Soul Warden


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Modern Event Deck (MD1) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Exodus (EXO) Common

Combos Browse all

Soul Warden

Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

Set Price Alerts

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Soul Warden Discussion

n1ckface on Flicker Morph

2 days ago

Cheap creatures you can play early that trigger everytime you flicker something. Cloudfin Raptor Soul Warden

Just some cheap stuff that maybe helps with card draw you will be blowing through flicker spells. Looter il-Kor Betrayal

eyes2sky on Cleric Pauper

3 days ago

Pauper many ways to go with this build. I really like that you went with a high creature count and the addition of zombies and rebels is cool to. I think you might want a full playset of some of the key pieces especially Suture Priest . I think 4x Harsh Sustenance over Rite of Consumption is a better choice here due to that high creature count which also means Soul Warden should be here as well. Some draw would be good also...something like Night's Whisper ?

ToolmasterOfBrainerd on Budget Anti-Gobbo Proc

6 days ago

Why does this have circle of protection red? That card is either terrible or win-more and there is no in-between. It's pointless to turn a 90% winrate into 92%.

Based off mtggoldfish decklists, it seems standard to be playing wrath effects right now. And with decks like Phoenix, dredge, humans, spirits, and modular affinity running about, it makes a lot of sense.

Actually as I'm learning more about these decks, I think soul sisters and martyr proc are distinct archetypes. Soul sisters plays Soul Warden and Soul's Attendant to gain tons of life early then wins with Serra Ascendant and Ajani's Pridemate . Martyr proc doesn't play either of the soul sisters and instead plays a midrange value deck that uses lifegain to make the game go long. In fact, martyr proc usually wins by an infinite value loop, but I don't recall exactly how it works (a guy at my lgs told me about it a few months ago when we played).

This deck would likely be made much more effective if you choose which you want it to be. Martyr proc is probably over $70 to be truly functional (the loop might involve Emeria, maybe?) and pieces like playsets of Field of Ruin and Ghost Quarter are really really good to have to face the general meta. But martyr proc is probably the better deck of the 2.

HunterClaise on Karlov the Undying (Life Gain Deck)

6 days ago

Hey Ripwater! Thanks for the kind words. I've been playing Karlov since he was released back in Commander 2015. I've spend the last four years tweaking this deck and editing it, and as you can see from my edit history I still make edits when need be. Let me kind of explain my thought process behind why this deck is the way it is. I've been meaning to put this in yhe description of the deck but I just haven't yet. Then let me give you my thoughts on the cards you suggested to me. Here it goes:

Ever since I got big into magic back in RTR I've loved Orzhov and Life Gain strategies. Up until 2015 I spent a majority of my time playing MTG and hearing about how life gain is a bad strategy. Then Karlov was spoiled and my Obzedat, Ghost Council deck was forever changed! I of course looked at Karlov and thought Voltron. Honestly, who doesn't? Here's one of my problems though, I hate Voltron. I just do. My other problem was that V oltron ISN'T life gain. Yes you're adding life gain to the deck to make Karlov beefy, but you aren't gaining life for the purpose of winning. Celestial Convergence , Felidar Sovereign , and Test of Endurance are all ways I win with life gain. Yes this deck runs Aetherflux Reservoir , and I'd be lying if I said I didn't win with Karlov. Plus I'd be stupid not to try and win with him. That's why I run Rogue's Passage , and Elspeth, Knight-Errant . One makes him unblockable and the other makes him a huge flying boy. I'd also be lying if I said that the orginal version of this deck was good. I first made this deck when I fourteen years old. I didn't know much about previous magic cards. I didn't research cards all that much. The first draft of this deck was AWFUL. It wasn't until about a year after I built the first draft and play tested it and made a ton of changes that this deck kicked ass. I started sitting down at tables in gamestores and have people laugh or scoff of me when I told them it was a life gain deck. Then I'd leave them stunned after I won. In conclusion, Voltron isn't my style and wasn't what I wanted to create when I started building this deck. I wanted to make a Business Casual life gain deck what could win consistently and effectively, and I think that's what I've done. Even if Karlov isn't on the field. I can win. If he is on the field and I can't attack with him I can exile creatures. Karlov is only a resource in this deck. Not the centerpiece.

As for Your suggestions. These cards aren't bad suggestions and may find a way into the deck: Contemplation , Tablet of the Guilds , Archangel of Thune , and Ajani, Caller of the Pride . My only problem is that I have a hard time cutting things from this deck haha. It took me three days to finally decide my last batch of cuts! Let me explain why I dislike the other suggestions.

Let me start with Elspeth, Sun's Champion . Elspeth is my favorite planeswalker, and this card specifically is my favorite planeswalker card ever printed. The original version of this deck actually ran Sun's Champion; however, I found that Elspeth, Knight-Errant 's two plus ones were so much more useful. Making one dude isn't nearly as good as making three, but it can still trigger Soul Warden , Soul's Attendant , Suture Priest , and Auriok Champion . Her other plus one works amazing with Karlov, but also works well with creatures like Serra Ascendant and Divinity of Pride . Nine times out of ten you won't get a Planeswalker's ultimate off, so honestly all the ultimate abilites of the planeswalkers I use are irrelavent. Another thing is that Sun's Champion minus ability had the potential to kill large bombs like Karlov and Serra Ascendant .

As I said earlier, Karlov isn't the centerpiece of this deck so I feel like Mother of Runes and Eight-and-a-Half-Tails would take up space that could be filled by other cards.

I feel like Sunscorch Regent costs to much for an ability that doesn't do much for the deck. There are better turn five plays. This card just isn't that good. I probably would've played this when I was on a budget four years ago.

The fact that Flickering Ward flickers back to your hand is cool, but mono colored EDH decks aren't the most common thing and the fact that this can't be casted at instant speed makes it not worth my time. Yes multicolored cards still cant target whatever creature has this enchantment attached to it, but there are plently of ways to get around this card. There are also other, better one drops I'd rather play in this deck

Lastly we have Whispersilk Cloak this card is decent, but as I said, Karlov isn't the main focus of this deck. I ran this card for a brief period about two years ago, but ultimately cut it for Mana Vault . Whispersilk just wasn't doing what I needed it to do, and the only creature I found it useful on was Karlov.

Once again I thank you for your suggestions, and if I do end up adding the cards I liked from your suggestions making cuts will be very hard! Also thank you for the engaging comment, and for the upvote. My opinion on your deck is this: I personally think it could use more tuning, but it's a grrat start. Here's the other thing I have to say, it's not my deck. It's yours. You built it. If you like it then good. What I think is irrelevant. There's no right or wrong way to build your deck. Voltorn is your deck's main style, and mine is using Life Gain to win. We all have our own ways to play, so as long as you enjoy your deck that's what matters!

SynergyBuild on Anti goblin deck

1 week ago

Nah, in modern 8whack is basically the only goblin deck, so I'd say play soul sisters, Path is very efficient against them, and Soul's Attendant / Soul Warden stomp on their day. If you ever swing with an active Serra Ascendant , they dead.

Pervavita on If you dont like burn. ...

1 week ago

With green you have 3 versions of Soul Warden (12 copies), If they are using burn on your creatures then you are good.

sylvannos on If you dont like burn. ...

1 week ago

Yeah I'd just play some 2+ color version of Soul Sisters. You play Soul Warden turn 1 and Burn will just scoop lol.

winthrop on Soul Kitters

1 week ago

It's true about the whitemane lion. I like it for saving another creature, and it could always just bounce itself for some extra lifegain, but perhaps better in the sideboard. I'm thinking now about moving them there and bringing the Serra Ascendant and Boon Reflection into the deck.

I like the idea of having Chalice of Life  Flip and Stony Silence to swap around depending on what I'm playing against, but not against changing them.

Once I have it in paper I'll probably play with dropping one Soul Warden for Serra Avatar . And might cycle the Ajanis some, I do like Ajani, Caller of the Pride as well.

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Soul Warden occurrence in decks from the last year


All decks: 0.08%

Commander / EDH:

All decks: 0.03%

White: 0.4%

W/B (Orzhov): 0.73%