to roughly 7-8 mana production per turn by around turn 5-6. It might also be potentially smart to include Fumigate (or some other board wipe but fumigate fits into the lifegain) for last-ditch efforts.

elgosu1337 on By That Sin Fell The Angels

2 weeks ago

Really love the idea of going infinite with Shalai. I would drop most of the angels and change the focus to tokens and counters. Adding in Doubling Season, Primal Vigor, Hardened Scales, Cathars' Crusade, Parallel Lives, Anointed Procession, Panharmonicon, and Ashnod's Altar gives you more infinite mana combos. Reveillark combos with Karmic Guide for infinite sacrifices to the altar. Kitchen Finks also combos with Vizier.

Promise of Bunrei, Rhys the Redeemed, Spectral Procession, Sram's Expertise, Triplicate Spirits, Deploy to the Front, Conqueror's Pledge, Increasing Devotion, and Nomads' Assembly could be good for generating tokens.

Growing Rites of Itlimoc  Flip, Gyre Sage, and Selvala, Heart of the Wilds are also great to untap. Illusionist's Bracers make Shalai's ability cheaper and easier to go infinite with.

Auriok Champion, Soul Warden, Soul's Attendant, Suture Priest, and Essence Warden can help trigger Archangel of Thune.

chadsansing on Azorius Tax

2 weeks ago

Cool creature list. I also love seeing Fractured Identity.

Have you tested with Authority of the Consuls or War Tax? Well-Laid Plans might be fun. There are funkier enchantments, too, but they would keep you from casting multiple spells per turn to trigger Reservoir.

Hushwing Gryff or Torpor Orb along with Leonin Arbiter, Aven Mindcensor, and either Thalia might be helpful, as well.

Cyclonic Rift might test well.

Since you want to cast spells to trigger Reservoir, Arcane Laboratory is probably out, as is Rule of Law. However, you could add creatures with life-gain triggers like Nyx-Fleece Ram, Wall of Reverence, Soul Warden, Soul's Attendant, Suture Priest, and Healer of the Pride, along with an Archangel of Thune, for value. Maybe also Beacon of Immortality and Invincible Hymn. A Felidar Sovereign?

I'd also recommend Settle the Wreckage, Rout, and Comeuppance as conditional wipes that might catch opponents during combat.

Happy brewing!

Landonius on Death by Thopter

2 weeks ago

Soul Warden effects really mess with your wincon and there seems to be quite a few decks running them. Maybe Tormod's Crypt in the sideboard for those matchups (and matchups that run Exhume) would be helpful. You could bring them in for Impact Tremors.

timidknox on

3 weeks ago

Thank you for the feedback! It's funny because I actually have Nissa, Voice of Zendikar and was thinking about putting her in. So I'm definitely going to do that now. Also yea Felidar Sovereign is quite high and I was debating whether or not to have him. I'll definitely get some Sunpetal Grove too. If you don't mind me asking, what do you think of this. I'll cut the 2 Felidars for another Soul Warden and Nissa. Then switch 4 of the lands that come in tapped for the set of Sunpetal Grove

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