|Commander / EDH||Legal|
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|Magic 2014 (M14)||Rare|
|2011 Core Set (M11)||Rare|
|2010 Core Set (M10)||Rare|
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Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
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|Want (2)||xpsychovampx , Malachy_|
21 hours ago
4 days ago
No problem, I saw this deck and was impressed, looks like you're onto something, everything is a threat, and grants substantial value. This deck can deal with other creature decks quite well enough it seems. I would imagine your hardest matchup would be going toe to toe with Esper/Grixis/Blue/Dimir based control decks...? If so it's not impossible to deal with those decks, and if I may I'll try to suggest other options white/green can offer with those types of decks.
When I saw the hexproof/indestructible/devotion theme I instantly thought Fleecemane Lion, granted he needs to be monstrous, but nonetheless it's always a great early drop and beater, getting it monstrous shouldn't be too hard in theory.
Since you mentioned the deck deals well with creatures, and you want more creature based options with abilities, the first and foremost that I can think of against control decks is Eight-and-a-Half-Tails maybe Mother of Runes
Maybe Silence that is a control card itself, however if you were to run this card always cast it during your opps. turn and word it so, "During your beginning phase(would be ideal), or untap step I cast Silence.."
I think all of these are modern legal?
1 week ago
Love the deck. I am really partial to this style of play. It acknowledges that there are multiple players, and not all are your enemy at any specific point, especially if you play correctly. +1.
For some additional card ideas, you could check out my Queen Marchesa: Politics, Aikido, and Control deck. I have tried a lot of the cards in your list. In white, I would suggest that you consider Mana Tithe and Lapse of Certainty. Counterspells in white can really come out of nowhere. It goes well with Dawn Charm and Teferi's Protection . Also, it is worthwhile to consider cards like Silence, Abeyance, and Orim's Chant. They can be very powerful control elements that can allow you to dictate how turns play out. I would also consider Sun Droplet. It is a low CMC artifact that comes down early, and in multiplayer, it can buffer a lot of early attacks, even if it just decreases the total damage done without eliminating it. If you have the funds, Forcefield fits this category as well. When people are deciding between a decreased effect attack onn you versus a full effect attack on someone else, they frequently attack elsewhere. This is basically a 2 for 1 for you. And finally, check out Worship. It combines really well with your Near-Death Experience for a much easier to accomplish wincon and Pillow Fort all wrapped up in one.
Again, love the deck, and I can't wait to see where you take it. I may have to try out a mono-White Aikido as well. This looks great. I just might go with Michiko Konda, Truth Seeker instead.
1 week ago
- An offensive Silence variant with lore implications.
- More colorless gravehate, but has protection upside/downside/sideside like Ground Seal.
1 week ago
Hi, I know this is WIP, but I still wanted to give a few cards I found to be extremely helpfull in a similar deck.
I play a set of Windbrisk Heights, with the tokens it is pretty easy to trigger.
Last One: Elesh Norn, Grand Cenobite (although certainly not budget) has to be included in the upgrade section. It works to well with the Tokens.
2 weeks ago
It's looking a lot better. Honor of the Pure gets better and better the more creatures you have in your deck. Since most of your control comes from creatures, the bigger they are, the better. Since it sticks around even if your creatures die (unless it's specifically removed) and it stacks, I would go ahead and run 4. I would cut a Silence or two since you opted out of Isochron Scepter.
The biggest problem I see is that you don't have any 3-drops, which makes it hard to curve. There are some good ones out there. Frontline Medic is a nice one. You could also go aggro and throw in Brimaz, King of Oreskos or something similar. If you'd rather stick with the control theme, Hushwing Gryff works pretty well. It also has flying, which is nice.
Keep at it -- there is no one perfect deck, but you can do your best to perfect a deck. Playtest, see what works, see what doesn't. That's the best way to find out how a deck works. If it wins, keep it that way. If it doesn't, find out why, and fix it. Happy building!
2 weeks ago
Just realized you don't have a way to retrieve Hedron Alignment from the graveyard if it gets Thoughtseize'd (or Inquisition of Kozilek etc) from your hand or destroyed on the battlefield. Perhaps fill that Silence slot with Down / Dirty. You'd need to replace a land with an Overgrown Tomb so you can cast the Dirty portion. As a plus, Down also resolves the issue of drawing 3 copies of Hedron Alignment. (4 copies, though probably so rare to occur you might never see it, is still a problem though since your only exile mechanic comes from the library) Regardless it might be worth considering adding at least a one of, of Erase also.
2 weeks ago
I know this deck is from a while ago and you've probably moved on from it but I have a couple suggestions.
Silence in the main deck feels really clunky, unless your LGS meta is very storm heavy I'd definitely move it to the side. Idyllic Tutor for another way to grab Hedron Alignment or Opt for draw and scrying would probably be good options to replace.
Other than that I like it, thinking about building the deck myself, but in a pillow fort shell (my LGS is an aggro heavy meta) and you gave me a couple ideas. Thanks!