Fog

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
Masters Edition IV Common
2011 Core Set Common
Archenemy Common
2010 Core Set Common
Seventh Edition Common
Beatdown Box Set Common
Classic Sixth Edition Common
Fifth Edition Common
Mirage Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common

Combos Browse all

Fog

Instant

Prevent all combat damage that would be dealt this turn.

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Fog Discussion

smiffdemon on Ishkanah Stuff

1 day ago

Hi Guint!! Here are some suggestions I think you could utilize for Ishkanah. So far it looks good!

The things we want to make sure you have in this deck are ways to activate delirium, as well as ways to activate Ish's tribal effects. Let's start with the spiders themselves~

Now onto the Delirium Mechanic. Making sure your own cards into the graveyard can seem counterproductive but a lot of things benefit from it. So first, how do we self mill?

Now for some super fun cards that benefit from a graveyard presence.

Now lets talk about Black and Green as colors in EDH. Black/Green has a few things that it needs to run undoubtedly. One of its major problems is card draw, so you're definitely going to want to auto-include Harmonize and Phyrexian Arena. I would also consider Lifecrafter's Bestiary.

Removal: Putrefy, Murder, Hero's Downfall, Abrupt Decay, Krosan Grip, Golgari Charm, Toxic Deluge, In Garruk's Wake, Acidic Slime, Beast Within. Dictate of Erebos to be used in conjunction with a sacrifice outlet like Ashnod's Altar (sac your extra tokens for mana!)

Protection: Asceticism, Swiftfoot Boots, Lightning Greaves, Heroic Intervention

Tutors: Green Sun's Zenith, Diabolic Tutor, Demonic Tutor

Ramp: Cultivate, Kodama's Reach, Solemn Simulacrum, Sol Ring, Explosive Vegetation, Thran Dynamo, Commander's Sphere, Golgari Signet, Cryptolith Rite, Harrow, Crop Rotation, Sakura-Tribe Elder, Yavimaya Elder.


The only other thing I want to say about your deck is that you should probably up your land count to at least 36. 30 is usually too little for most EDH decks in my experience. Unless you're going super aggro, you'll find yourself short on a lot of land drops.

If you wanted to upgrade your lands, here are some relatively inexpensive things you could add:

Golgari Rot Farm, Command Tower, Jungle Hollow, Temple of Malady, Woodland Cemetery, Overgrown Tomb, Llanowar Wastes, Tainted Wood, Grim Backwoods, Bojuka Bog, Hissing Quagmire, Temple of the False God, Drownyard Temple, Ghost Quarter, and any lands that Cycle in your colors :)

Gattison on LunaCelt

2 days ago

My bad, use this one instead. It's got the links to your name in the last verse. Show

Gattison on LunaCelt

2 days ago

Post the following in your deck description and you should be good to go. Show

PickleNutz on Mono Green Elf

3 days ago

Okay, so I am a huge Elf tribal fan. What exactly are you wanting to do with this deck? As it stands, it's consistency is not very tuned.

Here's a suggestion

Creatures

What this setup does is pretty nifty, it's a super powerful counters combo. You use Llanowar Elves for ramp, and since this is a relatively low CMC deck structure you can use it to kick Joraga Warcaller more easily. You use Metallic Mimic as an Elf tribal, giving your Joraga Warcaller an automatic counter when he comes into play (you can kick for extra). Joraga Warcaller buffs other elves for the counters that on him, and they all already receive an extra +1/+1 counter from Metallic Mimic. Then, you use Imperious Perfect as another Elf lord, who also can create Elf tokens. Making a single Elf token with this entire combo average at a 5/5 Elf creature on early turns. Even earlier with more ramp, which you can add into the spells. Ezuri, Renegade Leader offers utility for the Elves, he can regenerate them. Then, you have Fauna Shaman who can Tutor out creatures to set up the combos. Lastly, Immaculate Magistrate who is your end game and win condition, she can make your elves HUGE. Just add trample.

Sorcery/ Instants

The exact numbers for these are up to you, and you can add in other cards too. What this package offers though is incredible utility and damage prevention.

Let me know what you think, and if there is a budget you're trying to stick to.

Nissa Revane and Nissa's Chosen is also a decent substitute card choice.

-PickleNutz

fingerofdeath on Green splash red hydra

4 days ago

Another hydra you could be using is the Managorger Hydra. It's a that gets bigger anytime a spell is cast. It gets out of hand super quick, especially when put together with Hardened Scales and Winding Constrictor. Also you could be using Basilisk Collar, or Bow of Nylea for deathtouch and the bow does other nifty stuff too. Reverent Hunter is a cheap quick monster after you get some devotion built up.Fog, Titanic Growth or Blossoming Defense should be in your sideboard. My last suggestion, is to playtest your deck with Nissa, Voice of Zendikar get a token off first plus, then sack Nissa in the next two turns to make your monsters bigger.

Tropicalkings on Base Delta Zero

4 days ago

Just remember that Fog effects get worse for each additional player. You might want to consider how you can deal with decks that win without attacking. Also be aware casting Wild Slash with Ferocious will negate any Fog effects.

SaltySpecula on Rainbow Superfriends Suggestions

4 days ago

I'm not sure if you're aware of it, but Everflowing Chalice with 4 counters, The Chain Veil and Tezzeret the Seeker 's +1 ability form an infinite combo that lets you use your Planeswalkers abilities endlessly.

Also, the new green/red planeswalker Samut, the Tested from the soon to be released standard set with that combo will let you jank your entire deck onto the board in one turn if played correctly.

To really stuff up your creature-heavy opponents, you can use cards like Humility Crawlspace Sphere of Safety Propaganda Ghostly Prison Sudden Spoiling. While I know you don't want to use creatures, these ones may convince you to make an exception. Silent Arbiter and Peacekeeper.

Oh and of course, don't forget your fogs. Fog Defend the Hearth Riot Control, etc. And of course Cyclonic Rift

Depending on how far you want to go into fogging, Illusionist's Gambit and Chronomantic Escape may be of interest to you. Illusionist's Gambit is also doubly hilarious if some smug timmy player tries to run his huge board into you and instead gets forced to redirect his attack into someone else who wipes his board clean.

Toodz111 on Mono G Miracles

1 week ago

Dawson_Von_Darkcastle

Thank you for your awesome suggestions. I've updated the deck with Fogs, putting the Naturalizes in the SB.

I also took away a copy of Hunter's Insight because it just didn't seem to work as well as I hoped.

Lastly, I put in Larger Than Life over your suggestion of Predator's Strike just because it's one more damage and I don't think it matters that much if it's a sorcery.

Again, thank you for the suggestions and I hope you try out your own spin on the deck!

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