|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CM1)||None|
|Eternal Masters (EMA)||Uncommon|
|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
|Urza's Saga (USG)||Uncommon|
Combos Browse all
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Price & Acquistion Set Price Alerts
3 days ago
DeanoM50810: Thank you very much for your feedback; being able to see other people's inputs on this deck helps me a lot when editing it.
I agree with you on the CMC problem; I used to use Demonlord Belzenlok in this deck, but took it out due to dying after playing it. Without it, there's really no reason this deck should have such a high CMC.
Victimize is absurd in this deck; I can't believe I didn't find that! Definitely an include in this deck.
Wood Elves is very nice with the ETB synergies as well, so they will fit nicely. Sakura-Tribe Elder is a nice card as well, especially with cards like Muldrotha, the Gravetide, so I'll try and fit that as well.
The other cards you suggested are by no means bad, but I believe I'd have trouble fitting them in.
While Zendikar Resurgent is a card that could go out, Regal Behemoth is an amazing reanimation target, especially with cards like Hermit Druid and Victimize being added potentially. Plus monarch is a lot of fun. But I will go through some of my less worthy bombs.
Thanks for the suggestions; they help a lot!
6 days ago
Your curve seems very high; how does this deck perform in the early-mid game? I run a Sidisi deck that's somewhat similar to yours (I focus more on token duplication and slight Zombie tribal instead of ETB's specifically though) and I think the deck might perform much better if you add more removal, self-mill, draw and ramp in the 2-3 slot and cut down on your bombs. That way you'll be able to ensure that the board state doesn't spiral out of control before you can land stuff like Hornet Queen or one of your combos. Here's my list for context. Sort it by CMC and you'll see what I mean.
In terms of specific card recommendations, Hermit Druid is pretty ridiculous in 3 colour decks, especially since you're only running 9 basics; it'll most likely throw a bunch of cards in your graveyard early-game while helping you stabilize your land drops. Pongify and Rapid Hybridization are fantastic removal at any point in the game while being more "fun" than typical removal (I don't run them in Sidisi because 3/3's can block and kill her; instead I run Reality Shift and also Beast Within solely due to how versatile it is).
I'd swap cards like Regal Behemoth and Zendikar Resurgent for more early-game ramp like Wood Elves, Sakura-Tribe Elder, Krosan Restorer and Farseek. Victimize is premium recursion, especially since a lot of your creatures are disposable due to having ETB's.
Other than that, you might see some specific cards in my list that you like the look of. I try to restrict myself by not running any tutors or infinites and I find that no two games with the deck are ever the same, which I really enjoy. Hope that helps.
1 week ago
You're off to a good start.
Here are some budget friendly staple removal spells you should consider running (you don't need to run them all of course):
- Swords to Plowshares
- Doom Blade
- Go for the Throat
- Beast Within
- Abzan Charm
- Return to Dust
- Utter End
- Ravenous Chupacabra
- Acidic Slime
- Nature's Claim
Here are some budget friendly cards that can help you feed your graveyard:
Here are some budget friendly big bomb creatures you can use as win conditions and/or reanimate:
- Butcher of Malakir
- Ashen Rider
- Angel of Despair
- Reya Dawnbringer
- Angelic Arbiter
- Avatar of Woe
- Gaea's Revenge
- Giant Adephage
- Hornet Queen
- Moldgraf Monstrosity
- Pelakka Wurm
- Teysa, Envoy of Ghosts
If you want to go the reanimator angle here are some budget friendly reanimator spells:
1 week ago
Some card suggestions, that can be used for synergy, reanimation, or card draw in general. All should be pretty budget but should be under $10 USD at least.
1 week ago
No worries, I can definitely help you out here. My main deck is a reanimator based one so I can definitely suggest you some cards to help you out. For Muldrotha since you have access to Sultai colors you have a great amount of synergy to work from your graveyard. Especially for Muldrotha itself, you will be able to play one of each permanent. There is a combo route or value route you can go for, since it is cheaper to go the value way I'll list some cards that can help you that way.
The key aspect for Muldrotha is that it can play permanents from the grave, this gives you advantage over the other players is breaking parity. You don't mind stuff going into the grave as you can play it later on when Muldrotha is online. The cards listed below should be less than $5 and would greatly strengthen your deck.
Creatures: Plaguecrafter, Satyr Wayfinder, Reclamation Sage, WORLDSHAPER!, Acidic Slime, Mulldrifter, Underrealm Lich, Spore Frog, Viscera Seer, Ramunap Excavator, Deathrite Shaman, Notion Thief, Terastodon, Zulaport Cutthroat, Protean Hulk
This is only a small handful of the many cards that can be run, basically you want to abuse as many ETB effects and use cheap ones that you can reuse every turn.
Another way to abuse your graveyard more is reanimation effects, here is some budget effects that can be added in to bring stuff out of the grave. It also helps that if it's a permanent so even if it's in the grave Muldrotha can still use it.
Card draw is another aspect that is essential, there are quite a bit of interesting ones that we can use to either fill our hand our fill our graveyard as well.
Lastly is the ramp, we want to lessen the amount of instants/sorceries we play and more permanents so artifact mana seems to be the way to go alongside creature based ETB ramp.
Hope that gives a little more insight and feel free to ask any questions!
1 week ago
smashadams83: Due to the updated wording on Necropotence (notably not printed on my copy), you still discard the cards and they get exiled from your GY. This means that discarding extra cards with Necro DOES trigger Archfiend of Ifnir, though you won’t be able to reanimate those cards at sorcery speed (so no Victimize or Reanimate, but you CAN get them back with Atzal, Cave of Eternity).
2 weeks ago
2 weeks ago
I think Doom Whisperer and Jarad's Orders fit what you want to do with the deck, so I don't think I'd cut those. And I can't think of any reason to cut Ashnod's Altar. Panharmonicon I'm not sure on. You'll have to play it and see how it works out for you.