|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Duel Decks: Elspeth vs. Kiora (DDO)||Rare|
|Commander 2014 (C14)||Rare|
|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
Decree of Justice
Put X 4/4 white Angel creature tokens with flying onto the battlefield.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay . If you do, put X 1/1 white Soldier creature tokens onto the battlefield.
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Decree of Justice Discussion
1 week ago
I don't think I have enough creatures to reliably use Descendants' Path without messing up draws of my other spells. Repel the Abominable seems redundant with the other means I have to protect my board state and I feel at only two colours of mana I don't need to fixing as badly as I need lands that enter untapped.
I would like to add in Silverblade Paladin and some form of equipment to provide a backup plan of commanded damage but I'm not sure what to cut or which weapon to add. I'm currently thinking of Frontline Medic being one of the dropped cards.
1 week ago
if the thing you want is to have a deck focused on flying creatures or spells without good or bad additions, why not make a commander deck? if you already got the colors figured out you could use Raff Capashen, Ship's Mage, Azor, the Lawbringer or even Medomai the Ageless. with that combination you got a lot of ways to control the board and protection for your creatures, and add 40 more cards to the deck. Aboshan's Desire, Flood, Tidal Flats, Spirit Bonds, Invocation of Saint Traft, Angelic Favor, Entreat the Angels, Tidal Surge, Decree of Justice, Battle Screech, March of Souls, Descend upon the Sinful, Storm Herd are cards that you could use in commander but not in this deck... if you want to have a reliable way to trigger Sigil of the Empty Throne you can use Flickering Ward, Shimmering Wings, Conviction, Brilliant Halo, Gossamer Chains, Viscerid Armor, Ephara's Enlightenment and others. Aven Mindcensor, Mana Short, Boomerang, Standstill, Magus of the Moat, Bident of Thassa, Sigil of the New Dawn, Hindering Light, Supreme Verdict.
ooor make a pauper deck edh or a normal one... :P
1 week ago
Removed: Cartel Aristocrat Debt to the Deathless Maw of the Obzedat Teysa, Envoy of Ghosts Tithe Drinker Wayfarer's Bauble Weathered Wayfarer Orzhov Basilica Thespian's Stage Vault of the Archangel Temple of the False God
1 month ago
In terms of random good stuff Eldrazi Displacer (but you need colorless), ComeuppanceSerra Ascendant, Victory's Herald, and Reconnaissance (gives your creatures psuedo vigilance, and protects them). My favorite white card of all time is Lapse of Certainty.
I always miss stuff that people already have, so I'll apologize ahead of time.
1 month ago
Worship looks like it'd be a great inclusion in the late-game! Also since you have Divine Visitation I feel like its a waste not to include Decree of Justice. Martial Coup would also be a great wrath effect. Just my 2c since I suspect that this list may have some trouble closing out games. I think that Approach of the Second Sun may even have a place given that your deck has so much draw.
1 month ago
Consistency means two things.
The first is redundancy of effect. The more cards you have of a similar effect, the more reliably you can access it in a game. Check out the 8x8 model and think of what effects you wish to be able to access every game. (Please do include removal as one of the effect groups!)
The second is draw (which should be included in one of the 8x8 effect groups). The more draw you have, the more cards you can see in each game and the more effects you get to access. GW is quite weak on draw effects, but there are some notable cards like Sylvan Library. Since you're playing a stompy creatures kinda deck you can also consider Elemental Bond, Garruk's Packleader, Soul of the Harvest, Drumhunter, Triumph of Ferocity etc.
You also need to pick cards good for your gameplan. If your main game plan is to beat down with stompy creatures you do not need much land. Putting too many creatures above 6 mana would wreck your curve (I recommend making most of your force the 5 mana range). What are you planning to use Karametra for then? You can put a landfall theme (but there aren't really too many great landfall cards) or maybe you can put in some really powerful X-cost spells that give your deck inevitability in the late game. For example, a huge Decree of Justice, Gelatinous Genesis, Genesis Wave, Entreat the Angels, maybe even direct burn like Squall Line! Sylvan Awakening after somebody wraths the board also seems sweet!
2 months ago
Decree of Justice cycle it for solidiers and a card or use it to pay an army of angels. Devout Invocation makes an angel for each creature you want to tap. Entreat the Angels for when you need a miracle. Song of the Dryadsturn any pesky permanent into a land. Darksteel Mutation turns a pesky creature into an indestructible 0/1 with no text box. Eldrazi Monument and Bow of Nylea can make your tokens incredibly scary.
2 months ago
Decree of Justice cycle it for solidiers and a card or use it to pay an amy of angels. Devout Invocation make an angel for each creature you want to tap. Divine Visitation why make 1/1 when you can make 4/4 fliers. Entreat the Angels for when you need a miracle. Song of Freyalise turns all your creatures into mana dorks for two turns than kills atleast one player. Song of the Dryads turn any pesky permant into a land. Darksteel Mutation turns a pesky creature into an indestructible 0/1 with no text box.