|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||None|
|Eternal Masters (EMA)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
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|Have (13)||fireborne1986 , CAPTAINxCOOKIES , ironax , Lucretian , raymaverick97 , Friedrice24 , frederiklw , Sparky41 , saj0219 , pskinn01 , Swamy , sombrevivo , MoJoMiXuP|
|Want (7)||goodair , _raeofsunlight , TheBl0b , Turtlelover73 , Desol4tion , ericalt91 , mlouden03|
2 days ago
I was thinking more along the lines of cards like Mulch, Benefaction of Rhonas, and Harrow with Crucible of Worlds or Ramunap Excavator or Splendid Reclamation to sift through the deck faster and potentially abuse some land hate.
1 week ago
Makes sense. So it's all the mechanics. In that case, it's really up to how you want to go about recursion. There are many options that drop creatures directly into play like Strands of Night, or something like Phyrexian Reclamation that are cheap, but only go to your hand. Victimize could work well since you're generating tokens, same with Proteus Staff which can work if you don't mind the randomness.
1 week ago
Great deck! Reminds me alot of how mine once looked.
Cards that I can see that I would consider subpar/not synergistic enough, if I were to run them myself:
Pathbreaker Ibex: Great card, I think it could gain an immense amount of power if you ran Lord of Extinction
Wall of Blossom: Personally I'd run Vulturous Aven over this, lets you get an experience counter too and you can target itself. I never had a problem with it being 4 cmc as Meren can easily rack up counters.
Mazirek: The counters can pile up quickly and he can get out of control, but the problem is that Meren wants your creatures dying so those counters won't be sticking around for long. You could replace him with Victimize?
Champion of Lambholt: You're probably better off running something that'll really give your deck a kick. For example, from your sideboard I can see Shriekmaw in there, WHY? I'd slot this back in your deck asap as he's an absolutely abusable monster in mine.
Cards you should add:
Liliana, Heretical Healer Flip!!!!!!!Liliana is an absolute monster in this deck and there's alot of factors I'll need to cover to get this point across. Firstly, she's a creature to start off with and Meren adores creatures being in her graveyard. Therefore Liliana is a very easy card to get back to the field especially due to her low cmc. Secondly, the way she flips to her Planeswalker side is hilariously easy (Have I mentioned that Meren loves things dying?). Once you flip her with easy you gain a 2/2 zombie which you can easily just use as sacrifice fodder or a nifty little attacker. Her first ability (+2) is one sided, everyone chucks a card into the graveyard. But you don't care about cards going to the graveyard, that's just a second hand to you because of all your reanimation effects. Her second ability (-X) allows you to reanimate any non-legendary creature that you have in your graveyard. Just another big stupid reanimation effect that can grab almost any creature is just great. Her third ability (-8) is potentially game winning in almost every deck, especially this one. You see, we want things to be constantly dying and once she has this emblem, every time something dies it just comes back to the field under our control. Now we run alot of destruction effects such as removal, gravepacts and stax effects so we'll be constantly forcing our opponents to sacrifice things (which will in turn come back under our control). I just cannot stress enough how great of a card Liliana, Heretical Healer is in this deck
Perilous Forays: Great card to help you ramp and gain experience counters, note that it can grab cards such as Overgrown Tomb etc
Protean Hulk: Even if you're not trying to combo off, this large toad,frog,thing is pure valuetown.
Dawntreader Elk: Such an amazing ramp card for Meren
From Beyond: Just another great Awakening Zone effect
Sheoldred, Whispering One: I can't believe that she hasn't been considered, she gives you everything Meren has ever wanted.
Dread Return: Great reanimation card for Meren
For any more ideas or suggestions on stuff to shove into your deck to make it synergise better or be more powerful check out my old Meren deck: http://tappedout.net/mtg-decks/meren-carrion-queen/I ended up changing it to the Karador deck you commented on, but I'm planning on rebuilding her so that I'll be running her + Karador
2 weeks ago
So, I was wrong pjeseb. There is grave hate, however, things that grant me hexproof aren't useful, as the most common form of grave hate is from Rest in Peace and Leyline of the Void. Also, I misjudged Yahenni, and will give them a shot once I pick up a copy. I'm always looking for more sac outlets, so having one that also survives board wipes could be a massive help or just useful.
mazrimtaim- I did try some of the dredge cards, and ultimately decided that they weren't worth it, for the reasons I said above. I still don't think The Gitrog Monster is worth it though, because the deck doesn't revolve around it. People have been telling me that Victimize should stay in, though I'm on the edge. Usually it's just a dead card in hand, because if there is a point at which I can't really cast or recur things from my yard, it's either because it's been exiled or something is killing my creatures and I can't get one to stick for Victimize.
2 weeks ago
Glengarry, this is way outside the box which makes it intriguing. Is this designed for multiplayer? How has it performed?
Roastbeast, you already asked this question. I wanted to come at it in a slightly different direction.
Typical Markov decks struggle with board wipes. Teferi's Protection, Boros Charm, Eldrazi Monument, Kalitas, Traitor of Ghet, Sangromancer, Blood Artist plus Yahenni, Undying Partisan, Falkenrath Aristocrat and other creatures that can gain industructable are some of anti-board wipe tech that is used.
The second strategy is to utilize card draw/grave yard recursion. You are playing Necropotence and Phyrexian Reclamation. Dark Prophecy, Phyrexian Arena, Greed, Herald’s Horn, Victimize and Heirloom Blade are popular. Does a board wipe typically knock you out of the game? How do you recover?
Have you experienced issues with prison effects? I ask because you are playing Red Elemental Blast and Pyroblast. Are they there to deal with problematic blue permanents such as Propaganda? This deck plays so low to the ground I can not see the benefit of countering most of your spells. Edgar Markov (but no Cavern of Souls), Shared Animosity (auto counter),and Boros Charm seem to be main targets for counterspells.
3 weeks ago
3 weeks ago
3 weeks ago
When they're released later this month, I think a copy of Dire Fleet Ravager would do you wonders, as well as Sunbird's Invocation (because pseudo-cascade is always good for shenanigans) and a Hostage Taker.
And, from older sets, not necessarily blinking your creatures, but Rescue from the Underworld and Victimize are fun. And, for actual blinking, there's Deadeye Navigator, Conjurer's Closet and, I don't know how competitive your playgroup is, so you may want to avoid it, but I've had fun with Endless Sands, but if it gets stripped, you're not gonna be happy.