Prevent all combat damage that would be dealt this turn.
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Fog Discussion

MindAblaze on raze your oppositions mind

2 days ago

The way I look at Dack is, if they're attacking him they're not attacking me. Even if it's only a one turn Fog, if I got some value out of him I'm happy.

PhelddagrifOP on How To Lose Friends 101

2 days ago

I would take out the Gaea's Revenges for Isperia, Supreme Judge. It's still budget, kills them about as well, but also generates some really nice card advantage when you Fog their attack.

canterlotguardian on Card creation challenge

3 days ago

I'm so fucking far behind on creating these cards. At least a page and a half. I promise, I'm going to make them this weekend. Should be able to anyways.

Ajelz, the Ruiner

Legendary Creature - Demon

At the beginning of each player's upkeep, if that player controls more creatures than you, that player loses X life, where X is three times the number of creatures they control more than yours.


Make a blue instant that prevents damage a la Fog.

MyRevival on Hold dem gates! (Needs help)

5 days ago

Doran, the Siege Tower provides redundancy to your combo as well as being a 5/5 for 3 in your main colors.

I can't decide if I prefer Utter End for the more traditional Oblivion Ring. I like the instant, but I play a little too fast and loose to hold up 4 mana. There's also Stasis Snare that is creating a good stir right now. Not as versatile because of wording, but "cheaper."

There's also the idea of running Ambush Viper instead of/in addition to Wasteland Viper. There are pros and cons to each. Ambush Viper has flash, but is a 1/1 with your combo up, and is a colorless more. Wasteland kind of has flash, in a weird sort of way, and is cheaper. I don't know that I wouldn't trade both of them in for Fog though. The "accepted" route for a Maze's End tends to be turbo Fog style. I like that yours takes a proactive combo-y sort of approach though.

I went for a landfall, aggro, Knight of the Reliquary build with my Maze's End playset.

hippienproud on i'm a superhero

5 days ago

Have you thought about Seat of the Synod and the other artifact lands? They really give Tezzeret the Seeker a bunch of extra utility for all of his abilities.

Academy Rector is a powerhouse that sets up Doubling Season and a bunch of other stuff for your deck.

Maze of Ith really helps as another pseudo-Fog, but it doesn't tap for mana at all, so its a double edged sword.

Finally, Jace, the Mind Sculptor is a toolbox and a half. With all of the protection that you have for your walkers, he would be a huge source of value and advantage. Mix him with a slew of fetch lands, and his brainstorm ability effectively gives you three new cards to play with. The only downside is the price tag of Jace and the fetches.

All in all, your deck looks sweet! If I did Bant superfriends instead of Temur, I would definitely play a list like yours. Solid fog/control shell seems super fun, +1 from me.

MindAblaze on So here it comes:

6 days ago

I don't think you can say better because they do different things. They're useful in different situations.

Pros to Jace:

  • looting
  • absorbs removal
  • (potential) Fog effect
  • 5 loyalty to start after flipping.


  • 0 power.
  • dies to all removal before he flips

Pros to Mr Chan

  • flash makes his ability stronger
  • 2 power, can attack or trades with x/2s

Cons to Snapcaster

  • need at least three mana before you can get any value out of him (applies to Jace's flashback ability too)
  • that's pretty much it.

Personally I like Snapcaster Mage and I think the same deck that wants Jace wants snappy. Probably prefers snappy...but it doesn't mean Jace is bad. 70 dollars is probably a tad high though.

lordwes555 on Foggy Toots

1 week ago

The purpose of Day's Undoing in the deck is to be a last resort once you have between 5-6 mana to draw a new hand and hope that you draw a Fog effect card. However Day's Undoing does not reset the board so you have to keep this in mind while playing it.

Color(s) Green
Cost G
Converted cost 1


Format Legality
Heirloom Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
Masters Edition IV Common
2011 Core Set Common
Archenemy Common
2010 Core Set Common
Seventh Edition Common
Beatdown Box Set Common
Classic Sixth Edition Common
Fifth Edition Common
Mirage Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common

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