|Commander / EDH||Legal|
Printings View all
|2011 Core Set||Rare|
|2010 Core Set||Rare|
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Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
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|Want (3)||xpsychovampx , Malachy_ , abby315|
3 days ago
Building another EDH deck, this time it's Elves PLUS Prossh, put together! (Quiet list plug: do you like FREE STUFF?) Need help with some of the missing cards. The >$1 ones I need are:
I am especially anxious to get the two partner commanders!
Here's my binder. There's only a few things in there I'd be reluctant to trade for the above pieces.
Some notable things for trade: foil MM3 Damnation, Glimpse the Unthinkable, FTV Boseiju, Who Shelters All, Glen Elendra Archmage, etc. All the Masterpieces are correctly marked: Torrential Gearhulk, Combustible Gearhulk, No Mercy, and Attrition. There's value up and down in there, I promise!
Comments below or on my binder please!
TY in advance!
6 days ago
buford420 Thanks for the upvote. Yeah he's insane.. My playgroup calls him "Young Money" cause broke people (myself) can build him and get a ridiculously strong deck for not much money ;) This build is not great in multiplayer cause he tend to one-shot 1 or 2 people and then looses but he's absolutely brutal in 1v1/team games.
2 weeks ago
Thanks! The time is here 7.15pm right now. My english is terrible, lol.
I like the Dispatch
2 weeks ago
You really have to work on a win condition, so you will likely need a minimum of 16 creatures in the deck to damage. You can use the draw card effects of your creatures to load your hand with spells to control your opponent, but without something that deals actual damage you can't expect to efficiently win. You definitely don't need three of Merciless Eviction. You don't even need board wipes in your main board for a control deck. They're also pretty expensive and in this deck archetype it's about quantity of spells you can play mid game. Realistically, Magister Sphinx won't probably have a chance to come out before you're beaten, most modern decks are geared to win between turns 4 and 6. So maybe just one of those as your ultimate creature? Silence is also questionable, but if you throw in Isochron Scepter and Strionic Resonator, you can make silence a very scary combo card.
You can copy the triggered ability of Isochron Scepter with Strionic Resonator and double load your Isochron Scepter with two instant spells. For instance, Path to Exile and Silence. Once that combo is done, the opponent is really screwed.
3 weeks ago
Interesting deck choices. What made you decide on Dispel over Silence and Swan Song? Also, what do you use Angel's Grace for? Is it to buy you a turn against creature decks, or is it to beat a damage combo like Scapeshift or Ad Nauseum? I'd also like to recommend Ghirapur AEther Grid, which can act as another win con while also acting as repeatable creature removal that can utilize your artifacts under Stony Silence. I've had a lot of success with it.
3 weeks ago
your sorcery's seem to be to high a cost, you'll probably never be able to play it. I'd also suggest running Silence, such a fun card to play, it makes them miss their turn essentially.
4 weeks ago
I think these are all great suggestions, but they aren't for this deck. I'm starting to create an aura deck with Bruna, Light of Alabaster as it's commander, so these are great suggestions for that one. I will probably keep in most of the cards that you think I should get rid of because of their uses later on. I have some crazy large cards in there like Serra Avatar, and I think that buffing them up isn't as important as either protecting myself, or dying while Exquisite Archangel is on the battlefield. Kami of False Hope is there as some early protection until I can get out some walls, Pariah is there more for Stuffy Doll than anything else. Ordeal of Heliod is there for me to get some early extra health and get some more power to a creature for a bit. Nevermore is a good suggestion for a card to get rid of. It doesn't really do much other than stall a commander for a bit. Moonsilver Spear is there for token generation because I don't have many creatures, same with Hanweir Militia Captain Flip and Ajani's Chosen. Mirror Entity is a card that I haven't been sure about for a bit, so I may get rid of it unless I want to use it to buff up my tokens decently high, and use Odric, Master Tactician to make my opponent not block. Orim, Samite Healer is meant for early protection too. Sun Droplet allows me to regain health slowly, so I can take 3 or 4 damage (Which I do a lot) and not need to worry about my health being chipped away as much. Silence is there for more late game when I want to nuke to prevent them from countering as easily, if not Grand Abolisher is there. Dazzling Reflection is just kinda there for my theme of people trying to hurt me, but ultimately helping me. It isn't a crazy good card for early game and getting it early is kind of a waste of space in my hand, but late game it could be extremely good, especially if my opponent has an unblockable creature that is super buffed up. Walking Atlas is there to just help me get land faster, and if I put Land Tax in the deck, it will help me not have to discard if I don't have Reliquary Tower. Celestial Mantle is an insane card for Serra Avatar and Three Dreams is helpful to get it out and also a few others. Thank you so much for helping me with the deck. You've helped me out a ton and I can't thank you enough.
4 weeks ago
In mono color that's a great card. Some cards I would recommended taking out though are Pariah, Ordeal of Heliod, Nevermore because there are only one copies of cards in EDH and if you do it to their commander it will become a target quickly, Moonsilver Spear, Sun Droplet, Silence, Dazzling Reflection, Walking Atlas because it's ability isn't super strong early on and almost useless later on, Orim, Samite Healer, Mirror Entity because it doesn't help out your creatures much. It would be better if you had a lot of smaller creatures. Kami of False Hope, Jazal Goldmane (same as mirror entity) Hanweir Militia Captain Flip, and Brigid, Hero of Kinsbaile. Not to pick your deck apart by any means because it's not bad, I just believe that it would be stronger if it followed more of a theme and was less defensive!