Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
Masters Edition IV Common
2011 Core Set Common
Archenemy Common
2010 Core Set Common
Seventh Edition Common
Beatdown Box Set Common
Classic Sixth Edition Common
Fifth Edition Common
Mirage Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common

Combos Browse all



Prevent all combat damage that would be dealt this turn.

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Fog Discussion

Naksu on Diplomatic Immunity

11 hours ago

Though considering you tactic is to NOT lose. Splashing green gives you Fog an the like. Also a 1of Silent Arbiter complement your deck greatly I think! I really dig you approach on deck building! :) +1

Fergernuggets on MonoSkullbriar.deck

2 days ago

A couple Fog effects might not hurt since you're only running one creature. Also, Skullclamp doesn't seem to do a lot since you don't have token generation and you only have one creature. Just a thought,

golgariizzet on Tribal Morph

2 days ago

yes but still creatures are easy to remove it would i think be wise to have some cards like Fog,Counterspell,Dissipate,Absorb,Dissolve,Forbid,Render Silent,Hindering Light up to you man.

Dunadain on [List - Multiplayer] EDH Generals by Tier

3 days ago

Then why is Gaddock Teeg in tier 2? Your argument is completely backwards, decks honed to the current meta are way better than decks that aren't. I don't understand the logic behind saying that a deck that isn't prepared to fight what it's going to fight is better than a deck that is. Of course a troll Melira, Sylvok Outcast deck for fighting Skithiryx, the Blight Dragon or a Soul Warden deck to fight Purphoros, God of the Forge aren't going to go far but I completely understand putting in a Fog or a Chaos Warp respectively if those to Commanders are in your meta.

Lame_Duck on Help Wanted: New Combo Database

3 days ago

Just how soft do we want to go with the lock category? Sensei's Divining Top + Counterbalance isn't a hard lock but it's a very important soft lock to the Legacy format, do we want that under locks or synergy? How about something even softer like Karakas + Lavinia of the Tenth or Isochron Scepter + Fog, which only prevent a relatively narrow number of actions from the opponent?

lagotripha on What the Deus...where'd my land go?

6 days ago

If you can play it, sylvan is super good for that reliablility. Mwonvuli Acid-Moss and some Cinder Glade would seriously help with the mana fixing and with the extra forests Arbor Elf/Utopia Sprawl is a flat fantastic combo- core to a lot of ramp decks. I'd consider running Primal Command in place of a pair of the deus, as it can search them and tuck away a land at the same time, providing some additional versatility fetching ruinblaster or perhaps Acidic Slime.

Swiftspear will be great if you can play it turn 1 as it will look like burn/delver turn 1, which needs to be played against completely differently (with the banning of probe this becomes a lot simpler to bluff, and might buy you time to ramp), but there are a few other options. Narnam Renegade,Sakura-Tribe Elder or similar to discourage/chump large creature attacks for example.

Gruul Signet is interesting- if you were running symetrical land destruction I'd reccomend three in this list alongside Lifecraft Awakening, but I think that some manadorks and draw spells to soak up the removal that would otherwise be hitting deus is actually fairly important so long as you can survive those first few turns.

I think the big thing I'd do here though is brining some SB cards mainboard to free up slots- its sixty card decks but you can bring 75 to the table, and starting pre-sideboarded with a second option in the side is a powerful tool.I'd think about running Fog/Anger of the Gods maindeck, possibly as a six of with Moonmist instead of swiftspear/titan's, Ancient Grudge in the sideboard instead of Destructive Revelry/Vandalblast, and Roast sideboard in place of Mizzium Mortars. This'd let you stall into a boardclear then start killing their lands before they rebuild board presence. Does depend on the meta though.

Consider Ratchet Bomb for token denial and impromptu enchantment removal if appropriate. Beast Within is worth a look to remove lands when you can deal with creatures, or for removing big stuff, but I don't know how well it'll function in an aggro meta where a 3/3 can be buffed to finish you.

For budget decks its best to view the sideboard as mainboard options to improve matchups rather than 'golden bullets' to defeat decks like core meta decks- think of it like 'I can have this deck pre SB and this one after if I need it'- makes 15 budget cards a lot harder hitting.

All told, nothing teaches like playing the deck and seeing where it falls over- so test, and play, and have fun!

Mornelith on Mono White Budget Humans

1 week ago

Repel the Abominable fits the theme of this deck perfectly if you are in need of a Fog effect.

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