Arrest

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2015 Edition (MM2) Common
Return to Ravnica (RTR) Uncommon
Scars of Mirrodin (SOM) Common
Mirrodin (MRD) Common
Mercadian Masques (MMQ) Uncommon
Promo Set (000) Rare

Combos Browse all

Arrest

Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block, and its activated abilities can't be activated.

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MM2

RTR

SOM

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Recent Decks

Arrest Discussion

magicsheep on If someone takes a card ...

1 week ago

Basically, an opponent (Player A) plays Gonti, Lord of Luxury and searches Player B's library. Player A finds the card, and exiles it face down. However, Player A passes the turn to Player B. Player B plays Arrest on Gonti, Lord of Luxury. Can Player A cast that card on their next turn?

JoeBlondie on Sram - Dwarf Enchantress

1 week ago

IN:

Sword of Feast and Famine well, I said that I wouldn't include swords. I don't have them on paper but I use them online. On paper this is replaced by Loxodon Warhammer. In EDH this is the strongest sword probably, it enables very productive turns and directly attacks the opponent's hand.

Sword of Fire and Ice second best sword, preferable in some matchups. Draws cards and kills dorks. Nothing particular to say. I feel that the 2-equip cost of the swords is very important for the deck in 1v1. Tipically you want to T2 sram, T3 sword and draw, T4 try to equip. If opponent doesn't kill sram it's all good, but even if they do, you have 2 mana open to play something else and mitigate the tempo loss. Most cards in the deck are 2 cmc so you should be able to do that on average. This is not possible with Warhammer, Godsend and Strata Scyte, which are the main substitutes for the swords.

Aven Mindcensor decent hatebear, flier, can hold a sword, can be recurred by Sun Titan and can be eaten by skullclamp. Pretty much all we want from our 2-3 cmc creatures.

Phyrexian Revoker same as above, except he doesn't fly. Instead, he is tutorable and more easily recurrable and he is a good target for Restoration Angel. Ability is almost always relevant and can stop/slow down some very bad things.

Felidar Cub a second copy of kami of ancient law

Monk Idealist a second copy of Auramancer

Solemn Simulacrum In general I don't like sad robot very much. There are better things to do at 4 mana. However, in this deck he almost always has a purpose. He ramps, blocks, can hold a sword very well and doesn't care about removal. Can be recurred by a bunch of things, tutored (bad play, but still..) and is part of a wonky combo with emeria shepherd and any altar that allows you to basically fetch all plains from deck to field, draw half your deck while filling the yard or generating pseudo infinite mana. Also, decent (kinda..) target for Resto Angel or Gift of Immortality. There is always something that sad robot can do.

Reveillark well, we could run the obvious Karmic Guide + Reveillark combo. The problem is that being mono white we don't really have a way to tutor the combo consistently (even adding Recruiter of the Guard we could tutor only half of it). And without the combo I don't see Karmic Guide as a very strong play that justifies occupying a 5 mana slot. On the other hand, I think Reveillark is good enough to include. It brings back 2 creatures (most of our guys are good targets) or can live without asking you to invest a whole other turn of mana into it. Flies, decent body, great target for Resto Angel.

Altar of Dementia and Ashnod's Altar these two bad boys turn opponents' removal into something useful, even saving from exile. But their purpose is not only defensive. When paired with some other pieces (Gift of Immortality, Deathrender, skullclamp) they can start some nice value engines, even degenerating into combo when Deathrender is involved. Ashnod clearly does it while generating mana, while Dementia can fill the yard of nice targets for our many recursion cards.

Arrest better pacifism

Aura of Silence powerful card, can be staxy and buy you time, prevents things from being played, and if the opponent plays a threat into it, you can easily call the bluff and wait for the real threat. It can berecurred in a bunch of ways, including Sun Titan, tutored by Enlightened Tutor and can trigger Mesa Enchantress. Lots of applications for it.

Seal of Cleansing weaker but cheaper version of Aura of Silence.

Day of Judgment second copy of Wrath of God, mitigates the scarsity of mass removal.

Finally, a bunch of lands. Homeward Path for the occasional pesky blue decks that want to play with your cards, Ancient Den and Darksteel Citadel can be tutored in desperate situations, but mostly are there to enable a faster activation of Puresteel Paladin, Ghost Quarter to blow up the annoying Maze of Ith or to stop the usual broken ramp lands, Inventors' Fair for the hypotetical tutor and New Benalia for the occasional T1 scry 1 which is nice

raefgall on Selvala's Chargers

2 weeks ago

Overall breakdown:

The first thing that stands out is that the ratios for this deck lean very heavily towards single use, non-repeatable effects. There should probably be a bit more land (I'd aim for at least 36 or so), and a few of the cheap fetch lands would go a long way. While you have some token generators, some additional creatures would probably help as well. Think of it this way: late in the game with no cards in hand, how big of an impact will the card have? If you can include a card with more than one use, the chances go up.

TL;DR I would cut some of the limited focus instants and sorceries for some additional land and some creatures/artifacts that still move towards your theme.

Some Suggestions on what to add:

Land: Bant Panorama, Krosan Verge, Naya Panorama, Evolving Wilds, Myriad Landscape, Terramorphic Expanse (6)

Creatures: Acidic Slime, Reclamation Sage, Karametra, God of Harvests, Dauntless Escort, Loxodon Hierarch (5)

Instant: Beast Within, Blunt the Assault, Selesnya Charm, Sylvan Reclamation (4)

Enchantment: Beastmaster Ascension, Song of the Dryads (2)

Artifact: Selesnya Signet, Selesnya Cluestone, Spear of Heliod (3)

My suggestions on what to remove:

Sorcery: Deconstruct, Dosan's Oldest Chant, Journey of Discovery, Overwhelm, Rampant Growth, Revive, Stomp and Howl (7)

Instant: Nourish, Predator's Strike, Restrain, Ruthless Instincts, Soothing Balm, Titanic Growth, Wax/Wane (7)

Land: 1 Forest, 1 Plains (2)

Enchantment: Arrest, Cho-Manno's Blessing, Street Savvy (2)

Creatures: Vine Trellis, Viridian Emissary (2)

shadow63 on Will Fatal Push depreciate?

3 weeks ago

Well I hope it has some Rampant Growth and you avoid Arrest and Martial Law then hit it with the Spark Jolt

MysteryousBluez on Shrouded Kor

3 weeks ago

I looked through search site Scryfall and decided that Arrest is the kind of card that fits my theme and so I added it to the main deck instead of Mana Tithe . Once again thank you Austin_Smith_of_Cards !!

kingjust1ce on Green White Control Casual Help

1 month ago

Im looking to build a Green white control Casual deck to counter my friends red black Vampires deck. he likes to get +1/+1 counters out on his Rakish Heir, then he will use other vampires to help get more +1 counters and so on. right now my deck isnt complete, but here is what i have so far.

4xTowering Indrik 4xCommencement of Festivities
4xImpeccable Timing 2xArrest 2xcard:Takedown 2xFragmentize 1xSandblast 1xKeening Apparition 1xConsulate Skygate 1xShredding Winds 1xAerial Predation11xForest 11xPlains

im not sure what else to add to this deck as of now because i dont know what a good win condition would be. any help or recommendations would be greatly appreciated.

Edit: Would Mono White Angels work?

Pimphanded420 on Curs'ed Curses 5 color curses

1 month ago

Aura Gnarlidftw, I've made a simple deck with Arrest and it worked so good

alexwilson on oketra combo token

1 month ago

Such a sweet idea and what a beautiful curve :O Not sure whether light of sanction works how you want it to or not you'll have to check that one. I reckon you should look into mana doublers and more x tokens spells for this deck making it more of a tokens deck at heart. Look at Caged Sun, Gauntlet of Power, Extraplanar Lens and Thought Vessel for additional ramp and Storm Herd and Entreat the Angels for tokens. The deck needs more card draw too and rocks that double as card draw later and produce a reasonable amount of colourless for their cmc are worth running (see Hedron Archive and Mind Stone). I reckon you can cut a bit of single target removal from this deck too Stasis Snare, Arrest and Kor Sanctifiers aren't needed. Vessel of Ephemera is fricking terrible by the way you should drop that. You should play more non-basic land too. Windbrisk Heights, Blighted Steppe, Ghost Quarter and (if you wanna splash out) Emeria, The Sky Ruin would be decent choices. That reminds me Legion's Landing and Cathars' Crusade should be in here too (both of which you own)!

I think you really want to prioritise getting the mono colour mana-doublers for this deck because you really need a lot of mana to pump into making tokens. The lack of card draw and ramp in white are what makes it struggle in commander and you have to do everything you can to counteract this. Really love the deck though its one of a kind don't how you found all this en-kor stuff but its so cool! Hate to say it because I don't wanna take away from daxos but Avacyn, Angel of Hope would be epic in here too... Maybe just print out a proxy and you can switch it between decks if people have a problem with it? :)

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