Victimize

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Eternal Masters Uncommon
Commander 2015 Uncommon
Commander 2014 Uncommon
Conspiracy Uncommon
Urza's Saga Uncommon

Combos Browse all

Victimize

Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

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Victimize Discussion

Rzepkanut on Endrek Sahr Sac Machine

1 hour ago

Hey I like your deck and I got a few ideas while I was looking at it. If you are not interested in decking people i would cut the mill cards. Otherwise add Altar of the Brood. I think you could cut creatures that only provide tokens or are self recurring. Your commander makes everything come into play with tokens so you should always have things to kill. Im more a fan of effects like Carrion Feeder that don't end at end of turn. Burning up creatures for a few extra damage for one turn seems like not good enough for a long multiplayer game. Here's a few more random ideas..

Hell's Caretaker, Skullclamp, Aetherworks Marvel, Victimize, Expedition Map, Phyrexian Arena, Attrition

Happy gathering!

Daedalus19876 on Leovold the Mysophobe

7 hours ago

Fair warning that your CMC is low enough in this deck that you may not be able to snipe everyone with Triskelion+Necrotic Ooze+Phyrexian Devourer.

I would second Casey4321's suggestion of adding Mikaeus, the Unhallowed: play Victimize to get both pieces of the combo. You could Dread Return targeting Eternal Witness to get Victimize back in hand...

I also appreciate the googly-eyed Triskelion by the way ;)

jonnyalcatraz on Grave Digging

13 hours ago

I would replace Geralf's Masterpiece for Advanced Stitchwing just cause hes easier to get back is still a flier and doesnt get smaller. Monastery Siege for Ancient Excavation so you can draw a bunch and discard a bunch, this helps with your commander getting some Z's in the grave. I'd also replace Victimize and Buried Alive with Whispering Madness and Day's Undoing. Dark Salvation for Necromantic Selection with all the new wheel affects you should be able to grab something good and its another board wipe. Maalfeld Twins for Overseer of the Damned just because hes super impactfu, a flier makes Z's and kills something when it comes out. Scourge of Nel Toth for Call to the Grave cause sacrifice is really good especially against voltron commander damage decks. Raving Dead for Phyrexian Delver. Wight of Precinct Six for Shepherd of Rot. Entomb for Graf Harvest purely for the menace, butyou could use the other abilitly in a pinch if your commander gets killed to much. Necrogen Mists for Windfall, again just so you get card draw and are still forcing people to discard. Epiphany at the Drownyard for Grave Pact. and to be sure you can get your value from cards like this id nix Nim Deathmantle for Ashnod's Altar. Geralf's Messenger is slow and 2 life wont do too much so id put in Nantuko Husk or Corpse Blockade for more sac outlets.

HezTheGod on Dark Phoenix, Who Frowns At Fun

2 days ago

Ghirapur AEther Grid will help you abuse your orbs if your deck wants that.

Wheel of Fortune and Yawgmoth's Will both seem like they should be in here

Grand Abolisher, Red Elemental Blast, Pyroblast, and Defense Grid help stop those pesky blue decks.

Mother of Runes -- 'nuff said there

Cataclysm is great because it will likely lock down all opponents for the rest of the game.

Gonti, Lord of Luxury is pretty fun with Alesha

Victimize is great recursion.

If you feel like dumping mad money into this deck: Imperial Seal, The Tabernacle at Pendrell Vale, and Imperial Recruiter

Overall, nice deck!! +1

Abres_Tenelles on Breya's comeback game

2 days ago

Like the deck idea!

Many artifacts double as creatures. One way to expand the theme could with more cards that care about creatures dying, such as Dictate of Erebos, Black Market and Deathbringer Thoctar. All still trigger, even if you get the card back.

A few more cards to help get those creatures back Victimize, Oversold Cemetery, Phyrexian Reclamation and Haunted Crossroads.

Finally some nice little extra sacrifice effects could be tasty too. Stronghold Assassin, Viscera Seer, Spawning Pit, Ashnod's Altar

Vedalken Engineer could also help as another artifact mana source.

LoneCrusader399 on By Any Means Necessary

5 days ago

Skullclamp, Cathars' Crusade, and Reconnaissance feel like must haves in this deck. They all synergize with your main strategy and/or help to enable it.

Recruiter of the Guard, Karmic Guide, Viashino Heretic, Anarchist, Selfless Spirit and Iroas, God of Victory are creatures that would fit in quite well with your general strategy.

Instead of Mizzium Mortars and Cerebral Eruption as boardwipes; Wrath of God, Terminus, Toxic Deluge or Blasphemous Act would be better.

I would actually play Sorin, Solemn Visitor over Sorin, Lord of Innistrad as Solemn Visitor's + ability is something you want more than either of Lord of Innistrads abilities.

Enablers like Buried Alive, Victimize, Oversold Cemetery and Viscera Seer will help you to ensure you have things in your graveyard to abuse.

Your also lacking good finishers and Alesha tends to lean towards combos. For example, any sac outlet with Murderous Redcap and Anafenza, Kin-Tree Spirit will infinitely ping everyone.

spencer_martell on Sek'Kuar Mk1

5 days ago

I like the idea, and honestly i say keep your current commander, its something different you don't see all that oftenif you don't mind im just gonna list some cards that could be good for you, and some of my favorites

Demon of Dark Schemes while the -2/-2 might wipe your tokens and honestly might not be a great idea, I think his other ability make him at least worth a look

Sheoldred, Whispering One she lets you bring a creature back a turn and each opponent loses one, just if you have trouble with recursion

Blood Artist with all the sacrificing you can gain a lot of life with this card, you also have Zulaport Cutthroat and Falkenrath Noble that do basically the same thing

Vampire Hexmage for counter heavy decks if you need it

Black Market for that sweet sweet ramp if you need it

Palace Siege just here cause i like it, lets you either get creatures back or drain opponents

Victimize its a sac outlet and recursion all in one

Westvale Abbey  Flip you can sac creatures to get a thicc creature

GolgariLeprechaun on This isn't a Tim Burton Movie... Meren Stax.

6 days ago

My Meren duel commander deck started out much the same way, a budget deck based on the pre-con with a couple dozen cards I had lying around that fit the deck and has grown from there. I am going to throw a couple of cards I think you might want to run in no particular order but feel free to take a look at my deck and make some comparisons.

For a start I would look at your instant-speed removal. Fatal Push, Dismember, Abrupt Decay, Go for the Throat and Smother are all cards I would run in any duel commander deck in golgari colours though Smother only really gets good once you are in a competitive meta where fast games keep the average CMC of creatures low enough to keep Smother relevant.

Since you are already running Buried Alive/Jarad's Orders and Victimize I strongly suggest you run Mikaeus, the Unhallowed and Triskelion as a way win the game on the spot. Mike and trike are individually powerful cards and mike especially synergies very well with most of what a Meren deck is trying to do in general. More often than not you don't even need Trike to win with Mike in play. Another great wincon for Meren is Blood Artist.

Overall I think you creature count is a bit low, though I can understand that you are making room for stax pieces. In no particular order take a look at Lotleth Troll, Scavenging Ooze, Liliana, Heretical Healer  Flip, Wood Elves and Thragtusk. Each one of those creatures are all-stars in my deck.

I worked out after much testing that cutting all non-creature mana acceleration was the way to go, but your mileage may vary.

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