|Have (21)||xlebec , much-doge , Radar12378 , BlueSlime , Comicalflop , sleepy104 , XxCataclysmiCxX , CommanderOfBolas , APPLE01DOJ , Raistlin911822 , CharmedGeek , bloodrayne03 , lucyfarrell , attak , adventfaith , Nines19 , Fatred , Timocalypse , Braxlyon , astroglide1 , webdokkeren|
|Want (2)||Xwright , Macka|
Out of EDH / Commander I normally dont make 1x[] decks, because they tend to be a bit instable under 80 cards but in that regard your seems to be ok. But I did find a flaw in your deck that is the fact that is to Enchantment heavy, at max I would run 8 enchantments and give more spot to some extra sorceries, and I do not need suggest anything here as you already have plenty of good cards in your maibeboard to this spots ( Glimpse of Nature, Harmonize and Praetor's Counsel ), but if you really want keep the ratio you have now at least add Dowsing Shaman to give an extra way to get enchantments back from the graveyard. Some extra cards that I think would work great in your deck: Regal Force, Worldly Tutor, Fog, Revive
I don't think it will be that usefull. I use Sunspire Gatekeepers and Saruli Gatekeepers, but they are not the core of the deck. It's more for having a presence in play and gain time. If i really need to save them or something, i will use Fog (that is better than gain 7 life). For the Gatecreeper Vine, I already have a lot of cards to search for the gates. I'm not sure i need to trigger the ability a second time. The only problem with the deck is the speed. I can't play more than 1 land every turn (.. except with some cards that I already have). All the other cards are there to gain time.
Thx for the +1 !!!! And thx to comment! It's very appreciated! :D
love the deck idea +1 :)
The_Good_O Doubling Season is awesome, love it, but I don't use it in any of my decks because... I don't have it and it's expensive xD (specially to buy them here where I live). Still, it would go great in your deck (just like it would in any green deck with counters/tokens), but I hold some doubt in having it in your deck, just like with Primal Vigor, because I think that with the hydras and vigor you will get enough counters already to "do the job", problem here is to get all that huge damage through. It doesn't matter if it's a 100/100 big a** creature if your opponent has a 1/1 deathtouch in play. So get some way to make your's fly, or become unblockable, or some good old trample. However, I think you will have, depending on the types of decks you usually play against, lot's of opportunities to have you opponent try and attack you with all he has got and you just use Fog and attack them wide open next turn :P (my friend gets on his nerves whenever I do that xD)
Okay, first things first. Four copies of Fog is NOT enough reason to run green.
For the moment, we'll swap those out with Holy Day and remove all green mana sources.
What it looks like you are trying to do here is make a UW control deck. If you don't mind some suggestions, these are my thoughts:
Render Silent never saw competitive play, even in standard, but since this doesn't seem to be too competitive it might have a place here. Dissolve, Dissipate, Faerie Trickery, Hinder, and Stoic Rebuttal are all better than Cancel in a casual format.
IMO, four Sun Titans is too many. Generally speaking, a 4 of card is one that you would be okay with seeing 3 of in your opening hand. Which, expect in a few special cases, makes finisher cards like the titan a better 3 of.
Divine Verdict is a fine kill spell for a late draft limited pick, but has no place in constructed. As mentioned above, I'd add 3-4 Oblivion Ring to the Detention Sphere. The spheres, BTW, need to be kept as a 4 of.
Judge's Familiar can be a nice creature, and there are plenty of other creatures that are good in UW.
@APPLE01DOJ yeah in my experience with her she's sometimes been Vampiric Tutor+Fog because they then have to attack her to get her off the table, or she at least eats a removal spell. I really like the idea of MB Lilly, it can get my engines like Doomwake Giant or Eidolon of Blossoms churning, grab a whip, or grab a Silence the Believers late in the game. Seems sweet.
|0.02 TIX||0.02 TIX|
|Avg. draft pick||9.53|
|Avg. cube pick||13.57|
|Commander / EDH||Legal|
|2012 Core Set||Common|
|2011 Core Set||Common|
|2010 Core Set||Common|
|Classic Sixth Edition||Common|
|Limited Edition Beta||Common|
|Limited Edition Alpha||Common|