Gift of Estates

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Portal (POR) Rare

Combos Browse all

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

Price & Acquistion Set Price Alerts

C14

9ED

POR

Ebay

Gift of Estates Discussion

DrkNinja on Revenge of Blackblade

3 days ago

Next I think you really need to up the number of cards in your deck that give you lands, sword of the animist is GREAT but it can't do all the work so here's a catalog of them:

That's all I could find and the ones that put them onto the battlefield are notably better because combat tricks.

These next suggestions are if you stay more artifact focused, and just general good cards for Voltron:

Sorry if I went too overboard... Also sorry for the lack of black voltron, I just don't know much black voltron-y stuff. Ok. to-da-loo!

SynergyBuild on Protean Chromium, Elder Dragon

6 days ago

Well, that has little to do with this deck (refraining from irrelevant topics is usual), but to entertain the thought of Dakkon Blackblade as an alternative to Chromium, the Mutable, then you have the problem of him not being very effective to any form of removal or sweepers or blockers.

Onto building Chromium, the Mutable to put a lot of lands into play, we could run Land Tax, Walking Ballista, Crucible of Worlds, Tithe, Gift of Estates, Sword of the Animist, and a bunch of sub-par ramp compared to our artifacts, just to pump up a Blackblade Reforged, or we can run a Cranial Plating to synergize with the artifact ramp we already run, take you pick!

Also, Equipment though synergizing with Open the Vaults, since they don't synergize with any Replenish/Retether, they aren't veyr useful.

ShaharRyu on Arahbo - Legendary Cats!

4 weeks ago

Adorned Pouncer is a must with arahbo. Turning that 1/1 into a 4/4 with doublestrike which swings by turn 3 is nasty and sweet. I do notice as well you haven't included Skyhunter Skirmisher, a considerable powerhouse for the deck being a 4/4 with double strike but with the added benefit of built in evasion on flying for a single more mana. Enlightened Ascetic brings some enchantment removal in the form of a body that can hit for 4 if needed. Leonin Relic-Warder brings in some similar effect. Krosan Vorine is a cat which goes under the radar but with provoke and a little boost from Arahbo, 6/5 going for heads in the field ain't a joke. Leonin Shikari is rather useful if you are going for the equipment approach on Nazahn. Oreskos Explorer acts as a Gift of Estates with a good body for arahbo to boost. Sure we are running Green and have access to better ramp but it is good to consider. Pride Sovereign, out kitty overlord, can get very big with a good White Sun's Zenith or even a Regal Caracal coming into play.

Mirari's Wake was part of the precon and comes along nicely with the deck. It gives you the ability to slam more than a single big cat at once or cast a colossal Zenith.

For a little Go Wide strategy, Overwhelming Stampede can help a bit, even at sorcery speed.

For the final touch. That new Bladehold Kitty from M19 comes in nicely for any cat dek i believe.

kamarupa on Ensnaring Sisters

1 month ago

Congregate gains me a ton of life in my lifegain decks, Listerine & 9 Lifes

Brave the Elements is pretty darn useful in mono-white creature heavy decks, and I'd imagine it could be crucial in protecting your Sovereign when it comes time to win.

I love Immortal Servitude in my white deck, Cocaine.

I think I'd definitely run Fumigate over Wrath of God.

Maybe run Pithing Needle or Oblivion Ring in the sideboard to deal with Planeswalkers?

Consider Tezzeret's Gambit for draw card and just pay with Phyrexian Mana - you gain so much life, losing 2 won't really hurt at all.

Sideboard Leyline of Sanctity.

Sideboard Celestial Flare against indestructible/hexproof

Maybe Ghostly Prison could help preserve your life total - this would be the card I'd mainboard and swap with Leyline of Sanctity when facing Mill or Burn.

Knight of the White Orchid, Weathered Wayfarer, and Gift of Estates might help make sure you can pay that 6CMC pricetag the Sovereign comes with.

Lhurgyof on Double Penetration

1 month ago

I'm following this deck. I plan to make a Kwende deck myself.

I'd suggest dropping Armillary Sphere and Commander's Sphere for Oreskos Explorer, Tithe, or Gift of Estates. White has some decent ramp. I feel like Brimaz, King of Oreskos has a home in here too.

+1

Fro5T on Kitty cats

1 month ago

Added 2x Gift of Estates Removed 2x Explorer's Scope

DVLuca on Agustin

2 months ago

Hi man, I've seen your post on reddit and, with that budget, I think you need some rocks like Sol Ring, Azorius Signet Fellwar Stone Chromatic Lantern Fieldmist Borderpost instead of 5 lands. Still for the land part Land Tax will give you an easy land drod and Compulsion instead of Gift of Estates and Careful Consideration. I dont know if you avoided it intentionally but with Strionic Resonator you can combo off with Brago, King Eternal. Still a good list and +1 for me!

TzickyT on Teshar's Toolbox

2 months ago

personaly in a mono white deck having no Land Tax nor having no Aura of Silence makes your deck being verry slow. that said saga's are historic and enchantments so i would add those at least.

from enchantments i definitly would add in your deck Land Tax ( gets u the lands faster and stady phase) Aura of Silence (protects u from mana rock decks a lot) Sigarda's Aid ( aid's with equipments) True Conviction (double strike and life link) Enduring Renewal (potential infinit combo) Triumph of Gerrard (Saga Trigger and +1/+1) History of Benalia (Saga trigger and get Blockers)

personaly i see u have a lot of mana rocks or mana stuff in artifacts. personaly i don't think they wil help u win the game at all so these are some cards i would suggest adding in your deck for artifacts

Aetherflux Reservoir (makes a treath on the field and shoots a guy death if u have enough lifelink) Azor's Gateway( draw power) Sword of the Animist (mana power) Pearl Medallion (comander costs 3 mana) Bloodforged Battle-Axe (can be nasty after a while) Expedition Map (get an important land for your deck) Basilisk Collar (lifelink and deathtouch) Dispeller's Capsule (removal on artifact)

then for instants and sorcery's i see you got a lot of bordwipes so i imagine that your locals has a lot of token players so this are some cards i would say to have a look at.

Dusk / Dawn ( gets your creatures back pretty fast) Hour of Revelation (wipe when u don't care for 3 mana recast everything u can) Slaughter the Strong (wipe where u can stil do stuff) Gift of Estates (mana search) Rout (wipe possible on instant speed) Open the Armory (search an equipment) Idyllic Tutor (search enchantment or saga) Open the Vaults (get your enchantments back) Enlightened Tutor (search enchantment or equipment or saga) Second Sunrise ( return after boardwipe for everyone) Faith's Reward ( return after boardwipe for yourself) Teferi's Protection (u don't play for a turn)Silence (opponent doesn't play for a turn) Hallowed Moonlight (protect from combo deck) Forsake the Worldly (exile a treath or cycle)

than for creatures i would have a good look for them couse i don't realy see any creature that can win u the game. some auto includesSun Titan ( get something outof your graveyard back)Burnished Hart ( get land) Aven Mindcensor (Tutor protection)Recruiter of the Guard (search your pieces)Puresteel Paladin (decent creature for int he deck) Monastery Mentor ( token generator) Mentor of the Meek (draw a card)Nova Cleric (destroy all enchantments) Loyal Sentry (destroy wichever u block)

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