Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Eternal Masters Common
Magic 2014 Common
Magic 2013 Common
2012 Core Set Common
Masters Edition IV Common
2011 Core Set Common
Archenemy Common
2010 Core Set Common
Seventh Edition Common
Beatdown Box Set Common
Classic Sixth Edition Common
Fifth Edition Common
Mirage Common
Fourth Edition Common
Revised Edition Common
Unlimited Edition Common
Collector's Edition Common
International Collector's Edition Common
Limited Edition Beta Common
Limited Edition Alpha Common

Combos Browse all



Prevent all combat damage that would be dealt this turn.

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0.02 TIX $0.07 Foil


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Fog Discussion

Squirrel_of_War on Willing Sacrifice

12 hours ago

I can agree that Smokestack and Contamination draw hate, they are brutal. As far as having enough to sac, I think you are good, it must be your draws but also keep in mind with as much sacrificing as you are causing to yourself and the rest of the group you need to have more board presence to stay ahead. Your token generators are going to be good for this also Ophiomancer and Reassembling Skeleton can help with this too. As for Woodfall Primus he only destroys all noncreature permanents so it's not too crazy of a combo... and besides it is a three card combo so if your opponents don't see it coming that's their bad. Puppeteer Clique steals all your friends dudes when it goes infinite so neither combo is an insta win.

Spore Frog in this deck is just a Fog that will get you a +1/+1 counter. With some sort of recursion it is super annoying because any time they try to exile it I just sac in response then being it back at the end of the turn with Meren so that's why he's hated.

Another card I would take out is Hell's Caretaker. He is very fragile and he has to stock around a turn before he does anything and he only does it during upkeep. I used him in several decks and he never worked how I wanted him to. :/

chetoos on The Wurm Hole

14 hours ago

I definitely think you need more lands in this deck. I'd recommend cutting 7 spells for more lands, since 38 is the number I tend to go for, even when I have lots of mana rocks in the deck. Some cuts I can definitely see already are Animal Magnetism, because it's not that great, Overrun, because you have that effect better in different place, Coat of Arms because you don't really have enough creatures to take advantage of it as heavily as you'd like, Fog and Holy Day because if you're casting them, you've probably already lost, Hunting Grounds because once you have threshold, you probably have an empty hand, so it's not as useful as it could be, and Rootborn Defenses because I don't know that you have enough token producers to make it useful. Again, this is your deck, and I'm just pointing out what I see. If you find yourself never running low on mana, then feel free to ignore me :)

Aggro-Blaster on Deck Help: Glacial Chasm?

1 day ago

andymaul123, Glacial Chasm isn't really a rattlesnake. How good is no mercy when you are taking lethal damage? Glacial Chasm stops all damage so that lethal is useless.

That goes with the pillow fort effects too. Glacial Chasm is a constant Fog type effect. It keeps you alive until either you can't pay the life anymore, you win (since you don't attack), or your opponent deals with it.

It outshines Darkness in my opinion too. Darkness prevents combat damage, not all damage like Glacial Chasm does.

I agree it's not as abusable as it would be in a land deck but if you want to be safe well you set up a kill it will sure as hell do that.

akki007 on Cancer

1 day ago

Thanks man! all of your suggestions were really good!! and Fog made it to mainboard!

Rogue_Titan on 3 1/2 Color Infinite Control

4 days ago


Youre highest mana cost for the combo is the Brood Monitor so you wont be able to pop it until turn 6 unless you somehow cheat it out into play, i dont know of any cards of the top of my head that can put a creature card into play without paying the mana cost.

Definitely Fog to protect the combo, or some Dispel is a great card for cheap mana, Negate to protect against instants.

I have an infinite combo deck that has the ability to do amazing, but it needs 4 things to work, and i have rarely gotten them all out for the combo to work, luckily yours only needs 3 things.

Im thinking about switching my Stasis Snare for some Oppressive Rays, or for the more expensive side you can get some Path to Exile

Maybe try some enchantments to boost your Zulaport Cutthroat since he is the weakest.

Try researching for some deck tutoring cards, and cards that can cheat in cards without paying their mana cost.

Good luck mate!

TheMadRocketeer on Indestructible, Flying, Infinite Squirrels

4 days ago

I like it. I'd make a few adjustments if it were mine, though.

  • First, I'd drop my mana curve some. You're looking to overwhelm them with squirrels, so that needs a little more focus. Howl of the Night Pack is a 7 CMC that makes wolves. I see the synergy you're going for with extra land drops, but it's too slow and off-focus for this deck. I'd drop all 3 of these. You could retain 1, if preferred, as a way to break a deadlock or have a dramatic finish, but I have what I think is a better suggestion. Read on.
  • Terra Stomper is 6 CMC, which is still too high to keep, I think. Sweet as it is, I'd drop it here and use it in another deck.
  • Your 5-drops are all nice, and they work well with your theme. 4 might be more than you need of the Eldrazi Monument, but it's a focus of the deck, so it could go either way. Dropping 1 would make room for another Coat of Arms, though, which can make your squirrels into Squirrel-zilla much more quickly (albeit without flying or indestructible). With Coat of Arms, be careful if your match-up is an aggro tribal deck, like elves or goblins.
  • For the 5-drop slot, I'd like to recommend Overrun. This can give you the dramatic finish alluded to above. If you were including more large creatures, Overwhelming Stampede is better still, but in a deck like this one, I'd use Overrun. It has the advantage of not being vulnerable to artifact removal as well. I'd run at least 3, even removing other 5-drops as needed.
  • Earthcraft is nice, but if you want the combo with Squirrel Nest to come out once in a while, instead of rarely, you want more than 1 of them. You need more cards in the 2-drop slot anyway, and it helps with ramping, so I'd use about 3.
  • You actually have a bit more ramp than I think you need, so you could trim a couple of those to make room as needed.
  • Fog is a nice card and can buy you a little time, but you have only 1. You could add a couple more, or you could go more of a life gain route with some combination of things like Essence Warden, Feed the Clan, Fruition, Luminescent Rain, or Marshaling the Troops, etc. Anyway, you get the idea. Drop the mana curve some, protect yourself more while you build up, and improve your chances for the explosive finish.
  • akki007 on Cancer

    4 days ago

    I had considered them. For Wild Defiance, I decided there were other things to do on turn 3, and of course, my pump spells come at instant speed for additional protection. Also, Blossoming Defense serves as protection should the need arise.

    As for Fog, it is strictly a defensive card. Usually, I don't want mana up on my opponent's turn to Fog, and with the speed this deck provides, I usually don't need many tempo plays. If anything, Fog would be good against a faster deck, which I wouldn't know until after game one, and even then, I'd actually just have to sideboard Fog in. Maybe board Beast Within out for it to get the lower curve, and at that point, I'd also be cutting lands to bring in a few Apostle's Blessing.

    Generally though, I doubt I'd need the tempo, but it's worth considering. Thanks!!

    Rogue_Titan on 3 1/2 Color Infinite Control

    4 days ago

    Maybe try and lower your land count a bit? You do have the 6 drops but your majority is in the 3's. I havent play tested this so I dont know how fast or slow it is.

    Definitely try for some deck tutoring, I know blue has a lot but im not too sure about green, or white.

    I managed to scrounge this up, and it would be great getting 2 of your eldrazis out for the combo.

    From Beyond

    maybe throw in some Fog to protect you until you get the combo out.

    I love infinite combo decks they are great!!

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