Pontiff of Blight

Pontiff of Blight

Creature — Zombie Cleric

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)

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Trade

Have (2) DoctorDax , metalmagic
Want (1) Wurwilf

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Rare
Commander 2014 (C14) Rare
Dragon's Maze (DGM) Rare

Combos Browse all

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
Penny Dreadful Legal
Block Constructed Legal
Standard Legal
Pioneer Legal
Arena Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Pontiff of Blight occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Pontiff of Blight Discussion

Chompythebeast on Queen Marchesa

1 month ago

Demonic Tutor and Vampiric Tutor are must-runs in black, but maybe belong on your "Sideboard" for now. Diabolic Intent is also super good with tokens and might be cheap enough to run outright. Enlightened Tutor has enough targets in your deck also.

Other general bombs: Catastrophe (an incredible wipe in general, often slept upon), Axis of Mortality (wtf why does nobody run this, you should exercise your queenly authority and tell people that their life total now belongs to the crown), Solemn Simulacrum (ramp in non-green, though sadly in the same slot as your gen at 4 mana), Vedalken Orrery (surprise! always good), Exquisite Blood (biiiig time lifegain, can be a ridiculous difference maker)

Nobles: Falkenrath Aristocrat, King Macar, the Gold-Cursed, Torbran, Thane of Red Fell. I dunno though. At least the Aristocrat is a hawt mamma.

Tokens: Anger, Filth (combos huge with anyone playing Urborg, or even just any black deck), Archetype of Aggression (Trample combos really well with Deathtouch, since you only need to deal one damage to the creature to be lethal and the rest of the damage tramples over), Archetype of Finality, Street Riot, Berserkers' Onslaught, Rage Reflection, Brave the Sands (Vigilance also combos really well First Strike + Death Touch, as does being able to block multiple creatures—basically a wall effect like Norn's Annex), Eldrazi Monument (very cool with token generation), Goblin War Drums, Intimidation, Mirror Entity, Nahiri, Storm of Stone (cutie Nahiri!), Radiant Destiny, Silverwing Squadron (token time), Grenzo, Havoc Raiser (Goads, pretty damn good card, seems popular in Marchesa decks), Skullclamp (big time card draw for your 1/1 tokens), Kazuul, Tyrant of the Cliffs (another wall/token generator), Anointed Procession (double tokens!)

Other Royal Shit: Dreadhorde Invasion (creates Armies (fun flavor), tokens, Lifelink potential), Mobilized District (makes Citizen land, big flavor), Giant Killer (removal + Peasant + taps), Sengir Autocrat (SERFS!!), Righteous War (wild flavor, pretty solid evasion, gives your general Protection from Black AND White, could actually be a huge sleeper card), Stronghold Assassin (also an Assassin, obviously)

Powerful Women & Bad Bitches: Imposing Sovereign (also a Noble), Linden, the Steadfast Queen (also a noble), Agent of Masks (also an Advisor + "Aristocrats" staple), Diaochan, Artful Beauty (also an Advisor, could be neat with Hexproof lol), Masako the Humorless (also an Advisor, also fucking savage holy shit look at her), Orzhov Advokist (I know you've got it in the Maybelist, but it's so on-theme and it may or may not be better than Norn's Annex), Teysa Karlov (also an Advisor, great for tokens, you already have her other baller version), Etali, Primal Storm (I dunno, Elder, he's good), Zetalpa, Primal Dawn (same as before, also she's probably female so yeah), Massacre Girl (also an Assassin), Avatar of Woe, Silent Assassin (also a sexy Assassin), Thorn of the Black Rose (also an Assassin, themey, weak though, I suppose), Adriana, Captain of the Guard (wild with wide/tokens), angelic field marshall, Dark Impostor (also an Assassin), Danitha Capashen, Paragon, Stoneforge Mystic (big time with equipments, seriously some formats have called for her to be banned she's such a bad girl) Thalia, Heretic Cathar, Twilight Prophet (woah)

Tax/Bones: Kambal, Consul of Allocation (seriously amazing, most Marchesa decks run it, also an Advisor), Sheoldred, Whispering One, Urabrask the Hidden, Mikaeus, the Unhallowed, Pontiff of Blight (biiig beef, Marchesa controls the church), Wound Reflection (serious finisher, should really consider), Dictate of Erebos, Mogis, God of Slaughter, Fate Unraveler, Ankh of Mishra, Polluted Bonds (Ankh of Mishra on steroids, actually pretty broken card overall, probably should strongly consider it)

Multiplayer Shenanigans: Scandalmonger, Warmonger, and Wishmonger (wild times, probably too wild but they can be game finishers in weird ways); Varchild's War-Riders, Assault Suit, Goblin Assassin (also an Assassin), Embereth Skyblazer

Auras/Equipment: Kusari-Gama (super savage with Deathtouch), Helm of the Host (big theme on the flavor text, also a great card in general), Tenza, Godo's Maul, Angelic Destiny, Argentum Armor, Battle Mastery, Blackblade Reforged (a gen-equiping classic), Blessing of Leeches (Instant-speed free regeneration? This is another sleeper card, and it even has an amazing feminie art), Shadowspear, Colossus Hammer (kinda amazing with your gen), Embercleave, Whispersilk Cloak (you know Marches owns one of these), Fireshrieker (beefer)

multimedia on Sorin/Karlov Blessed Deck Help

2 months ago

Hey, I agree if you want to play Vamps, have a Vamp army with Sorin then Edgar Markov is the best tribal Vampire Commander. You could play a secondary life gain/drain strategy with Edgar; Cliffhaven Vampire + Righteous Cause.

With Karlov of the Ghost Council you want to play the best cards within the budget that gain you life or use life to give you value which are mostly nonVamp cards. Karlov is the center of attention, you build around him. Edgar is different; you may not even cast Edgar in a game. Instead utilize his eminence ability from the Command Zone; cast Vamps to create Vamp tokens which builds you an army to attack.

Karlov is a win condition, doing Commander damage which is less relying on other creatures to attack. Of course other creatures can attack especially if they have evasion and lifelink. The purpose of creatures with Karlov is to support him in some way.

How I would play Karlov with a $200 budget:

Aetherflux and Collar were just reprinted in the Mystery Booster set; those versions are $4 and $2. The nice thing about extort with Karlov is it gives you a life gain source for important cards that you should play that don't normally gain you life such as mana rocks, enchantments, removal spells, etc. Smothering Tithe + Leonin Elder can be a life gain and counters engine with Karlov.

Vulnoth on Turbo Aggro Grind Time

2 months ago

It's not a bad start, but there are some clear ways to take the deck in a better direction. Firstly, keep in mind your playgroup and the ever-present specter that ruins people, "play group politics". When approaching a deck, always consider how certain cards and interactions will affect the playgroup. Some people will not particularly care until you just dome someone out of nowhere, while other people may just act when they see things they dislike. Playing to politics isn't something Rakdos does well, but the ideal way to approach is through "minimal" bad stuff that helps you keep the target off your back. It's always fun to talk about how oppressive a deck or strategy can be, but once people grow aware and start countering you, the tables will indeed table against you.

But that said, onto the said ways to better this little carnival cruiseliner of doom.

Chonk

Let's start with the fun stuff. The whole point here is to play every Big Chungus for minimal cost. You should be looking for either beefy dudes to beat your opponents with or high end utility cards that aren't literal neanderthals.

Utility Dudes

Here I'll go over more miscellaneous creatures. You mostly are going to want creatures that either fulfill Rakdos's requirement or are general good stuff.

I'll address the deck further another day as I'm getting tired.

ShreddedByCrows on [EDH] Let's Spread the Plague

3 months ago

Hey discipleofgary73! At first, let me thank you a lot for your feedback. It's very helpful.

Your theme suggestions are all really nice and I already tested some of them before to come up with the version presented there.

Those which didn't make the cut were the following ones: Pestilence Demon (a cool card, with the perfect flavorness, despite being too clunky atm for my meta - I'll add it to the maybeboard for more casual runs), Phyrexian Plaguelord (a pretty good creature removal I'm not convinced about being needed there / nice flavor tho), Pox (land hate always draws you a big target on the head in my pod, but still this could be a game-changing card that fits the theme and powers up Burning Sands / I'm definitely up to try it again), Torment of Hailfire (even if I like that card as one - if not maybe the one, the chosen one - of my favorites, I'm a bit bored of playing it all my decks containing Black - but you're right, it does make sense in there).

I do like the suggestion of Bubbling Muck as most of the deck is black-centered, I'll certainly make room for it. Pontiff of Blight also feels nice, but I think I already got too many mana sinks and don't storm off efficiently enough to use him at its best. Heartless Hidetsugu is an interesting one. It's some bonkers lifeloss outlet I'll always want in a Rakdos, Lord of Riots deck, not sure if it goes there though because of the redundancy it creates with just a bit better cards. Torment of Scarabs is good but one-sided, and generates some hate / I cut Painful Quandary for that reason so I doubt about it being better. Binding Agony is a weird card I actually didn't know it existed - it's like a cheap Repercussion onto one creature - which feels fair. With White enchantment recursion and infinite doll-combos it could be dope I second you on that, I'll see if I figure out a way where it could be nearly as effective there since it's surely an appealing tool.

Otherwise I also tried Black Market for some time, but preferred to run Revel in Riches over it given that it does allow me to generate other mana sources than only black ones. I'm still not really sure about it, but having both in the list feels redundant as the ramp for pestilence effects to occur asap wasn't the main problem I was facing through my few games. I might still reconsider it if things don't stand this way. It's not that cheap to play at 5ccm and doesn't make any difference with Revel in Riches at the attention it attracts from my playgroup removals.

Even if it's a bit sad, I've to admit that Garza is pretty much useless as it stands. Sometimes in long-term games where everyone is playing Control and exterminated the aggro players, I'm able to cast her and draw between one or two cards with her second ability, but that's all. I wish there was a way to make us of her without choosing to go for a typical Voltron strategy involving the Swords' package / Greaves / Jitte / etc. That being told, Kusari-Gama could be of use if I decide to go for more creatures. The whole new Sword of Sinew and Steel you also suggested enables me to deal with things actually out of my range and I might consider tuning up a bit the decklist for it. Scytheclaw is cool and fits the themes, I forgot about that card.

Smoke is overall a really good card, I just hope it doesn't turn the deck too much into a Staxxy one / feels pretty good against Saskia. I'm not fond of Counterflux but I guess it also could be useful against this annoying Pod dude. Fool's Demise is a card I never played because I always felt it was overcosted, but I might give it its chance for once and see what happens!

I'll let you know about future changes if you're interested, thanks again for your help!

discipleofgary73 on [EDH] Let's Spread the Plague

3 months ago

Solely theme-based, not necessarily things that will improve the deck suggestions: Bubbling Muck, Pontiff of Blight, Pestilence Demon, Heartless Hidetsugu, Pox, Phyrexian Plaguelord, Torment of Hailfire, Torment of Scarabs, Binding Agony. I've seen agony be used for infinite combos with stuffy doll, but as far as I know, they all need white.
I think Black Market could help power up the pestilence effects.
Some goodies for Garza: Kusari-Gama, Nemesis Mask, Scytheclaw, Argentum Armor, Ring of Valkas, Sword of Sinew and Steel, and Sword of Fire and Ice.
And some final thoughts: Smoke, Counterflux, and Fool's Demise.

IKavalier on K'rrik, Son of Yawgmoth(CEDH)

5 months ago

Ha. Well Eldrazi was just a vague way of saying indestructible/pain in the *** cards that i don't want someone to combo off with or whatever. My main point was EXILE. Eldrazi isn't really a problem at all. But when someone gets out that Bribery'd Indestructible Ulamog on turn 2/3, I know Muderous Rider won't do it. Really, it is just about the exile for me.

Nighthaze is another cantrip, and combos well with a bunch of cards really. Repay in Kind for example. If my life is 5 and now everyone else is aswell, then Nighthaze can make sure they can't block(almost guarantee it in a way). Mostly I use it as a cantrip/extra counter/get around a blocker.

Lake of the Dead honestly isn't always that good in this deck at all...When Urborg is out, its good, but when its not, its hard to even play since I run so little swamps. You'd think that'd make me want to cut it..however it has also saved me a few times by giving me extra mana. Its really something I think about cutting, but don't think I will. This is one of the reasons why I put "Plans for this deck: 1) Balance lands." and put it as #1. The lands definitely need some tweaking. LotD is awesome at times, other times, its a dead card in your hand. We'll see how things turn out after I re-do the lands.

Repay in Kind was a card I thought was way too expensive/not good enough for competitive. It is easily countered and Imp's Mischief is one way of stopping that. I've thought about running Boseiju, Who Shelters All , but it is slow and I hate wasting 3 life. Eating away even more at my life total seems bad...which makes it even worse. Back on subject, Repay in Kind surprised me. It is one of those cards that will run the game out of nowhere. It is more of a mid-late game card for when people have tried to win but have been stopped numerous times. Blood Celebrant Greed etc. can all drain my life to a low enough number...then I can cast GARY or Extort a few spells to finish the table...Even if the game doesnt end, its a good feeling when it does resolve. Pontiff of Blight has been a card that was(is currently in my "sideboard") and it works even better to extort and win the game. Repay in Kind is another reason why Bontu's Monument is in the deck. Usually depending on the board state, If i have a creature or two to play, I'd use as much as life to get me as low as possible(5 starting life, 5 generic mana+ 4 life brings me down to 1 life...Now that everyone is at 1 life, I play a single creature to win the game.)

Also, Repay in Kind makes me think of another card. It is hilarious when it resolves and I have Exquisite Blood ! Exquisite Blood is another card I don't see too many K'rrik players using. The Sanguine Bond combo is of course a game winner, but that isn't even what i usually use it for. It's a great feeling when another play loses life to Mana Crypt or gets swung at and loses 10 life etc. All that life will go to me...even if I did nothing to deserve it. It can make you a slight target, but usually it isn't the scariest thing at the table since it is only gaining life and there is usually a scarier permanent/player(like K'rrik himself!)

God I love

multimedia on How do i make a ...

5 months ago

Hey, one of the better extort enablers is K'rrik, Son of Yawgmoth . With his ability you can pay for extort with 2 life instead of . You can actually gain more life than you have to pay to extort if you have three or more opponents. Blind Obedience is a good reason to want to play white with Krrik strategies.

Pontiff of Blight combines with Krrik/other creatures to make an extort engine that can kill all your opponents. Thrull Parasite is a one drop who can extort. Bolas's Citadel is good with extort since you cast cards on the top of your library paying life instead of the mana cost; each card you cast you can extort. Vilis, Broker of Blood is excellent with Krrik and extort. Whenever you pay life to cast a card you draw a card for each life you lose.

TitaniumTP on K'rrick Kobain and his Monster Mash

7 months ago

Let's get down to business, shall we?

DELETE THIS

Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,

QUESTIONABLE

Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist

At first glance these are what I think you should delete and think about deleting.


COMBO TIME

I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.

  1. The man (zombie?) himself: Mikaeus, the Unhallowed

  2. Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,

  3. The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,

  4. ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,

MORE COMBO

You also have the 3 piece combo of

  1. Sanguine Bond
  2. Exquisite Blood
  3. Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst

I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning

If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.


LIBRARY SEARCHIN EFFECTZ

Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition

The more combo and storm heavy your deck is, the more search library cards you will want to add.

EXTORT OP

Basilica Screecher , Thrull Parasite , Syndicate Enforcer

Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.


Okay, it's Mana Time

Caged Sun

COOL LANDS

Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey  Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land

Mana Rocks

Cryptolith Fragment  Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market

For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.

Ramp

Wayfarer's Bauble , Burnished Hart

Lots of Mana Fast

Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned

Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.

Investments

Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate

A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.

Summary:

The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.


TRIBAL

Zombie Tribal

Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord

Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.

Vampire Tribal

Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper  Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,

If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.

To Go with Your Creature Spam, Sir...

Dowsing Dagger  Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos

Buff My Team!

Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd

Summary:

The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.


REMOVAL

Targeted Removal

Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood

Epic Board Wipes

Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection

Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.


Wow, I Hate Minorities

Wow, I hate tokens

Ritual of Soot , Force of Despair

Wow, Green is Cancer

Perish

Wow, I hate when other people play spells

Painful Quandary

Wow, I hate when other people attack me

No Mercy , Dread , Koskun Falls

Wow, I hate myself

Season of the Witch (okay, maybe not that much Revenge of Ravens )

Wow, I hate lifegain

Tainted Remedy , False Cure

Wow, I hate real board wipes

Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise

Wow, I hate burst damage

Palace Siege , Polluted Bonds

Wow, I hate my opponents having creatures

Dictate of Erebos , Grave Pact , Butcher of Malakir

Wow, I hate this one person in particular

Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom


Lifegain

Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos

Protection

Rush of Vitality

Benefit from Death

Ogre Slumlord , Shadows of the Past

Cool Card Draw

Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence

Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.

Card Draw Requiring Sacrifice

Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve

These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.


Storm Build Cards

Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith

The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .


Win Cons to think about

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