Paragon of New Dawns
Creature — Human Soldier
Other white creatures you control get +1/+1.
W, T: Another target white creature you control gains vigilance until end of turn.
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Paragon of New Dawns Discussion
3 months ago
So lets pick the deck apart in detail:
1# If you don't have removal resistant creatures (like Slippery Bogle) you don't run cards that have "enchant creature" (with exception of enchantments like Rancor that don't go the grave). Because you should not allow your opponent to trade + Fatal Push for your 2 cards, and 2+ mana.
(and 2 cmc cycling cards like Angelic Gift are not much better)
2# Playing very dumb beaters is a bad idea. Especially if they need you to have a large board presence to do ANYTHING at all.
People tend to call these "win more cards" because they won't help you if you are in a bad position, and if you are winning already, what is the point in playing them?
I am talking about Crusader of Odric & Seraph of the Masses.
And even if we disregard the problems described above, when tokens are board wiped thy will self destruct.(since they will have 2-3 damage marked on them until end of turn, and when your tokens leave the battlefield, their toughness will fall below 2/3 - so they will swiftly follow)
3# Seller of Songbirds < Precinct Captain - so you shouldn't play 4 bird traders & 1 captain, but the reverse.
4# Akroan Horse is terrible - it only exists to reference the Trojan horse, for more greekish impression for the set. Artifact creatures are dangerous, to the player who plays them as they are hit by both artifact and creature removal/hate cards.
And the wooden horse is bad even without this fact, its so bad that you wouldn't even want to Harmless Offering it to the opponent, as its simply not worth the time and mana investment.
(it takes time to get to 4 mana in a 19 land deck that lacks filtering)
6# Mausoleum Guard is a worse Promise of Bunrei, the latter is an enchantment (thus very few people have stuff that would exile it unlike the guard which has high chances of meeting Path to Exile. The enchantment is also 1 mana cheaper, and if its played all your creatures will have the effect, so if any 1 of them dies you get the bonus (its much easier to not block a 2/2 tha to not block even a single one from the incoming horde of tokens)
7# Paragon of New Dawns; Phantom General < Honor the Pure, Intangible Virtue, Spear of Heliod & even Glorious Anthem. (honorable mention goes to Archetype of Courage because first strike is awesome if your are defending your life total from a weaker board position)
8# this deck simply doesn't have enough lands to support its (unnecessarily) high mana curve.
You are playing 11 4cmc cards in a deck with 19 lands, and you neither have ramp, nor card filtering to help you get to the necessary mana.
This means that those cards will likely just sit in your hand while you are being beaten to death by Tarmogoyf, Reality Smasher, or even a mono white token deck that runs a proper curve and/or the same effects for cheaper costs.
Giving your board indestructibility is the least of your worries, but you could theoretically accomplish such (or similar things) in modern (of course not with your mana source density):
Selfless Spirit, Frontline Medic, Knight Exemplar, Eldrazi Monument, Avacyn, Angel of Hope (Privileged Position)
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6 months ago
Hey cmsrDPM. As mentioned in the description, Field Marshal is a bit too expensive for me atm. So am looking for cheaper options like Paragon of New Dawns and considering Veteran Swordsmith among other options as a replacement.
6 months ago
-Reduced all Legendaries to 1 per card.
-3 Plains replaced for Windbrisk Heights.
-Precinct Captain upped to 4 from 2.
-Added Paragon of New Dawns x2.
1 year ago
less lands, and i mean it: 37 land, tops
Tranquility is a great green budget option to get rid of pesky enchantments.
1 year ago
I would consider adding Odric, Lunarch Marshal, Mirran Crusader, and Frontline Medic for sure. You already get to control block with your Commander but Lunarch Marshall lets you splash the evasion and lifelink off guys on your team. Mirran Crusader gives you solid attacker with protection from the big creature color and one of the better removal colors. With your Anthem effects he can deal a mass of damage quickly AND is recurrable with Sun Titan. This deck is also going to be attacking alot with a swarm so Frontline making them all indestructible AND letting represent a counterspell for an X spell should be a boon.
Daru Warchief strikes me as a weird inclusion into this deck - you have 11 creatures that are soldiers in this deck, and then 15 total effects that are either soldiers or make solider tokens. Same with Captain of the Watch - though at least this makes some soldier tokens and buffs those (9 power across 4 bodies for 6 mana is at least decent return on mana). I would be more leaning towards global anthem effects for your team rather then Daru Warchief's conditional buff. Be it Glorious Anthem, Paragon of New Dawns, Path of Bravery, or Dictate of Heliod - I think any effect like this would just be more beneficial to your deck as a whole.
I also dont mind having an additional effect that forces opposition blockers to enter tapped - like Authority of the Consuls
personally i also like to have a few mana sink abilities - just thinks i can dump my mana into each turn if i have nothing else ot do - you already have heliod so possibly adding Mobilization as a second effect of this type would be beneficial
1 year ago
I think Captain of the Watch, Paragon of New Dawns, and Captain's Call is too slow if you are planning to do an aggro style deck, unless you run Preeminent Captain. If you don;t mind planeswalkers, Ajani, Caller of the Pride is good for buffing your tokens and eventually flooding your board with a max of 20 2/2 cat tokens if you manage your life well. I think maybe 3 Field Marshal is worth their cost (less mana than paragon of new dawns and gives first strike.)
1 year ago
Your deck is very cool and works together nice. I will use some of your strategy in my own mono white soldier deck. Here are some cards that might benefit you(but might not).
Paragon of New Dawns: buffs all of your creatures, is a soldier too. Very good in my deck.
Boros Fury-Shield: seems like you have a few protection cards, this is very useful because you can stop all damage a creature does.
1 year ago
Oh! So I was cruising along some other Zurgo deck lists and found these guys:
I must say that I really like them and think that I might try to find a place for them in my deck. Just wanted to share!