Price & Acquistion Set Price Alerts
|TCGPlayer.com Price||Cardhoarder (MTGO) Price|
|$0.03||$0.16||$0.8||$0.45||0.01 TIX||0.02 TIX|
|Have (14)||saj0219 , greycross , Raistlin911822 , Comicalflop , rexxxif , balchj , DarkPhoenixMishima , much-doge , R00Rshock , CommanderOfBolas , BlueSlime , Fatred , Forge , Timocalypse|
8 hours ago
Useful Enchantments: Frontier Siege, Outpost Siege, Abzan Ascendancy, Cathars' Crusade, and/or Grave Betrayal. Useful creatures: Anafenza, the Foremost, Acidic Slime, Warden of the First Tree, Scute Mob, Champion of Lambholt, Corpsejack Menace, Fertilid, Genesis Hydra, Phytohydra, Korozda Guildmage, Archfiend of Depravity Thunderfoot Baloth, Wolfbriar Elemental and/or Disciple of Bolas. Kill/Removal spells: Putrefy, Oblivion Ring, Utter End, Day of Judgment, Abzan Charm, Duneblast, Mortify Sunblast Angel and/or Doom Blade. Mana: Crypt Ghast, Explosive Vegetation, Darksteel Ingot, Other things to think about: Golgari Charm, Overwhelming Stampede, Sandsteppe Citadel and/or Jarad's Orders.
Jarad's Orders + Brawn or ValorI would replace Pay No Heed with Darkness, Fog or Riot Control. And the vanilla (Golgari Longlegs) and the stupidly large megamorphs with anything above. I tried to keep it budget, best of luck yo.
2 days ago
As I do like the + or with Nemesis Mask combo even more with Basilisk Collar attached, I feel that it's losing focus of the main goal here because you're going to need a lot of mana to pull this off soon enough before they either kill you from their aggro deck pounding away or their control deck making the game theirs or their combo deck comboing out because you got to remember mtg is a game of speed so they are trying to do their thing as fast as they can to win as well, unless it's a multiple player game then things are a little different. you do have the right idea with Viridian Emissary for mana ramp but I would have more cards for mana ramp and card draw to be able to drop your death dealer fast as you can. cards like Summer Bloom and Explore or you could use Copper Myr Iron Myr Gold Myr to have more artifacts and mana ramp and if you dont want to go that route then I would at least put some protection in here to they can't hurt you while you get your stuff ready. cards like Fog or Hallow
2 days ago
I had some free time and came back to give more suggestions, but I noticed you hit the 500USD mark. If you have that kind of money and are willing to spend it, all power to you. However I am a very budget-oriented kind of person, so here are a list of expensive cards you have that can be replaced with similar effects. This will not make your deck faster, rather likely slower, but much cheaper. If you find other things to remove, take these as suggestions.
Prices are current as of April 24th, 2015, so sorry for any future changes regarding fluctuations or drops.
Wheel of Fortune $16.45
- Wheel of Fate $1.5 (Fate is much worse than Fortune, but it is much cheaper and can intimidate your opponents for a few turns, causing them to either vomit their hands or hold off on big plays until it resolves. However, you will not find another Red Draw card as powerful as Fortune.)
- Temple Bell $0.1 (Not better, just another suggestion.)
- Mikokoro, Center of the Sea $8.75
Demonic Tutor $18.71 // Vampiric Tutor $26.9
- Diabolic Tutor $0.05
- Increasing Ambition $0.25 (Flashback!)
- Trinket Mage $0.07 (You're an Artifact deck. He loves you, you should love him back.)
- Treasure Mage $0.15
- Fabricate $1.35
- Beseech the Queen $2.49
(You won't find a better tutor than Demonic Tutor. It's price is warranted. These are just alternate suggestions if the price is a bit much.)
Sylvan Library $96.89 (Yikes!)
If price isn't an option, this is a great card. Otherwise, please consider:
- Exploration $5.0
- Burgeoning $7.99
- Greed $0.14
- Phyrexian Arena $7.75
- Rhystic Study $2.45 (I recommend this in any deck with blue. It really is the best draw, as it forces your opponents to also pay 1 to stop you. Even if you don't draw, they end their turns sooner.)
- Consecrated Sphinx $10.5
Aven Mindcensor $6.98
Phyrexian Obliterator $20.61
There isn't a replacement for Obliterator, but he doesn't really fit the theme of the deck. He's just really powerful and can get some massive hate quick, but does not really do anything other than just take the load.
Oblivion Stone $9.99
This effect is just your Reaper King's trigger ability, but exile instead. On that note:
- Perilous Vault $5.1
- Conjurer's Closet $0.25 (This can really help speed Reaper up if you have another scarecrow on the field.)
- Twinflame $0.19
All of Your Shock Lands $25.52
These are useful in Commander, I agree, but simply adding in regular lands can save you a good bit of money. I am also bias against them, so take my burning hatred of them with a grain of salt. Consider any ramp cards as substitute as well.
Eiganjo Castle $5.79 // Kor Haven $5.59
- Fog $0.03
- Hold at Bay $0.03
- Darksteel Forge $2.0 (Really, this is what you need. Who cares about damage when you can't die? :D Well, other than poison. Don't drink poison.)
Mana Confluence $7.5 // Forbidden Orchard $4.58
- Command Tower $1.59 (How are you not running this already.)
- Gemstone Mine $4.51
- Vivid Crag, Vivid Creek, Vivid Grove, Vivid Marsh, Vivid Meadow less than $0.50 per
This really isn't needed, is it?
That's all I have for budget suggestions!
4 days ago
You know what's a great way to abuse Dig Through Time if you're not milling yourself?
4x Anticipate Tormod's Crypt.
For 2 mana you get to search for another Winds of Qal Sisma and exile the opponents graveyard, which keeps people abusing + which is just nasty. Already have two other fogs in and? Search for a Crypt. You also are now 2 cards closer to Dig Through Time, not even counting the Fog Spell you just used. With all the reanimator running around this is very handy.
All in all I feel like I would be very temped to splash for 1x Narset Transcendent or for Thoughtseize with Duress in the sideboard. White has a sort of sub par fog in the form of Hold at Bay which you could use to keep Narset alive once the opponent realizes you are going to keep rebounding fog and/or Mind Sculpt. Black has good old discard.
4 days ago
Great reference. I can't get enough of the zombie theme. I would think maybe running Sands of Delirium might work a little better than increasing confusion. You might also consider running Fog and Mana Leak. If you are interested in some cheap dual lands i have a few I am willing to trade at a steal.
5 days ago
I would recommend replacing the Bow of Nylea and something else (probably 2x Plasm Capture) for a playset of Abrupt Decay. I'd also add in the 4th Birds of Paradise (again, probably Plasm Capture). Additional removal wouldn't be too bad, either. Cards like Doom Blade or Go for the Throat would probably make more sense than Fog, since they're permanent answers.
I'm not sure what your budget is for this deck, but I would definitely look into stronger planeswalkers such as Karn Liberated and Liliana of the Veil if possible. Karn could easily fit into Garruk, Apex Predator's spot, and Lilliana could probably replace either Kiora, the Crashing Wave or Vraska the Unseen.
For a "fair" deck like this, discard spells are a must, otherwise you could have a real problem with combo decks. Thoughtseize would be your best option, but again, if you're on a budget, Inquisition of Kozilek and even Duress (which is good in sideboards, no matter what) can do really well.
Lastly, I'm assuming the Rogue's Passage is there mostly for Vraska tokens. To be honest, this probably isn't worth it, as it's pretty easy to just kill the creature in response. Replacing them with an Urborg, Tomb of Yawgmoth and pretty much any other land would definitely help your color fixing.
Really love seeing planeswalkers in modern, so love seeing that! And now I'm going to stop talking, because this comment is already way too long.
5 days ago
I run a G/W version of Turbo Fog that has ridiculously great recursion for my spells:
Repeatedly Fog, Ethereal Haze and Holy Day their attacks away, Howling Mine and Rites of Flourishing to thin out both decks and put them on a serious turn clock, and Elixir of Immortality to continually recur your fog effects and destruction effects.
Recursion could work really well for your fog effects comboing with your Myth Realized over multiple turns. Elixir of Immortality and Howling Mine might be a good addition in order to continually cycle through your deck and recur multiple times in a drawn-out game.
5 days ago
jlbotbyl, I played a few games against an Aggro deck. Went 1-4, with the final game lost while holding Supreme Verdict, Sphinx's Revelation and two Archive Traps in hand.
I have two suggestions. First is to drop White and bring in Green with Fog effects. This way we don't kill our overworking Hedron Crab and get no damage still. We can bring Shape the Sands to protect the Crab from Lightning Bolt. We can even get Revive, as a pseudo Snapcaster for fogs. Second is to try cheap card filtering to set up a nice chain of mill cards. Glimpse > Funeral > Snapcaster with flashbacked Glimpse looks tasty. I recommend Index or Taigam's Scheming, they both dig five cards. Scheming is a bit better, because it moves away unwanted cards. Index is cheaper and works well with fetchlands to shuffle away bad cards from the top.
|Avg. draft pick||9.34|
|Avg. cube pick||13.53|
|Commander / EDH||Legal|
Printings View all
|2012 Core Set||Common|
|Masters Edition IV||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Beatdown Box Set||Common|
|Classic Sixth Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|
- Fog + Revive
- Elite Arcanist + Fog
- Defend the Hearth + Fog
- Fog + Wake the Reflections
- Demonic Tutor + Fog
- Fog + Isochron Scepter
- Fog + Safe Passage
- Fog + Snapcaster Mage
- Fog + Riot Control
- Fog + Unmake the Graves
- Fireball + Fog
- Fog + Marrow Shards
- Common Bond + Fog + Riot Control
- Druid's Deliverance + Fog + Riot Control
- Fog + Howling Mine
- Azor's Elocutors + Fog