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Oath of Lieges
At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library.
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Oath of Lieges Discussion
3 weeks ago
seeing your video I have some comments or ideas...but you would need to change the deck name
Cards I do not like here are Oath of Lieges (too symetrical for my taste). Also Timetwister and Time Spiral are normally control nightmares. After you have depleted your opponents resources you give them back the goods...Also maybe you would want to exchange Animate Dead for some other reanimation effect, maybe Unburial Rites?
1 month ago
Hello. I would recommend Wayfarer's Bauble, Sword of the Animist and Burnished Hart. Not only is the land based ramp, offered by these cards, more resistant to removal, but they work excellently with Emeria, The Sky Ruin and Emeria Shepherd.
Other ramp cards that I would put in are Knight of the White Orchid and Oath of Lieges. Oath of Lieges might seem bad because it give your opponents lands. To summarize, This card accelerates the game from the early to the late game. However, you are playing Avacyn and Emeria shepherd and other powerful angels. I think it is safe to say, that your late game is pretty good.
1 month ago
I don't understand the inclusion of Thrumming stone... besides that its a playable deck ( i run a very similar deck with Shram as the Commander). I would suggest Comparing your equipment's abilities with your commander and optimizing it for the best result t3 t4 when you cast it. Suggestions ... Land Tax mono white staple , Day of Judgment or Wrath of God board wipe effect, Open the Vaults return eq from grave, Rest in Peace grave hate, Alms Collector draw hate, Oath of Lieges Ramp/ friendly card, Linvala, Keeper of Silence hate depending on your meta.
2 months ago
Made a few updates to the deck. Cards out:
4 months ago
5 months ago
I really like Invocation in this deck and might recommend even more ways to cheat big dinos into play and protect them like...
- Genesis Wave
- Defense of the Heart
- Descendants' Path
- Kindred Summons
- Pattern of Rebirth
- Oath of Druids
- Tooth and Nail
- Green Sun's Zenith
- Chord of Calling
- Steely Resolve
- Cavern of Souls
Ramp would be helpful, including any combination of Farseek, Cultivate, Kodama's Reach, Explosive Vegetation, Tempt with Discovery, Oath of Lieges, Wayward Swordtooth, Sword of the Animist, Mana Echoes, Mirari's Wake, or Zendikar Resurgent. You might want an Overrun effect or two, as well.
Path of Ancestry is probably good here, as well, and maybe Winding Canyons, Shinka, the Bloodsoaked Keep, Slayers' Stronghold, or Hall of the Bandit Lord. In addition to Banner, maybe consider Door of Destinies and Coat of Arms.
Enjoy the deck!
5 months ago
Since you've got Settle the Wreckage, maybe consider the old deck's Tithe and/or Weathered Wayfarer plus Land Tax and/or Oath of Lieges? (Although Tax might be a bit too slow otherwise and Oath dangerously group hug:y.)
(Also if you do add any of the above, Path to Exile becomes slightly more attractive.)
6 months ago
Wrath of God, Fumigate, Eternal Dragon, Emeria sheperd, Defy Death, Sunblast Angel, Cleansing Meditation, Breath of Life, Angelic Renewal, Weathered Wayfarer, Knight of the White Orchid, Banishing Light, Admonition Angel, Oath of Lieges and Kor Cartographer.