|Commander / EDH||Legal|
Printings View all
|Commander 2014 (C14)||Uncommon|
|Ninth Edition (9ED)||Uncommon|
|Ninth Edition Foreign Black Border (9EDFBB)||Uncommon|
Combos Browse all
Gift of Estates
If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.
Gift of Estates Discussion
1 hour ago
So white is a pretty under-powered color in both modern and pioneer and I want to build a deck focusing on white cards for either of those formats, likely modern, and would like card and/or strategy suggestions.
Here's a list of cards I'm thinking about to get started, I just really don't know how to fit them together: Porphyry Nodes , Flagstones of Trokair , Recruit the Worthy , Sky Hussar , Squadron Hawk , Battle Screech , Legion's Landing Flip, Gift of Estates , Restore Balance , Generous Gift
1 month ago
Mistveil Plains can be a surprisingly useful utility land in this deck. This is because why trying to abuse sunforger it can return angels grace to your deck to re cast it :).
I would also recomend Helm of the Host even though it costs 9!! mana to play and equip combine it does allow you to take unlimited amount of combat steps in a turn with your commander.
Open the Armory can fetch either the helm of sunforger depending on which wincon you need
Gideon of the Trials also works to stop you from loosing although watch out for loose kill spells in your end step (i suppose you need to do that anyway with platinum angel)
Isochron Scepter is also a lovely card for this deck either allowing you to put an extra turn or angel's grace under it and cast at will :)
I would also run a little bit more ramp Talisman of Conviction and Fellwar Stone are good cheep ramp mana rocks. Tithe and Gift of Estates are not sticktly ramp cards but in the long run will give you more mana. The added effect of these two is that not only can they search for mistveil plains but they can also be cast by sunforger.
1 month ago
kamarupa how do you feel about a hippo token? I painted a custom hippo token, but it is a bit lacking. Lol
The deck is feeling pretty sweet. It feels more versatile and less dependent on getting the "combo" as everything has a nice synergy for the most part. It is not all perfect as sometimes you really have to dig to your pieces, which can be a bit clunky.
I feel like the most optimal hands, which don't just naturally have the pieces, are one's where you can sit on a reclaimer while holding up path and cycling lands. Let's you pressure their life total, while being able to deal with an Emery or an allisaurus or such.
I like the idea of Eladamri's Call . I briefly considered it, but didn't really think about it in place of an ayula slot. So since I shifted from a less all in approach I found Mulch got really bad. It got me through my library, but was always the last spell I wanted to cast in my hand. It was horrible when I still needed pieces, and a win more card when I already had them. Statistically Life from the Loam is almost always going to get me more lands anyways. I think Gift of Estates will have the same problem as mulch. I cut it for Grapple with the Past . I am not convinced it is perfect, but like Noxious Revival it is a flex spot. It is an instant, it can get something back, and it can leave more lands in the bin. I think if I was to replace either, it would be with some form of interaction but I am not sure if there are many great options. I feel like they ultimately help the deck feel less fragile and give the deck a fighting chance against adversity.
So I am figuring the most likely options people will sideboard in against this will be blood moon, surgical extraction, leyline of the void, and tormods crypt.
I am thinking we will want some life gain and leylines for burn, artifact disruption for urza, an extra ghost quarters for amulet and Tron, veil of summer for control, maybe surgical, and maybe a crypt for dredge. I am honestly not worried about mill.
I proxied this list and played it a bit at my lgs and it feels competitive even when it loses, except in the games where I got T1 neoformed. Knight just out performed my expectations.
1 month ago
Looks pretty good! How's it been playing?
I like the inclusion of Blast Zone , and overall, I'm jealous that you managed to find room for 26 lands, which is 2 more than I can could fit in.
If you're facing burn, a sideboard with Riot Control , Pay No Heed , and/or Sanctimony might be worth considering. Nevermore might also be a powerful tool against many threats. It also occurs to me this sort of deck is maybe 50/50 against mill, putting so many cards into the graveyard and drawing/thinning like crazy. So Elixir of Immortality might be worth considering for the SB, too.
3 months ago
Misc - Sigarda's Aid , Arcbound Ravager , Inkmoth Nexus , Gideon, Ally of Zendikar , Gideon Blackblade , Shimmer Myr , Scrap Trawler , Myr Retriever , Mikaeus, the Lunarch , Mycosynth Golem , Etched Champion , God-Eternal Oketra , Elesh Norn, Grand Cenobite , City of Shadows , Brave the Sands , Duelist's Heritage , Heliod, God of the Sun , Baneslayer Angel , Archangel of Tithes , Sublime Archangel , Platinum Angel , Platinum Emperion , Odric, Master Tactician , Angel of Jubilation
Artifacts - Akroma's Memorial , O-Naginata , Inspiring Statuary , Blade of Selves , Godsend , Bloodthirsty Blade , Bloodforged Battle-Axe , Helm of the Host , Paradise Mantle , The Immortal Sun , Alhammarret's Archive
Protection - Selfless Spirit , Faith's Shield , Rebuff the Wicked , Avacyn, Angel of Hope , Leonin Abunas , Leyline of Sanctity , Indomitable Archangel , Mother of Runes , Giver of Runes , Divine Deflection ,
3 months ago
Personally, I think white is better than black or red with Ayula's Influence. With white you get Knight of the Reliquary , Gift of Estates , Weathered Wayfarer , Path to Exile , and Hall of Heliod's Generosity .
I'd say Oran-Rief, the Vastwood is worth 1x. I also think dual lands like Gruul Turf are fun with Ayula's Influence - you get to put a land down and discard a land, so your mana-base can grow off a top-decked land. Such lands are also awesome with WW and GoE.
Also worth mentioning for consideration: Lotus Field .
Final suggestion: Greenseeker . Turn dead cards into 2/2 Bears.
3 months ago
Ok, so what I'm assuming the central strategy is to play big spells and get those sweet, sweet Vial Smasher triggers. I have about a dozen small changes that are broken up into a few categories.
- Firstly, the mana curve seems really high. Also, there are several spells which will cost even more. Maybe try to reduce that
- Aether Hub is, in my opinion, a worse version of Grand Coliseum , so I would swap those
- There are also no shocks. I would swap the temples for those and maybe Aether Hub if you don't like Grand Coliseum .
- To call back to previous conversation, use Harvest Season . It is better on the curve than Cultivate
- Lastly, I feel like ramp spells that both fix and ramp are extra helpful here. I'd add Farseek , Nature's Lore , Tithe , and Gift of Estates as they can pull Canopy Vista -esque lands and shocks
Since I think you're going for a Vial Smasher synergy, there are a couple of things that might be helpful.
- Strionic Resonator would get you a double trigger off of a big spell
- I feel like Vial Smasher is sure to be a target. He could use some protection (more than just Mother ).
Lastly, everything else.
- There are no board wipes in the best colors are them. I'm a big fan of Winds of Abandon as a closing board wipe, but there are so many good ones in black and white.
- There is also rather little card draw. There are also some good black card-draw spells, like Read the Bones .
- There are a couple of odd ball cards like Bitterblossom that just don't make sense to me to have in there.
- Lastly, a couple of last resort recovery cards like Elixir of Immortality would be helpful in the event that your big stuff gets countered or removed.
5 months ago
Hey, your deck looks good especially if it's really your first Commander deck. You do know what you're doing; have more confidence. Everything is fine except the manabase and you know this :)
Lands such as Backwater, Scoured, Tranquil and the two Temples can be upgraded with better lands. Lands upgrades to consider:
These are expensive price land upgrades. Some less expensive land upgrades are:
- Exotic Orchard
- Esper Panorama
- Ash Barrens
- Sunken Hollow
- Prairie Stream
- Fetid Pools
- Irrigated Farmland
Other cards to consider adding:
- Serra Ascendant
- Mystic Remora
- Smothering Tithe
- Mystical Tutor
- Consecrated Sphinx
- Resplendent Angel
- Rest in Peace
- Land Tax , Tithe or Gift of Estates
- Talisman of Progress , Talisman of Dominance or Talisman of Hierarchy
Cards to consider cutting:
- Ajani's Pridemate
- Ayli, Eternal Pilgrim
- Wall of Reverence
- Divinity of Pride
- Darksteel Ingot
- Paradox Haze
- Dromar's Charm
- Clever Impersonator
- Phyrexian Arena
- Diabolic Tutor
Gift of Estates occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%