Angelic Skirmisher

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare
Promo Set (000) None

Combos Browse all

Angelic Skirmisher

Creature — Angel

Flying At the beginning of each combat choose first strike, vigilance or lifelink. Creatures you control gain that ability until end of turn.

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Angelic Skirmisher Discussion

Tenshi41 on Angel Tribe

1 month ago

Response to Vargavaka comment.

It ramps like crazy almost have no problem with the CMC. I am having trouble with control decks; they are able to destroy my one or two big creatures leaving me with little cards in hand and a bunch of useless equipment. I’m thinking about upping the number of draw cards.
I do have several things to protect me against wrath effects like Teferi's Protection, Avacyn, Angel of Hope, Boros Charm, and Wild Ricochet If the spell is targeted. I also can tutor for Teferi and Wild Ricochet with Sunforger. I have more trouble with repeated single target removal then I do wrath effects, but Selfless Spirit dose sound very good option. I can also reoccur its effect with Sun Titan.
Remove:

  • Treasure Nabber: Likely to get removed if non green, little effect on green players.
  • Archangel of Thune: Not going wide, most of the time I have few creatures on battlefield making the effect very weak.
  • Angelic Skirmisher: Most other angel have one or more of the effects granted, making it less powerful.
  • Blade of Selves: Not enough ETB effects or synergy. CMC high to equip.

Adding Cards:

  • Combustible Gearhulk: More card draw, with high CMC can do massive damage with commander out. Synergizes well with commander and top card manipulation.
  • Etali, Primal Storm: Cheating cards in to play. Synergizes well with high CMC deck and top card manipulation.
  • Druidic Satchel: Good Ramp and Blockers. Synergizes well with top card manipulation.
  • Selfless Spirit: Good protect from board wipes, and repeatable with Sun Titan.

Gidgetimer on Cheating with Avatar of Slaughter

2 months ago

There is also always the option to just give your creature vigilance via Akroma's Memorial, Always Watching , Angelic Field Marshal, Angelic Skirmisher, Brave the Sands, Heliod, God of the Sun, Oathsworn Giant, or Serra's Guardian (there were more of those than I anticipated and not all are good, but i was committed by the time i realized how many there were.

Deck seems to want built in Jeskai, so I suggest Ruhan of the Fomori at the helm.

Darkshadow327 on All it Takes is Strategy (EDH Tribal Series #17)

3 months ago

elgosu1337

Thanks! Aggro and Control are definitely things that you don't see together too often.

Noetic Scales could be good against decks that dump their hands, and like you said, my walls would be safe. Stoic Angel and Derevi might be good for some more control, I'll have to think about them.

Aluren would be good, my walls have low cmc and come in powerful. I also wouldn't have to worry about completely running out of resources because of Arcades. Vizier of the Menagerie could help, I'll think about it.

I'm not really sure about Door of Destinies, Kindred Discovery, and Descendants' Path. With door I'm worried about boosting so much that I still die to my board wipes, I feel like I have enough card draw without Kindred Discovery, I also worry about burying spells I might need with Descendants' Path.

Archangel of Strife is a good idea, with "peace" mode my walls essentially get +3/+3. Angelic Skirmisher is good too; I can enable vigilance if I don't have it, or give my walls some other advantages.

Thanks for the suggestions! If you have any idea what cuts I could make to include from my maybe board then go ahead and suggest them.

elgosu1337 on All it Takes is Strategy (EDH Tribal Series #17)

3 months ago

Your deck looks pretty good for aggro-control.

Noetic Scales should be really strong since your creatures won't get bounced due to their low power and your card draw, while you totally disrupt opponents. Stoic Angel and Derevi, Empyrial Tactician can help you pursue a stax strategy.

Aluren is really powerful since most of your walls have low CMC, whereas you aren't worried about low CMC creatures your opponents might have.

Vizier of the Menagerie could help you cycle through your deck really fast.

Some tribal cards like Door of Destinies, Kindred Discovery, and Descendants' Path could be helpful.

Maybe Archangel of Strife and Angelic Skirmisher could be useful.

ironman595 on Gisela's Army

6 months ago

I like the deck over all. I think it's pretty neat that your deck has an underlying "angel tribal" sub-theme to it. If you would like to expand that theme a bit then you could focus on more tribal synergies as well, like adding Bruna, the Fading Light and Herald of War. Also in your cat deck you have Herald's Horn and Urza's Incubator which I believe are better suited for this deck.

The big problem I am seeing with this deck overall is that your instants and sorcerys are a bit lacking, especially for red white, and your creature mana curve is really high. Some of the mana problems go away with the amount of rocks you run and if you switch to tribal angels you can use the artifacts and Herald of War to alleviate that a bit. Another problem is that most of your lands enter tapped.

To fix these things you could do as such (if you have the money or desire to):

-Desolation Giant (you're better off with a normal wrath)

-Jareth, Leonine Titan (doesn't have flying or reach which makes him worse)

-Kalemne's Captain (to much mana. If you have enough to monstrous, play an angel)

-Warchief Giant (this card is great, but you might want Angelic Skirmisher or Aegis Angel instead. Up to you really)

-Ancient Amphitheater (you wont be running enough giants for this to be worth it)

-Some of the cycling lands. You don't need 5. (probably Drifting Meadow & Smoldering Crater)

-Comeuppance (4 drop instant is a lot in this deck)

-Manabarbs (I like the idea, but you will need to tap many more lands than anyone else)

-Boros Keyrune (Boros Cluestone is better & it isn't worth 3 mana)

-Loxodon Warhammer (Great card, but not really useful in this high cost deck)

-Tamiyo's Journal (Too slow for this deck)

-Whispersilk Cloak (Most of your creatures already have flying)

+Bruna, the Fading Light

+Herald of War

+Angelic Skirmisher

+Generator Servant (Good mana + haste, and Sun Titan target)

+Path of Ancestry

+Hanweir Battlements (haste is good, enters untapped, don't need but could add Hanweir Garrison if you want to)

+Seraph Sanctuary (life gain is nice & angel synergy)

+Deflecting Palm (just a better Comeuppance)

+Defy Death (5 mana for an angel)

+Marshal's Anthem (anthems and brings back a bunch of creatures)

+Herald's Horn

+Urza's Incubator

+Quicksilver Amulet or Belbe's Portal (removes mana cost problem)

Other cards you might want to think about:There are plenty of other possible angels to add. The list is to big to add here, so look online if you are interested.

Path to Exile is great if you have a spare.

Wear is good, but it's a couple bucks.

Chaos Warp would be a must add if it wasn't $3.

Wraths are good at slowing down the game for you to catch up. Cards like Hour of Revelation, Day of Judgment, Blasphemous Act, Descend upon the Sinful, Rout, and Fumigate are all pretty good examples.

Vandalblast is a good artifact wrath.

Other Tribal artifacts like Door of Destinies & Vanquisher's Banner work nice too.

Kindred Boon might be a sweet enchantment to check out.

Gratuitous Violence is right up this decks ally.

Berserkers' Onslaught is pretty cool as well.

Hope this helped.

elgosu1337 on Angel

8 months ago

Emeria Shepherd is great for bringing back angels that died. Reya Dawnbringer is also good if you can skip the casting cost with Kaalia's ability. Gisela, Blade of Goldnight and Angelic Skirmisher help a lot with combat.

Adamc3po on Akroma, Angel Tribal

8 months ago

Nice, cut Angelic Skirmisher for Odric, Lunarch Marshal seems like a cheaper better version. Will test out the Well of Lost Dreams

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