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Oath of Lieges
At the beginning of each player's upkeep, if that player controls fewer lands than any of his or her opponents, the player may search his or her library for a basic land card and put that card into play. The player then shuffles his or her library.
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Oath of Lieges Discussion
2 weeks ago
I have a similar build, but I have some cards you might find interesting.
Politics: Mathas, Fiend Seeker encourages reckless play. Xantcha, Sleeper Agent is another way as well, plus it gives a mana sink for the whole table to squander mana. I'm testing Varchild, Betrayer of Kjeldor and Krav, the Unredeemed. Oath of Lieges punishes Green ramp and helps the rest of the table catch up. Vizkopa Guildmage gives you a repeatable combat trick to reward opponents. Rainbow Vale is pretty much just like the Humble Defector of land cards. These are some carrots.
Teysa, Orzhov Scion gives a repeatable Vindicate and a deterrent to wraths. High Priest of Penance and Slumbering Dragon are two non-deathtouch rattlesnakes that deter attacks. Ayli, Eternal Pilgrim is a repeatable Vindicate, a rattlesnake and lifegain when you want it. Instigator really looks like fun.
Finishers: Undercity Informer...no one expects it. Helm of the Host...it may not finish a game outright, but it will do some crazy things. Predator Dragon...feed Drogon your extra token creatures and he'll handle the rest.
1 month ago
Good point Abzkaban. I think this might be something we build to it's optimum for Ghave... Then it could be Muldrotha's turn down the road.
Here's what I'm thinking with the "Temptations" - there's two reasons why I included them: 1) flavour 2) the value.
But there's some interesting questions to discuss here.
Tha value lays in the fact that they are, I think, considerably cheap for their effects because they have a downside... the opponent gets to search. For example, Settle the Wreckage is pretty wild as a 4 cost instant board wipe for a single person, but that's cause they get to replace every exiled creature with a land - however, with Ob Nixilis out it's less likely people will want to search their library. Same with Assassin's Trophy. And to tap a forest and X mana to get X land? pretty good, except opponents get to get land as well with New Frontiers, unless they don't want to take that 10 damage. But this is where it gets tricky and makes me wonder if the value might not actually be there.
- With New Frontiers, how low a land amount would people not pay 10 life for? I think in the first 3/4 of the game, and depending on life total, opponents would probably be willing to pay 10 life for even just 3 land. But I get 3 land as well, so if we get equal land advantage and all my opponents lose 10 life, I guess that's alright.
- Settle the Wreckage could be too much of a mana advantage in exchange for the loss of 10 life.... It seems best if I use it on my own mass tokens? ohhhhh LANDFALL TRIGGERS!! pretty good in that case (thinking out loud). And I can cast it AFTER they do damage... Or if they are attacking with a couple voltrons... Or exile opponents mass attacking creatures with Aven Mindcensor out. And It's good when it gets to that round where everyone is about to win, soan opponent getting a bunch of tapped land on the battlefield doesn't matter if they are missing out on their big attack and passing the turn.
- Weird Harvest would be pretty ballzy, but then again so is Maralen of the Mornsong, but that's where Aven Mindcensor comes in.
- Ghost Quarter is just a good utility land against those power lands.
- Oath of Lieges didn't even make it into my test-pilot deck
- Path to Exile is just good
- Assassin's Trophy is just good
I do agree that they could go to make room in the deck. Which one do you think would be worth removing? I'd say Weird Harvest perhaps, though I could see it turning out well, especially with the cheats like Elvish Piper and Deathrender in play, the flicker type effects, etc... but perhaps too conditional?
2 months ago
Pervavita - I do play against a guy who likes to use infect in a few decks so I may sideboard Righteous Aura once I get a copy. I've debated on Fumigate. One more mana but it could make for a ton of life with my group. I'll swap it out for a while and see how it does. I do run against a lot of regenerate so that is my only hesitation. Oath of Lieges looks pretty good. I don't really have too many issues with ramp despite being mono white. I actually have one so I might try it at some point. Thank you very much for the suggestions!
thrane - Howdy! That's a lot of good ideas. I really like Shefet Dunes and Isolated Watchtower. I'll be getting those soon. I have all of the others in a side sideboard lol. I want to try Oketra the True one of these days as commander. The other recommendations I'll probably try with her. There are so many neat cards that work with Darien. It's hard to make a solid set in stone list. But a lot of the fun has been pulling cards and trying different stuff out. No cards have really disappointed me yet. Anyway thank you very much for the ideas and input. It's greatly appreciated!
2 months ago
Righteous Aura you might want as a way to deter an occasional big creature if commander damage or infect are something you ever need to deal with. otherwise not so much.
Fumigate would be a better wrath in your deck then Wrath of God.
Oath of Lieges is good ramp considering White doesn't do it well. It also can help make a few friends as it will help ramp the other players.. this should also help protect it. Not as good as Land Tax but still nice. Tithe I also like in here as another ramp option.
2 months ago
I forgot to mention earlier that a political card can also be cards that give a backhanded gift (ie Nin, the Pain Artist). Also, not listing every curse in Magic's history.
5 months ago
seeing your video I have some comments or ideas...but you would need to change the deck name
Cards I do not like here are Oath of Lieges (too symetrical for my taste). Also Timetwister and Time Spiral are normally control nightmares. After you have depleted your opponents resources you give them back the goods...Also maybe you would want to exchange Animate Dead for some other reanimation effect, maybe Unburial Rites?
6 months ago
Hello. I would recommend Wayfarer's Bauble, Sword of the Animist and Burnished Hart. Not only is the land based ramp, offered by these cards, more resistant to removal, but they work excellently with Emeria, The Sky Ruin and Emeria Shepherd.
Other ramp cards that I would put in are Knight of the White Orchid and Oath of Lieges. Oath of Lieges might seem bad because it give your opponents lands. To summarize, This card accelerates the game from the early to the late game. However, you are playing Avacyn and Emeria shepherd and other powerful angels. I think it is safe to say, that your late game is pretty good.
6 months ago
I don't understand the inclusion of Thrumming stone... besides that its a playable deck ( i run a very similar deck with Shram as the Commander). I would suggest Comparing your equipment's abilities with your commander and optimizing it for the best result t3 t4 when you cast it. Suggestions ... Land Tax mono white staple , Day of Judgment or Wrath of God board wipe effect, Open the Vaults return eq from grave, Rest in Peace grave hate, Alms Collector draw hate, Oath of Lieges Ramp/ friendly card, Linvala, Keeper of Silence hate depending on your meta.