Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2014 (M14) Rare
2011 Core Set (M11) Rare
2010 Core Set (M10) Rare

Combos Browse all



Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)

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Recent Decks

Silence Discussion

Funkydiscogod on Want to build an Isochron ...

2 days ago

Oh, right. Back to the topic.

I think the Mardu list makes better use of the Scepter. There isn't really anything in the Grixis list that would make me want to sideboard in Pithing Needle and name "Isochron Scepter". That Mardu list is a different story, because if I know you have Silence and Isochron Scepter in your deck, I'm bringing in needles and artifact hate.

hungry000 on Naya Fog

2 days ago

Haze of Pollen is better than Commencement of Festivities. I think you need some more main deck cards to improve your noncreature matchups like control and combo, it seems like a really bad matchup game 1. Silence is amazing on Isochron Scepter, and you could try out Mana Tithe too (likely not that great, but I like it and no one ever plays around it).

I don't really like Baird and Platinum Angel in your deck. Baird is redundant and costly, and without a way to cheat it out or tutor it Angel isn't worth it, especially since removal is gonna build up in your opponent's hand throughout the game. I also question the Birds of Paradises; you don't really need to ramp into things quickly since you have fogs. In their place something like Howling Mine to find more fogs and hit land drops would be better.

I suggest testing out the Silence/Scepter lock plan, it's pretty fun.

CrazyGood-MTG9797 on Lightning Fast, R/W Modern RDW

2 days ago

get rid of lava spike and put in Exquizid Firecraft! I`d also putSilence to fight off your opponents counter spells and Deflecting Palm to fight against infect with hexproof- into your side- or even maybe-board! its worked for me-Just say'n!!!

hungry000 on Grixis Isochron Delver

4 days ago

Silence, Angel's Grace and Fog effect cards with Isochron Scepter are pretty neat ways to lock the game down, but they're off-color (except for Darkness).

SynergyBuild on superCHROMifragilisticexpialidocIUM

1 week ago

Sweet build, Starsky2814, why no Swan Song, Arcane Denial or Force of Will? I'd think they are better than Counterspell many times!

Also consider Windfall, Timetwister, Brainstorm, Ponder, Preordain, Swords to Plowshares, Path to Exile, Rapid Hybridization, Pongify, Dismember, Into the Roil, Blink of an Eye, Toxic Deluge, Grasp of Fate, Dispel, Mindbreak Trap, Spell Pierce, Remand, or Silence, they are all great esper control cards, and different packages of them lead to a very strong control build, but should be tuned for your meta accordingly!

Good luck my friend!

Firebird on Mono-White Angel Quicksilver Counterspells

1 week ago

Thanks for the upvote! I haven't updated this one in a while. I'd probably cut out Austere Command and put in Settle the Wreckage in place of Wrath of God (or in addition to), and find room for Silence, which is powerful for slowing your opponents' early turns.

Suns_Champion on Super Smash Boros | Firesong & Sunspeaker EDH

1 week ago

Hello everyone! Thanks for the comments and upvotes! Been away at a summer camp all summer so I have a lot to catch up on!

Roshell glad you could find some inspiration! Not a huge fan of Bonus Round because it could help enemy removal and it's sorcery speed!

Onigma Good thoughts and questions!

The ramp helps. The deck relies a lot on F&S so I want them out ASAP, and all the ramp helps with the recastablility of my commander as well. Then the ramp can help fuel my X-spells when Neheb or T-Ogre aren't around, insuring I don't have a dead X-Spell in my hand.

My deck is built this way intentionally. Mainly because I want to utilize Sunforger to the max. It's risky because the deck isn't as effective as it could be, but man when I equip Sunforger with RW open, I can take over the game.

I like the incremental lifegain because it buys me time to find my big bombs. It stabilizes my life total even after early aggression, allowing me to live into the late game to recast my commander and then play a big X-spell.

Thanks for the thoughts! I liked your deck :)

Eklipse87 All great cards that have been cut to make room for other things. The Paradox Engine + Isochron Scepter combo I'm still trying to figure out if I like and what to cut for it.

FiddlerTheDrum good cards, but too expensive. I'm pretty content with my ramp and draw at the moment.

Rabid_Wombat welcome back! I agree, its a blast haha! Both good cards, hope you've found some luck with them. I want Browbeat but my friends would rather die than to see me get 3 cards haha

Aerugo Thanks for all the ideas!

  • Radiate is a pet card :) and I don't have the scepter in yet...
  • Mind's Eye is just sub par in my opinion. I'm content with the draw I have currently
  • Grand Abolisher is nice but I don't need him for my meta
  • Ghirapur Orrery Is a no. Can't help my opponents like that. And I'm rarely hellbent due to good draw and conservative playing of instant speed removal, fogs, and redirects.
  • Kher Keep is nice I'll consider it!
  • Mana Tithe and Silence just aren't really my style :)

Glad you could find some inspiration! Thank you!

Oh hello thijmnesoy! Yes this deck is very similar to Neheb! I love both but Neheb will always be my baby :)

jspack4077 on Edgar Markov Vampires EDH

2 weeks ago

Cards I dont Like: Consuming Vapors Disrupt Decorum Silence Patron of the Vein Bloodlord of Vaasgoth Dark Impostor Value cards I Like: Sun Titan Bishop of Rebirth Kalitas, Traitor of Ghet Deflecting Palm Sanctum Seeker Indulgent Aristocrat Forerunner of the Legion

Sweepers=1, I will pull a couple more tonight. Might want to have 3-4 in this deck. Card Draw = 5. A little low, add Champion of DuskFaithless LootingAsylum Visitor Targeted Removal =9 Seems good Ramp = 4. Again really low, I will look for some options for this.

The biggest thing missing is one or two more unconditional sac outlets. I will see what I have for options.

Generic Template I use for planning: 10 Mana Ramp 10 Card Draw 5 Targeted Removal 5 Board Wipes 38 Land 25 Standalone 10-12 Enhancer 7-8 Enabler

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