Gift of Estates

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Portal (POR) Rare

Combos Browse all

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

Gift of Estates Discussion

multimedia on Avacyn's Self Destruct Plan

3 weeks ago

Hey, you asked for my help. You asked three specific questions and I'll answer them one at a time. I'm going to give you a lot of options. I don't expect you to add all these card suggestions, they're here for reference. At the end of this comment is a summary of what cards I think you should cut and what cards to add. This is a long comment because I like to use lists to organize my advice making it easier for you to read and understand.


More card draw?

Mono white is the worst for efficient card draw since there aren't a lot of options.

Rocks that you can sac to draw when you no longer need ramp are helpful.

Because there's not a lot of efficient draw options for mono white you want to get value in other ways. Repeatable effects are good; cards you can pay mana into getting value in return or pay no mana to get value. Other tutors are also good.

Ascension is one of my favorite powerful cards in Commander because it can get activated fast when you have three opponents. It is the kind of value you want in mono white especially since it creates Angels. Resplendent is one of best Angels for value especially with Lyra, Baneslayer Angel , Archangel of Thune and Skirmisher. Resplendent creates an Angel for no mana cost if you gain 5 life and she can do this even on your opponents turns if you gain 5 life.

Angels are good with lifelink and Dawn gives you a repeatable draw effect when you gain life or pay mana into it to make tokens. Cards such as Soul Warden and Authority of the Consuls are good to repeatedly trigger Dawn. Map can tutor for one of Nykthos, Emeria or Mistveil good support lands and having more ways to get Nykthos can help to play Avacyn faster. Mistveil is famous for it's interaction with Sunforger, but it's also good in mono white when you have shuffle or library manipulation effects. Since it's a Plains it can be tutored for with many different cards.


Making the deck cheaper?

I presume this means reducing the avg. CMC? If you mean the total deck price then that's going to be difficult when playing $30 Avacyn and all the other expensive price Angels and rocks. The avg CMC is currently 4.4 and yes that's too high. Ways to reduce it are make high CMC Angels and board wipes the priority and cut the other high CMC cards.

Some Angel exceptions are Akroma, Reya and Platinum. I don't think Akroma is worth playing especially since she's the same high CMC as Avacyn. Reya is fine, but I think you could cut her because Shepherd, Karmic and Emeria are better reanimation for less mana. Platinum has an okay ability, but I don't think you need it because this effect of you not losing and your opponents not winning is something you want earlier in the game not on a seven drop. It's the early game and mid game where you need to worry about not dying because if you get into the late game that's where Angels thrive.

13 six drops and 6 seven drops, 19 total cards are a problem. Some redundancy is good in Commander, but not with lots of high CMC cards. Out of all these consider keeping these:

  • Angel of Serenity
  • Emeria Shepherd
  • Austere Command
  • Hour of Revelation
  • Planar Cleansing
  • Akroma's Vengeance
  • Caged Sun
  • The Immortal Sun

Keeping 8 of the 19 and cutting the others will reduce the avg. CMC. One difficult aspect of your deck is how many board wipes is too much? They include a lot of high CMC card redundancy. The four and six drop board wipes are better than the five drops with one exception being Worldslayer. Better to use the five drop spots for Angels.

With these cuts your board wipe package could be Wrath, Judgment, Reckoning, Disk, Austere, Revelation, Cleansing, Vengeance and Worldslayer which is a lot. There's also Armageddon which is very nasty effect with Avacyn and all the mana rocks. If I was looking to reduce the avg. CMC even further I would cut Austere, Vengeance, Reckoning and Judgment. Wrath, Disk, Armageddon, Revelation, Cleansing and Worldslayer are overall the best board wipes options with Avacyn.

Other cards to consider cutting are:

  • Defy Death
  • Fumigate
  • Rout
  • Magus of the Disk
  • Martial Coup
  • Burnished Hart

I'm not a fan of Hart. I think there's plenty of much better lower mana cost/faster ramp to choose from in Commander.


Getting Avacyn out sooner?

More zero, two and three drops that make ramp are helpful because they give you something to play in early game to setup for the mid and late game where Angels are better. Tithe is an upgrade for Gift of Estates , but playing both would also be fine. Another option is to delay your opponents which in return gives you more time to get into the late game.


In summary, changes to consider making are cut lots of high CMC cards. Cuts to consider:

  • Akroma's Vengeance
  • Beacon of Immortality
  • Catastrophe
  • Celestial Mantle
  • Mindslaver
  • Phyrexian Rebirth
  • Staff of Nin
  • Sublime Exhalation
  • Approach of the Second Sun
  • Elesh Norn, Grand Cenobite
  • Akroma, Angel of Wrath
  • Reya Dawnbringer
  • Platinum Angel
  • Defy Death
  • Rout
  • Fumigate
  • Magus of the Disk
  • Martial Coup
  • Pariah
  • Burnished Hart

Cards to consider adding (in order of importance):

Good luck with your deck.

dizzierabit on Teysa "Panharmonicon" Karlov

1 month ago

Ramp cards I like: Surveyor's Scope Gift of Estates , Liliana's Shade are all great. Shade is more expensive than Knight of the White Orchid , but it will always get you a land. The other two are just great generally.

I absolutely love Aetherworks Marvel which is busted in this deck. Revel in Riches I see in your maybeboard. I like it in the deck simply to eat removal that would otherwise target something more integral to what I'm doing.

Spawning Pit op.

Chainer, Dementia Master I like alot as well. gets you goodstuff from anyone's yard, and it exiles them whenever you want so its a great way to kill reanimator decks.

Killing Wave and Massacre Girl may also be worth looks? They're symmetrical, but often I find that I'm not affected by that nearly as much as everyone else.

I love Teysa Karlov so much omg

multimedia on Aurelia's Angelic crusade

1 month ago

Consider Knight of the White Orchid replacing Map? You're playing both Foundry and Mistveil, lands that Orchid can search for and ramp. Also consider adding Aven Mindcensor in place of Burnished Hart or Gift of Estates ? I'm not a fan of Hart, it's too slow. In my opinion Orchid and Mindcensor are must haves for any heavy white deck.

iNinjy on Tomik's Taxes

1 month ago

I see you have Smothering and land tax, I must be blind, sorry XD

Gift of Estates is another land search you don’t have listed.

multimedia on Aurelia's Jitte and Helm

2 months ago

Hey, nice deck. Wow that's a lot of artifacts. I don't think you need to play so much lackluster equipment. You don't want to run less than 15 equipment, but the problem is there isn't 15 equipment that's worth playing that's in your budget range. Helm (combo win), Sunforger (card advantage), Jitte (creature removal, pump and life), Animist (land ramp), Blackblade (secondary win condition with Aurelia), Skullclamp (draw), Mask (draw) and Boots (protection) is all you really need. Each of these have a unique purpose that can help your strategy; the other equipment while fine doesn't in my opinion add enough.

Consider Sigarda's Aid ? It's one the best cards with equipment. Consider Knight of the White Orchid , Gift of Estates , Expedition Map and Boreas Charger ? These cards can search for Mistveil or other Plains/Foundry/Land. Knight or Charger can put the land onto the battlefield and both hold equipment well. Charger has one toughness which is good with Skullclamp.

Consider Assemble the Legion , Luminarch Ascension and Smothering Tithe ? Are all very good cards for multiplayer Commander because they give you repeatable value. Assemble and Ascension are sources of tokens and 4/4 Angels hold equipment well. Assemble is great with Skullclamp. Smothering can be repeatable ramp and treasures are artifacts, this helps to activate metalcraft for Puresteel and Archangel.

Consider Mother of Runes , Grand Abolisher and Aven Mindcensor ? Mother helps with protection. Abolisher is kind of expensive price, but is worth it to protect the creature you equip on your turn as well as protect cards you cast from counterspells, etc. Mindcensor makes your opponents tutors less effective including Fetch lands. Boros as colors have less tutors that most other colors therefore taking this advantage away from your opponents who have a lot of tutors gives you a big advantage. Mindcensor has flying, can hold equipment well.

Good luck with your deck.

multimedia on Teysa Karlov Commander

3 months ago

Hey, CaptainBanana42 has the right idea, you can use Night's Whisper , Sign in Blood and Read the Bones help to smooth your draws. Phyrexian Arena or Underworld Connections are also very helpful. Land Tax , Tithe or Gift of Estates can be good to make sure you have multiple turns of land drops especially since you're playing Godless Shrine .

Another approach to consider is add more cards that can find Skullclamp because it's a draw engine: Enlightened Tutor , Open the Armory , Stoneforge Mystic . Enlightened could also get Necropotence another draw engine. Tutoring in the early game for Ascension, Smothering or Bitterblossom is also very good. Armory or Mystic could also get Deathmantle or Greaves.

Consider improving the manabase?

Can cut Forsaken Sanctuary , Memorial to Glory , Sejiri Steppe and Scoured Barrens .

Good luck with your deck.


multimedia on Girl Power! ( Angels Tribal )

3 months ago

Hey, Herald of War is good mana cost reduction for Angels. Caged Sun is more ramp. Tithe , Weathered Wayfarer and Gift of Estates are more low mana cost help to make your land drops. Making your land drop every turn is pretty important. If you don't draw Land Tax this can be difficult. Enlightened Tutor can tutor for Tax, Smothering Tithe, Luminarch Ascension , etc. Luminarch Ascension is a powerful card in multiplayer Commander and on theme with Angels. Iona, Shield of Emeria , Angel of Serenity , Linvala, Keeper of Silence , Baneslayer Angel are good Angels to consider adding. Mother of Runes can protect an Angel and Aven Mindcensor is not an Angel, but a staple white card who can make your opponent's tutors less effective. Grasp of Fate is an upgrade for removal since it hits each opponent. Mana Vault is an upgrade for a mana rock.

If you like some of these suggestions then I offer help to make cuts. Good luck with your deck.


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Gift of Estates occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.39%