Decree of Justice


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Penny Dreadful Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Elspeth vs Kiora (DDO) Rare
Commander 2014 (C14) Rare
Vintage Masters (VMA) Rare
Scourge (SCG) Rare
Promo Set (000) Rare

Combos Browse all


Related Questions

Decree of Justice


Put X 4/4 white Angel creature tokens with flying onto the battlefield.

Cycling (, Discard this card: Draw a card.)

When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.

Price & Acquistion Set Price Alerts





Recent Decks

Decree of Justice Discussion

duff87 on Elesh Norn, Grand Diva of Phyrexia

3 weeks ago


Yeah,white suns in there. I agree on Secure the Wastes. Still have to get my hands on one.That and Martial Coup. Pretty much any card that produces plenty of tokens like Decree of Justice latey ive been focusing on my Gishath, Sun's Avatar deck but ill probably start tweaking around with this shortly. Thanks so much for the upvote, man.

xxxavo on zurr blink

1 month ago

Looking at the deck it seems your main focus of the deck is an enchantment deck, with a sub theme of ETB effects, as well as Cycling. In my opinion the Cycling portion doesn't look so great in the deck so instead I would try to focus more on the enchantment and ETB side's of the deck.

Add the following

  1. Banishing Light
  2. Oblivion Ring
  3. Sphere of Safety
  4. Sigil of the Empty Throne
  5. Search for azcanta
  6. Seal of Cleansing
  7. Eldrazi Displacer
  8. Hour of Revelation

Remove These

  1. War Priest of Thune
  2. Decree of Justice
  3. Archfiend of Ifnir
  4. Architects of Will
  5. Curator of Mysteries
  6. Nimble Obstructionist
  7. Vizier of Tumbling Sands
  8. Akroma's Vengeance

WillowtheCouncil on White Soldier Tribal

1 month ago

Decree of Justice and Gustcloak Harrier aren't legal, mate.

Wake the Reflections is bad, given that your only tokens are 1/1s and it's not repeatable. Drop all three of your Sorceries for 3x Disenchant, which is so much better (instant speed). Artifact and Enchantment recurring are never seen, so the instant speed is almost strictly better.

Put in 4x Honor of the Pure

Drop Ajani's Presence for another Reciprocate.

Drop Anointer Priest for 2x Soul Warden OR Soul's Attendant.

Go down the Loxodon Partisans for another 2 Preeminent Captain.

Go down Seraph of the Masses for another Precinct Captain.

Go down the Veteran Armorsmith and the Victory's Herald for 2x Field Marshal and another Captain of the Watch.

Let's try it like that for now.

Jagd_Tallgeese on Pantheon of the False God

2 months ago

You are probably aware of this already, but your missing Decree of Savagery, Decree of Justice, and Decree of Silence. If this was done on purpose excuse my ignorance. However, since you only have one card that interacts with +1/+1 counters, have you considered running a Solemnity with Decree of Silence? The two work so that no depletion counters will be placed on Decree of Silence, so you opponents end up pretty much locked out of the game.

RC-3141 on Mono-White - Life & Angel Token

2 months ago

Your goal is to create tokens with Angelic Accord, Luminarch Ascension, and Entreat the Angels while also putting +1/+1 counters on them? It seems like a solid deck, I would also potentially suggest Anointer Priest so that you gain life when you make Angel tokens, or Decree of Justice as another producer of Angel tokens.

robboz2347 on robboz2347

2 months ago


thank you for your message, really appreciate the offer

this is my current deck, as see the maybe list and the descripton, i have had some help and have been working hard on trying to make this a better deck

i have only been playing 8 or so months, still very new

discord sounds nice but i an a little people shy haha

if you could take a peek at my deck and see what's what and what you think might make this better

My LGS is sorta Competitive-Casual with Competitive decks. It's weird but basically we play commander to chill out and have fun, I have recently joined in at my LGS in the last few months but they run really tough decks as they have been playing for years, one guy I met has been playing since Ice Age, though it's pretty chill environment. Not sure percentage.

I have seen people running Jora of the Ghitu (suspend, eldrazi, mishna's workshop in this deck it's roughly worht $3,000), The Ur-Dragon, Progenitus, Jarad, Golgari Lich Lord etc.

People generally play chaos, tokens, mill, one guys runs an equipment deck with a 3 cost (two white, 1 colourless) cat not sure the name

I do get flattened constantly in multiplayer and on the rare occasion win 1v1

on the advice on someone i threw in, in place of what I removed (crown, scepter, throne of empires , coat of arms, rogue's passageway), Launch the Fleet, Decree of Justice, Boros Signet, Sunhome, Fortress of the Legion, Swords to Plowshares

according to my page my competitive vs casual is now 50/50 instead of 34compet/66cas

from my research a truly competitive aurelia solider deck is a pipe dream but i ma sure that i can make this deck a serious threat and much stronger at going toe to toe

My main issues are I find it hard to recover from board wipes, I run out of gas, great mana ramp and then I just sit there, cause I am not drawing fast enough, even with my mana draw card, my other major issue is dealing with flying, and hitting them before they hit me and win

anyway this getting really long, have a peek at my deck and description and see what you think, I have been trying really hard to make a solid deck and willing to alter whatever I need too, 2 of the cards in maybe Stormfront Riders and Cryptic Gateway allow infinite soldier spawn but not sure if that's a good idea or not, not sure on equipment tutors as this ins't a Voltron deck (I know some terms, not many but some haha)

anyway rambling again let me know

thank you

Philoctetes on Nope, you can't do that! (Teysa Control)

3 months ago

Hey there! Welcome back to the world of EDH!

A few suggestions for you - biggest thing I am noting is not enough draw and ramp. I count about 3 draw engines in the deck, more if you count your tutors. As a general heuristic I aim for about 10 solid draw effects, either powerful one shots or strong engines like you have in Phyrexian Arena and Skullclamp. Underworld Connections, Read the Bones, Necropotence, Land Tax, Gift of Estates, Promise of Power, Damnable Pact, Read the Bones all reasonable options pending budget.

As for ramp I also typically aim for 10 total sources. Myriad Landscape is an easy inclusion in 2 color decks that only occupies a land slot, other possibilities would be Ashnod's Altar with your token theme, Mind Stone, criminally underplayed Wayfarer's Bauble,Commander's Sphere, and personal favorites Everflowing Chalice Worn Powerstone and Thran Dynamo.

That leads me to a couple of other suggestions - replace token makers with more powerful iterations. Conqueror's Pledge and Nomads' Assembly are decent cards, but Secure the Wastes, Decree of Justice, or even Entreat the Angels are all more scalable and mostly instant speed, a huge boon in edh.

So what to cut? I would start with a few cards that I believe are underpowered - Archdemon of Unx, Phyrexian Gargantua, Elixir of Immortality, aforementioned token producers. I would also consider finding good but expensive cards to cut to lower Your curve - i have found the ideal sweet spot in edh is 3-4 mana power plays more so than 6-7 mana bombs that die to a removal spell or board wipe.

Happy brewing!

Load more