Soul Warden

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Common
Modern Event Deck (MD1) Common
Planechase (HOP) Common
2010 Core Set (M10) Common
Tenth Edition (10E) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Exodus (EXO) Common

Combos Browse all

Soul Warden

Creature — Human Cleric

Whenever another creature enters the battlefield, you gain 1 life.

Price & Acquistion Set Price Alerts

MM3

MD1

HOP

Ebay

Soul Warden Discussion

triproberts12 on The great Temptress of Esper

1 day ago

Oh, you could also use Vela the Night-Clad or Blasting Station (infinite combo with Summoning Station , if you'd like that, as well!) as blink win-cons if you don't want to clog things up with too many X spells and get some splash value for blinking other things. Same goes for Soul Warden variants.

xaarvaxus on Trostani commander

1 week ago

Some of the token generators that I use in a Tuvasa deck: Sigarda, Heron's Grace, Vitu-Ghazi, the City-Tree, Kjeldoran Outpost [the Dude Ranch], Mobilization. I don't use it in Tuvasa but March of the Multitudes or White Sun's Zenith can produce a ton of tokens out of nowhere [ok, just your opponent's end step, but you get the idea]

You can try upgrading the tokens with Divine Visitation then populate those angel tokens.

Soul Warden can gain insane amounts of life over the course of a game.

Second white deck I've looked at tonight that really needs to include Swords to Plowshares. It exiles for , it flat-out doesn't get better than that.

You should also think about upping your land count to at least 35-36

Darth_Savage on Orzhov Smack

2 weeks ago

Your deck can't really be that consistent, since you run so few 4x, I suspect that's what you are perceiving as it being slow. That being said Pillory of the Sleepless over One Thousand Lashes and Grasp of Darkness over Executioner's Swing would be a start. Lands might be boring, but they are some of the most important cards in your deck, in order: Isolated Chapel == Concealed Courtyard -> Temple of Silence -> Orzhov Guildgate -> Evolving Wilds and that is just the budget options. Short version change Evolving Wilds to Orzhov Guildgate. You should probably consider adding Chalice of Life  Flip, but the space for that is dependent on what you do with your creatures, basically though that covers non-creatures...

Creature wise I have two not in your deck to recommend Lone Rider  Flip and Divinity of Pride, the Rider is brutal in a life-gain deck and Divinity ends games if not answered. You need to do something to make the creatures more consistent, try to pick five of them and run 4x of each, preferably scaled in mana cost, for example: 4x Soul Warden, 4x Lone Rider  Flip, 4x Vampire Nighthawk, 4x Rhox Faithmender, 4x Divinity of Pride. I'd probably have a setup something like that, but feel free to choose your own bodies... The point is choose the best bodies you can and run them in such a way that they are more likely to be in your hand. I hope this is of help, good luck and have fun brewing your deck.

Paranoiac on White EDH

2 weeks ago

Greetings, Would you be able to give some idea of how you envision the deck playing out? Knowing that would help with any advice someone may give. That being said, since the deck seems budget, you might want to consider the following.

Demystify replaced with Disenchant or Oblation. Angel's Mercy can be replaced with Soul Warden.

I think you should really up the land count to at least 32 or so, even for a monocolored deck.

Lightning Greaves and Swiftfoot Boots might help protect your general as well as other creatures.

Finally, think about adding some ways to ramp your mana. There are not a lot in monowhite, but Sword of the Animist and Knight of the White Orchid may be a good start.

Hope that helps! :)

xaarvaxus on Alt Win Aminatou [w/ Budget suggestions]

3 weeks ago

@ carlmoores; I like all of your suggestions. I've added Bojuka Bog to the build. Not sure why I didn't have it in there already as I believe it comes in the pre-con. I don't own an Azor, the Lawbringer but will consider adding it if I happen to find one. I will probably add Altar of the Brood once I decide what I'm willing to cut to fit it in. Soul Warden would be good but the infinite life doesn't really interest me that much.

Thank you very much for your input!

multimedia on Spirits In The Material World

3 weeks ago

Hey, I suggest including a significant life gain theme or change to Azorius or Esper Commander. You say you don't want to play life gain, but the problem is your playing Orzhov which is the guild that does life gain as a strategy very well. To use Teysa to make Spirits like you're wanting to do you have to take a lot of combat damage (life loss) from your opponent's creatures. You want life gain to offset the damage you're taking to make Spirits. Without having a lot of life gain it's difficult take advantage of making Spirits with Teysa. Orzhov is really a guild about life gain, using life as a resource and sacrifice; these are the three strategies that have the most support.

Cards to consider adding:

Most of my suggestions are for life gain, but most of them can benefit from tokens or tokens can benefit from them.


Instead of Orzhov with Teysa as Commander for Spirits consider Azorius with Geist of Saint Traft or Brago, King Eternal as Commander? Both Traft and Brago are more expensive price than Teysa, especially Traft, but they're Spirits. Having access to blue is great if Spirits are the theme you're going for. White gives you the Spirit token theme and blue gives you Spirit Lords; who can pump up all your Spirits and/or give them other abilities:

These are the tribal payoffs in blue for Spirits. Black has a few really good Spirits (Karlov, Bloodghast, Ghast, Lingering, Divinity, Obzedat), but there's no payoffs for playing actual Spirits like what blue has.

Another option is Esper with Oloro, Ageless Ascetic as Commander. Esper gives you the good Orzhov Spirits and Azorius gives you the Spirit Lords as well as a life gain Commander to take advantage of Orzhov strategies.

Good luck with your deck.


Maximotor on 2DH Ratatat Colony

1 month ago

Had some painful non-bo experiences today. Thrilling Encore isn't that good with Anafenza exiling their stuff. Probably better off with something like Make a Stand.

Plague of Vermin helped them more than it hurt. Although I gave my guys trample, their Soul Warden and Mycoloth equalized my alpha strike. I could really use a one-sided Ascendant Evincar of some kind. I was thinking of Amulet of Safekeeping, although it nerfs Ogre Slumlord. I might have to go full anti-token with Virulent Plague.

I'm leaning too hard on Merciless Eviction to undo a fortress. I could use a Nev Disk or even Purify. I also need a way to break through with my developed rat army, so I'm considering AEther Shockwave. I also need to reuse a non-rat card, possibly just add Regrowth.

hullos on Agop

1 month ago

Athreos is not usually a life gain sort of commander, but its your deck. Here are some cheap suggestions for life gain sort of things:

Sanguine Bond and Exquisite Blood combo (exquisite is expensive)

Killing Wave this is a very interesting card. only really good in Athreos, as they have to lose life to keep what they want then potentially lose more to keep your creatures in the grave.

Vizkopa Guildmage

Felidar Sovereign good meme

Divinity of Pride

Debt to the Deathless

Authority of the Consuls

Soul Warden and Soul's Attendant or Suture Priest

Blood Artist and Zulaport Cutthroat

Sorin, Grim Nemesis

all of these are solid options

as for expensive cards ill only say 2:

Archangel of Thune

Serra Ascendant

woooo

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