Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) None
Eternal Masters (EMA) Uncommon
Commander 2015 (C15) Uncommon
Commander 2014 (C14) Uncommon
Conspiracy (CNS) Uncommon
Urza's Saga (USG) Uncommon

Combos Browse all



Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Price & Acquistion Set Price Alerts





Recent Decks

Victimize Discussion

HashMasta on Zombie Shenanigans

1 day ago

This is gonna be a long post, so just bear with me but I can pretty much tell you what this deck needs.

Taking Out for 100

Carrion Crow, Fog Bank, Dread Slayer, Deathbringer Thoctar, Geralf's Masterpiece, Gnawing Zombie, Consuming Abberation, Hunted Phantasm, Invisible Stalker, King macar, The Gold-Cursed, Lich Lord of Unx, Master of the Feast, Mogis, God of Slaughter, Plague Belcher, Rockslide Elemental, Sepulchral Primordial, Siren of the Silent Song, Thassa, God of the Sea, Torrent Elemental (Not Legal for your deck cause of green btw), Murder, Unlicensed Disintegration, Unsytche, Killer of Kings, Bontu's Monument, Waste Not, Quest for the Gravelord, Intruder Alarm, Honden of Night's Reach, Honden of Infinite Rage, Feast on the Fallen, Argivian Restoration, Barter in blood, Banefire


These are not 100% drop all your cards and throw these in here, these are just what I think you could benefit from if you were wanting an improvement or 2. If you don't like them then don't get them.

Attrition - is a good card if you were looking for a sac outlet and removal

Damnation, Decree of Pain, Life's Finale, Toxic Deluge, Blasphemous Act, Oblivion Stone are all great board wipe cards. I would suggest take out your spot removal for all of these.

No Mercy - Kinda like Propaganda to keep people from attacking

Slaughter Pact - I know what I said about spot removal, but a 0 mana kill spell is a great card for stopping things such as combos and instant speed threats

Demonic Tutor, Vampiric Tutor, Diabolic Intent, razaketh, the foulblooded , Gamble good tutor abilities

Mikaeus, the Unhallowed - good all around and can go infinite with Triskelion which I think every EDH deck should have atleast 1 infinite for when things go south

Gray Merchant of Asphodel is a must in a zombie deck. In a 4 player game, this is gonna be a huge problem with opponents.

Victimize, Reanimate, Animate Dead, Necromancy, Living Death, and Dread Return are gonna be your solid Reanimation. Would also try and get hands on The Scarab God but I wouldn't until it rotates out of standard for price reasons

Phyrexian Arena and Necropotence are gonna be good for late game drawing.

Geth, Lord of the Vault is an absolute beast in reanimator decks and can sometimes win the game alone depending on targets. Also brings back artifacts that get destroyed.

Liliana, Heretical Healer  Flip is a great card overall with a game ending ultamite.

Buried Alive and Entomb are good fuel for graveyard.

Contingency Plan and Fact or Fiction are good for filling graveyard and card draw.

Raving Dead is a bomb for combat.

Urabrask the Hidden is pretty useful espicially against aggro decks so you can slow them down a bit.

Chaos Warp solid removal

Great thing about grixis is you get good colors for shutdowns. such as Contamination, Blood Moon, and Magus of the Moon.

Clever Impersonator and Phyrexian Metamorph can be used either for your stuff to boost or if an opponent got something spicy you want.

Would also try and get the mana rocks as well such as Mana Crypt, Mana Vault, and Grim Monolith

I know this was a lot, but I just kinda made a list of cards and I love zombie decks (considering it was my first edh deck.) thanks for viewing it

noshadowkick on Asps! Very Dangerous! (Hapatra)

1 day ago

@smashadams83. I love Crop Rotation and think it can be an all-star in the right deck (like this one: but I think Id rather run Sylvan Scrying in a list like this. You lose instant speed and have to pay one more mana, but you dont have to sacrifice a land. There are several utility lands this deck wants to find like Shizo or Oran Reif so you should always have a target to dig for. That said, if you have access to Demonic Tutor its obviously way better.

I used to own a copy of Yavimaya Hollow back in the day (when it was a sub $10 card) but it was destroyed in a flood. Ive been meaning to get another copy and I think its a great investment (reserved list and all) but I just havent gotten around to it. Ill definitely pick one up when I can.As far as protection for Hapatra goes, I run less than you, only Greaves. I should probably play Boots as well and may still try to find space for it. She is pretty essential to the strategy of the deck so devoting resources to keeping her on the field is a good call. I prefer Sword of Feast and Famine to Whispersilk Cloak. It provides just a huge payoff for connecting.

Good moves with Bitterblossom and Westvale Abbey  Flip. I agree about Rogue's Passage being too costly for this deck. I also have added Forbidden Orchard to my list of cards to acquire for this deck. Seems like a perfect fit, great find. I feel good about my current number of cycling lands (5) along with Geier Reach Sanitarium, I want to be careful of using too many ETB tapped lands because its often a good move to get Hapatra in on turn 2.

There are two other lands Ive been considering. 1) Pendelhaven: This deck has a ton of 1/1s so why not give this a shot over a random forest? In the event Hapatra has to target herself with a counter on turn 3 this could beef her up into a 2/3 on her next combat. Also 2/3 snakes (not as important) and 2/3 faeries. Definitely not essential but the price drop after the Masters 25 reprint caught my attention.

2) Command Beacon: Having to pay 6 or 8 mana for Hapatra can be a real drag late in the game. I like this land in my decks that run expensive commanders, but I think it has a place here as well. I just want to be careful about having too many colorless lands.

Slate of Ancestry is amazing when it is on but really inconsistent, due to how costly it is to activate. I dont think its uncuttable but if I do swap it out Id want to replace it with draw. I do really like the idea of Evolutionary Leap but I dont think its a good 1 for 1 swap. Another draw effect could be Deathreap Ritual, but honestly it just seems like a bad Phyrexian Arena.

The other creatures you suggested besides Undead Gladiator seem too costly for the return effect, even Genesis. I used to run that card in every green deck but I feel like the format has sped up and its just so slow these days. Its not bad, but I dont think this deck can make enough mana to take advantage of it consistently. That said, I dont think we would even need too many of these effects. Survival of the Fittest can always just search up the Gladitaor and pitch him to find another creature, same with Fauna Shaman, albeit more slowly.

As Ive played with my list Ive become less enthusiastic about the Protean Hulk direction and I dont think Im going to try it. I like my current big green creatures as a Natural Order package and if I wanted to run another one Id probably try Terastodon or Woodfall Primus. Fierce Empath is a great alternative to Natural Order though and Id definitely run it if I didnt have a copy of NO.

I like Golgari Charm along with/instead of Heroic Intervention. I havent been able to find room for either card but I definitely think I should be running at least one of them. if I was only going to run one of them I think I like charm more because it has more applications, even though the save my stuff mode is more limited.

Regarding Life from the Loam you definitely want to have enough recursion to make it worthwhile. Im running more than you in Dread Return, Victimize, and Meren of Clan Nel Toth (along with Eternal Witness and Journey to Eternity  Flip) and Id run more if I could find space for it. Dread Return is particularly nice with Loam as you can flash it back fairly easily so its not a huge deal if you dump it in the yard. Still, this is more of a token deck than a graveyard deck and dredging isnt really what I want to be doing every game, its just nice as an option. In the average game where I cast Loam I probably only dredge once or twice, if at all. Getting 2-3 lands back to your hand is often good enough as a one shot effect. Zulaport Cutthroat has been fantastic for me so far and I think I want to find room for Blood Artist as well. I do find myself missing sacrifice outlets when I get Cutthroat on the field though. I may have to find room for Yahenni after all .Ive been really enjoying our discussion!

JacoBean_ofthe99 on Ghave

1 week ago

Try to add at least 3 lands. My thoughts on cuts are Juniper Order Ranger, Ivy Lane Denizen, Mer-Ek Nightblade, Sigil Captain, Thallid Shell-Dweller, Sporoloth Ancient. not all of them, but most. some are redundant with each other or better spells in the deck. I think the ancient isn't gonna be as helpful as it could be because there are only like 4-5 cards that get spore counters, in a 99 card deck. I would add Cultivate or a Solemn Simulacrum over Urban Burgeoning and Wild Growth and some more graveyard recursion. Phyrexian Reclamation is great, and Victimize and Dread Return would be good in there. also, think of more card draw too. Etched Oracle and Mindless Automaton would be good. some good budget lands are Selesnya Sanctuary, Orzhov Basilica, Golgari Rot Farm

AStorm02 on Thraxi-murderer

2 weeks ago

I think this is a very good deck. I looked at it because I have a Thraximundar deck with almost the same theme.

I think you should add in a Carrion Feeder for a cheap infinite sack outlet that can also sack to itself. I think you should also put in a Geth, Lord of the Vault so that you can steal the stuff in your opponents graveyards that you sacked while also having them mill. (also these are both zombies so they work well with rooftop storm).

Also Living Death could work really well if someone wipes your field. Even if it helps them, you can start making them sack creatures anyway. Some cards with similar ideas could be Victimize, Reanimate, Necromancy, Exhume, and Animate Dead.

Finally, to address a problem I often run across with my Thraximundar deck, I think you need some more mana rocks to sustain you if you don't get Rooftop Storm.

WalkingIllusion on Okay, the Whole Death Thing? Minor Setback.

2 weeks ago

Well you have an idea but this needs a bit of work, creature heavy decks with little to no sorcories, instants, enchantments, and artifacts fall flat on their face for the lack of support. I'm going to list some for you.

Instants / Sorceries

Buried Alive, Jarad's Orders, Living Death, Abrupt Decay, Entomb, Krosan Grip, Putrefy, Nature's Claim, Kodama's Reach, Demonic Tutor, Cultivate, Victimize, Dread Return, Living Death, Traverse the Ulvenwald, Splendid Reclamation


Birthing Pod, Skullclamp, Lightning Greaves, Ashnod's Altar, Swiftfoot Boots, Bonehoard, Mind Stone, Commander's Sphere, Fellwar Stone, Lifecrafter's Bestiary, Whip of Erebos, Mesmeric Orb, Crucible of Worlds


Sakura-Tribe Elder, Shriekmaw, Caustic Caterpillar, Merciless Executioner, Spore Frog, Reclamation Sage, Eternal Witness, Jarad, Golgari Lich Lord, Sheoldred, Whispering One, Mazirek, Kraul Death Priest, Deathrite Shaman, Yavimaya Elder, Yahenni, Undying Partisan, Ramunap Excavator , Viridian Zealot, Kessig Cagebreakers, Genesis, Nighthowler, Crypt Ghast, Nyx Weaver, Solemn Simulacrum, Fleshbag Marauder, Triskelion, Mikaeus, the Unhallowed, World Shaper, Thrashing Brontodon, Lord of Extinction, Solemn Simulacrum, Smothering Abomination, Noxious Gearhulk


Phyrexian Arena, Animate Dead, Sylvan Library, Deathreap Ritual, Burgeoning, Deadbridge Chant


liliana, death's majesty


Grim Backwoods, High Market, Field of Ruin, Urborg, Tomb of Yawgmoth , Bojuka Bog, Arcane Lighthouse

Cizko on Sidisi Selfmill

3 weeks ago

@Quicksilver, Victimize was on the deck before, but i don't know what i can remove to take it back

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