Gift of Estates

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Portal (POR) Rare

Combos Browse all

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

Gift of Estates Discussion

Magnanimous on Making White great again

1 hour ago

So white is a pretty under-powered color in both modern and pioneer and I want to build a deck focusing on white cards for either of those formats, likely modern, and would like card and/or strategy suggestions.

Here's a list of cards I'm thinking about to get started, I just really don't know how to fit them together: Porphyry Nodes , Flagstones of Trokair , Recruit the Worthy , Sky Hussar , Squadron Hawk , Battle Screech , Legion's Landing  Flip, Gift of Estates , Restore Balance , Generous Gift

SP3CTR3_chelts on Boros Extra Turns/Steps

1 month ago

Mistveil Plains can be a surprisingly useful utility land in this deck. This is because why trying to abuse sunforger it can return angels grace to your deck to re cast it :).

I would also recomend Helm of the Host even though it costs 9!! mana to play and equip combine it does allow you to take unlimited amount of combat steps in a turn with your commander.

Open the Armory can fetch either the helm of sunforger depending on which wincon you need

Gideon of the Trials also works to stop you from loosing although watch out for loose kill spells in your end step (i suppose you need to do that anyway with platinum angel)

Isochron Scepter is also a lovely card for this deck either allowing you to put an extra turn or angel's grace under it and cast at will :)

I would also run a little bit more ramp Talisman of Conviction and Fellwar Stone are good cheep ramp mana rocks. Tithe and Gift of Estates are not sticktly ramp cards but in the long run will give you more mana. The added effect of these two is that not only can they search for mistveil plains but they can also be cast by sunforger.

Castform on And this land is a Bear...

1 month ago

kamarupa how do you feel about a hippo token? I painted a custom hippo token, but it is a bit lacking. Lol

The deck is feeling pretty sweet. It feels more versatile and less dependent on getting the "combo" as everything has a nice synergy for the most part. It is not all perfect as sometimes you really have to dig to your pieces, which can be a bit clunky.

I feel like the most optimal hands, which don't just naturally have the pieces, are one's where you can sit on a reclaimer while holding up path and cycling lands. Let's you pressure their life total, while being able to deal with an Emery or an allisaurus or such.

I like the idea of Eladamri's Call . I briefly considered it, but didn't really think about it in place of an ayula slot. So since I shifted from a less all in approach I found Mulch got really bad. It got me through my library, but was always the last spell I wanted to cast in my hand. It was horrible when I still needed pieces, and a win more card when I already had them. Statistically Life from the Loam is almost always going to get me more lands anyways. I think Gift of Estates will have the same problem as mulch. I cut it for Grapple with the Past . I am not convinced it is perfect, but like Noxious Revival it is a flex spot. It is an instant, it can get something back, and it can leave more lands in the bin. I think if I was to replace either, it would be with some form of interaction but I am not sure if there are many great options. I feel like they ultimately help the deck feel less fragile and give the deck a fighting chance against adversity.

So I am figuring the most likely options people will sideboard in against this will be blood moon, surgical extraction, leyline of the void, and tormods crypt.

I am thinking we will want some life gain and leylines for burn, artifact disruption for urza, an extra ghost quarters for amulet and Tron, veil of summer for control, maybe surgical, and maybe a crypt for dredge. I am honestly not worried about mill.

I proxied this list and played it a bit at my lgs and it feels competitive even when it loses, except in the games where I got T1 neoformed. Knight just out performed my expectations.

kamarupa on And this land is a Bear...

1 month ago

Looks pretty good! How's it been playing?

Overall, there are few spells I see as less important - Grapple with the Past, Noxious Revival, and Elvish Reclaimer - I think Weathered Wayfarer and Gift of Estates would pull more weight.

I wonder if 1-2x Eladamri's Call might be a good swap for 1-2x Ayula, Queen Among Bears . It would help dodge the Legendary Rule, while also tutoring up Knights, etc.

I like the inclusion of Blast Zone , and overall, I'm jealous that you managed to find room for 26 lands, which is 2 more than I can could fit in.

If you're facing burn, a sideboard with Riot Control , Pay No Heed , and/or Sanctimony might be worth considering. Nevermore might also be a powerful tool against many threats. It also occurs to me this sort of deck is maybe 50/50 against mill, putting so many cards into the graveyard and drawing/thinning like crazy. So Elixir of Immortality might be worth considering for the SB, too.

kamarupa on And this land is a Bear...

3 months ago

Personally, I think white is better than black or red with Ayula's Influence. With white you get Knight of the Reliquary , Gift of Estates , Weathered Wayfarer , Path to Exile , and Hall of Heliod's Generosity .

I'd say Oran-Rief, the Vastwood is worth 1x. I also think dual lands like Gruul Turf are fun with Ayula's Influence - you get to put a land down and discard a land, so your mana-base can grow off a top-decked land. Such lands are also awesome with WW and GoE.

Also worth mentioning for consideration: Lotus Field .

Final suggestion: Greenseeker . Turn dead cards into 2/2 Bears.

Tylord2894 on

3 months ago

Ok, so what I'm assuming the central strategy is to play big spells and get those sweet, sweet Vial Smasher triggers. I have about a dozen small changes that are broken up into a few categories.

First, ramp/lands

Since I think you're going for a Vial Smasher synergy, there are a couple of things that might be helpful.

Lastly, everything else.

  • There are no board wipes in the best colors are them. I'm a big fan of Winds of Abandon as a closing board wipe, but there are so many good ones in black and white.
  • There is also rather little card draw. There are also some good black card-draw spells, like Read the Bones .
  • There are a couple of odd ball cards like Bitterblossom that just don't make sense to me to have in there.
  • Lastly, a couple of last resort recovery cards like Elixir of Immortality would be helpful in the event that your big stuff gets countered or removed.

multimedia on Oloro, But I Dont Know What I'm Doing

5 months ago

Hey, your deck looks good especially if it's really your first Commander deck. You do know what you're doing; have more confidence. Everything is fine except the manabase and you know this :)

Lands such as Backwater, Scoured, Tranquil and the two Temples can be upgraded with better lands. Lands upgrades to consider:

These are expensive price land upgrades. Some less expensive land upgrades are:


Other cards to consider adding:

Cards to consider cutting:

  • Ajani's Pridemate
  • Ayli, Eternal Pilgrim
  • Wall of Reverence
  • Divinity of Pride
  • Darksteel Ingot
  • Paradox Haze
  • Dromar's Charm
  • Clever Impersonator
  • Phyrexian Arena
  • Diabolic Tutor
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Gift of Estates occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

White: 0.39%