Gift of Estates

Gift of Estates

Sorcery

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, and put them into your hand. Then shuffle your library.

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Printings View all

Set Rarity
Mystery Booster (MYS1) Uncommon
Commander 2014 (C14) Uncommon
Ninth Edition (9ED) Uncommon
Ninth Edition Foreign Black Border (9EDFBB) Uncommon
Portal (POR) Rare

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Legality

Format Legality
Oathbreaker Legal
1v1 Commander Legal
Legacy Legal
Canadian Highlander Legal
Commander / EDH Legal
Highlander Legal
Modern Legal
Tiny Leaders Legal
2019-10-04 Legal
Custom Legal
Unformat Legal
Duel Commander Legal
Casual Legal
Leviathan Legal
Vintage Legal
Limited Legal
Block Constructed Legal

Gift of Estates occurrence in decks from the last year

Latest Decks as Commander

Gift of Estates Discussion

Apollo_Paladin on indestructible Knight

3 weeks ago

Looks like a solid build +1

The only thing I might suggest is that with a relatively low mana curve like you've got, that you might look into adding some Card Draw like from Bazaar of Baghdad, Revitalize, or something along those lines.

You might also get away with less than 24 lands given this deck's low curve; you could even supplement it with Land Tutoring available from cards like Knight of the White Orchid, Tithe, and/or Gift of Estates.

Also, while I acknowledge that he's a little pricey to order singles of, Stoneforge Mystic is hugely beneficial to decks relying on Equipment conditions as a primary Win.

DemMeowsephs on Licia Blood Bending (Mardu Life control Voltron)

3 weeks ago

Hey there! You mention the mana base needing some help in your description, and if you're still looking to work on that, maybe consider some of the following cards! Many may be out of budget, and you could possibly have been aware of them all already, and if that is the case I hope this can be of use to you as a reference!

Since you have the two temples, you may want to include the last one, Temple of Malice. Even though you don't run too many / cards, you still need that colored mana to cast Licia, and so you want a relatively even mana base. Same goes for the last pain land, I'd recommend including Sulfurous Springs since you have the other two. Since you're also gaining a lot of life, and because they are great in general, you may want to take a look at Blood Crypt, Godless Shrine, and Sacred Foundry, (the shock lands) which function very well, especially with the following cards: the fetch lands. Bloodstained Mire, Arid Mesa, and Marsh Flats are some of the best lands in the game! These can search for the shock lands, not just basic lands, allowing you to get any colors you need from just one of them! While that whole set is pretty expensive, it may be something to think about for the future. Now on the cheaper side, there are the wonderful fast lands, Blackcleave Cliffs, Concealed Courtyard, and Inspiring Vantage, which can help you support your early fundamental turns quite well! If you wish to include a lot of basics/shock lands, you may want to think about having the check lands, Dragonskull Summit, Isolated Chapel, and Clifftop Retreat, which tend to be great and also lay on the cheaper side. Last but not least, there are the filter lands, Graven Cairns, Fetid Heath, and Rugged Prairie! Now that said, here are some non-dual lands that could really help fix the mana base quite a lot that I would recommend: City of Brass, Mana Confluence, Ancient Tomb, Prismatic Vista, Fabled Passage, Reflecting Pool, Exotic Orchard, Strip Mine, Wasteland, etc.

Now enough about lands! Here are some ramp spells you might like. Land Tax, Arcane Signet, Commander's Sphere, Talisman of Conviction, Talisman of Hierarchy, Talisman of Indulgence, Jet Medallion, Pearl Medallion, Ruby Medallion, Sol Ring, Gift of Estates, Weathered Wayfarer, Chromatic Lantern, etc!

I also have a mardu deck, (A Deal With the Devil EDH ⫸PRIMER⫷), so if you want to check out most of the cards I mentioned on a list, feel free to pop in there! Anyways though, I hope this helps, good luck on your deck, and have a wonderful day! Happy tapping!

DemMeowsephs on Teysa karlov Aristocrats

1 month ago

Hey there! As asked for on my page, I will most certainly do my best to give you as many suggestions as I can, though aristocrats is, again, not exactly my area of expertise. I hope this helps, and before I continue, I wish you the best of luck on your deck.

Let's start off with the lands/ramp. The lands seem pretty great choices for a budget deck, couldn't really have done it better myself, but there are a couple cards you may want to consider that you might have missed. Brightclimb Pathway  Flip is probably one of the biggest ones, and it is only around 2-3 bucks. It's very valuable to have a choice like that in the game, and neither would come in tapped which is super good. Salt Flats is also a great card, and while it comes in tapped, you can always rely on it for a good source of colored mana, or simply use the colorless part of its ability. It is also less than 50 cents, making it a great include for a budget deck. Blighted Fen might also contribute to the theme, but is absolutely unnecessary unless you like its ability. Now, we get into a whole set of cards that could be interesting to think about, though whether you think you should include them or not are entirely up to you. Teysa is all about sacrificing and having sac outlets, so what if you had lands that had the option to act as creatures? This would let you tap for mana, and have the option to sac a creature if you needed it! Here are some of the better ones you may want to consider:

Now you may not like most of those, but possibly even just having one or two of the better ones like Blinkmoth and Mishra might be pretty beneficial, as it's always good to have things to sac in the worst-case scenario. In addition to that, all of the cards above are less than a dollar if not a small bit more, meaning they could most likely work price wise. To wrap up all the land part, Crystal Vein is also something good to consider, giving you a turn extra in mana at the price of the land, as well as Field of Ruin, which is just a overall not bad card in general for harming your opponents.

Now, what about ramp? While your ramp looks pretty good, here are a couple sweet ones you may have missed: Dark Ritual!!! This guy is amazing, for one mana you can pretty much cast teysa turn 2 with another land out, or it can just give you a huge leg up in general! Certaintly worth considering. Talisman of Hierarchy is also a super cheap great card I would definitely recommend for the deck, and it will surely benefit you more than the Prismatic Lens, though having both is simply better. Commander's Sphere obviously isn't as good as arcane signet, but it is still pretty great due to the draw ability and is also definitely worth considering. Cabal Ritual is also great with teysa since you'll be sacrificing a lot. To top that all off, Knight of the White Orchid and Gift of Estates are pretty good and definitely worth looking into.

Altogether, for your mana base, there isn't anything too dire, it all looks pretty good, though there are certainly a few budget cards I mentioned there you should definitely consider. I'm now going to give some recommendations on some all-around good cards to include, and save the specifically aristocrats stuff for last. Swords to Plowshares is pretty cheap and yet an amazing staple in all decks, I would definitely consider that, especially since in your case you can play it on one of your own things to get extra triggers, while also gaining the life. Generous Gift is also an amazing removal card that I have in my best deck and it's pretty good too! Same as for swords, you even have the option to play it on yourself and get the elephant token that you can sacrifice again! Fumigate and Cleansing Nova are pretty cheap but good board wipes that I would definitely try including too, to top of all the removal. In black, Read the Bones, Sign in Blood, and Night's Whisper are pretty good for draw that you may want to think about.

Now sorry if this is a bit rushed, I am short on time, but you may want to think about some of the following cards, with graveyard recursion, tutors to graveyards, and good sac cards!

MrKillStar on Angels Brought The Apocalypse

1 month ago

I really like Angel themed decks, but the only problem is, most angels are just super expensive and looking at your deck list, there is just no ramp, except very few cards... Im just gonna type some cards, maybe you'll like some, most likely not all of them, just so you have some larger pool of cards to choose from. :)

Myriad Landscape/Burnished Hart is alright; Land Tax is just auto-include in most decks; Caged Sun is also good, but you need to ramp into it somehow; Sword of the Animist is ok, but you need to swing with a creature and there are no Haste enablers (not even Lightning Greaves.

First of all, I would cut exile board wipes, since it just hurts mono-white without ramp the most (Play of the Game and Perilous Vault). You could hold priority and cast Teferi's Protection, but.. dont really know about that... :D

Sunscour should have really good place in mono-white deck.
Endless Horizons - is something like budget of Land Tax, but can also help to thin your deck after you get enough mana on board.
Planar Bridge,Planar Portal,Thran Temporal Gateway,Belbe's Portal,Cryptic Gateway - to either search for anything or put big stuff directly on board. Urza's Incubator should be there to reduce mana cost of your big angels.

worldslayer -> protect your creatures and artifacts: Show

Card draw in white isnt the best, so using artifacts is really helpful, both for ramp and card draw: Show

Some mana rocks for sure: Show

Some ramp with white creatures and spells: Show

android_12x on Budget Akiri Equipment

2 months ago

Cool deck! Currently in the middle of building one myself.

As for suggestions, I'd decrease my artifact count down to somewhere between 20 to 25. I'd include 3-5 board wipes, ramp/draw/recursion - Valakut Awakening  Flip, Faithless Looting, Gift of Estates, Felidar Retreat, and Sevinne's Reclamation.

Have you thought about including Sword of the Animist and Sword of Sinew and Steel? If not, they great for ramp and the latter is the best budget sword to get.

jakeyuki12 on Feather Boros Aerialist

2 months ago

Hiya! From play experience, Feather can be a very mana-hungry commander. Seeing you're not compensating by running a lot of fast-mana, 33 lands is too low a land number that you're likely to miss land drops. I recommend upping it to 37-38 or adding in a ton of low-cmc (expensive to the wallet) fast mana like Mana Crypt, Chrome Mox, Mox Diamond, Lotus Petal, etc. Another option is more effects like Land Tax, Tithe, and Gift of Estates.

Joe_Ken_ on mono w soldiers

2 months ago

You'll want to tone down on creatures and look into getting some interaction into the deck.

Some enchantments like True Conviction for a game finisher , Dawn of Hope to make soldier tokens and for some card draw , or Brave the Sands to give your board some blocking power.

Second you have to have ramp. Use cards like Myriad Landscape , Burnished Hart , or Isolated Watchtower as the game goes on the player with the most mana is the most likely to win. Gift of Estates can secure you some land drops as well as Thaumatic Compass  Flip which becomes a good utility land later on. Also mana rocks like Marble Diamond , Hedron Archive , Worn Powerstone , and Mind Stone can be good. Also there is Heraldic Banner which will also be a boost for your team.

Hoobynobber7395 on Mono-White Keyword Banding

3 months ago

white is the weakest mono-color deck due to its lack in card draw and ramp... on that note... the best ramp you can get in white:

Solemn Simulacrum

Gift of Estates

and honestly any mana rock would do you well

some spicy includes

Avacyn, Angel of Hope

Zetalpa, Primal Dawn

Akroma, Angel of Wrath

and Fiendslayer Paladin because its an awesome looking card

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